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| Lee Nuriko's Requests; *stereotyping* | |
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| Tweet Topic Started: Aug 31 2007, 12:24 AM (196 Views) | |
| T@Z | Aug 31 2007, 12:24 AM Post #1 |
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HA-HA!
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JUTSU ~ Dynamic Kick [TJ]- APPROVED Description: [None] A variation of The Dynamic Punch, this jutsu utilizes the power of the kick instead of the punch. You must run at your opponent with as much speed as possible going for a powerful, yet highly inaccurate kick that can be felt through most armor. Requirements: 10 Taijutsu Damage/Effect: Bone Crushing Force Cost: 0 Lee Senpuu (Lee Whirlwind) [TJ]- APPROVED Description: [None] Lee Senpuu is a Taijutsu technique utilized by the Bide ninja Lee Nuriko. Using her quickness and agility, Nuriko charges at her target and spins her body to do a flying round house kick on those opponents within her range of attack. Requirements: 10 Taijutsu 10 Strength 10 Agility Gouken Ryuu Ability Effect: can disarm opponent in range of spin Cost: 0 Lee Reppuu (Lee Violent Wind) [TJ]- APPROVED Description: [None] Lee Reppuu is a Taijutsu technique utilized by the Bide ninja Lee Nuriko. Using her quickness and agility, Nuriko moves low to the ground and performs a spinning kick to sweep his opponent off their feet. Requirements: 10 Taijutsu 15 Strength Gouken Ryuu Ability Effect: sweeps opponent off their feet Cost: 2 Lee Shoufuu (Lee Rising Wind) [TJ]- APPROVED Description: [None] Lee Shoufuu is a Taijutsu technique utilized by the Bide ninja Lee Nuriko. Using her quickness and agility, Nuriko will perform a swift upwards kick at her opponent or at a weapon her opponent is wielding. Requirements: 10 Taijutsu 15 Strength 15 Agility Gouken Ryuu Ability Effect: can disarm an opponent or send them flying upwards, opponent will fall back faster than in Lee Shadow Dance making it useless to connect with another combo Cost: 5 ~ Lee Dai Senpuu (Lee Great Whirlwind) [TJ]- APPROVED Description: [None] Lee Dai Senpuu is a Taijutsu technique utilized by the Bide ninja Lee Nuriko. Like the normal Senpuu, Nuriko uses her quickness and agility to deliver a series of powerful spinning kicks to her opponent. Usually, she performs 5 kicks before she ends the combo. Requirements: 15 Taijutsu 15 Strength 20 Agility Gouken Ryuu Ability Effect: can disarm opponent in range of spin, combo of five strikes which can be blocked. Cost: 2 Lee Kage Buyou (Lee Shadow Dance) [TJ]- APPROVED Description: [None] Lee Kage Buyou is a Taijutsu technique that is used to position a ninja's opponent into a vulnerable aerial position. The ninja will first quickly appear below their opponent, then with a switch upper kick they will launch their target into the air. The ninja will then jump into the air to "shadow" the target with the target's back to their chest. This is a good set-up for any combo that could be performed in mid-air. Requirements: 25 Taijutsu 20 Strength 25 Agility Gouken Ryuu Ability Effect: Launches opponent in mid-air Cost: 5 Omote Senpuu Rendan (Front Whirlwind Combo) Description: [None] Omote Senpuu Rendan is a Taijutsu technique which was forbidden due to the strain it puts on a ninja's body. By opening the first of the Celestial Gates, the Initial Gate, the ninja is able to release the restraints in the brain and push the body farther. In Nuriko's case, she is able to increase her speed and power. To utilize the Omote Senpuu Rendan, Nuriko first loosens the bandages around her arm. With a quick dash, she is able to suddenly appear below her target and, with a quick upward kick, she sends her opponent skyward. Nuriko then jumps into the air to place her chest directly below the back of her opponent. She then wraps her arms and bandages around her opponent to prevent escape. As the pair begin their fall back to earth, Nuriko begins to spin downwards at a high rate of speed, driving her opponent head first into the ground. At the last moment Nuriko herself releases the bandages and jumps to the clear. Though the technique injures her opponent, it also takes its toll on Nuriko's body as well. Requirements: 30 Strength 25 Taijutsu 20 Stamina 35 Agility Lee Shadow Dance activated Gouken Ryuu Ability Effect: see Description Cost: 10 plus temporarily halves the Physical Stats for the remainder of the thread whether it connects or not. Ura Senpuu Rendan (Reverse Whirlwind Combo) Description: [None] Ura Senpuu Rendan