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[Pre-Dice]Nex's Requests
Topic Started: Nov 16 2008, 06:31 PM (2,309 Views)
Bowwy
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MOOGLE AWWWWAAAAYYYY!!!
Kupo Quake
Description: This technique is only usable while Nex and Lini are combined in Moogle fusion form. This technique allows the two fused together to slam a punch into the ground, sending out a shockwave of power. This attack does regular physical punch damage, but anybody attempting to dodge it must have 50% more dodge than Lex's (Strength+Magic/2) to completely dodge it. If they have 20%-49%, they take regular damage. If they have 20% or lower, they take regular damage and have their speed and agility lowered by 50% for two turns. The range of this attack is Strength in feet.
Requirements: Must be in FUSION FORM. 150 Strength and Magic.
Effect: Stated above.
Cost: 15 MP in FUSION FORM.
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Takeru
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The White Mage
Okay, approved.
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Bowwy
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MOOGLE AWWWWAAAAYYYY!!!
This the Mooglebot converted to the new system. This, it's V2 as it's slightly stronger. Just putting this up so I know everything Kurisu and I did is correct. It costs 9,100 gil as I already paid for the ammunition. The old version cost 5,500.

Name: The Moogle Offensive Combat Mechanical Robot V2
Alias: Mooglebot V2

HP: 340
Fuel: 4/4 (Water), 4/4 (Water)
-Usage: D-rank,
Weight: 42/50

Machine Material Information
Material: Iron
Durability/Strength: 20
Weight: 5
Materia Slots: N/A
Cost: 3000 Gil

Machine Stats
Intelligence: 45 [90]
Strength: 125 [250]
Endurance: 100 [200]
Magic: 5 [10]
Speed: 45 [90]
Agility: Y = (Machine Skill)

Parts

Basic Parts
Frame [Base]
Description: [Able to hold 50 Weight in total] This is the base of a machine. Machines can't function without a base.
Stat Bonus: +20 HP; +50 to Weight Limit.
Requirements: 50 Machine Operation
Effect: Every 1 added to Weight Limit requires the same amount in Machine Operation.
Cost: Multiplies cost of Material by 5.

Steam Engine #1 [Steam Engine]
Description: A basic Steam Engine, water is the fuel source. There must be exausts for steam to shoot out from.
Stat Bonus: +10 Strength
Requirements: 10 Machine Operation
Effect: Rank D for Fuel Use
Cost: 200 Gil

Steam Engine #2 [Steam Engine]
Description: A basic Steam Engine, water is the fuel source. There must be exausts for steam to shoot out from.
Stat Bonus: +10 Strength
Requirements: 10 Machine Operation
Effect: Rank D for Fuel Use
Cost: 200 Gil

Water Tank 1 [Small Tank]
Description: [Can hold up to 4 Gallons] A Small-sized fuel tank for Steam Engine #1.
Requirements: None
Effect: Holds 4 Gallons
Cost: 200 Gil

Water Tank 2 [Small Tank]
Description: [Can hold up to 4 Gallons] A Small-sized fuel tank for Steam Engine #2.
Requirements: None
Effect: Holds 4 Gallons
Cost: 200 Gil

Important Add-ons

MooglebotV2 Power Fists [Limb]
Description: A pair of arms for the MoogleBot. The right one holds the minigun.
Stat Bonus: +100 to Strength
Requirements: 10 Machine Operation
Cost: 1100 Gil

MoogleBot V1 Legs [Land Transport]
Description: Legs for the MoogleBot.
Stat Bonus: +40 to Speed
Requirements: 10 Machine Operation
Cost: 600 Gil

Extras

Recognition Chip
Description: Standard-issue Recognition Chip
Stat Bonus: +20 to Intelligence
Requirements: 10 Machine Operation
Cost: 200 Gil

Aimbot 9001
Description: Allows the Mooglebot to aim and stabilize the Minigun.
Stat Bonus: +20 to Intelligence
Requirements: 30 Machine Operation
Cost: 600 Gil

Brawler's Chip
Description: Allows the Mooglebot to use hand-to-hand combat
Stat Bonus: +0 to Intelligence
Requirements: 20 Machine Operation
Effect: Allows the machine to use hand-to-hand combat equal in skill to its Intelligence Stat. Every 1 added to this X Bonus, costs 5 extra Gil.
Cost: 300 Gil


Armor [Plating]
Description: Armor for the MoogleBot.
Stat Bonus: +95 to Endurance
Requirements: 10 Machine Operation
Cost: 1900 Gil


Weaponry, Items and Armour:

Minigun
Description:A minigun mounted on the Mooglebot's right arm. This minigun has a 250 bullet clip and fires custom bullets.
Material: Iron
Strength/Durability:20
Materia Slots: None
Weight: 5
Cost: 600 Gil

Custom Minigun MoogleBot Bullets BOX
Description: A "box" of custom Minigun Mooglebot Bullets BOX. These bullets are designed to pierce armor and defense. They come in clips of 250. You simply clip the box into the Minigun. Reloads require the operator to get out and reload the gun.
Weight: 4
Effect: 250 Bullets. Each bullet does 1 damage, but they pierce endurance, armor, etc, etc, things like that.
Cost: 400 Gil.


