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| [Pre-Dice]Celest Nameway's Requests | |
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| Tweet Topic Started: Dec 6 2008, 01:12 AM (511 Views) | |
| [-Cloud-] | Mar 21 2009, 01:07 AM Post #26 |
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Apocalypse (Lv4)
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Blessed Description: Due to her unbreakable spirit, Celest has become Blessed by her own body. She's drawn into her locked powers enough times that her body has become used to drawing on her Limits. Because of this, her body has increased her Limits making what once was shocking, not so much. Now when she goes beyond her Limits in a Limit Break, her body doesn't tire out as much anymore. Requirements: 40 Spirit 40 Endurance 40 Magic 60% Alignment and Higher. Effect: Limit Breaks do not empty the Limit Break Gauge anymore. EX: Say she was at 60% of her Limit Break Gauge and used a Level 1 Limit Break, it would put her at 30% rather than 0%. Cannot use more than one Limit Break a Post. Cost: None New Ability :D Edited by Cloud, Mar 21 2009, 01:28 AM.
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| Grey | Mar 21 2009, 01:22 AM Post #27 |
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Did you know that L's love donuts?
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I don't know Blessed seems a little hax to me. It would let you use some of your LB's in succession. You could use teleport to get behind someone and then attack with a level 2 or level 3 LB. I think there should be some sort of recovery period, like one or two post, were Celest can't use another LB. Just a suggestion. :) |
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| [-Cloud-] | Mar 21 2009, 01:29 AM Post #28 |
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Apocalypse (Lv4)
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Added that she can't use more than one in a single post. |
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| Grey | Mar 21 2009, 01:42 AM Post #29 |
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Did you know that L's love donuts?
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Much better. + 1/4 approval. :D |
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| [-Cloud-] | Mar 22 2009, 09:18 PM Post #30 |
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Apocalypse (Lv4)
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Altered it to make it less powerful.
To:
Put the changes in bold. |
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| Takeru | Mar 22 2009, 09:30 PM Post #31 |
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The White Mage
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Approved. |
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| [-Cloud-] | Mar 25 2009, 01:56 PM Post #32 |
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Apocalypse (Lv4)
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How much would this cost Gil Wise? Edited by Cloud, Mar 25 2009, 02:09 PM.
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| Takeda | Mar 25 2009, 02:01 PM Post #33 |
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Hyper Hobo
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Because of how advanced it is, I'm not entirely sure the 10 Machine operation is enough. But for what your asking for it'd probably cost about 350 gil. |
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| [-Cloud-] | Mar 25 2009, 02:09 PM Post #34 |
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Apocalypse (Lv4)
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Oh oops, I based it on the Steam Engine. I'll increase it. XD |
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| Takeda | Mar 25 2009, 02:11 PM Post #35 |
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Hyper Hobo
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ok yeah, I can certainly see that working. I'm gonna stick with 350 Gil |
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| [-Cloud-] | Oct 23 2009, 02:21 PM Post #36 |
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Apocalypse (Lv4)
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| Gin | Oct 23 2009, 06:10 PM Post #37 |
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Ikorose, Shinsou
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Cannon Stream actually seems horribly weak. As we just stated in the cbox not many people have machines as is and it also is completely dependent on others allowing their machine to be used. It only seems like this would be of any use during Epics or Sagas with lots of people and machines. |
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| [-Cloud-] | Oct 23 2009, 06:28 PM Post #38 |
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Apocalypse (Lv4)
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Yup or when I also build up on her machines. ;) In a thread by myself right now, it would do 170 damage. Until I add more onto my machine/buy her transforming motorcycle. :D |
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| Gin | Oct 23 2009, 06:41 PM Post #39 |
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Ikorose, Shinsou
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If you want it I'll approve it but Kyosukes normal hit can do that without his abilities :/. |
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| [-Cloud-] | Oct 23 2009, 06:46 PM Post #40 |
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Apocalypse (Lv4)
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You convinced me to add that special Status Ailment that I originally was going to add, but thought would be too much, so I didn't. Edited by Cloud, Oct 23 2009, 06:47 PM.
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| Gin | Oct 23 2009, 07:00 PM Post #41 |
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Ikorose, Shinsou
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So, assuming it hit and dealt 170 damage the mako poision would deal a total of 128 over 5 turns? If so Approved. |
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| [-Cloud-] | Oct 23 2009, 07:14 PM Post #42 |
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Apocalypse (Lv4)
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Actually, I totally messed that up. It was upposed to be "base hp" not base damage. >.>;;
Which means it is their HP on the sheet without any boosts, etc. Edited by Cloud, Oct 23 2009, 08:31 PM.
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| Gin | Oct 23 2009, 07:22 PM Post #43 |
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Ikorose, Shinsou
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Wait, so they lose 15% of their Max Health every turn for 5 turns? |
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| [-Cloud-] | Oct 23 2009, 08:04 PM Post #44 |
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Apocalypse (Lv4)
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Which adds up to be 75% of their BASE HP. Say you had 500 Base HP. You'd lose 75 HP each turn for 5 turns. Even if you had a +50% boost to HP from MP+ (Making your HP 750) you would still only lose 15% of your base HP which is 500. See? |
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| Gin | Oct 23 2009, 08:27 PM Post #45 |
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Ikorose, Shinsou
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Thats what I was afraid of. 75%, despite being over 5 turns, seems like quite a lot and I'm not sure about this anymore. I should probably keep my mouth closed for the moment and see what others think. |
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| [-Cloud-] | Oct 23 2009, 08:30 PM Post #46 |
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Apocalypse (Lv4)
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I'll reduce it to 4 turns, making it 60%. Also note that Mako Poisoning is a status Ailment. Similar to Poison, but not cured by Antidote. It can be cured by Esuna or Remedy though or be blocked by anyone who has any item/trait/ability that prevents immunity to all status ailments. Edited by Cloud, Oct 23 2009, 08:32 PM.
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| Takeru | Oct 23 2009, 10:08 PM Post #47 |
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The White Mage
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15% of Base HP for 4 turns. Can be avoided, can be Immune, can be cured... Approved. |
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| [-Cloud-] | Oct 26 2009, 10:51 AM Post #48 |
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Apocalypse (Lv4)
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A Cyborg Upgrade request:
Don't know what this should do cost wise.
These are guesses price wise, feel free to correct 'em. |
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| Kenny | Oct 26 2009, 10:39 PM Post #49 |
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Meteorain (Lv3)
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Magnet Charge: my approval. Nice idea. Connect-All: now that's difficult. I really like a useful idea, but what do you plan to do with this exactly? Basically, buy stats I'd think. |
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| [-Cloud-] | Oct 26 2009, 10:46 PM Post #50 |
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Apocalypse (Lv4)
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Her machine currently can transform between a jet pack and a motorcycle. When I purchase the next parts to allow it to transform into a third unit (Battle suit) it'll utilize all three Bases, all three Engines and all the parts to be a machine-esq suit that forms around her body. She controls it with basic movements and her thoughts. Think Samus from Metroid. |
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