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| 8. Fury | |
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| Tweet Topic Started: Nov 3 2012, 02:15 PM (34 Views) | |
| Atrasileus | Nov 3 2012, 02:15 PM Post #1 |
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Fury is a measure of your Disciple’s power, strength, and righteous anger over the general unfairness of life. At the beginning of each adventure, your Disciple has 12 points of Fury, which can be used to perform Stunts and Powers. |
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| Atrasileus | Nov 3 2012, 02:17 PM Post #2 |
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Regaining Fury Over the course of a scenario, you'll probably spend Fury during investigation or combat. However, you can get some of it back. Each time you complete one of the secondary objectives in a case, you get between one and three points of Fury. The number of secondary objectives varies, but the maximum Fury score is fixed: 12. |
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| Atrasileus | Nov 3 2012, 02:19 PM Post #3 |
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Stunts Fury can be used to kick ass in a variety of ways. These stunts are generally accompanied by vivid descriptions of impossible or ill-advised feats, such as dodging sniper fire as you sprint into a cornfield, grabbing a screaming angel by its tentacles, and ramming it headlong into the spinning blades of a combine harvester. Each stunt is accompanied by a fury cost (per use), a description (which must be furnished by the player before the dice are rolled), and an explanation of the mechanics. Stunts can't be combined. It is possible to execute two stunts in a single round, provided that the first one is the Hardcore maneuver. |
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