Edited by Bowwy, Aug 16 2009, 05:50 PM.
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Bag o Bones
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Meteorain (Lv3)
Updated your Mooglebot.
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Bowwy
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MOOGLE AWWWWAAAAYYYY!!!
Raw Justice And Chivalrous Bravery
Description: One who is true with the passion of justice and bravery has an indomitable spirit and will to enact said justice. When they reach 0 HP, instead of being KO'd, they are brought back with 50% of their HP. They lose 10% of their HP each turn afterwards, and each turn they lose 5% more than last turn. (10%, 15%, 20%, etc of max hp) Healing effects are cut in half while this works, but each heal resets the drain of HP. Additionally, after this is used, max HP can not exceed 50% for the rest of the thread unless the user is KO'd and then brought back up somehow.
Requirements: 140 Spirit, 100 Intelligence, MUST LOVE JUSTICE
Cost: None


still want this ability
Edited by Bowwy, Aug 16 2009, 11:43 PM.
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Bowwy
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MOOGLE AWWWWAAAAYYYY!!!
Finesse Based Mechanical Combat
Description: One with this technique does not use skill and speed when piloting a machine, they use skill and mechanical grace. One with this technique recognizes that his own skill will always be able to outsmart and defeat raw mechanical power.
Requirements: 150 Machine Operation, a Machine
Effect: When calculating accuracy for a machine, instead of (Speed+Skill)/2 it is (Agility+Skill)/2
Cost: None
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[-Angeles-]
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Ex-Turk
1/2 approved.
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Galileo
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Getting too old for this shit.
Bowwy
Aug 31 2009, 08:58 PM
Finesse Based Mechanical Combat
Description: One with this technique does not use skill and speed when piloting a machine, they use skill and mechanical grace. One with this technique recognizes that his own skill will always be able to outsmart and defeat raw mechanical power.
Requirements: 150 Machine Operation, a Machine
Effect: When calculating accuracy for a machine, instead of (Speed+Skill)/2 it is (Agility+Skill)/2
Cost: None
Agility = MO skill

Unless you're thinking (Machine Agility + Machine Intelligence)*0.5
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Bowwy
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MOOGLE AWWWWAAAAYYYY!!!
I know.

For usual Machine Accuracy Calculations it's the Machine's Speed+Machine's Skill /2


This makes it Machine's Agility (AKA user's MO) +Skill /2


Finesse Based Mechanical Combat
Description: One with this technique does not use skill and speed when piloting a machine, they use skill and mechanical grace. One with this technique recognizes that his own skill will always be able to outsmart and defeat raw mechanical power. However, this may be triggered off and on depending on what the user is doing.
Requirements: 150 Machine Operation, a Machine
Effect: When calculating accuracy for a machine, instead of (Speed+Skill)/2 it is (Agility+Skill)/2
Cost: None
Edited by Bowwy, Aug 31 2009, 09:23 PM.
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Galileo
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Getting too old for this shit.
Bowwy
Aug 31 2009, 09:23 PM
I know.

For usual Machine Accuracy Calculations it's the Machine's Speed+Machine's Skill /2


