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Gatekeepers General Data...; massive, keep chara's and concepts here
Topic Started: Dec 11 2006, 02:42 PM (1,009 Views)
Lucas Fullmoon
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Easily Amused Chaos Titan
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Lucas Alan Lexeus--Elemental Fox Spirit *Lucas true form*

Demon Rank: Circuit
Basic Outfit: Outfit for when he isn't in his demon/spirit form Posted Image*Silver ears*.
His demon/spirit form is a 9-tailed fox. Imagine Kyuubi, but silver with reddish tipped tails and only as tall as a house or so.
Age: Appears 16-17, but he's a spirit so he kinda doesn't have an exact age.
Bio: Lucas was originally from the Avatar world's spirit world from 100 years ago *Just before the start of the war*. He was a highly respected spirit because of the fact that he was the one that balenced out the elements within the real world. One day Avatar Roku found him in the spirit world and asked him if he could help him with something in the real world. Lucas agreed and when he was shifting into his 'human' form he felt himself get hit by something. When he woke up though he was in the real world next to Roku. What he didn't notice was the dull pain he felt in the back of his head as he went to help Roku with whatever it was he wanted. However just after Roku led him into the Fire Nation captial, Lucas collapsed and he split into three beings- Lucas, Lan, and Lex. Each one had some part of his elemental powers in him, but when Lucas had divided he fell back into the spirit world so no one saw him except the other spirits. Soon after, Roku passed away, Aang was born and Sozan's Comet flew over the Fire Nation.
~~~~
Lucas

Demon Rank: Circuit
Basic Outfit: Posted Image Suppose to be 3 tails, and the tails and ears are silver with a reddish tip.
Age: 16
Elements: Lightning, and eventually Light
Bio: Although Lucas doesn't know it, he suffers from amnesia. He doesn't remember his life in the Avatar World as a Fox Spirit. All he knows is that when he woke up after what felt like years he was with Benten. He didn't and still doesn't fully understand why he was 'picked' to be used as a Gatekeeper substitute, but that's what he was for a few years until the group he was helping failed in a mission and nearly cost a Gatekeeper their life. Lucas was then held back from going on missions and to Lucas it was like he was being locked in a cage. Eventually he escaped and fell into the Titan's world and hid out there, eventually becoming Aqualad's lover. He also met ZP and Gwen there as well. He is very carefree and at times seems a little airy, but he is a very strong fighter, and worries that Benten will try to 'lock him up' again.
~~~~
Lan (Alan)

Demon Rank: Circuit
Basic Outfit:Posted Image*Same note as Lucas*
Age: 16
Elements: Water, Ice, and Wind
Bio: After Lucas*original* split into three parts, Alan or Lan *his nickname that he goes by* decided to stay under the radar. He kept an eye on Lucas, being the part of the Original Lucas that was always calm and always thinking ahead. This was why Lan knew about his past, even though he still didn't know what caused them to split up. Lan also gained his passiveness from Spirit Lucas, and because of that doesn't fight unless he needs to. He gained the water, ice, and wind elements from his previous body and spends his time reading, making sure Lucas doesn't die, and watching out for Lex.
~~~~
Lex (Lexeus)

Demon Rank: Circuit
Basic Outfit:Posted Image*Same note as Lucas*
Age: 16
Elements: Fire, Earth, and Dark fire *Darkness*
Bio: Lexeus or Lex is Spirit Lucas' anger and bloodlust-ing side. He's very brutal, doesn't listen to reason, and is a deadly fighter. He also has fire, darkness, and earth as his elements making him a fire machine. When he woke up after being split he first spent his time WITH Lan, trying to stay under the radar. Eventually though he snapped and started killing people, demons, anything he could. He had a huge bloodlust and the only person that at first could keep up with him was Lan. He has been quiet for awhile now and has been able to keep under Lan's radar, but has also been growing a hatred for Lucas. Lucas was the 'pure' part of their true form and Lex was jealous because of it. So after he heard about how Lucas ran away from these...Gatekeepers...Lex decided that he would pose as Lucas and start fighting and hopefully killing them so that Lucas got the blame.

(PM/IM me things I should change and all that stuff)
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Top Hat RavenNKC
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Gwen Jutsu List

Taught to Her
Puppet Jutsu
Henge (basic)
Exploding Tag (basic)
Firestyle Fireball Jutsu (No handsigns version, using a sun topaz charm Gwen had picked up during a brief mission with Jazra in the Avatar world and a general release seal, only possible because she has Seiryuu without charm she needs the handsigns) Incantation: Firewhorl Charm Draw: Firestyle, Fireball Jutsu!
Sexy Jutsu

Made up
Water Style: Water Serpent Tsunami!

Chakra Stickwire Jutsu- Comes in the sticky and nonsticky variety. Set ahead of time and acts like a spiderweb, trapping an opponent.

Daedelean Zephyr Jutsu- Sends out sailing winds of various speeds depending on need and combining chakra, heating the air and evaporating nearby moisture to create updrafts

Icaris Maelstrom Jutsu- Doesn't use it yet, but is a fire based defense. Make reed gliders, attach chakra strings to them to make them move like kites, then dip them in an accelerant and use an exploding tag to set them off. Sealed in a scroll similar to Tenten's when finished. Gwen developed this when she was still in Atlantis, with the help of O'niell and Carter, and with assistance by Daniel Jackson in finding easily created accellerants.

Deathglider Sting Jutsu- Named for the Guaold Deathgliders, same as above only using firecrackers detonated at close range to a target.

