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[Pre-Dice]Tak's Requests
Topic Started: Nov 14 2008, 10:19 PM (3,573 Views)
Takeru
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The White Mage
Quote:
 
aMPlify (Pack of Three)
Description: This designer drug, manufactured with a secret process involving crushed Materia and boiled Elixirs, is said to induce a feeling of euphoria when consumed. It is also said to be highly addictive, although how true this is remains to be seen.
Effect: Doubles total MP for the remainder of the thread, and restores all used MP. Once three pills have been taken (regardless of how long it takes in terms of threads), the user becomes addicted and must consume at least one pill per thread. If not, the user will suffer withdrawals and will lose 10% of both HP and MP with every post until another pill is taken. Detox can be achieved after three threads of not taking any aMPlify.
Weight: 1
Cost: 750 Gil


Custom item with a storyline purpose. Thoughts?
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Panda Bard
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Shining Finger!!!
These seam as equally hax as they are bad for you(especially having to spend 750 gil every 3 threads). You get my however much im worth.
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[-Cloud-]
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Apocalypse (Lv4)
That's... still kind of a hax item so long as you keep yourself from taking more than 1 a post.

Also, 750 Gil for 3 is REALLY cheap, especially compared to X-Potion which is 1,000 Gil for one.

I'm just not too sure on this one :S
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Takeru
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The White Mage
Taking more than one per thread would have no effect other than to increase the feeling of euphoria.

And I could increase the cost I suppose, but 1,000 seems a bit steep. 900, maybe?
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Grendel
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Waterkick (Lv2)
1. Do the penalties extend across threads (i.e. if you were at -30% in on thread would you be -30% the next?)

2.What if you hit -100% this way?
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Takeru
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The White Mage
phatpigge
Mar 12 2009, 06:12 PM
1. Do the penalties extend across threads (i.e. if you were at -30% in on thread would you be -30% the next?)

2.What if you hit -100% this way?
1. I had not really considered it, but that sounds reasonable.

2. The user/addict would go into convulsions, have a seizure, and then pass out. If it was during an Epic or Saga by some twist of fate, then death would be a possibility, but would be decided after a discussion between the player and Cloud/the Epic Host.
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Takeru
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The White Mage
Quote:
 
aMPlify (Pack of Three)
Description: This designer drug, manufactured with a secret process involving crushed Materia and boiled Elixirs, is said to induce a feeling of euphoria when consumed. It is also said to be highly addictive, although how true this is remains to be seen. Taking more than one at a time merely increases that euphoric feeling.
Effect: Doubles total MP for the remainder of the thread, and restores all used MP. Once three pills have been taken (regardless of how long it takes in terms of threads), the user becomes addicted and must consume at least one pill per thread. If not, the user will suffer withdrawals and will lose 10% of both HP and MP with every post until another pill is taken. Detox can be achieved after three threads of not taking any aMPlify.
Weight: 1
Cost: 900 Gil


The latest version.
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Bowwy
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MOOGLE AWWWWAAAAYYYY!!!
doesn't cost enough
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Takeru
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The White Mage
Shelving that idea for now.
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Takeru
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The White Mage
Quote:
 
Magical Nullification
Description: After his encounter with Nex, Zander began to research into ways he could negates the Moogle's use of magic in future encounters. The best he could come up with was this technique, which negates magic use by everyone in the area.
Effect: Emits a pulse of energy that blocks any and all uses of magic (Materia, Abilities, Techniques and even Traits if they use MP) for the remainder of the thread. Essentially, anything that requires MP is rendered useless unless the target's Spirit is greater than Zander's. This effects Zander as well as his allies and opponents.
Requirements: 50 Magic, 65 Spirit, 70 Intelligence
Cost: All Remaining MP


New technique. Feel free to rip it apart. :P
Edited by Takeru, Mar 19 2009, 05:23 PM.
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Bowwy
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MOOGLE AWWWWAAAAYYYY!!!
ability imo
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Takeru
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The White Mage
Quote:
 
Magical Nullification
Description: After his encounter with Nex, Zander began to research into ways he could negates the Moogle's use of magic in future encounters. The best he could come up with was this technique, which negates magic use by everyone in the area.
Effect: Emits a pulse of energy that blocks any and all uses of magic (Materia, Abilities, Techniques and even Traits if they use MP) for the remainder of the thread. Essentially, anything that requires MP is rendered useless unless the target's Spirit is greater than Zander's. This effects Zander as well as his allies and opponents.
Requirements: 50 Magic, 65 Spirit, 70 Intelligence, Lifestream Senses
Cost: All Remaining MP


Edited. It is based off of the basic principle of Lifestream Senses...emitting pulses of magical energy. In this version, he emits the pulse, locates those with magic, then blocks that access.
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Bowwy
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MOOGLE AWWWWAAAAYYYY!!!
needs to have a magic requirement and bigger values imo

:D
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Takeru
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The White Mage
Considering how easy it is to shrug off the effects?

No thanks.
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Bowwy
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MOOGLE AWWWWAAAAYYYY!!!
don't taze me, bro.


I'm just suggesting. Because this is a TOTAL Magic destroyer for EVERYBODY in a thread you are in, pathetic requirements such as that might not fly as easily as you think.

