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| [Pre-Dice]Bones Requests; OF DOOM! | |
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| Tweet Topic Started: Nov 23 2008, 11:24 PM (2,262 Views) | |
| Takeda | May 13 2009, 01:37 PM Post #101 |
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Hyper Hobo
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Thumbs appu on Limit Breaker Neat Idea on Limit Shots, price seems right I don't personally have a problem with it so I'll give it my thumbs appu |
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| Bag o Bones | May 14 2009, 07:41 PM Post #102 |
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Meteorain (Lv3)
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KUPO PUNCH! Description: A duel tech between Nex and Lini. Nex uses his Thunder Materia on Lini's arm and charges up power on him. Lini then punches at a target with his strength added to the electric power. It causes a satisfying and therapeutic explosion upon contact and still launches launches lightning at nearby targets if not a direct hit. Requirements: Both Nex and Lini must know this technique, Thunder Materia (Nex), 50 Spirit (Lini), 75 Strength (Lini). Effect: Deals (Nex's Magic+Lini's Strength) X 1.8 damage if a direct hit on the opponent. Deals (Nex's Magic + Lini's Strength) x .9 if not a direct hit. Cost: MP cost of Thunder x 1.4 for Nex, MP cost of Thunder x .6 for Lini. Weightless Description: Lini noticed for a while that his armor never seemed as heavy it was said to be. After a while, Lini's strength got to the point where he noticed that everything seemed to not weigh anything and became light as a feather. Requirements: Equip Heavy Armor, 200 Strength Effect: Everything has an effective weight of zero, and no longer lower Speed. Cost: None Truly Fanatic Description: Man, you really do love those accessories... Requirements: 500 HP Effect: Able to equip a third accessory. Replaces Fanatic. Cost: None Okay everyone, got a new Duel Tech, a new Single Tech, and a new Ability up for looks. Edit away. Edited by Bag o Bones, May 17 2009, 03:34 PM.
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| dragonbountyhunter | May 17 2009, 09:35 PM Post #103 |
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lost in thought call search and rescue
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it all looks fine to me +1/4 |
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| Gin | May 18 2009, 06:10 PM Post #104 |
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Ikorose, Shinsou
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1/2 approval |
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| Takeda | May 19 2009, 08:20 AM Post #105 |
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Hyper Hobo
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Approved |
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| Bag o Bones | May 28 2009, 07:54 PM Post #106 |
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Meteorain (Lv3)
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Moogle Freeze Blade Description: A duel tech between Nex and Lini. Nex uses his Freeze Ray technique on Lini's weapon and charges it up. Lini then launches the attack at an opponent through his weapon to increase the damage and effect of the original Freeze Ray Requirements: Nex must know Freeze Ray, Lini must have at least 75 Weapon Skill. Effect: Deals Nex's magic *1.2 in Damage + Lini's physical attacking damage *1.2. Adds a 5% increase to the reduction of the targets speed and agility. Lini's weapon gains an ice element for the next 3 posts. Cost: Magic Cost of Ice *1.6 for Nex, Magic cost of Ice *.4 for Lini. Moogle Sky's Fury Lightning Strike Description: A duel tech between Nex and Lini. Lini flies high over an opponent. Nex then uses his Thunder Materia at Lini. Lini then channels the attack into his weapon before firing it downward at the target. Requirements: Nex must have Thunder Materia, Lini must have 75 weapon skill. Lini must be in the air. Effect: Deals Nex's magic *1.2 in Damage + Lini's physical attacking damage *1.4. Causes Paralyze/Stun. Lini's weapon gains a thunder element for the next 3 posts. Cost: Magic Cost of thunder *1.4 for Nex, Magic cost of thunder *.2 for Lini Wind Slash Description: Using an Aero Materia and a weapon, Lini is able to create a minor tornado around his weapon. On the next swing or stab of his sword, the tornado is launched at an opponent to add to the damage increasing the damage done. Requirements: Aero Materia, 75 Weapon Skill. Effect: Does magic + damage for a single attack if the attack hits directly. Does magic + damage/2 for a single attack if the tornado is launched at the opponent. Lini's weapon gains the wind element for the next two posts. Cost: Cost of Aero Materia *1.3 Okay everyone. Two new duel techs, and a new single tech up for review. Edited by Bag o Bones, May 29 2009, 02:23 PM.
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| dragonbountyhunter | May 28 2009, 09:57 PM Post #107 |
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lost in thought call search and rescue
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look fine to me +1/4 |
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| Kenny | May 31 2009, 12:29 AM Post #108 |
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Meteorain (Lv3)
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~ The bolded sentence confuses me.
~ 1/2 Approval (3/4 so far). Although, why does this cost less but do more damage than Moogle Freeze Blade?
~ 1/2 Approval. |
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| Bag o Bones | May 31 2009, 12:42 AM Post #109 |
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Meteorain (Lv3)
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One of the side effects of Nex's Freeze Ray tech is that it lowers the targets speed and agility by a specific amount depending on the level. This raises it 5%. So, a 20% reduction would be a 25% reduction, a 30% reduction would be a 35% reduction, and so on and so forth.
