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Season

2014 · Midwinter

Winter didn't just come in gently, it started off with biting winds--and has since gone full blast with snowfall after snowfall. Sunny days are few, with a gray overcast being the expected norm. Blizzard visibility is at best just arms length, and when the snow isn't coming in hard, it's sprinkling. The river flowing through the canyon now has a thick, frozen crust. Merchant travel has slowed to a trickle, and both Kepler and Port are lucky if they get new visitors with different wares at all.

Chat Box

Site Events
Keep an eye on this section, as site-wide events will be listed here! From contests to Hatchings and anything in between, this is where the action is.

Picking Up The Pieces
The candidates, many sore from being left standing, have been tasked with raking the Sands flat and cleaning up leftover bits of eggshell.

Wanna Speak Spanish?
Fluorite Kyzith flies! The gloaming sky is as clear, bright, and inviting as Kyzith herself. She invites all males to chase.

Sea Breeze
Green Gorasth flies! The wet, foggy, cloudy morning is brightened by this green inviting all Kepler and Weyr males to chase.

Job Boards
Blueguard, Wherhandlers, and Striders can take on these jobs as mini-events, possibly leading to site-wide plots. Finishing a job quest provides more rewards!

CRW · CRH · Kepler

Search and Rescue: Ruvenne
Bluescouts have been called to locate a missing kitchen Drudge who left the Weyr for unknown reasons and has been missing for several days.

Mad As A Wet Whistler:
Whistlers Licking the Walls

Bluescouts have been asked to investigate the weird behavior newly noticed in the whistlers of the canyon and report back with any new information.

Weyr Leadership
Weyrwoman
Leandra and gold Fiasath

Weyrleader
M'sco and bronze Palastuth

Weyrlingmaster
F'nlus and brown Tierneth

Assistant Weyrlingmasters
L'en and brown Ripstith
+

Candidatemaster
J'den and green Pheeirth Missing

Assistant Candidatemasters
F'dyr and bronze Budomth
Lanvalle and brown Arlturath
+

Headwoman
Yasla

Crechefather
Open

Weyrsinger
Rozya and blue Yorenth

Master Dragonhealer
Y'nor and blue Sinlith

Kepler Leadership
Commander
Keyslee and green Keysk

Striders
Tsvolf
Niel
Klair
+

Pirate Captains
Open

Spymaster
Open

Head Healer
Caliran

Assistant Healers
Zoryanyx
+

Broodmother
Gazmala and hematite Kreezoth

Whelpmaster
Open (Temporarily filled by Jeyden)

Candidatemaster
Jeyden (J'den) and green Pheeirth

Information

Staff Team
Admins
Flantastic
Verglas

Mods
Naan

Archivist
Shipfish

Credits
Sidebar: Dana
Coding Help: RCR
Zeta Recode/Coding help: Shipfish
Firelizards, Divers, Wavestriders, and Whistlers: Zii
Dragons and Whers: Flantastic and Lexreon
Runnerbeast lineart: Sazzy-riza
cBox Smilies: Flantastic
Banner background image: Pictured Rocks tours
Canine photos: Miahii, Free-pet-wallpapers, Bundy-Stock
Tunnelcat photo: Furretz

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Affiliates
Southern Winds Weyr The Peacekeepers Age



 
At the joining of three rivers...
...there was a Weyr.

In the walls of the canyon lived the dragonriders of Canyon River Weyr. This small, unusual dwelling formed when the Weyrs of Pern agreed it was a good idea to establish an overflow destination as populations grew in the decades leading up to the 8th Pass of the Red Star. As the brigands of Kepler Hold began to make a name for themselves once again, tension clung to the riders and holders alike. The dragonriders of the so-called misfit Weyr had their jobs cut out for them as the 8th Pass began and the future looked uncertain indeed.
Welcome to Canyon River Weyr. We hope you enjoy your visit.


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Kahlrain Weyr; Non-Canon Pern, Post-Thread
Topic Started: Feb 26 2018, 10:36 PM (40 Views)
Kahlrain Staff
Unregistered

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Home| Rules | Availability | Information

A non-canon, post-Thread Dragonriders of Pern site set in the Eastern Chain Islands of Pern.

Nearly 400 Turns after the destruction of Thread, Pern has seen itself launched into a nearly planet-wide war due to a fight over resources. Believing it was high time the Weyrs started earning their keep in a world without Thread, the Holds stopped delivering tithe and withheld their young people from being Searched. Feeling the sting of these absences, the Weyr struck back in desperation with a threat to burn the crops and goods at the Holds if they did not receive the tithe they were due. With tensions rising high, war broke out across the Northern Continent, leaving much of the land scarred and no side left uninjured.

This war has been raging for fifteen Turns now with no end in sight. A brave (and perhaps foolish) group of Holders and riders banded together to find some way to end the fighting. They believed there had to be a way for riders and holders to exist in peace once again, each one doing their part. Driven to the edges of Pern, this group found their home in the often inhospitable islands of the Eastern Island Chain. Forced to eke out an existence where exiles had once been sent, the Weyrholders were nonetheless determined to show the rest of Pern that they could make things work. It may not be easy, but it is a far better option than living in the bloodshed the rest of Pern faces.

This is Kahlrain, and it is home.


What Kahlrain Is Looking For:

  • Members! Kahlrain is just opening and is looking for all kinds of members to fill our ranks and offer up their own ideas to help us grow and develop.
  • There are multiple leadership positions open for riders, handlers, and unbonded folks. Characters in these positions will have multiple opportunities to have an influence on site plots and the future of Kahlrain Weyrhold.
  • Candidates! With a clutch upcoming, we’re looking for all the Candidates we can get. Kahlrain has a relaxed Candidacy policy, meaning people from 15-50 are invited to stand, even those with disabilities that traditionally have limited Candidacy.
  • PCs of all kinds! Much as we’re looking for eager members, we’re looking for characters of all kinds to fill out our ranks and add to Kahlrain’s cast. Crafters, Holders, Riders, and Handlers are all welcome and most spots have open availability.
What Kahlrain Has To Offer:

  • Leadership Positions of all types. Freshly opened, we have many slots open for IC leadership for riders, handlers, and unbonded persons alike.
  • Dynamic Hatchings where characters’ actions and Touching responses can and will impact Impressions and the course these events take.
  • No gender/sexuality based Impressions.
  • Overarching site plot with multiple opportunities to influence the course of action.
  • Non-Queen clutches.
  • Enthusiastic, laid-back community with plenty of opportunities to build character connections and no word count or activity requirements.
Upcoming Events:

  • Upcoming Shipwreck plot which will give members a chance to introduce Candidates as well as providing the opportunity for some unique discoveries.
  • Our first Hatching will likely be at the end of March/beginning of April. This gives members plenty of time to get their characters in and played before the shells even crack.
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