Welcome Guest [Log In] [Register]
Welcome to Lost Crisis. We hope you enjoy your visit.


You're currently not logged in. If you are a going to register, know that we often times deny gmail accounts because bots mainly use gmail as a registration to flood the site with nasty posts. So if you register with a gmail, make sure to post as soon as possible (Just 1 or 2 posts will do) and you'll be fine.


Register or Else!!!!


If you're already a member please log in to your account to access all of our features:

Username:   Password:
Locked Topic
  • Pages:
  • 1
[Pre-Dice]Kak's requests
Topic Started: Dec 26 2008, 11:57 AM (219 Views)
KroniK
Member Avatar
Sled Fang
Pending:


Power of Momentum
Description: Every played a game and you noticed that once you start winning everything seems easier? Well in Constantine's case he seems to be able to get his momentum up with every successful hit with his trusty weapon. This added momentum seems to increase his strength a slight bit. Better watch out...
Requirements: 40 weapon skill, 30 spirit
Effects: For every successful blow landed with a weapon in a row Constantine's strength is increased by 5% with a maximum of 25%
Cost: None


Approved:

Extra Enhanced Taste and Smell
Description: Every wanted to know if a bitch was clean without the time it takes to get into her pants? Well here is the solution! Super smell!! Smell her through her pants and panties that is if she’s even wearing any. Also you can smell an enemy's gun powder from a fired shot or smell the metallic blood that was spilled in a recent battle within a range of 30 yards. When it comes to the taste well it’s less useless but you can taste the exact amount of salt in your soup...
Requirements: 30 spirit, Enhanced Taste and Smell
Effects: Can smell things up to 30 yards away, and he has very refined taste buds.
Cost: None

Power of Momentum
Description: Every played a game and you noticed that once you start winning everything seems easier? Well in Constantine's case he seems to be able to get his momentum up with every successful hit with his trusty weapon. This added momentum seems to increase his strength a slight bit. Better watch out...
Requirements: 40 weapon skill, 30 spirit
Effects: For every successful blow landed with a weapon in a row Constantine's strength is increased by 5% with a maximum of 25%
Cost: None


Edited by KroniK, Apr 16 2009, 04:58 AM.
Offline Profile Goto Top
 
Final Riku
Member Avatar
Dynamite
is power of momentum an ability?
Offline Profile Goto Top
 
KroniK
Member Avatar
Sled Fang
Yes
Offline Profile Goto Top
 
Takumi
Member Avatar
The First Leo Harashiki of The New World Order of Enlightenment
1/4 approval for extra enhanced taste and smell.
Question about Momentum. Does those hits need to be consecutive or is it just each hit, no matter if he was hit or missed in between?
Offline Profile Goto Top
 
Sarge
Member Avatar
Tonberry King
1/2 approval on Enhanced taste and Smell

the momentum...idk...what does spirit have to do with it? and don't get me wrong i do like the idea, but just trying to be clear.
Edited by Sarge, Dec 27 2008, 04:14 PM.
Offline Profile Goto Top
 
KroniK
Member Avatar
Sled Fang
Has to be consecutive and because i figured it was like the will to win... like his spirit gets his momentum going...
Offline Profile Goto Top
 
Sarge
Member Avatar
Tonberry King
ok that works and you also brought up my second question. it does have to be consecutive. so its

Hit1: +5%
Hit2: +10%
Hit3: +15%
and so on

and you can not do a

Hit1: +5%
Hit2: Miss
Hit3: 10%

and so on.

that make sense? and if that is right can you make it more clear in the description and effect?
Offline Profile Goto Top
 
KroniK
Member Avatar
Sled Fang
that is correct and i will edit it...
Offline Profile Goto Top
 
Takumi
Member Avatar
The First Leo Harashiki of The New World Order of Enlightenment
Well, if you still want it, I'm giving Momentum 1/4 approval
Offline Profile Goto Top
 
KroniK
Member Avatar
Sled Fang
bump i am actually in the mood to start again
Offline Profile Goto Top
 
Sarge
Member Avatar
Tonberry King
1/4 approval on both

so you need 1/2 more approval.
Offline Profile Goto Top
 
KurisuMurei
Doesn't particularly like the Art of Fighting, but definitely wants to be the King of Fighters.
Now...does the Power of Momentum apply to hits over the period of one turn, or several? And does a partial hit count as a hit or a combo-breaker?
Offline Profile Goto Top
 
Sarge
Member Avatar
Tonberry King
oh yeah they changed the system slightly didn't they?...crap forgot about that...umm sorry Kurisu has good point. i retract my 1/4.

any who same question.
Offline Profile Goto Top
 
KroniK
Member Avatar
Sled Fang
Question 1: it applies over severel because if it was one it would be awful godmodish for my power to increase a bunch during one turn before the other person even gets to respond...