Apollean Flareblitz Jutsu- A larger glider with streamers is released and set on fire. Only one can be controlled at a time. One flareblitz takes at least three hours to make. They can only move in a straightline shot and are far harder to control. The detonation scroll is placed on the "forehead" of a birdshaped reed glider. The accelerant burns slightly longer, causing the flames to slowly roll over the "bird." The Shinigami later nickname this technique, Offspring of the Sokuyoku, because it literally looks like a miniature version of the bird that nearly took Rukia's life.

Adamantine Burn- Fires shards of ice, with dry ice as a core. The shards stick to an attack, object, or person, expanding over a radius of one foot and causing severe iceburns.

Chakra Cloud Jutsu- Cloaks the surrounding area so that no bodies of chakra can be detected, people, animal, plant or attack

Chakra Miasma Jutsu- Compresses the water in the air into a fog, can be done to the point where breathing becomes difficult, but harms Gwen herself at that point.



Taijutsu Techniques

Sailor's Kickstep- Twostep away from an attack, spinstep from second attack, sweep kick like the leaf hurricane

Rigging Plunge- From a height, flip midair and bring heals down into the target

Promethean Clout- Two hands together, swung downward like a hammer.

Apollo Battery- Create a shell of chakra, bend over, and smash the shell into the target

Gwen's early made up jutsu contain references to the major human cruisers in Stargate SG1.
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Taboo List

Worlds considered too dangerous to enter...

Death Note - Once a gatekeeper enters, if their name and face becomes known, they are vulnerable to Death Note. If their true name is released, then they are able to be killed while there. When that happens, their core goes to the Shinigami realm and must be extracted by a shinigami of another dimension or a valkire. (ie. Rukia, Boton, Rei etc. etc. can get in safely, extracting the core without the denizen's of that world getting angry at the invasion is another matter.)

If either of you have a universe you'd like me to add, IM me with the name and why.
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Post Major's Death, Prior Gwen's Death; Children of Gwen's....

Gwen/Kakashi - Rikiya (Ricky) 12th Division Explosives Specialist
Gwen/Uryu - Sesshunan (Sesshy) 1st Division Archivist urban Teacher assigned to Hanging Dog Public Ed Substation
Gwen/Urahara - Kagora and Kaidyo (Twins) 1st Division Teacher of Kidou and Weaver, (Wind type zanpakuto) and 4th division 4th Seat Pharmacy and Herbology expert (Light type zanpakuto, healing abilities)
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The Different Shinigami and Deathnote Rules.......

Shinigami come in different species, not referred to in the Latin term, but by taking the principal characteristic of their power in Japanese and prepending it to the word.

IE Ryuk is Nikki Fude Shinigami Journal and Brush Shinigami
Renji is Tamashi Ken Shinigami Soul Sword Shinigami

Gwen and Ichigo are Tamashi Ken Shinigami Shinketsu Soul Sword Pure Blood Shinigami

revised to....... Seishouken Shinigami (Or Seishouken Shinigami Shinketsu), and Death Note ones are Nikkisasshi Shinigami."

Speaking of which, here's how Ryuk and company sees a Tamashi Ken Shinigami,

Name
-0
+#######

aka, they see two lifespan numbers. The zero indicates that the shinigami is already dead.

Likewise a shinketsu looks like.......

Name
+# of mortal years left
#of years as a shinigami after death

and a gatekeeper's name is /blanked/. There is no way a deathnote keeper will know if its real or not. Its like rolling a dice, they can stab in the dark and guess, but its like trying to kill L with just the letter on the screen.

And a shinigami in one dimension is visible to a shinigami in all dimensions. In or out of gigai, contact with "the book" or not. Boten can see Rukia can see Ryuk. Valkire serve a similar purpose to all three, they are psychopomps. They're a neutral party to the shinigami everywhere in the strand. They're the official go betweens to Ryuk's world. Only shinketsu with a varied alias (aka one that's not their birth name) are allowed in besides them. The dimensional key is "uselocked" to everyone /but/ a valkire or an approved keeper.

Further, Gwen's computer material, cyberized parts, iPod, data storage, etc. would have to be barricaded with the tightest attack barriers that could possibly be engineered. All visual media must be blanked, and all access to gatekeeper rosters must be blocked for the duration of the visit. (given "Kira's" attunement with computers and hacking ability.)
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Kaian's Made Up Kidou....

Dragon's Song Number 5
Wheeling rainbow wings, silver death coming from the sky. Harps keen, smiths hammer, rattling of firestone coming from the mines. Bronze roar, queen's bellow, green's warble. Beasts of battle ride the skies, Dragon's Song number 5! Crackling Fire Beam!
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Top Hat RavenNKC
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OFF WORLD REPRESENTATIVES.......