This makes it Machine's Agility (AKA user's MO) +Skill /2


Finesse Based Mechanical Combat
Description: One with this technique does not use skill and speed when piloting a machine, they use skill and mechanical grace. One with this technique recognizes that his own skill will always be able to outsmart and defeat raw mechanical power. However, this may be triggered off and on depending on what the user is doing.
Requirements: 150 Machine Operation, a Machine
Effect: When calculating accuracy for a machine, instead of (Speed+Skill)/2 it is (Agility+Skill)/2
Cost: None
+1/4
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KurisuMurei
Doesn't particularly like the Art of Fighting, but definitely wants to be the King of Fighters.
Finesse Based Mechanical Combat: Good to go.
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Bowwy
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MOOGLE AWWWWAAAAYYYY!!!
The Drum Solo of Life
Description: By using a Thunder and a Restore materia, one can combine the two ideas these materia represent and use them in order to revive someone who has fallen or has been heavily damaged. However, there are side effects.
Requirements: Restore Materia, Thunder Materia, 200 Magic
Effect: If someone has been KO'd, the user can revive them with 30% max health. They cannot get past this for the rest of the thread. In a saga, this can be used as well, but mod approval is required for success/failure. This can only be used once a person, and only if it makes sense (IE. If someone blows up, head ripped off, etc, this cannot work)
Cost: 75 MP.
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Drathmar
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Vampiric Bitch
Hmm seems fair. 1/4.
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Galileo
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Getting too old for this shit.
Include that when a character is revived, their Limit Break gauge is set to 0%.
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Bowwy
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MOOGLE AWWWWAAAAYYYY!!!
The Drum Solo of Life
Description: By using a Thunder and a Restore materia, one can combine the two ideas these materia represent and use them in order to revive someone who has fallen or has been heavily damaged. However, there are side effects. One being that their limit break meter is automatically set to 0.
Requirements: Restore Materia, Thunder Materia, 200 Magic
Effect: If someone has been KO'd, the user can revive them with 30% max health. They cannot get past this for the rest of the thread. In a saga, this can be used as well, but mod approval is required for success/failure. This can only be used once a person, and only if it makes sense (IE. If someone blows up, head ripped off, etc, this cannot work)
Cost: 75 MP.
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Galileo
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Getting too old for this shit.
I'd prefer it if you mentioned the effect on limit breaks in the effect section, but I'll give it my +1/4.
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Gin
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Ikorose, Shinsou
approved
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Bowwy
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MOOGLE AWWWWAAAAYYYY!!!
Justice, Bring me Strength! [Limit Break Level 3]
Description: Nex shudders for a moment, and then his fur stands up on end! Justice has deemed him a harbringer of itself, and those who stand for good and non-evil need assistance when facing large tasks of valiance! Or, they just want to beat more ass! This doubles Nex's Magic, Speed, and Agility for three posts. MP and HP do not increase during this.
Requirements: Limit Break Level 3 Access
Cost: none
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Takeru
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The White Mage
Since Angeles' Sephie Possession got approved, I deem this good to go.

*Stamps*
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Bag o Bones
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Meteorain (Lv3)
His approval will stand once you put this in proper format, if you please.
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Bowwy
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MOOGLE AWWWWAAAAYYYY!!!
Justice, Bring me Strength! [Limit Break Level 3(2)]
Description: Nex shudders for a moment, and then his fur stands up on end! Justice has deemed him a harbringer of itself, and those who stand for good and non-evil need assistance when facing large tasks of valiance! Or, they just want to beat more ass! This doubles Nex's Magic, Speed, and Agility for three posts. MP and HP do not increase during this.
Requirements: Limit Break Level 3 (2) Access
Cost: none

better? :D
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Bag o Bones
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Meteorain (Lv3)
Yes
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Bowwy
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MOOGLE AWWWWAAAAYYYY!!!
The Uber-Moogle Charge
Description: After becoming quite good at using a cure materia, Nex has found that when he heals someone, a special ingredient of health is released into the air, and he has learned how to use this ingredient to help him. For every 50 MP Nex spends on curing other people, he can perform an Uber Moogle Charge. This Uber Moogle Charge lasts one post, and for that one post, whoever is charged glows with a bright, green light. All damage is reduced by 80%, and their stats are doubled. After Nex performs a charge, he must do another 50 MP of healing for another.
Requirements: The Drum Solo of Life, Be a Moogle.
Effect: Stated above.
Cost: Performing the Charge costs 25 MP, and is not effected by Turbo MP.
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Galileo
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Getting too old for this shit.
Reduce the damage reduction to 50%. 80% just seems too much in my opinion, especially since it covers ALL damage and shortly doubles their stats.
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Bowwy
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MOOGLE AWWWWAAAAYYYY!!!
:[

okay

The Uber-Moogle Charge
Description: After becoming quite good at using a cure materia, Nex has found that when he heals someone, a special ingredient of health is released into the air, and he has learned how to use this ingredient to help him. For every 50 MP Nex spends on curing other people, he can perform an Uber Moogle Charge. This Uber Moogle Charge lasts one post, and for that one post, whoever is charged glows with a bright, green light. All damage is reduced by 50%, and their stats are doubled. After Nex performs a charge, he must do another 50 MP of healing for another.
Requirements: The Drum Solo of Life, Be a Moogle.
Effect: Stated above.
Cost: Performing the Charge costs 25 MP, and is not effected by Turbo MP.
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