Question 2: A partial hit would vary depending on how "partial" it is...
Offline Profile Goto Top
 
Kenny
Member Avatar
Meteorain (Lv3)
Even if Partial Hit counts as a hit is fine. 5% boost is tiny, and even if it grows, it will most likely be dodged before it becomes a huge problem.

Although... Now say if you had a Materia or Technique, that when used does multiple hits: would it count as one hit or several? Either way, 1/2 approval. This is just clarification.
Edited by Kenny, Apr 10 2009, 01:49 AM.
Offline Profile Goto Top
 
Sarge
Member Avatar
Tonberry King
Quote:
 
Melee

Subtract the weight of the weapon from your Attack Speed. Every time you strike, the attack Speed of the strike is lowered by 20%. If the first strike is avoided, the rest are as well (Unless they didn't move out of the way enough purposely). Note that it has to be FULLY avoided, not partially avoided.

- Example

Say I had an Attack Speed of 100 and I attacked 3 times.
Strike 1 has an Attack Speed of 100
Strike 2 has an Attack Speed of 80
Strike 3 has an Attack Speed of 64


Note: If you have Dual wield, both weapons have their own seperate reductions when attacked. If you had an Attack speed of 100 and attacked with your left hand, your weapon in the right hand would not get the reduction from the left, vice verse.


though i think i already know the answer how would it react with duel wield and the new attack system quoted above?

i am assuming if you hit them 3 times in one post then the first strike gets +0, the second +5%, the third +10. and then after that the next post you do the same thing, the fourth would get +15%, the 5th +20 and the sixth +25 and then any after that you get nothing more. so over 2 posts you can get +25% to strength.

I am also assuming that with duel wield that it is per weapon and that the bonus to your right hand weapon does not stack with those of your left hand weapon.

is that right? this is just for clarification i don't have a big problem with it, just depending on your answer i am going to suggest slightly higher requirements:P
Edited by Sarge, Apr 11 2009, 09:32 AM.
Offline Profile Goto Top
 
KroniK
Member Avatar
Sled Fang
wow you guys read my mind.... all i can say is yes lol
Offline Profile Goto Top
 
Sarge
Member Avatar
Tonberry King
i'm just good like that kak. ok it sounds good, but i think the requirements should be raised by 20 each. making it 60 weapon skill and 50 spirit
Offline Profile Goto Top
 
KroniK
Member Avatar
Sled Fang
Why you know how hard it is to hit numerous hits in a row?
Offline Profile Goto Top
 
ivan
Test
hey i'm new and your requests are awesome

1/4 approval

>.< hehehe perfect crime
Edited by ivan, Apr 14 2009, 05:53 AM.
Offline Profile Goto Top
 
KurisuMurei
Doesn't particularly like the Art of Fighting, but definitely wants to be the King of Fighters.
KroniK
Apr 14 2009, 02:55 AM
Why you know how hard it is to hit numerous hits in a row?
It's not too hard unless the target has Last Haste and/or Reflex.
Offline Profile Goto Top
 
Sarge
Member Avatar
Tonberry King
yeah and the main thing is the number of attacks in one post. if you can hit once you are almost guaranteed a hit with a second unless you barely hit him the first time.

so its not just the hitting in a row its the ability to hit consecutively twice a post you can get your full damage bonus in just 2 and a half posts. now change it so that it can only be kicked off once per post so that it takes 5 posts to get the full bonus and i'm fine with it having lower requirements.
Edited by Sarge, Apr 14 2009, 11:51 AM.
Offline Profile Goto Top
 
Kenny
Member Avatar
Meteorain (Lv3)
Quote:
 
consecutively twice a post you can get your full damage bonus in just 2 and a half posts


Over-thinking this, bud. We should all just approve this now, because comparing the fairness of other abilities, say Dragoon Legs' 30%, this is fine.
Offline Profile Goto Top
 
Sarge
Member Avatar
Tonberry King
mmm ok... 1/4th then

fully approved
Offline Profile Goto Top
 
Takeru
Member Avatar
The White Mage
[Brought to you by Reid who designed the dice system] NO DICE!
Offline Profile Goto Top
 
1 user reading this topic (1 Guest and 0 Anonymous)
Go to Next Page
« Previous Topic · Graveyard · Next Topic »
Locked Topic
  • Pages:
  • 1


[ Copy this | Start New | Full Size ]