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| [Pre-Dice]Nex's Requests | |
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| Tweet Topic Started: Nov 16 2008, 06:31 PM (2,313 Views) | |
| Bowwy | Mar 3 2009, 05:05 PM Post #76 |
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MOOGLE AWWWWAAAAYYYY!!!
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added. 3 turns. |
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| Takumi | Mar 4 2009, 12:02 AM Post #77 |
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The First Leo Harashiki of The New World Order of Enlightenment
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Just in case, +1/4 approval |
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| Bowwy | Mar 8 2009, 12:24 AM Post #78 |
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MOOGLE AWWWWAAAAYYYY!!!
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cleared something up in Moogle Magic Bolstering. Bones said it was okay. |
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| Bowwy | Mar 8 2009, 12:26 AM Post #79 |
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MOOGLE AWWWWAAAAYYYY!!!
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Moogle Magic Bolstering Description: Nex enjoys having speedy and powerful magical attacks, so he developed a way to increase their speed and power through conservation of magic and potent magic attacks. Requirements: Moogle, 75 Magic, 75 Intelligence, 75 Casting. Effect: Increases all base damage(and other number based things) of magic by 20%. Also increases the speed of the magical effect (Int+Magic)/2 by 50%. Cost: None I just made it clear that this makes all magic 20% better. |
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| Gin | Mar 13 2009, 07:09 PM Post #80 |
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Ikorose, Shinsou
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Well, since no one else is doing anything about this, 1/2 approval. |
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| Bowwy | Mar 13 2009, 07:10 PM Post #81 |
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MOOGLE AWWWWAAAAYYYY!!!
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yey 1/2 maor? |
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| Bowwy | Mar 13 2009, 07:35 PM Post #82 |
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MOOGLE AWWWWAAAAYYYY!!!
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Along with Moogle Magic Bolstering Water Armor Description: By utilizing the water materia, one can create a layer of water around one's self that can reduce enemy attacks without interfering with the user's attacks at all. With each level of the Water materia, one takes less damage with this water armor. Requirements: Water Materia Effect: For level 1, all damage towards the user is reduced by 15% of the magic stat. For level 2, 30%. For Level 3, 50%. This lasts two posts. Cost: Magic cost Edited by Bowwy, Mar 13 2009, 07:40 PM.
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| Bag o Bones | Mar 13 2009, 08:20 PM Post #83 |
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Meteorain (Lv3)
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Both seem alright to me. So, unless anyone else has any objections, I'll be approving both of these now. |
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| Takeru | Mar 14 2009, 01:05 PM Post #84 |
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The White Mage
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For Water Armor, is the cost a one time thing or per post? |
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| Bowwy | Mar 14 2009, 10:48 PM Post #85 |
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MOOGLE AWWWWAAAAYYYY!!!
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the whole thing. Maybe too much? I can add a *1.2 or something. |
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| Bowwy | Mar 16 2009, 10:20 PM Post #86 |
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MOOGLE AWWWWAAAAYYYY!!!
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On the Job Fix Description: By using knowledge of one's machinery, one can do on the job fixing (and that means mid combat) to heal their machine's HP equal to their machine operation, however, it takes up an entire post. Requirements: 50 Machine operation Effect: Heals a machine equal to user's MO Cost: One post |
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| Bowwy | Mar 17 2009, 11:05 PM Post #87 |
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MOOGLE AWWWWAAAAYYYY!!!
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ThunderQuake Description: By utilizing the Thunder and Earth materia, and flight, one can create an earthquake with electrical properties. To perform the technique, the user flies into the air, and then dives headfirst down at the ground. On the way down, they cloak themselves with electricity. Upon hitting the ground, an electrical shockwave and earthquake erupts, sending electricity and rock shards straight up. This can level buildings at lower levels, and probably an entire street block at higher ones. Requirements: Thunder Materia, Earth Materia, 50 Magic Lv 1, 100 Magic Lv 2, 150 Magic Lv 3. Effect: Level 1 is Magic*1.3 in damage in a 50 foot radius. Level 2 is Magic*1.75 in a 100 foot radius. Level 3 is magic *2.3 in a 150 foot radius. Cost: Lv 1=10 Lv 2=16 Lv 3=27 |
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| Bowwy | Mar 19 2009, 06:41 PM Post #88 |
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MOOGLE AWWWWAAAAYYYY!!!