Because I figured that causing paralyze/stun isn't as good as an effect as the agility/speed reduction of Moogle Freeze Blade, so I gave it some other benefits. |
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| Kenny | May 31 2009, 12:46 AM Post #110 |
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Meteorain (Lv3)
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Fair call. 1/2 approval each. |
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| Gin | May 31 2009, 09:29 AM Post #111 |
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Ikorose, Shinsou
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Approved, just because I'm cool like that |
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| Bag o Bones | Jun 13 2009, 08:16 PM Post #112 |
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Meteorain (Lv3)
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Moogle Fusion Description: An ultimate duel tech between Lini and Nex that combines them in body, mind, and spirit. At any point while the two of them are in physical contact with each other, they may choose to invoke this technique. Both Nex and Lini will be enveloped by a bright flash of white light. Once the light subsides, a single powerful Moogle will be seen where the two of them were located. The fused Moogle will take on the aspects of both of their personalities and appearances, with some of these aspects taking on more of a highlight if shared between them. Requirements: At least five duel-techs must be known by both Nex and Lini that involve each other; 100 Spirit (Both Nex and Lini); A great friendship. Effect: Adds together Nex and Lini's stats and skills and multiplies them by 1.25. HP and MP fully recover once fused, all status effects (positive or negative) are removed, and their limit break meter is reset back to 0. HP and MP also increase due to the stat addition as well, but only the addition, not the added multiplication. HP + and MP +, however, do factor in after the addition. All armor, weapons, Materia in weapon/armor slots, abilities, techniques, accessories, and limit breaks are accessible in this form. Their fused forms are able to use both of their weapons. The length of time that this technique and form lasts is equal to the number of duel-techs that Nex and Lini know together for each of them. (For example, with the 5 duel-tech requirement and a 3 person thread, it would be: Bowwy, person x, Bones, person x, Bowwy, person x...etc, until both Bowwy and Bones have posted 5 times. For sagas and epics, control switches after every leader post) All duel-techs that are known by the fused parties are able to be done singularly. If their fused body is K.O'd, then the fusion splits and leaves Nex and Lini each with 1 HP and 0 MP. If the fusion runs out of time/posts, then Nex and Lini will have the the remaining HP and MP of their fused mode split between them. This technique can only be used once per thread. Cost: None? Alright everyone, new duel-tech is up and its a biggun. Opinions wanted and approval hoped for, because I think I covered everything. |
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| Bowwy | Jun 13 2009, 08:20 PM Post #113 |
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MOOGLE AWWWWAAAAYYYY!!!
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My approval would be quite biased. <__< Therefore I CANNOT put 1/2 down on this. |
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| Akira | Jun 13 2009, 09:06 PM Post #114 |
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Coordinator
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It sounds like a pretty awesome technique. I'm not too sure but I feel like it might be pretty powerful compared to the requirements, maybe increase the spirit stat a little? |
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| Kenny | Jun 14 2009, 01:09 AM Post #115 |
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Meteorain (Lv3)
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The addition of both your stats is too much. I would on the other hand accept that the fused character used the HIGHEST stats of each character. That'd make it real team-work. |
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| Bag o Bones | Jun 14 2009, 01:18 AM Post #116 |
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Meteorain (Lv3)
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If we just used the highest stats, there would be no point in the tech at all. If one of them was just completely overshadowing the other in terms of stats, then it would be like there was no bonus at all. Sure, it looks good due to the sheer difference in style between Nex and Lini, but if taken the other way, and done with two characters that were similar in style, then all it would do was maybe a slight increase in one stat for the higher-leveled person. The idea is to make the single person greater then the sum of the parts. Not to mention the tactical advantage that's lost by only having one opponent instead of two. |
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| Kenny | Jun 14 2009, 02:08 AM Post #117 |
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Meteorain (Lv3)
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Okay, this is a list I've gotten that is the moves positives: [+] Adds all stats together [+] Multiplies all stats by 1.25 (except HP and MP) [+] Heals HP, and all negative effects [+] Upon defeat, HP is still left at 1 HP each [+] All duel-techs that are known by the fused parties are able to be done singularly Negatives: [-] This technique can only be used once per thread [-] Heals all positive effects [-] Removes one character from the field (temp) [-] Limit Break meter is set to 0 [-] Minimises amount one character is able to write ... effectively splitting gains from thread to a small degree This is what I've got written down and left as food for thought. This move is severely overpowered at the moment - it doesn't so much need a Cost, but less positives/more negatives... just something to make it more fair. Edited by Kenny, Jun 14 2009, 10:04 AM.
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| Takeru | Jun 14 2009, 10:00 AM Post #118 |
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The White Mage
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Let's compare, shall we? If we go by Kenny's method, the stats of Linex would be...