Pokemon
Nikita - Head Jonin - Head of the Pokemon Rangers
Partner: Structiva (as in destruction) Metagross
Relationships: Handfasted to Satya

Nurse Joy (group medic)
Partners: Blissey, Mothim, Togekiss

Professor Oak - Researcher
Parners: Bulbasaur (on loan from Ash) Zigzagoon (caught doing fieldwork) Buneary (caught doing fieldwork)

Brock - Pewter City, Training Master, Kanto Area Representative
With him: Happiny, Marshtomp, Sudowoodo, Crogunk
Everyone Else: At home


Roark - Oreburg City, Sinnoh Area Representative
Partner: Rampardos

Morty - Ecruteak City, Johto Area Representative
Partner: Gengar

Gary Oak - Orange Islands Area Representative
Partners: Aerodactyl, Umbreon, Nidoking






Pern
Robinton
Master Harper
Firelizard Zair



Shinobi
Kakashi Hatake
Partners: Ninken (type, summons) the Ninja dogs, especially Pakun

Temari (Sunagakure)
Partners: Bladed weasel (type summons)



Amestris
Roy Mustang
Partners: Recently aquired, Wheel (Ponyta)

Edward Elric
Partners: None
Firelizard: Green Holly

Lust (alias Rusato)
Partners: None
Firelizard: Blue Dusk
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Lucas Fullmoon
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These are the three new characters that make up Lucas' team and also a quick update on Lucas' status and an picture of his outfit for Future.


Lucas Update
Lucas has gotten his memories back, and is back in one piece as well. He has the powers of the 8 elements and can bend them like a fully developed Avatar or, in the spirit world make them on a whim. Only elder Gatekeepers, Benten, and the people in the experiment that took his 'dead' 5 year old body to make him know he is, technically, a clone. He didn't want to become a Gatekeeper after getting his memories back, but wanted to continue helping his friends and Benten, so he asked Benten if he could make a side division that is mildly a branch off of the Gatekeepers. Lucas patrols the various dimensions that have a Spirit World and helps out, when needed, with missions that take Gatekeepers there who have difficulty in the Spirit World for whatever reason. Lucas also goes on Spirit World bounty hunts from time to time to keep the Spirit Worlds level, knowing that a few Spirits know of the other dimensions and doesn't want them to get so powerful that they jump realms. Because Lucas is now a spirit, fully, he spends most of his time in the Spirit World, but has communications to the real world, and only comes out for meetings, or vacations, rarely for any other reason. He also has control over his Demon Spirit which when used makes his bending powers 10x stronger and more effecient, and he can even go 100% demon spirit in a matter of seconds now because of his training.

Lucas outfit: Posted Image
Weapon: Lucas carries a spirit sword called Kuma which he uses when he needs to or in the real world when he can't bend.

Lucas Team

Name: Sam A. [Real name: Samus Aran]
Gender: Female
Age: Appears 20
Desc:Posted Image
Weapon(s): Phazon blade on right arm, Plasma blaster, can roll into a Morph Ball to drop Phazon Mines, and martial art skills. She is partially robotic so she can bend in unhuman ways to maximize her martial arts or swordsmanship. She is also a 1st class Sniper with her blaster.
Bio: Sam is the only known decendent of the famous bounty hunter Samus Aran. She grew up in a similar fasion, but fought without the body suit. She wants to be her own person and therefore hates when she is called by her full name. She met Lucas when he was fighting a runaway spirit monster who escaped into her dimension. Normally she wouldn't have been able to see it or Lucas at all, but when she was chasing a Metroid it hit the parasite and sprayed her with some chemical letting her see the monster and she quickly helped Lucas take it down. She likes to keep to herself, but respects Lucas for what he does and was the first team mate he had.

Name: Solilei
Gender: Female
Age: 17
Desc:Posted Image
Weapon(s): Can make light barriers when she moves her hands and when she hits the buttons on the straps of her pants, she can rocket around making a track of light and when she snaps her fingers her Spade Daggers will shoot back down the light track, spinning quickly and make the light explode. She can also channel her light through any source of open light--lightning, a light projecter, lasers--for the same effect.
Bio: Solilei started off with tons of money, her family being rich beyond all reason. However she wanted excietment, adventure. She used her families money and started tinkering with lights and made her weapons and accidentally made her powers. She is very chipper and physically weak, but never gives up and is quick on her toes. She met Lucas when she made a light fracture in a small room and made a rift to the spirit world and walked into it. She fought and beat a bounty Lucas was hunting and he asked her to join her and Sam.

Name: H [Real Name: Unknown]
Gender: Male
Age: 27
Desc:Posted Image
Weapon(s): Has two katana and fights either the spirit or real form of the target by fazing out into the opposite world to fight their 'shadow'. [ex. If the fighting target is in the spirit world then they have a undectable shadow in the real world in the exact spot. H can faze out and grab/fight it to stun the fighting target in the other world, and in some cases can actually move the targets shadow which moves the target.] He can also create an energy field which can hit more then one target so he can freeze them in place.
Bio: H grew up as a spirit killer, a person who killed people's spirits to make it easier for them to get killed by assassins, mobs, whatever the case may be. He met Lucas when he was on the job and was nearly taken out by Solilei and Sam before Lucas stepped in and saved him. He was saved from his life of helping in murder and joined Lucas. He learned healing abilities and is the only healer on the team and is a very important member because of it.
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Stablizing Legendaries are the Legendary Pokemon with the ability to impact their environment or who play a role in the stablization of the universe. The minor ones were constantly on patrol in the previous generation, but went into hiding as time went on. List will be under GK data. They're basically the pokemon Gods. While there may be others of their species in existance elsewhere, these are either the first of their species or the most powerful. This pantheon, if found on the physical plain, can be sealed using the reaper seal jutsu. The result is more unstable than if used on the bijou.

