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In the beginning there was...
Topic Started: Aug 23 2010, 10:26 PM (1,280 Views)
Italy[Iskander]
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...and what was in the beginning?
Seriously- we building this thing from a scratch.

Shortly, there is four main issues on the table:

First of all, we need a set a time period. Did we continue with XIX century, or return to nowadays, or something else?
Personally, I'm tend to oppose to second- modern era was tried many times. I personally was member of about four or five such RP's. Lets be creative.

Secondly, Idea from ISO (France in WW_V2):"I also think it's very important to have some kind of over-arching story or theme to drive the RP forward."
I must agree, but at a moment- no ideas.

Thirdly, I'm still thinking what to do with recruiting. It's deeply needed in order to survive.

And last, but not least: "Event Forum". Deeply needed in my opinion, but I not take to care its alone: off course, this will be permanently open for suggestions from everyone, but is anyone else who would like to run "Events"?

And thats it for starters: we need game settings and players.

So, any ideas, other issues to discuss or random brainstorming?

Oh, almost forget one thing of greatest importance: we need to get up with the name for this board.

Lets get this moving, peoples!

N.B. In WW_V2 I was Persia.
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Byzantine Empire
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Hi, got an e-mail from France who pointed this out. I'm grateful you did ask, as I loved this board.

Now, one thing that's true is that I was never here for the modern era RPing. This means I'm not sure about how that might go or not.

My personal preference however would be historical. If you were looking for a modern like flavour you could easily set the game in the 1920s or 30s without much hassle, and avoid 'nuclear' problems.

Alternatively you could go further back to a 1700-1800 era which might be worth considering.
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Italy[Iskander]
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Hi, Basileus ;) , nice to see you.
In fact, this board was created to Rp based in Ancient World an personally I think that II Earth and A Modern World in NS plus 21c in invisionfree takes all the market in modern era.
I would go for some World War I idea. Lets say we began of technologies of 1918- 1919- very first tanks and armored vehicles, biplane aircraft etc.

As for elder era- middle ages, ancient era, Great Discoveries period- I keen to try any
About Great Discoveries: lets say all players start in Europe and Asia in 1500 or 1600 AD. Plus they had one colony in Africa or America and tries to became world dominant colonial power (one of possible goals- its free play, anyway)
Its could be quite interesting.
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Byzantine Empire
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I like the idea of starting off in 1500AD, before mainstream exploration, as well as being able to represent non-European states as being powerful too. A timeframe of one year a week could be handy.

That said, I'm happy to try anything, really. :)

Thanks for the welcome!
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Azraq[OSI]
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Good to see you Byzantine

-Time Period-

After so many restarts and re-hashes with the modern era a historically based RP just seems more interesting to me. I'm not too partial on what time period we use, but I agree with Byzantine that we should have a set time-line.

-Random Idea-

When we claim we start off as a smaller regional power with a decent sized list of internal problems to overcome before we can begin large-scale expansion and/or colonization. This would ideally work for a 1500s-1800s colonial era RP, but could be utilized in other time periods with some adjustments. Basically, I just think that we shouldn't start off as all-powerful empires, as it doesn't leave much room to grow. What do you guys think?
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Byzantine Empire
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I agree. European history is full of states that ended up not cutting the mustard and fading away.

I think that we should have people at least start out on the same continent simply because that gives us a chance to interact. Fighting NPC armies, even those played by another writer, just isn't very fun!
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Italy[Iskander]
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1500 AD seems rather a good date to start:
1. Were is all technological basis to began World wide expansion;
2. Europeans still do not overwhelming superiority over others;
3. Standing armies and protestantism coming up in no time (in fact this to can be modified: few decades there, few there- who will notice?)
4. European states moves from feudalistic division toward centralized state (here is inner problems OSI was talking about- conflict between royal government (with support of bourgeoisie) and hight nobility is in rage).

Quite a good list of pro.
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Azraq[OSI]
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Byzantine Empire
 
I think that we should have people at least start out on the same continent simply because that gives us a chance to interact. Fighting NPC armies, even those played by another writer, just isn't very fun!


Exactly, I don't want to spend a large amount of time RPing half the known world.

In my experience this seems to just result in a bunch of NPC conquests and huge empires and alliances that rarely ever have conflict. If they ever do end up going to war it almost always results in an OOC argument about some technical minutiae or some such.

This is one of the reasons why we need to collaborate and cooperate OOC-wise if we are to survive. Instead of pure competitive contests we should focus on storytelling and what is fun for us to write about.
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Italy[Iskander]
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Then lets set Europe and Asia is only territories available as homeland. Well maybe Egypt, North Africa too.
Its big e naught to have descant claim for 10- 20 peoples, huge variety of cultures and all climate zones...