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Magic Force Description: Knowing that magic is a primary form of his combat style, Nex created a technique that he can rely on which involves the use of Turbo MP. Using the concept of Turbo MP, and potent energy, Nex can "recharge" his magical abilities, traits, techniques, etc, anything with MP. This, however, needs a source of energy, which happens to be Nex's HP. Requirements: Turbo MP, 80 Magic. Effect: Reenables magical abilities in case they have been disabled in any way. Cost: 10% of maximum HP |
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| Gin | Mar 20 2009, 12:09 PM Post #89 |
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Ikorose, Shinsou
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1/2 approval to all |
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| Takeru | Mar 22 2009, 09:12 PM Post #90 |
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The White Mage
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Water Armor: Magic Cost * 1.4 On the Job Fix: Approved. Thunderquake: Approved Magic Force: Approved, with the knowledge that if you have 10% or less HP remaining, this automatically KO's you. |
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| Bowwy | Apr 2 2009, 05:38 PM Post #91 |
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MOOGLE AWWWWAAAAYYYY!!!
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Static Charge Description: Being able to launch electricity is a blessing, but being a part of the element itself is even better. With this technique, Nex can charge himself with electricity for a short while, making his melee attacks deal more damage. Requirements: 75 Magic, Thunder Materia Effect: For Level 1, lasts one post. Level 2, 2 posts, Level 3, Three posts. This ability adds Nex's magic stat to his melee damage. Cost: Magic cost *1.2 :D |
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| Gin | Apr 2 2009, 08:06 PM Post #92 |
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Ikorose, Shinsou
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1/2 approval |
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| Bowwy | Apr 5 2009, 09:31 AM Post #93 |
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MOOGLE AWWWWAAAAYYYY!!!
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bump |
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| Bag o Bones | Apr 5 2009, 10:57 AM Post #94 |
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Meteorain (Lv3)
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Approved. |
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| Bowwy | Apr 7 2009, 06:38 PM Post #95 |
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MOOGLE AWWWWAAAAYYYY!!!
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Moogle Chopper Minigun BOX Description: A "box" of custom Minigun Bullets for the Mog Chopper. Each bullet does 6 base piercing damage. You must simply clip the box into the gun. They come in clips of 500, and require the user to manually reload. Weight: 5 Effect: 500 Bullets. Each bullet does 6 damage, but they pierce endurance, armor, etc, etc, things like that. Cost: 750 gil |
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| Kenny | Apr 8 2009, 11:26 PM Post #96 |
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Meteorain (Lv3)
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3,500 Gil and it's a deal.
Edited by Kenny, Apr 8 2009, 11:26 PM.
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| Bowwy | Apr 9 2009, 02:14 PM Post #97 |
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MOOGLE AWWWWAAAAYYYY!!!
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are you trying to drain me of ALL of my money, Kenny? D: fine Moogle Chopper Minigun BOX Description: A "box" of custom Minigun Bullets for the Mog Chopper. Each bullet does 6 base piercing damage. You must simply clip the box into the gun. They come in clips of 500, and require the user to manually reload. Weight: 5 Effect: 500 Bullets. Each bullet does 6 damage, but they pierce endurance, armor, etc, etc, things like that. Cost: 3500 gil |
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| Kenny | Apr 10 2009, 01:31 AM Post #98 |
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Meteorain (Lv3)
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I did the maths >.< c'mon, it's 500 Bullets and only a weight of 5 :P what you expect? |
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| Bowwy | Apr 11 2009, 07:52 PM Post #99 |
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MOOGLE AWWWWAAAAYYYY!!!
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It to cost 700 gil and then everybody forgets about it until a year later I get my robot. <__< |
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| Gin | Apr 14 2009, 11:39 PM Post #100 |
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Ikorose, Shinsou
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1/2 approval unless Kenny gave his 1/2 then Approved |
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