List: Arceus (presiding leader)
Dialga (time)
Palkia (space)
Uxie (knowledge, intelligence, wisdom, sentience)
Azelf (willpower, spirit, courage, strength in battle)
Mesprit (emotional stability, emotion, love, protection of loved ones, compassion)
Heatran (volcanoes and volcanic reactions)
Regigigas (and the other regis)
Regice (glaciers, the arctic)
Regirock (the continents, desert, rocks, canyons, etc)
Registeel (metal ores, gemstones, miners and ecologically safe mining, planet's core)
Giratina (death, the subconscious)
Creselia (the moon, tides, good dreams and sound sleep)
Darkrai (nightmares, negative energy)
Articuno (Ice, winter)
Moltres (fire, summertime)
Zapdos (lightning, autumn)
Mew (innocence, rebirth)
Raikou (thunderstorms, rain, sound, east wind)
Entei (fire, volcanoes, children, south wind)
Suicune (water, north wind, purification both of water, souls and other beings. Returns to the Summerland's Memory Lake every winter to purify the souls within and send them on their way.)
Lugia (tides, water, season change along with the birds and Ho-oh)
Ho-oh (sun, phoenix, legends, beginnings, season change along with the birds and Lugia)
Celebi (forests, ecological conservation, regrowth of the environment after a natural disaster)
Latios/Latias (male/female duality, balence between the genders)
Kyogre (water, tides, the ocean, rain)
Groudon (earth, the movement of continents due to magma beneath the planet's crust)
Rayquaza (high atmosphere, ozone)
Jirachi (protection of children)
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Arashi Uchiha
Former Incarnation: Orochimaru
Origin: Konoha

It is irony in its most horrendous form that Orochimaru be born into the very clan he nearly destroyed, though any of the deities would say that its restitution for the damage that he caused. In attempting to take over Sasuke's body, Orochimaru's spirit was forever tied to the Uchiha clan.

When he appears in Future, he is twelve, having been bored in the Leaf Academy, he got average grades despite being very intelligent, and graduated. His favorite hangout in the village is the Gate Complex, with twelve working Gates including the Senkaimon, never, ever used. In Konoha its always dark. And he wondered why.

He was tossed, one day, a crystal by his squad leader. When it glowed silver, the man remarked. "I see..."

Leading up to the day of his being tapped, he was called into the Hokage's office. There the village leader passed on his dagger to Arashi. "You are officially a Valkire. Report to the Gate Hub Area at nine am tomorrow. You will recieve your assignment."



Konoha's Hub Gate Complex

"They sing a song about a Cherry Blossom that comes to lead the Heroes of the Village away through that gate. Years before she lead the Fifth Hokage, the Sixth Hokage, and the Allies of the Sixth Hokage to the afterlife through that Gate. It remains dark and only opens for the Cherry Blossom and her Court."

The statue in the center of the stonehenge like gates shows Naruto, Sakura, Sasuke, and Kakashi. Cryptically, Naruto's finger is pointing towards the Senkaimon. On every gate is the clan symbol of a different Konoha Clan on one side, a keyhole on the other for a gatekeeper to open the gate. The Serpent, the Toad, and the Snail are depicted in mosaic tile in an outer ring. In the inner ring the Kanji on the Kage's hats.
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Lucas Fullmoon
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Dominar and the Abominations

This post is to give a little bit more detail about Dominar, the spirit vampire with a fatuation for a certain fox-demon and his 'pets' the Abominations, or as they were once called Posions to Reality.

Name: Dominar
Age: Hard to say. He was alive during the war with Ivan, that much is for sure.
Desc: Posted Image
Bio: Dominar went to Ivan's school, but spent most of his time in the spirit world, becoming stronger by feeding on the spirit beasts he could find. After the war he was the only one left, the Gatekeeper's not checking the spirit world for more of Ivan's soliders. He tried to go back to the real world, but found he couldn't because the pocket dimension was so wounded, or destroied, that it was physically impossible for him to do so. He spent the next few centuries growing stronger and forcibly making the spirit world liveable, it too wounded from the battles of the war. He eventually was able to remake most of the school on the spirit world, and had plans to remake the entire school, and dimension. He eventually met his superiors, and promised them his full loyalty if they helped him remake the school so he could eventually continue in Ivan's plan. Soon after Dominar found the Abomination's cell, a pulsating 'organ' that when touched became the person's slave. The Abomination's had been drawn to the growing source of spirit energy Dominar was giving off while remaking the school and the cell had landed at the edge of the school grounds. He now plans to destroy every world the Gatekeerps have helped as revenge for killing Ivan and destroying his school.

So theres a little bit of a look at the spirit vampire...he's a bit crazy, but then he also works for people who he only knows the frame's off and only knows them by superiors. Now a closer look at his 'pets'.

The Abominations were once the major cause of death, everywhere. Once an Abomination finds an open rift to the real world and they touch real world soil (yes the loophole is that if they end up falling from the sky or fall into water you could knock them back into the spirit world), the become a parasitic mass that spreads spirit energy into the ground, which in turn goes into the air and water. Spirit energy in high doses can delude people to believe that they can do anything, which could lead to violence. Then overtime it starts to morph the living things and turns them into deformed spirit beasts which are sucked into the spirit world while the world rots away from the inside out. Once the core of the planet is 100% spirit energy it becomes a black star, a rumored way to enter the spirit world. Now as mindless as the Abomination's are, they once ruled themselves and there are rumors that even though most have no thought, there are others that are so dangerous that it would take an army of Kage level fighters to take them out. They are ranked like a chess board:

Golem: The lowest ranked. They have no special powers and look like a deformed golem. Noticable marks are mutations in the limbs, and the eyes glow to how much energy they have, green highest, red lowest. An example of this would be the one Lucas lost against when he first met Dominar.

