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| Automatic or hand farms? | |
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| Tweet Topic Started: Sep 19 2011, 04:11 PM (716 Views) | |
| Composed | Sep 28 2011, 07:49 PM Post #31 |
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Advanced Member
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At the time that I posted that, there was no such thing as snow golems. xD Well, we'll just have to make sure that we get good use out of the few seeds we find of those |
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| Hoohizzle | Sep 29 2011, 01:44 AM Post #32 |
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Advanced Member
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Iv studied snowman hunting and gathering and am perfecting it |
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| Composed | Sep 29 2011, 03:24 PM Post #33 |
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Advanced Member
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Sick, in the 1.9 update, pumpkins now can be converted to seeds. No more problems with that.
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| Hoohizzle | Sep 29 2011, 03:53 PM Post #34 |
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Advanced Member
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Yeah its just like farming really. you get one see and you can turn it into millions! |
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| an1njanaberlek | Oct 1 2011, 10:26 AM Post #35 |
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Newbie
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I think it should be hand because how many auto farms did you see in Egypt in this time period. I know this is minecraft, but when it comes to a Hardcore RP server you have to think how things were in the time period. |
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| Kremlin16 | Oct 2 2011, 07:48 PM Post #36 |
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Advanced Member
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Everyone check out the first post again, I edited it. |
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| Composed | Oct 2 2011, 10:48 PM Post #37 |
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Advanced Member
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Quick question about qualifying a machine as automatic; do you mean constantly producing, regardless of person being present (automatic), or automatic and automated, where it could be user controlled (e.g., the reed farm from last map). I'm thinking you mean manual as actually walking over wheat fields and harvesting, and everything else auto, but just making sure. |
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| Samoblivion | Oct 7 2011, 11:20 AM Post #38 |
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Fail
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How about small wheat handfarms dotted around the resource villages and some larger wheat handfarms at the main city? Plus automatic farms for things like cactus etc. Oh and handfarms for reeds too. |
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| sybar13 | Oct 8 2011, 04:14 AM Post #39 |
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Member
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I would say auto because that would be nice but for Roleplaying purposes I think we should do handfarms. |
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