BUT, on the other hand I'm probably wrong! D:
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Gin
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Ikorose, Shinsou
Since the fact that NO ONE can use Magic for the rest of the thread is the effect, unless I read it wrong. This is really harmful to a magic user like Zander. The stat reqs seem good to me too so 1/2 approval here.
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Takeru
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The White Mage
I still need 1/2 more Approval for this Technique:

Quote:
 
Magical Nullification
Description: After his encounter with Nex, Zander began to research into ways he could negates the Moogle's use of magic in future encounters. The best he could come up with was this technique, which negates magic use by everyone in the area.
Effect: Emits a pulse of energy that blocks any and all uses of magic (Materia, Abilities, Techniques and even Traits if they use MP) for the remainder of the thread. Essentially, anything that requires MP is rendered useless unless the target's Spirit is greater than Zander's. This effects Zander as well as his allies and opponents.
Requirements: 50 Magic, 65 Spirit, 70 Intelligence, Lifestream Senses
Cost: All Remaining MP


And now I'm also proposing this Ability:

Quote:
 
Jack of All Trades
Description: SOLDIERs are trained to be good not just in one aspect of combat, but in all of them. When a warrior is in perfect balance, a synergistic effect takes place that makes him or her better in every way.
Effect: If all Stats (Not Skills, just Stats) are equal in value, then each receives a 25% boost. Once the balance is broken, whether that be by status effects, enemy techniques, spells or simply leveling up, the boost is lost until the next time equilibrium is reached.
Requirements: Mako-Induced Human, At Least 2nd Class SOLDIER, > 75% Alignment
Cost: None


Let's get to it.
Edited by Takeru, Mar 21 2009, 07:41 PM.
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Jingasa_Tha_One
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Seal Evil
Quote:
 
Magical Nullification
Description: After his encounter with Nex, Zander began to research into ways he could negates the Moogle's use of magic in future encounters. The best he could come up with was this technique, which negates magic use by everyone in the area.
Effect: Emits a pulse of energy that blocks any and all uses of magic (Materia, Abilities, Techniques and even Traits if they use MP) for the remainder of the thread. Essentially, anything that requires MP is rendered useless unless the target's Spirit is greater than Zander's. This effects Zander as well as his allies and opponents.
Requirements: 50 Magic, 65 Spirit, 70 Intelligence, Lifestream Senses
Cost: All Remaining MP


Quote:
 
Jack of All Trades
Description: SOLDIERs are trained to be good not just in one aspect of combat, but in all of them. When a warrior is in perfect balance, a synergistic effect takes place that makes him or her better in every way.
Effect: If all Stats (Not Skills, just Stats) are equal in value, then each receives a 25% boost. Once the balance is broken, whether that be by status effects, enemy techniques, spells or simply leveling up, the boost is lost until the next time equilibrium is reached.
Requirements: Mako-Induced Human, At Least 2nd Class SOLDIER, > 75% Alignment
Cost: None


I like both of these customs. The technique makes it so you atcually have to duke it out without magic, and it's harmful to your current build rocky. The ability is a different case tho. While im a fan of jack of all trades, it does give you a boost, and i would think sinc ea SOLDIER is taught to be good at all instead of one, wouldn't the alignm,ent be better suited for 50%. Your good nor evil... you do what is required of you. Ya know?
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Takeru
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The White Mage
99% of SOLDIERs tend to think that what they are doing is right and just though, hence why I put it that high. I could change it to anything higher than 50%, although since Zander is currently at 96%...meh.
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Bowwy
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MOOGLE AWWWWAAAAYYYY!!!
so, basically, when ALL six of your stats are the same, you get a 25% boost to all of them?

<__<
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Takeru
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The White Mage
25% to all 6 would be ideal, but I'd also accept 25% to Strength, Magic, Speed and Agility.

Or just Strength, Magic and Agility.

Meh.
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Bowwy
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MOOGLE AWWWWAAAAYYYY!!!
25% to all stats is a pretty hefty boost. <__< Even with the odd requirements...
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Takeru
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The White Mage
Need 1/2 Approval still:

Quote:
 
Magical Nullification
Description: After his encounter with Nex, Zander began to research into ways he could negates the Moogle's use of magic in future encounters. The best he could come up with was this technique, which negates magic use by everyone in the area.
Effect: Emits a pulse of energy that blocks any and all uses of magic (Materia, Abilities, Techniques and even Traits if they use MP) for the remainder of the thread. Essentially, anything that requires MP is rendered useless unless the target's Spirit is greater than Zander's. This effects Zander as well as his allies and opponents.
Requirements: 50 Magic, 65 Spirit, 70 Intelligence, Lifestream Senses
Cost: All Remaining MP


And updated version that needs full approval still:

Quote:
 
Jack of All Trades
Description: SOLDIERs are trained to be good not just in one aspect of combat, but in all of them. When a warrior is in perfect balance, a synergistic effect takes place that makes him or her better in every way.
Effect: If all Stats (Not Skills, just Stats) are equal in value, then Strength, Magic, Speed and Agility each receives a 25% boost. Once the balance is broken, whether that be by status effects, enemy techniques, spells or simply leveling up, the boost is lost until the next time equilibrium is reached.
Requirements: Mako-Induced Human, At Least 2nd Class SOLDIER, > 75% Alignment
Cost: None
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Jingasa_Tha_One
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Seal Evil
I'm sorry Takeru, I thought I mad eit clear that magical nullification was approved. Sorry cause it seems I didn't *Approval from tony.*
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Takeru
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The White Mage
Cool. So now I'm just waiting on JoAT.
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