Now that is pretty damn powerful, all things considered...and ignoring the fact that using the move right now wouldn't be possible, given that Lini does not have 100 Spirit. Now, as for the Bones and Bowwy method...
And Linex officially makes Sephiroth look like a little bitch. Seems a bit like overkill...especially when you consider that Riku is an ally, not an enemy to this furry little demon. I dunno. Bit much, I think. |
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| Kenny | Jun 14 2009, 10:13 AM Post #119 |
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Meteorain (Lv3)
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My other concern was the lack of stipulation for Abilities - which will have to be specified in the Techniques' next revision (bearing in mind fairness as well). ... It's all a headache ._. but I really like the general idea of the tech, so I hope I'm not being discouraging. I'll have a brainstorm on what to do with Abilities later. For now, goodnight! :D EDIT: I know I said goodnight, but I came up with a quick idea I want to write down before I forget! Anyway, in the description about their being a reset to the Limit Break Meter, how about you shoo that and just combine percentages instead? Have the whole 'strongest stat of each character used thing', plus the heals, and you'd be set. More strategy, less brawn. Edited by Kenny, Jun 14 2009, 10:18 AM.
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| Bowwy | Jun 14 2009, 01:05 PM Post #120 |
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MOOGLE AWWWWAAAAYYYY!!!
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What about the two stats added together and multiplied by .75? Edit: Just an added note, Sephy has around 500 in each stat, so he could still totally ream our asses. Edited by Bowwy, Jun 14 2009, 01:06 PM.
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| Bag o Bones | Jun 14 2009, 01:25 PM Post #121 |
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Meteorain (Lv3)
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That would be somewhat okay on stats that were close together, but on ones where there's a drastic difference, it makes him weaker. Nex's 150 Magic + Lini's 36 would mean fused total would be like 140. *Edit. We've decided to drop the 1.25 multiplier. Now it's just stat+stat. Edited by Bag o Bones, Jun 14 2009, 05:38 PM.
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| Bag o Bones | Jun 18 2009, 12:59 AM Post #122 |
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Meteorain (Lv3)
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After a long conversation via MSN between Me, Kenny, and Bowwy, I do believe we now have the final edited version. Moogle Fusion Description: An ultimate duel tech between Lini and Nex that combines them in body, mind, and spirit. At any point while the two of them are in physical contact with each other, they may choose to invoke this technique. Both Nex and Lini will be enveloped by a bright flash of white light. Once the light subsides, a single powerful Moogle will be seen where the two of them were located. The fused Moogle will take on the aspects of both of their personalities and appearances, with some of these aspects taking on more of a highlight if shared between them. Requirements: At least five duel-techs must be known by both Nex and Lini that involve each other; At least five Abilities must be known by both Nex and Lini; 100 Spirit (Both Nex and Lini); A great friendship. Effect: Adds together Nex and Lini's stats and skills and multiplies them by .75. Stats and Skills can not be made lower then a characters highest stat. (Example, Nex has 150 Magic, Lini has 36, Magic stat would be 150, while if both of them had 60 Speed, the new speed would be 90). All negative status effects are cured, and their limit break meter is combined. HP and MP also increase due to the stat addition as well, but only the addition, not the added multiplication. HP + and MP +, however, do factor in after the addition. All armor, weapons, Materia in weapon/armor slots, abilities, techniques, accessories, and limit breaks are accessible in this form. Their fused forms are able to use both of their weapons. The length of time that this technique and form lasts is equal to the number of duel-techs that Nex and Lini know together for each of them. (For example, with the 5 duel-tech requirement and a 3 person thread, it would be: Bowwy, person x, Bones, person x, Bowwy, person x...etc, until a total of 5 posts have been done in fused form. For sagas and epics, control switches after every leader post) All duel-techs that are known by the fused parties are able to be done singularly. If their fused body is K.O'd, then the fusion splits and leaves Nex and Lini each with 1 HP and 0 MP. If the fusion runs out of time/posts, then Nex and Lini will have the the remaining HP and MP of their fused mode split between them. This technique can only be used once per thread. Cost: None So, again, here is the new updated and edited version. Edited by Bag o Bones, Jun 20 2009, 10:25 AM.
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| Akira | Jun 18 2009, 01:16 AM Post #123 |
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Coordinator
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still sounds like an awesome technique. i give you my tiny 1/4th approval that i can. =] |
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| Kenny | Jun 18 2009, 06:11 AM Post #124 |
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Meteorain (Lv3)
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This is what we've been able to compromise. I mostly want Takeru's thoughts on the revised version just in case there is anything I missed.
Edited by Kenny, Jun 18 2009, 06:15 AM.
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| Takeru | Jun 19 2009, 10:51 PM Post #125 |
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The White Mage
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This part is a bit confusing to me. You say at the beginning that it lasts for five posts (if you have fve dual-techs), but at the end you say that the pattern continues until both Bowwy and Bones have posted five times. That is a difference...five versus a total of ten between the two of you. It needs to be fixed, I think. |
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