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| [Pre-Dice]Treizi's requests | |
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| Tweet Topic Started: Dec 8 2008, 04:35 PM (159 Views) | |
| Treizi | Dec 8 2008, 04:35 PM Post #1 |
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Insanity incarnate
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Pending Abilities Pending Traits Pending Limit Breaks --- Approved Abilities Approved Traits Name: Multi-Arms Description: Gives the user more arms to use, providing a great advantage. Requirements: Failed Experiment Effect: Due to heavy modifications to the body a person can grow extra limbs, namely arms, that will last for a limited time. But the experiment was deemed a failure because the production of the limbs proved extremely painful and even damaging the subject, the subject was also unable under any circumstances to produce more than four arms. For every arms produced the user loses 10 HP, it also takes a whole post just to produce them where the user must focus on the production (several arms can be produced at once so four hands can be produced in one post). The arms can only stay for a maximum of five posts, starting the count from the first post made by the user after the arms were made. Once the time is up the user can replenish it by paying 10 HP for every arm he/she wishes to maintain, this does NOT require an entire post to do. Cost: 10 HP for every arm Name:Brute Genes Description: Gives a person more Strength at the cost of Endurance and Spirit Requirements: Failed Experiment Effect:Permanently adds 10 to Strength but reduces Endurance and Spirit by 5 each. Cost: None Name: Third Eye Description: Gives the user a third eye located at the back of his/her neck. Requirements: Failed Experiment Effect: At the cost of 10 HP a single eye can be formed at the back of the user’s neck, any hair that might be in the way automatically relocates itself to allow clear vision. It takes one post of focus to produce the eye. The eye lasts for a maximum of three posts, starting the count from the first post made by the user after the eye has been formed. Once the time is up the user can pay an extra 10 HP to maintain the eye for another three posts, doing so does NOT require focus. Cost: Name: Automatic Growth Description: Allows one to produce arms and the third eye without having to focus on it, for a cost. Requirements: Failed Experiment, Multi-Arms, Third Eye Effect: By paying an extra 5 HP for every arm produced the user can produce the arms while still doing something else. To automatically generate the third eye costs 10 extra HP Cost: 5 HP for every arm and 10 HP for the eye Approved Limit Breaks Edited by Treizi, Dec 14 2008, 12:14 PM.
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| Grendel | Dec 11 2008, 02:37 PM Post #2 |
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Waterkick (Lv2)
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I've been thinking it over for a while, and this is what I've come to. It looks fine, but the possibilities are insane. I have talked this out with somebody, and we agree there needs to be a bit more in the drawback area. I'm thinking loss to agility, but that's just me. |
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| Treizi | Dec 11 2008, 03:41 PM Post #3 |
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Insanity incarnate
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How would a 5 point loss in agility for every arm sound? Plus a higher HP cost maybe? |
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| [-Cloud-] | Dec 13 2008, 11:56 PM Post #4 |
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Apocalypse (Lv4)
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I don't see anything wrong with it. They give you possibilities but no distinct starting advantage. Approved. |
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| Grendel | Dec 14 2008, 12:42 AM Post #5 |
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Waterkick (Lv2)
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Ok then. I'll look at your character in the morning. Sorry about the wait. |
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| Takeru | Jan 13 2010, 03:08 PM Post #6 |
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The White Mage
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[Brought to you by Reid who designed the dice system] NO DICE! |
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| [-Angeles-] | May 12 2011, 02:30 PM Post #7 |
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Ex-Turk
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Fare thee well Children of Crisis, we will miss you |
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1:14 PM Jul 11