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[Pre-Dice]Rain's Requests
Topic Started: Nov 17 2008, 08:58 PM (118 Views)
Skyes
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Rush Assualt
Pending Abilities

Pending Traits

Pending Limit Breaks
En Passant [Limit Break Level 1]
Description: An acrobatics maneuver that causes the user to run towards the opponent and then spin their body around the side of their opponent rapidly. In the end, their back will be facing the back of their opponent, who will be behind them. It's basic purpose is to get past an enemy at a higher speed and does not offer any other ability beyond that. The boosts given do not count for anything beyond the initial pass and no attacks can be made during the pass.
Requirements: Limit Break Level 1 Access
Effect: Increases Speed and Agility by 100% for one quick movement.
Cost: None

Materia Shift [Limit Break Level 1]
Description: Activating this limit will cause any materia of the user's choice to instantly be warped and replaced by any other materia the user has on them without them having to make a single movement. This works for as many materia slots as the user has, even if he does not have materia actively in them.
Requirements: Limit Break Level 1 Access
Effect: Changes equipped materia or empty slots on weapons and armor to any materia in inventory in a split second.
Cost: None

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Approved Abilities

Approved Traits

Approved Limit Breaks
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Skyes
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Rush Assualt
Just a note on En Passant's insane boost. The boost is only to get past the enemy. The instant you are past them, it ends and you are back to normal with your back to them. Meaning to attack them, you have to turn around and prepare an attack as you cannot have an attack prepared during En Passsant. You also can't attack them during En Passant, use it to ram them, etc. It's just the movement that it applies to and then it's over. So while the boost is big, it's really not usable in battle.
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Lucifer
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Dynamite
I see no problem with the first one. It's just a way to set up an attack or an escape move.

As for the second one, well, I don't know jack about Materia (FF7 is one of the few FFs I haven't played.)

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Skyes
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Rush Assualt
I assumed that you can't change materia fast when it's equipped with stuff in your inventory. This would just be a quick way to do it without having to stumble through your pack.
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Grendel
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Waterkick (Lv2)
En Passant - Aproved

Materia Shift - Um....
In the description, it says that it switches the materia that you have equipped with the materia that you have on you. I just want to point out that if you don't specify at the start of a thread if you have a certain materia with you, then you don't have it at all. Not everything you bring has to be equipped, but you still have to say you have it with you. If you understand this, then I approve it.
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Skyes
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Rush Assualt
Understand that completely.
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Grendel
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Waterkick (Lv2)
Then I approve.
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Takeru
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The White Mage
[Brought to you by Reid who designed the dice system] NO DICE!
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[-Angeles-]
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Ex-Turk
Fare thee well Children of Crisis, we will miss you
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