[entering brainstorming mode]
Thus, set Africa as only claimable continent would be more interesting.
Or America- Indian's empires goes to dominate world (some technological modification well be needed)
[brainstorm mode end]
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Azraq[OSI]
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Iskander
 
Then lets set Europe and Asia is only territories available as homeland. Well maybe Egypt, North Africa too.
Its big e naught to have descant claim for 10- 20 peoples, huge variety of cultures and all climate zones...


I would support that.

Iskander
 
[entering brainstorming mode]
Thus, set Africa as only claimable continent would be more interesting.
Or America- Indian's empires goes to dominate world (some technological modification well be needed)
[brainstorm mode end]


I like this idea, Native Americans/ Africans colonizing/invading Europe would be downright awesome to RP.

-Brainstorm-

You could also have the Mid-East and North Africa as claimable, and have them colonize/invade Europe and The Americas. Some technological adjustments would be necessary, like saving most of the Library or Alexandria and the House of Wisdom.

An East Asian version could be done as well.
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Byzantine Empire
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The simplest way to do this would be to change the RP setting every few months or so to keep it fresh, and allow players to claim new nations on new continents.

So we might start only allowing Europe, but later open up the Middle East, later Asia.

The good thing about 1500AD is that European domination is neither pre-destined nor a reality.

If you wanted I could provide a list of good 1500AD starting European powers....
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Italy[Iskander]
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New claims or/and new rounds happens time to time, but I quit chill to idea make it sort of mandatory.
Its needed when its needed but if there is goes a good RP, were is illogical to call for reclaim or change settings in middle of game. Lithuanians have proverb: "One does not switch horses in crossroads".
Thats about changing settings.

Map idea: we open a map bite by bite: we start in one region and new claimers can go in neighboring regions, thus not spreading us all apart.
For example: We tree take nations in Europe and latter comers can also take North Africa, and Middle East etc.
Sort of repeating of growing knowledge about Word during Explorations Era?
did I get it right Byz?
If so- You got my vote on that.

About powers- do we go "choose one of states existing in that time"? I rather liked WW_V2 version- related to RW, but self- made state.

--------------------------

Another issue. I do not want to be some boss around here, but still... I rather am.

Thing is such debates tends to continue ad infinitum.
Personally I prefer empire- building to site- building, secondly if some of the peoples we try to recruit come here, they hardly stay, because nothing remotely similar to RP going on.

So lets finish this in next few days and began.
If something goes wrong- we will fix it. Or we will restart all thing.
Its important to create a community of Rp's and rest will go easily.
And to create such, we need to began RP.

As for now we have decided:
Starting date- 1500 AD
Technology level- 1500 AD
Starting region- ?
Modifications from real word- ?
Board name- ?


P.S. Byzantine, not thinking of registering? :(
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Byzantine Empire
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Don't worry, I'll register when I get the chance and the RP is definitely on.

I actually had a cool idea for a nation - what if Burgundy hadn't become part of the Hapsburg Empire, and instead remained an independent state?

Lots of other options too.
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Italy[Iskander]
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Byzantine Empire
Aug 25 2010, 07:47 AM
Don't worry, I'll register when I get the chance and the RP is definitely on.

O.K., no pressure, just have in mind that guest can post only in"General" forums.
Byzantine Empire
Aug 25 2010, 07:47 AM
actually had a cool idea for a nation - what if Burgundy hadn't become part of the Hapsburg Empire, and instead remained an independent state?

Lots of other options too.

Oh, army of "chicken eaters" :D Thumbs up!

BTW, Hapsburg's did not get Burgundy, Duchy it self become part of France. Maximilian only get few territories who was possessions of dukes- Free County of Burgundy (witch is not part of real Burgundy) and Low countries. Hapsburg's simply get title, they sell it to France in early mid- XVI century.

But thats a details. Not much difference who did not get Burgundy.

P.S. You want to with Duchy or take entire Second Kingdom of Burgundy?

I'm personally still thinking. Maybe to try Lithuania?

-----------------

Also, as I forcing issue of beginning to RP, here is a draft I made. If no one have objections or something to add, I post it tomorrow and- lets go!!!!
P.S. To latter- comers- don't hesitate to add yours ideas. Its always can be added.