Pawn: The weakest of the 'chess' set. They look somewhat human, and in groups show minor intelligence. When they are battered enough they show their spirit form which will be shown below. They are very slow to attack, and in like chess can't attack head on or behind, but have enough power to take out anything if given the chance. Hardly ever seen by itself, usually with more Pawns or a few Golems or corrupted beasts.

Rook: Although powerful, they don't work well together and have a very plain way of fighting. They charge using spirit energy, similar to powerful air or earth bending, and bash their targets. They think before charging, but that is the only sign of life they ever give, never showing signs of pain. They look like they were once human, but have started a dangerous change towards something dark and deadly. Very tough and thick skin makes it hard to take these Abomination's down without a plan.

Bishop: Probably one the worst Abomination's to deal with. The Bishop's look human, in some rare cases its been hard to tell that it even is an Abomination. They deal completely in magic, ranging from powerful blasts, to elementalism, to healing, to transdimensional. They usually don't move and their spells only go out at an angle, leaving them open from the front. Bishop's don't show signs of life during battle, except for the fact that they do know powerful magic which most of taken years of experience and training. Physically weak, but absorbs most magical/energy attacks.

Knight: The second strongest physically, with hardly any magical/energy defenses. The Knight looks like a backwards centuar, using its animal instincts to take out its targets. It leaps majestically, and uses its long lance to fight and usually protects the Bishop and King ranks. The Knight is only second to the Queen in terms of speed, but has a keen sence of knowing when to dodge and how, the major sign of intelligence it shows besides it knowing to protect the other Abominations.

Queen: The most dangerous Abomination type to face in battle. Although the Queens look perfectly human, with minor exceptions, they are deadly. They have stronger magic than Bishops, move as dangerously as the Rooks, know who to protect like the Knights, and unlike the Pawns can attack in any direction. Although their weapon in their true form looks weak, it can be used as a powerful fencing weapon. Their main job is to protect the King, the main source of all problems in a 'chess' set war.

King: The King is probably the weakest in terms of speed, range, and magic, but has the highest attack and defense out of all Abominations. They have a strong armor covering them and they create Golem types to attack as well as Deformed beasts and although slow, when they fight an opponent, know how to take it out using only brute force. There have only been 2 sucsessful battles against King types, and even then the casualty count was in the high 1000's.

A quick note before I show the true forms of the Abominations. True form is when you beat a chess set Abomination down so much that the mass of spirit energy around it falls off leaving its true form. They come from two branches, Black and White, each equal in power, but have slightly different ways to fight. Also all Queens are female, or at least appear to be and all Kings are male or appear to be. The other ranks have both genders in them. To save space, beside the King and Queen I'm going to have the Blacks all male and the Whites all female.

Pawn: http://public2.tektek.org/img/av/m01/d27/20/482440.png http://public2.tektek.org/img/av/m01/d27/20/f5c140.png

Rook: http://public2.tektek.org/img/av/m01/d27/20/5b9752.png http://public2.tektek.org/img/av/m01/d27/20/a71f72.png

Bishop: http://public2.tektek.org/img/av/m01/d27/20/5ea60.png http://public2.tektek.org/img/av/m01/d27/20/36e93.png

Knight: http://public2.tektek.org/img/av/m01/d27/20/276b66.png http://public2.tektek.org/img/av/m01/d27/20/16b254.png

Queen: http://public2.tektek.org/img/av/m01/d27/20/b49636.png http://public2.tektek.org/img/av/m01/d27/20/217568.png

King: http://public2.tektek.org/img/av/m01/d27/21/9bf248.png http://public2.tektek.org/img/av/m01/d27/21/6a4f64.png

Thats about it for Abominations, any questions feel free to ask.
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Lucas Fullmoon
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IMMORTALS

Immortals are a powerful rank of people, only a few every so often, maybe 4-5 a century. They are, normally, people from the first generation of Gatekeepers, but with enough training one can accend into this rank. Every known Immortal has, for one reason or another, have the ability to live forever, but can still die one way or another. An Immortal can easily take down a King rank Abomination, and most of the present day Immortals were alive at some point during the first Abomination War, the same time Gatekeepers were just getting started.

KNOWN IMMORTALS
This is a list of all the known Immortal ranks. It will also state their current 'job' and spirit form, which when used makes Immortals stronger.

Delphine*- Timekeeper; Tiger
Astraea*2- Charmed Gatekeeper; Harpy
Alex*3- Weapon Smith; Greek Warrior with Flame Wings
Lucas*4- Spirit World Guard; Fox
Zalek*5- Spirit World Guide; Scorpian
Gwen*6- Ex Celestial Dragon/Shinigami; Tengu

* Del, being a Timekeeper, could of become an Immortal in two ways. Actually having the memories or looking back at the war and seeing it for herself. She is already powerful enough as it is to be an Immortal, and being a ghost can live forever.

*2 Astraea as an Immortal, has secrets about how long she has lived and how powerful she can actually be.

*3 Alex is the most obvious Immortal out of the six known ones.

*4 Lucas accended to Immortal after having to train to beat the Abominations and getting sent back for a time to the first Abomination War by Delphine. Having those memories gives him the second part of the key to become an Immortal.

*5 Zalek is a powerful fighter from the first Abomination War. He was cursed with immortality, but could die if he was pushed into a rift at the brink of death. He went missing at the end of the war and no one has seen him since.

