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| [Pre-Dice]Edjie's Requests; Alodia Blackhaven | |
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| Tweet Topic Started: Nov 18 2008, 09:12 PM (119 Views) | |
| T@Z | Nov 18 2008, 09:12 PM Post #1 |
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HA-HA!
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Pending Abilities NONE YET Pending Traits Politician ~being worked on. Description: Trained by the late Aurelius Quentin, Alodia has the aura that changes with every person she meets. This means that not everyone will have the same opinion on her. Some might see her as scary, while others will see her as approachable. Coupled with her ability to speak people into her views, she pretty much has the politician aura. Requirements: Must be included in the History Effect: People will never suspect you of anything. Cost: None Pending Limit Breaks NONE YET --- Approved Abilities Beast Tongue Description: This allows Alodia to speak and understand the language of the dozens of beasts that roam the lands of this world. The easiest language that she can understand and speak is that of the Moogles and the Chocobos. Requirements: Must be included in the History Effect: Lets you talk to and understand animals and monsters alike. Cost: None Speechcraft Description: Being proficient with language and adding in bits of her knowledge on the field of psychology, Alodia is able to talk people into doing what she wants. This is also called "Psycholinguistics" by the elders of Junon. Basically, with this, she is able to convey her message successfully, woo the person to trust her and establish a bridge of trust between the two. This works most effective against people who have the conformist personality, the naive personality, and emotional attachments. This works least effective against the distrustful/loner personality. Requirements: Must be included in the History Effect: Can fake an atmosphere of trust, convincing people that she is nothing more than a harmless vagabond. Do note that this is circumstantial and would be utterly useless in a Death Match. Cost: None Approved Traits NONE YET Approved Limit Breaks Inspired Motivation [Limit Break Level 1] Description: Alodia uses an oration to inspire all her party members, restoring half their maximum HP and increasing their attack damage through motivation. Requirements: Limit Break Level 1 Access Effect: Restores half her targets' maximum HP; Targets' Melee Damage X 1.2 for the succeeding 3 posts. Cost: None ~~~ NOTE TO ANYONE WHO READS THIS: I made these when I was still on NSL so they all may need a little tweaking. Suggestions will be greatly appreciated. xD |
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| Takeru | Nov 19 2008, 09:59 AM Post #2 |
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The White Mage
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Speechcraft, as it is now, cannot be resisted...and the fact is, no one is charismatic enough to fool everyone. Please create circumstances, stat-based or otherwise, where that ability can be resisted or defeated. |
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| Grendel | Nov 19 2008, 12:10 PM Post #3 |
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Waterkick (Lv2)
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Approved.
Like Tak said. No.
Work on Speechcraft then come back to this one.
I don't believe we're doing 'party members' with all this, so I suggest that it be changed to 'targets'. That's just me being picky though. |
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| Sarge | Nov 19 2008, 05:47 PM Post #4 |
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Tonberry King
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also how many posts are the targets melee damage increased for Inspired Motivation? |
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| T@Z | Nov 19 2008, 10:14 PM Post #5 |
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HA-HA!
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~I'll work on Politician later. I was actually thinking of integrating both into a single Trait but, honestly, I don't see the difference. I should just drop by the Rules section again. --- Speechcraft Description: Being proficient with language and adding in bits of her knowledge on the field of psychology, Alodia is able to talk people into doing what she wants. This is also called "Psycholinguistics" by the elders of Junon. Basically, with this, she is able to convey her message successfully, woo the person to trust her and establish a bridge of trust between the two. This works most effective against people who have the conformist personality, the naive personality, and emotional attachments. This works least effective against the distrustful/loner personality. Requirements: Must be included in the History Effect: Can fake an atmosphere of trust, convincing people that she is nothing more than a harmless vagabond. Do note that this is circumstantial and would be utterly useless in a Death Match. Cost: None --- Inspired Motivation [Limit Break Level 1] Description: Alodia uses an oration to inspire all her party members, restoring half their maximum HP and increasing their attack damage through motivation. Requirements: Limit Break Level 1 Access Effect: Restores half her targets' maximum HP; Targets' Melee Damage X 1.2 for the succeeding 3 posts. Cost: None --- I tried... =P |
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| Takeda | Nov 20 2008, 12:30 AM Post #6 |
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Hyper Hobo
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Speechcraft: I Approve unless there are any other arguments. Inspired Motivation: If the only arguments posed have been settled... Approved. |
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| Takeru | Jan 13 2010, 03:08 PM Post #7 |
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The White Mage
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[Brought to you by Reid who designed the dice system] NO DICE! |
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| [-Angeles-] | May 12 2011, 02:30 PM Post #8 |
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Ex-Turk
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Fare thee well Children of Crisis, we will miss you |
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