is a Taijutsu technique which was forbidden due to the strain it puts on a ninja's body. To complete the technique, Nuriko had to open the first five of the Celestial Gates. By opening the first of the Celestial Gates, the Initial Gate, the ninja is able to release the restraints in the brain and push the body farther. In Nuriko's case, she was able to increase her speed and power. By opening the second gate, the Heal Gate, Nuriko was able to temporarily increase her stamina. With the opening of the Third Gate, the Life Gate, Nuriko's body turns a shade of red and she is able to perform the Ura Senpuu Rendan. When Nuriko performed the technique though, she also opened the fourth gate, the Harm Gate, and the fifth gate, the Limit Gate. Opening the gates removes the limiters placed on the body, and by opening these gates Nuriko was given a great increase in power and in speed. The technique was forbidden though because as each subsequent gate is opened, the body faces more and more strain. When Nuriko opened the fifth gate, her muscles began to snap. To utilize the Ura Senpuu Rendan, Nuriko will open the first three Celestial Gates. Then, like Omote Senpuu Rendan, she quickly moves beneath the target and kicks them upwards. While in the air, Nuriko will then pummel her opponent throughout the air with high speed Taijutsu attacks to weaken them. Then at the apex of her attack, she will strike her opponent in the chest towards the ground. Nuriko then moves in close to her opponent and attaches her bandages. She will then allow her opponent to get some distance, after which she pulls her target back to her body and does a hard downward palm strike to their chest causing them to crash into the ground with massive damage. Requirements: 60 Strength 50 Taijutsu 20 Stamina 60 Agility Lee Shadow Dance activated Gouken Ryuu Ability Effect: see description Cost: 20 plus temporarily halves all his stats for the remainder of the thread whether it connects or not. ~~~~~ ABILITY Gouken Ryuu- APPROVED Description/Seals: [Natural] Gouken Ryuu is a fighting style that is utilized by Lee Nuriko. Because Nuriko has almost no Ninjutsu or Genjutsu skills, she has devoted her training to mastering Taijutsu. To that end, she must deal significant damage to her opponent to be able to defeat them. The Gouken form focuses on injuring the body and breaking bones, dealing primary damage to the outer body. Attacks like Lee Dai Senpuu, Lee Gouriki Senpuu and Lee Shoufuu fall into this category. Requirements: 10 strength, 15 willpower and 20 taijutsu. Effect: adds extra damage to your strikes Cost: None Suiken Ryuu- APPROVED Description/Seals: [Natural] Suiken is fighting style utilizing alcohol to loosen the body's muscles and the unstructured movements make the users attacks harder to predict. By being in this drunken state, the user can take more damage without feeling the pain, gain higher agility and provide a natural fluidity to their movements. Requirements: 10 Strength 10 Taijutsu 10 Willpower Drunken state Effect: movements are harder to predict Cost: None ~~~~ ITEM Name: Basic Training Weights (Type: Ankle)- APPROVED Description: Weights located on each ankle to increase agility and stamina through training. The way they are designed it takes a great deal of effort to put them on and off. This is due to their great weight, which logically makes a person more sluggish while worn. Effect: +2 agility per thread and +1 stamina per thread. During the time they are worn, agility drops by 10 as well as stamina by 5. Requires one post to remove weights from ankles (boost will nullify if this is the case). Requirements: 20 stamina and 30 agility; Admin Approval to buy Cost: 500 yen Seal of Fate- APPROVED Description: Created by the mythical Kage Seii, the only purpose of this seal is to provide a mental link between its hosts. Requirements: Has to be created by Kage Seii on you by direct contact. Effect: provides mental link between hosts Cost: none if you are the receiver; 3 for initial set out of mind energy, 1 for every line you RP after the mind link has been established. ~~~~~ Questions, suggestions, and reactions? I need them for my new character. |
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| Shin Draven | Aug 31 2007, 07:29 AM Post #2 |
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The People's Champion
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*coughcough**ROCK LEE'S GRANDDAUGHTER*coughcough* Training weights were approved before. I have to find the ones that were.