*6 Gwen use to be Immortal rank in power because of her C. Dragon powers. Now she needs training and the memories of her first life, which trails back to the start of the first war, to regain her rank.


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Top Hat RavenNKC
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New Arrancar in Future and Next War

The Fate of Light, Misa and Rem

A person who has used a deathnote can neither go to heaven nor hell for all eternity. Well....... Hueco Mundo is neither. In fact, you could call it the most hospitable purgatory in creation.

In Gatekeepers, after Aizen is gone, the Arrancar Dynasty begins. Grimmjow is leader, with Ulquiorra his advisor and chief administrator. They enter into alliance with the Soul Society and gain control of the Hogyoku. Grimmjow uses its power to convert hollows into Arrancar to add to his population. The most gifted become Fraccion to the Espada, which has become a position more like a gotei officer rather than a servent. Instead the Fraccion and Espada become the Army, the Primero Espada become its miltia and the exequias the domestic guard and execution force.

Light is cast into Hueco Mundo when Ryuk kills him in 2010. Misa commits suicide a year after and is cast into Hueco Mundo as well. Here things become complicated. Both become hollows after being eaten in Menos forest.

Meanwhile Rem, who has been a valkire all this time takes an untracable gigai and becomes a human with very high spirit energy. Her technique, the Dragon Rattle and Black Reishi Crucifix, become her trademark attacks and weapons. The rattle has carved dragon muzzle shaped bones hanging from a stick, and shaking it hypnotizes and can either heal a friend or make an opponent hallucinate, the crucifix is made of collected Reishi, which then either shoots an opponent in impales or pins them. When Rem dies, she finds Misa Hollow mortally injured, Rem's power is shamanic in nature as a human, she can heal Misa if she's eaten. Despite Misa treating her like dirt, she offers her spirit to Hollow Misa to heal her. With it Misa gains a healing technique of her own.

Two centuries later, Light Hollow and Misa Hollow are each eaten by a Menos. Those menos evolve in level and strength until Grimmjow uses the Hogyoku on them 500 years after the main timeline, creating a Light Arrancar and a Misa Arrancar.

Status


Light
Yeah, the Deathnote user from 500 years back. Hueco Mundo is, in essence, a purgatory. He would have been thrown inside and eaten by hollows in the Menos Forest. Hollow Light lived there for centuries until he and a year later Misa, were eaten by a pair of menos. When those same menos had the Hogyoku used on them Light and Misa's memories became the foremost personality of the collected souls.

Zanpakuto: Kuroifletcha (Black Arrow) Hilt has a feather shaped razor sharp point on one side, the other side is a massive sickle shaped blade. Red feathers clasped by black suede and beads dangles from the hilt.

Mask: Bone feathers pinned to the side of his head, hair deep, ruby red. A horn shaped bone on the other side. Eyes pale frosted blue with no pupil, making him appear blind. In reality its an infrared/nightvision filter, allowing him to see in almost total darkness.

Uniform and Hole: Directly over the sternum, the sleeves of his uniform billows behind him like a midevil aristocrat. The shoulders are puffed slightly in a prince-like shoulderpad design, hanging from the shoulderpads instead of tassles are tiny bunches of black downfeathers. V shaped black braids outline a blouse that angles inward at the collarbone, outward around his hole, and then inward. Tassles of black feathers dangle from his elbows. A black and white "claw ring" covers his index, middle and third fingers on his right hand, the one he used to write with. The claw ends look kind of like inkwell pen tips.

Released form: Zanpakuto becomes a ji with a long, curved blade and tassles of black feathers with read beads fastening them dangle from the end. Black armor over back, neck, and down between his eyes to cover his nose. Longer ruby red hair billows out from beneath his helmet. Black arrow shapes cover his body in a cloak. Talon like scales extend into arm guards on his forearms. Rattles fastened to his knees. The sheet of arrowshaped scales covers from his head to his ankles, giving the impression that he's covered by a billowing shiny black blanket. The helmet has extensions on both sides that resemble the feather/horn crown.

Technique: Muerte Cuervo Puñal (Death Raven Dagger)
Shots of dark energy loosed from a swing of his zanpakuto, which morph briefly into raven shapes before accelerating to sonic speed and slicing an opponent. Leaves loud sonic booms in the vicinity.

Muerte Cuervo Parálisis (Death Raven Paralysis)
The same, except that the birds combine into a blunt impact, which pins an opponent to the nearest vertical surface and keeps them there. The paralysis that ensues is marked by a flat, translucent black wall that looks like a cocoon covering them.



Misa
Alongside Light, Misa was thrown into Hueco Mundo upon her suicide a year after Light's death. She was eventually changed into a hollow, and eaten by a menos that Grimmjow later used the Hogyoku. Her mind comes to the fore.

Zanpakuto: Klararyuhueso (White Bone Dragon) A long straight bayonet like spear or lance. It looks like somebody lengthened the head of a native american spear into a streamline piece that starts at her elbow and ends a whole foot from the tip of her fingers.

Mask: The opposite eye from Rem's is covered. Pieces of white bonelike material extend in a v-shaped tiara behind her head, like dragon horns. No ponytail and hair is rich dark black. Featherlike shoulder pads also made of bone that resemble Rem's shoulders. Eyes are pale pink with no pupils, with the same 3.6 visual acuity of the shinigami whose eyetrade condemned her.