Quote:
 
GUIDELINES OF PRESENT GAME
I. CLAIM LIMITATION

You can claim territory, somehow neighboring other players claims.
We start in Europe*, and then move on.
Rule explanation: This is set due to avoid often happenings in other Rp’s then players spread in the world and make active moves against NPC.  Soon everyone have vast empires and still no real neighbors.
Its could be quite a disturbance for some players. For example China not claimable for early date of game.
You can only began with Chinese- like in Eastern Europe, witch is historically plausible,  adding few modifications in to history (and last thing is very encouraged).
If is something else in your mind- put in “Claims” section, we all be happy to help.
II. TECHNOLOGY
This thing is not modified. Technology goes as it was in 1500 AD
Few notes on technology:
Gunpowder: Gunpowder guns are big, slow and pretty useless. First battle won by use of small fire- arms ac cured in 1503 (and first battle were cannons played role of importance was Castillon, 1453). But crossbow is much more better weapon. Its faster to reload, arrow goes further than bullet, its much lighter and easier to carry than musket who at a time had parameters similar to RPG-7.
In fact it hen during Siege of  Vienna, 1683, Sipahi skills with bow scared a hell out of Austrians.
Generally yours army primary weapons is still pikes, halberds and swords. To transform it to gunpowder- based army some Rp must be done.
Standing army: Reason why such unpractical weapon was used (and eventually developed) is standing army.
It’s take years of training to achieve good results with bow, while to make descent musketeer only ten minutes required. Its huge advantage then you have a large body of mens and you need to transform them in to fighting force in shortest time period possible.
Every monarch had a skeleton crew of soldiers in permanent service, but in medieval period its was a very minimal force, a bit more than bodyguards crew and only hen in war, lord call for its vassals to come with arms and hires as many mercenaries as he can afford.
This “bodyguards crews” was a basis for development of standing army. Ottomans Sipahi and Janissary troops a good example- they were rised as imperial household troops.
First European standing army after Romans was rised in Hungary in 1460. It was mercenary force, hired by king. Decades latter, France also began to form standing armies.
Generally, you already might have one, but it is mainly mercenary force, enlarged by our vassals and commons of royal feodum in time of war.
Naval: As for Europeans  carracks and caravels a main ships for long voyages. Variety of galleys a still in use. Also note difference between North Sea and Mediterranean naval cultures- if you play for Denmark and want to use caravel from very beginning, some Rp must be done about how you get the technology.
III. SOCIETY
Government: A large range of forms of governments already in use. Absolute monarchy is not yet formed in Europe, but generally its possible to do so, centralization is in advance. Democracies are rare and largely its oligarchical systems (Genova, Venice for example), but were is few exceptions, like Iceland.
Thus, if you one play democracy in large scale, remember what happened to Lithuania- Poland Commonwealth- they were most democraticall state of the time- with elected parliament and head of state, all local authorities formed from elected officials etc. Still, it didn’t end well.
Peoples: Only one thing to say- time for egalitarianism is yet to come. It hen democracies of the period either oligarchical, either feudalistic. If you play monarchy, likely third estate, especially bourgeoisie and lowest ranks of gentry will be on side against nobility. All duces and counts is very happy with classical feudalism, based on rule “king is first among equals” (just remember “Song of Roland”- Charlemagne can not simply kill Ganelon- he is member of peerage and can only be sentenced in trial of whose equal to him).
nationalism: Ignore him. While Hussits in Bohemia and Cathars in Languedoc can be refereed as first national movements, 1848 is yet far in future. Political dependency is main and often only factor of self- determination and loyalty.
religion: It's decades to early for protestantism, but is anyone have wish, protestants can be already in existence. As for non Christians- while Europeans view is generally hostile, its not always goes to political scene. Lets take Crusades for example- its taked few years after the fall of Jerusalem in 1099 for some of Italo-Normand- origin crusaders to ally them self with emir of Aleppo against French– origin Crusaders who allied with Damascus.
Al-Kamil and Frederick II is another good example.

Hope this guidelines will help you.


*Still on debate?
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Azraq[OSI]
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-Changing Settings-

Byzantine Empire
 
The simplest way to do this would be to change the RP setting every few months or so to keep it fresh, and allow players to claim new nations on new continents.


I like this idea because if the RP gets too stale we can get a fresh start quickly and bypass the whole "this board has died let's restart" discussion.

-Starting Place-

I really like the idea of starting in The Americas or North Africa and the Mideast and expanding going from there.

Take the America's for example:

Any number of strong indigenous cultures from the Sioux and the Iroquois to the Aztecs or the Mayans could be chosen. In addition to these one could create a European-style Kingdom on the East Coast, or even a former Chinese colony on the East Coast? If done correctly you could really take this just about anywhere from an Islamic Caliphate in California to a feudalistic monarchy in New England.

[/brainstorm]
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