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| T@Z | Aug 31 2007, 11:42 PM Post #3 |
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HA-HA!
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Thanks, Draven. What about my justu? BTW, I added a new item for Rp purposes only. XD |
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| Kenny | Sep 1 2007, 04:36 AM Post #4 |
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Meteorain (Lv3)
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~ Up the requirements to: 10 Taijutsu. If Dynamic Punch doesn't seem to have a Taijutsu requirement either, I'd suggest editing it to have a requirement equal to this as well.
~ Add to requirements: 10 Agility. The description states that, by the use of 'quickness,' the attack is executed successfully.
~ Up the Cost to 2 and add to requirements: 20 Agility. The move requires the extra Agility due to the same reason the above move did. Speed is simply a factor. The cost needs to be present due to the move effectively disarming an opponent for a move that should follow.
~ Increase the requirements: 25 Taijutsu, 25 Agility. Agility and Taijutsu seem to play a larger role in a skill designed to put an opponent into a vulnerable position.
~ 1/2 Approval.
~ Add to requirement: 15 Agility. Agility is a factor.
~ I think somebody didn't write all this out themselves =P Add an Effect, even if it's "Look at Description." Decrease Cost to 10 and increase the requirements: 35 Agility. Agility is more a factor and that cost is too high.
~ Somebody didn't write all this move out, either =P Do the same and add an Effect besides, "None." Decrease Cost to 20 and increase the requirements: 60 Agility. Same reason as above move. All this will do for a start. When I get more time I'll read the other moves and give you more feed back ^-^ |
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| T@Z | Sep 2 2007, 03:41 AM Post #5 |
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HA-HA!
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Thanks, Kenny. Edited. |
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| Cain | Sep 3 2007, 02:04 AM Post #6 |
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Darkness Embodied, Fear Incarnate.
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Ok Princess... *stamps forehead* Approved. Except for the two Whirlwind Jutsu. Since they're gates. I'll look over them and then consult. |
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| T@Z | Sep 3 2007, 02:06 AM Post #7 |
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HA-HA!
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Thanks Cain. I need admin permission to get Training Weights by the way. |
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| [-Cloud-] | Sep 3 2007, 02:32 AM Post #8 |
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Apocalypse (Lv4)
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It looks like someone needs to embark on a quest to find someone who makes ankle weights and buy them. That OR just quest for them entirely without the money which the thread would need to equal 500 Yen from the Money system we have posted in Finished Topics. |
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| T@Z | Sep 3 2007, 02:40 AM Post #9 |
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HA-HA!
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According to the said system, its: Paragraphs needed = Yen value/15 which means that because its 500 Yen/15, it would equal 33 paragraphs. 33 paragraphs for the training Weights then. You should know, ill do more than that. XD |
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| [-Cloud-] | Sep 3 2007, 02:48 AM Post #10 |
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Apocalypse (Lv4)
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I just realized Sin could easily sell his book of Orochimaru's notes for over 1,100 Yen
XD Not that he would. <.< |
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| T@Z | Sep 3 2007, 02:57 AM Post #11 |
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HA-HA!
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Cool. Approval for my sign up then? XD |
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| Kenny | Sep 3 2007, 05:26 AM Post #12 |
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Meteorain (Lv3)
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How could I miss these two... hmmmm... staff should talk over the gates. |
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| T@Z | Sep 3 2007, 05:28 AM Post #13 |
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HA-HA!
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Waiting on it.
XD but I wont be starting on these two. They're too powerful even for me. |
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