Uniform and Hole: Like Ulquiorra, her hole is in her throat. Her uniform is a half dresslike top over a thin pleated skirt. The skirt comes out beneath the half dress. Beneath the overcoat is a tube top like garment that goes up the back of her neck and loops around her throat. There are, of course, the bone ridges on her shoulders, and because of this she, like Gwen did once, never wears long sleeves.

Released form: Klararyuhueso becomes three pronged, like a cat's claw and lengthens a full foot and six inches, becoming heavy and hard to weild, but deadly if it connects. The blade extends backwards so that there's a spike coming from the elbow. A chest guard and backplate rise from her waist, the pieces like overlaping strips of bone. The shoulderpads become large, skeletal wings. The facial tiara extends backwards to resemble the muzzle of a dragon. Her eyes gain slitlike pupils and a catlike tail made of bone and containing a stinger extend out behind her. The stinger can extend or contract and contains a blade in and of itself. A web of thin bones become bladed brass knuckles, the tiny blades running from hand knuckles down to fingertips and then extending like cats claws. Her hair lengthens and becomes a billowing, silky mane.

Techniques: Negro Jaguar Hipnosis (Black Jaguar Hypnosis)
Puts the opponent to sleep, causing psychologically damaging nightmares and hallucinations until lifted. The affected person's body glows black, with white veins rippling over their body.

Esqueleto Dragón Hybernation (Skeletal Dragon Hybernation)
She closes her eyes, curls up into a ball, and sleeps. During these "Delta Rem Sleeps" she can see and hear something far off she wishes to see or keep a complete eye on the battle at hand, as if watching it from a dream. During the hybernation period her armor extends to cover her entire body and hardens to a substance more dense than diamonds. Nothing can get through and attacks glance off. During this time her body is collecting reishi in the area and using it to heal her injuries.

Condenado Martyr Crucifixión (Condemned Martyr Crucifixion)
Black Energy forms a cross beneath the edge of Klararyuhueso. The cross grows and the sides bend to a pointed bow shape. The bow can either be let loose as a projectile that reaches /almost/ supersonic speed, or the blade part of the cross can serve as a sword. The projectile usually hits the target and pins it there, or impales it, as Misa wishes.



(I have another one, just too tired to finish his data)
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Lucas Fullmoon
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Easily Amused Chaos Titan
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Zalek, the Lost Immortal

Zalek is an unknown person from the first Abomination War. He was a great fighter using a nunchaku that had a mace hanging off an end. This mace was special though, if fed a rock or piece of metal it gained special powers from anything from spikes to powerful magic blasts. During the First War Zalek started as a fighter for the newly started Gatekeepers but was cursed by a strange old man. The curse gave him immortality and the only way he could die was if he was beat to near death and pushed into a rift, the presure would be enough to kill him for good.

Zalek wanted a cure to the curse and during his travels he fought many Abominations and saw what they did to the world and people. At the time the spirit world was a very vauge topic, only a few could even enter it. Zalek was one of those people, he even guided people around if need be. Seeing what the Abomination's did killed Zalek's mentality and in his crazed vision decided to end the universe and put it to an end. He still fought Abomination's but killed Gatekeepers who got in his way.

During the final battle, the reasons what happened that day can't be found in any text, but only from the memories of those who were there. Zalek and a rouge party of Gatekeeper's who wanted to the end the war, but couldn't do so while following the Gatekeeper laws found the Organ, the core of Abominations. Zalek was seen walking up to the Organ and tearing it open. At this time Zalek had regained some of his sanity, but was still to dangerous to be near for long. After it was torn open Zalek stepped into it, ignoring the spirits trying to tear him apart, and sealed it shut once inside. Using his power and a spirit rock with his mace he blew the Organ up, killing all Abominations everywhere. In reality he just shifted the Organ into a pocket dimension within tens of thousands of pocket dimensions. The Organ couldn't be reached until the Organ broke out of the pocket dimensions and got far enough out of its hole.

Zalek is believed to be dead, the spirits in the Organ being poisonous because spirit air is like breathing in carbon monoxide if you aren't trained for it. No one knows that Zalek has lived for all these years, inside the Organ waiting to escape.

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Top Hat RavenNKC
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RELIC AND THE BLUE

The Blue
Cloning is, for gatekeepers, illegal. However, nature has its own type of cloning. These cloned beings are called Hydras. They're beings created out of composited souls. Hydras display some, but not all of the traits from the beings they were cloned from.

They form from incidents such as Abomination attacks, where the spiritual or physical matter combines with the victims caught in its coils. The last outbreak of fusions was 450 years prior, in aftermath from the upswing in violence leading to the final battle with Ivan. Ivan's prisoners were cast aside, and because there was still space time disturbances in the strand that twisted matter, including people, out of proportion until new souls were formed from a composite of old ones. The best comparison to this is when hollows merge together to form a menos grande.

The Blue are an organization made up of Hydra's. They take advantage of several very disturbing abilities, the most important of which is the ease with which they can slip into and out of worlds, even the spirit world. They do not need a key in order to do so, nor do they need any prop of any kind. Wheras a portal will open for a gatekeeper, a Hydra just appears to fade in and out of an area.

Hydras combine traits from the beings that make them up, and are never more than a combination of 3 entities. For example a Schiff, Shinigami, Yokai would have a zanpakuto with two releases (or if its a nikkisashi shinigami in the mix, written magic, as only a true Nikkisashi has a deathnote), the high speed of the schiff combined with the need to absorb energy/blood, and the animal senses and parts of a yokai.

