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Revolution-X; I don't have a good feeling about this.
Topic Started: Mon Jul 8, 2013 10:02 pm (367 Views)
BlueDudeWithATude
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I'll protect you from scurvy!
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In 1995, a shooting game titled "Revolution-X" was released to a decent amount of fanfare. It was quite similar to others in its genre (most notably the arcade game based on Terminator 2, which was produced by the same company), except for one thing; it was primarily based around Aerosmith.

The plot, tissue-thin as always, is as follows: in the future, the world has been taken over by the New-Order Nation, who have outlawed all forms of recreation imaginable - books, video games, television, movies, and especially music. Nonetheless, the events of the game are kicked off when you, the player character, head out to Club X in Los Angeles to see an Aerosmith concert. (The fact that they're still performing leads me to believe there's something of a black market for the aforementioned recreational mediums, but it's likely just a symptom of lazy writing.) On your way, the NON notices you are kicks off "Revolution X", which is apparently some sort of attempt to stop whatever resistance there is. That resistance apparently consists entirely of you and Aerosmith, and the latter group is broken up forcibly by the NON soldiers. Nonetheless, you are instructed by the lead singer of the band to stop the various facets of NON and ultimately take down their leader Helga (a British lady in a fetishistic leather jacket).

Needless to say, whatever seriousness that could have been derived from the concept is quickly sapped out by the sheer camp factor of the game - the oddly-dressed enemies, the various leaps in logic (you get the keys to Aerosmith's car from a recording of Steven Tyler, and you proceed to hijack a helicopter so you can find it), and the final twist coming out of nowhere (I'm not spoiling it!).

Later on, having played the game at my local arcade, I used a screenshot from the (very terrible) Sega Genesis port as my signature, and ReloadPsi remarks on an unrelated thread that I should suggest it here. I wasn't too sure about this course of action, though, because the truly bizarre parts are punctuated by a whole lot of boring shooting.

It could work, though. I'm just not too sure about it.

Oh, and if you want to see some gameplay, here's a three-part playthrough that shows off the good ending. Also, here's a rare promo for the game that seems ripe for riffing.
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ReloadPsi
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It's pronounced "reload-sigh." Geez.
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We've had the odd discussion about the idea of doing video games.

Personally I'm all for this. I've played the SNES version of this game many a time because I love the cheesy awful stupidity of it all. Also, like most of the other stuff we've annotated, its soundtrack, when there are no vocals, is excellent :P That's not in any way a jab at Aerosmith mind you, but hearing an eight-second loop of Eat The Rich's chorus never really did it for me... actually right before that there is also a TWO-second loop of the song's opening riff. I'm dead serious.

Also I can't help but think this inspired the plot for Sonic Underground.
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BlueDudeWithATude
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I'll protect you from scurvy!
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Really, I think Aerosmith is intriguing if you think about its fanbase. I can assume that it consists entirely of teenagers or people that heard them when they were teenagers and are waxing nostalgically about them, and this game further supports my theory that they represent the youth of the 90's, who thought they were mature because they played games with BLOOD and TITS and SWEARING and all that, but really they were acting more immature than ever.

Also, I've heard that the SNES and Genesis ports are terrible because they downsized the graphics and sound quality - the SNES version in particular tried to emulate the arcade version's live-action graphics and failed miserably. (The Genesis version used standard sprites, and thus looks better.) They only give you like 30 credits, too, and this game is a pretty bad quarter-muncher.

Still, pretty fun if you've got a friend or two with a good sense of humor.
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RoboSheriff
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The Littlest Bigfoot
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If the NON didn't spend so much time bullying aging rock bands, they could of hired soldiers that aren't on the same level as SWATbots . Are maybe there is no NON, but some drugged out Aerosmith fan barging in on the set of Aerosmith's Rock Opera and killing all the actors.
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purpledrank
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ass for days
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I'm watching gameplay for the arcade version. This would be awesome to annotate.
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Revolverman
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If I recall, in the arcade (and carried over to the SNES and Sega versions) If it felt like you were doing too good, IT TURNED YOUR GUN OFF.
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BlueDudeWithATude
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I'll protect you from scurvy!
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I don't remember that. I think the gun turned off during cutscenes, but that's about it.
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Revolverman
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BlueDudeWithATude
Jul 10 2013, 08:28 AM
I don't remember that. I think the gun turned off during cutscenes, but that's about it.

Granted, I just read about this in 90s Video game mags, but I do remember them saying that with the "difficulty scaling" if you were doing too well, it'd "Balance" it by not letting you shoot.
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Mitchykins
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Video games
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Ah, Revolution X, it was a pretty fun arcade game. Fucking hated the bosses though, they pretty much forced you to shoot every last area on their vehicles.

As for the console versions... eh...
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NewStuffs
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Lord of the Chibi Dragons (Ange pic by AOPM)
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Holy shit I played this game!

No seriously, I played it after a showing of that awful "Legend of Chun-Li" movie.
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