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Content Update Instance Dungeons
Realm of Acheron
A new instance, Realm of Acheron, has been added Realm of Acheron is a 10-person raid instance Accessible through the teleportal in Tor Exul, Val Elenium or through the instance matching system
Fane of Kaprima
Fane of Kaprima is a 5-person instance Accessible through the teleportal in Rain Cages, Mistmoor Island
Shattered Fleet
Shattered Fleet is a 5-person instance Accessible through the teleportal outside of Ostgarath
Bathysmal Rise (Normal)
Bathysmal Rise (Normal) has been changed to a 7-person raid instance Due to the change, up to 5 of the same class can be matched Mephisis: Some attack patterns have been removed, reduced max HP Tantibus: Reduced max HP Fulminar: Reduced damage for certain attacks, reduced max HP Reduced max HP of lightning balls
Bathysmal Rise (Hard)
Mephisis: Reduced damage absorbed by shield Tentibus: Increased the cooldown of crosshair water attack Fulminar: Reduced damage on certain skills
Elkaia Airship (Normal)
Faerymoss: Reduced max HP, reduced skill damage for certain skills Darkhan: Reduced max HP, reduced skill damage for certain skills
Elkaia Airship (Hard)
Chimaerus: Reduced max HP, reduced skill damage for certain skills, reduced HP and damage of summoned monsters Faerymoss: Reduced max HP, reduced skill damage for certain skills, increased cooldown on skills Darkhan: Reduced max HP, reduced skill damage for certain skills, reduced HP and damage for summoned monsters Phantom Tower and Rift’s Edge
Phantom Tower and Rift’s Edge is no longer accessible The above instances will no longer be available through instance matching and corresponding teleport scrolls will be removed
Tank Class Addition
New skills are available for the Berserker The skills will be available through completing a quest at level 65, “In Search for a New Power” Assault Charge I: Charge skill Back Draft I: Stance for tanking Axe Counter I: Available upon successful block, threat generating skill Upper Slash I: Consecutively hit an enemy twice to generate threat Evasive Roll I: Can only be used while Back Draft is active, shares cooldown with Evasive Smash Thunderstrike attack range has been equalized between races
Warrior Improvements
Increased max Resolve from 1200 to 1500 Removed Cross Parry cooldown Blade Draw can now be chained upon successful block Stagger from first auto attack has been moved to second hit Staggering Counter can no longer be used while in Defensive Stance Binding Sword pulls enemies with first input Increased threat generation for Binding Sword Increased Battle Cry range to 10 meters Poison Blade Noctenium effect generates 1 extra Edge Poison Blade can now chain and speed cast of Traverse Cut and Scythe Cascade of Stuns can now chain and speed the cast of Rain of Blows Deadly Gamble’s crit rate increase has been changed to 1.5x crit chance; removed crit resistance penalty and cast animation lock Reduced cooldown of Reaping Slash from 40 seconds to 25 seconds Can be used while in Defensive Stance Added stun ability, increases 1 Edge Removed 25% damage buff to Scythe Increased Scythe’s damage by 35%, reduced cooldown from 12 seconds to 8 seconds Glyph of Carving has been changed from increased crit rate to double crit chance Recovers 100 Resolve Traverse Cut’s endurance debuff has been lowered from 0.85% per stack to 0.3% Increased endurance debuff effect from 18 seconds to 27 seconds Blade Draw cooldown has been reduced from 11 seconds to 7 seconds Increased skill damage by 20% for Rain of Blows and Combative Strike Edge can now be generated through shield phases Does not apply to invincibility shields
Arcane Engineer
Balance changes First hit of Swing and Slam will stagger when hitting another player Arcane Barrage will knockdown when hitting another player Shots Fired has been adjusted to hit the target more consistently Central shot of Shots Fired has been adjusted to do more damage Several skill chains have been removed to allow player customization
Original post here -> Original Post
Edited by Mom, Jan 14 2015, 09:25 PM.
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