Some beings, such as hollows, become a natural crucible for creating a hydra, if the Hollow eats a series of beings other than normal humans their powers combine to a creature with the /potential/ to become a hydra. If the hollow is then tugged into a space time disturbance such as the rift created by an Abomination Descension then the extreme energy fluctuation acts as a bunson burner to mix the Hollow's victims together.

The Blue is the organization in the shadows that govern Hydra's. They assign cells of 7 to each world. These act as commanders too all other Hydra's present. To change membership of the Seven, a replacement is either nominated by the other 6 from that world's population, a rigid Blood Rite is done between a challenger and incumbant member. The Seven do /not/ answer to Benten, nor do the gatekeepers know too much about them. The Blue /hate/ the damage Abominations do. But because the incursions create new Hydra's, the attacks still work to The Blue's advantage.

Hydras tend to see their existance as cursed, lonely, that's part of why they hate anyone who would inflict the damage of an Abomination outbreak (and by default they hate Dominar.) They can also sense the presence of a Crucible Object (aka things like the Organ that Dominar activated, a very powerfull hollow in the vicinity, a space time warp that could create a Hydra) are located.

If the Gatekeepers got on the Blue's good side, they could find Dominar by tracing the movements of the Abominations. But right now, that's not too likely. The Hydras tend not to trust outsiders, that includes gatekeepers.


Relic
Hair: Black shot through with green
Eyes: One dark navy blue, one antique gold
Skin: Olive
Height: 5' exactly
Weight; 100 lbs.
Physical Age: 16
Actual Age: unknown, but was one of the first Hydras.
Power Level: Infinity
Class: Hydra/Immortal
Unusual Features: A scar looks like somebody tried to cut his mouth open on the right side.
Composit Parts: Arrancar, Nikkisashi, Yokai
Other Features: Arrancar hole, black cat ears and two tails. He gives the appearance of a bakeneko, a phantom cat. Large inky black feathered wings are the same shape as a swallow, and he can fly with equal speed and agility. His mask looks like its part of a shattered bird skull, attached to the upper left side of his head and covering the gold eye. The gold eye glows when he's trying to see something far off. He has catlike hands covered in black fur, but the fur disappears past the wrist. These hands have retractable claws that are diamond hard, and he can climb walls with them.

Zanpaktoh/weapon: Not the traditional arrancar weapon, Relic's zanpaktoh is a warhammer as large as he is. Its name is Kaminarihana, thunderflower. Kaminarihana becomes a massive scythe when activated. The release command is Swallow Chaos, Kaminarihana. His released form is a skeletal swallow, the tails lengthen into massive stingers, his wings lengthen and narrow further so that they appear to be long spars of bone with tips on the blade. The mask covers his face completely and sprouts two horns. A breastplate shaped like a bird's chest forms to protect his chest and back. Kaminarihana becomes a massive scythe with a spiked end on the opposite end of the weapon. When in his normal form, he flies like Nikkisashi do, back hunched with wings in the air, arms and legs hanging and neck looking forwards. He walks like a normal human, and has no trouble doing so.

Other Abilities:
Due to being part Nikkisashi Shinigami, he has a 3.6 visual acuity and while he can't see names or life spans like his Composite Part, he has a sixth sense that can uncannily tell when you're lying to him.

Relic is capable of sonido.

He is not invisible, since he doesn't have a deathnote. Relic can, however, perform a spell called "slipstream" this ability, when activated, makes it so that even though he's perfectly visible. You do not consciously notice him.

He has improved senses of hearing and smell, so some chemicals cause him to start sneezing uncontrollably, even knock him out because of their strength.

Relic cannot release his zanpakuto in daylight. It will dissolve off his body after 5 seconds if he does.

A Hydra with a Nikkisashi in their makeup does not possess a deathnote. Nor do they possess "Eyes of a Reaper" and they do not need to add human lifespans to their own to survive.

However, they have a natural affinity for runic magic, written, enscribed, carved, whathaveyou. They can understand all writing, though they cannot speak any language like Gatekeepers do. They can also crack coded transmissions with absurd ease.

Blood Vision
His final ability is Blood Vision, a berzerkergang stemming from a combination of being part Arrancar and part Nikkisashi, both creatures are highly powerful negatively poled creatures. Blood Vision is almost identical to Naruto's Fox Cloak. He falls onto all fours. His zanpakuto dissolves into his body, his eyes turn red, his hair turns black and grows into a mane, and his entire body is shrouded in red chakra. When this happens, he will attack an enemy formation indiscrimenately. And everybody that he considers a threat, including teammates that he doesn't like, will become a target no matter what his original goal was. Therefore activating Blood Vision is /not/ something that he uses often. However, activating it he can launch an attack similar to that of Orihime's Tsubaki.

He will open his wings, also shrouded in red, and accellerate at high speed towards an opponent. In doing so, he can slice an abomination up to Knight level in half. This attack does the same as Orihime's abilities in that it denies an event, in this case it denies the existance of that particular target. In doing so, any abomination he hits with it, even a side blow, will automatically dissolve.

If the Abomination's power level is higher than his, the attack will backfire. The energy will burn Relic, and send him into delierium, for twelve hours for chess level above him. (Two levels 24 hours, 3 levels 36, ecetera)
Upon a successful hit, no matter the target, Blood Vision will create an explosion.

ie, this is not an ability suitable for team combat. It will devestate the area and leave it scarred.

((Lukie can you show me the site you use to create the little figure diagrams?))
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