Welcome Guest [Log In] [Register]
Welcome to Lost Crisis. We hope you enjoy your visit.


You're currently not logged in. If you are a going to register, know that we often times deny gmail accounts because bots mainly use gmail as a registration to flood the site with nasty posts. So if you register with a gmail, make sure to post as soon as possible (Just 1 or 2 posts will do) and you'll be fine.


Register or Else!!!!


If you're already a member please log in to your account to access all of our features:

Username:   Password:
Locked Topic
Finaru Riku
Topic Started: Feb 16 2009, 11:23 AM (19 Views)
Final Riku
Member Avatar
Dynamite


Name: Finaru Riku
Character Sheet: Finaru Riku
Thread Type:Quest
Actions: Good
Link to Thread: Questing

Stats Used

Magic
Agility

Materia In Thread

Libra [Libra : 1,279 AP] No Level
Description: [May Only Scan those whose max HP is less than your AP total] This support materia is unique compared to the others. It allows you to sense how much more damage a person can take before they are finished. It also tells you how many more spells they can use and what elements they may be weak to. It gives you a sixth sense ability. There's a catch. You can only sense them if their total Max HP is lower than the AP of your Libra Materia.
Requirements: None
Effect: Sense the HP, MP and Elemental Weakness/Resistance of a target if their Max HP is lower than the AP total of this Materia.
Cost: None
Value: 200 Gill

Jump [Jump, High Jump and Spear: 1,279 AP] Level 2
Description: [1,000 AP Level 2: 2,000 AP Level 3: 0 AP] When using Jump, one leaps high into the air and hurls their weapon towards their opponent only to fall down where the weapon did and retrieve it.
Requirements: 10 Weapon Skill in some melee weapon that fits for Level 1; 50 Weapon Skill for Level 2; 100 Weapon Skill for Level 3.
Effect: Normal Melee Damage increased 20% for Jump may use once every two posts; Increased 40% for High Jump may use once every five posts; Increased 60% for Spear may use once every eight posts.
Cost: None
Value: 500 Gill

Restore [Cure, Cura, Regen and Curaga: 918 AP] Level 2
Description: [500 AP Level 2: 1,000 AP Level 3: 1,500 AP to Level 4] By harnessing the knowledge inside the Materia, one can utilize a healing magic that cures battle wounds and restores health.
Requirements: 10 Casting for level 1; 50 Casting for Level 2; 100 Casting for Level 3; 130 Casting for Level 4.
Effect: Restore Magic stat to target for Cure; Restore Magic X 1.5 to target for Cura; Restore Magic Stat X 0.5 for Regen each post, Restore Magic Stat X2.2 for Curaga.
Cost: 6 MP for Cure; 12 MP for Cura; 24 MP for Regen; 30 MP for Curaga.
Value: 350 Gil

Assault Twister [Assualt Twister: 615 AP] No Level
Description: [Every 100 AP increases Speed and Agility by 10% it stops at 50%] With this command materia, if gives you the knowledge of a secret technique. This technique needs one to spin around twice with their weapon extended out to hit their opponent two times. Speed is increased during the spinning strike, but damage sadly does not increase. But the odds are with you in hitting them twice.
Requirements: 30 Skill in a weapon
Effect: Every 100 AP increases Speed and Agility by 10%, the increase stops at 50%. Increase only happens during the technique.
Cost: None

Leg Shot [Leg Shot : 228 AP] Level 1
Description: [None] With great precision comes great reward. By aiming your shot/strike carefully you can take out a most important limb of an opponent; the leg. They can easily cure this problem with a Restore Materia, or other means
Requirements: 70 Weapon Skill
Effect: If your Accuracy is greater than the Dodge of the target you can paralyze one of their legs, cutting their Agility by 1/4th. They will not be able to use that leg unless they mend it by some means.
Cost: None

Items Used

List any one time use Items you used (Potions, Ether, Antidote, Grenade, etc.)

Items Other PCs Used

List one time use items other PC units used. If they didn't list it and you list it, you get a 50 Gil bonus while they get a -5 from their grade for trying to cheat.

Things Learned/Obtained

I quested for Blast Wave but I guarantee that I didn’t get enough Gill to get it. Therefore, I’m guessing I’ll just get Gill for this thread.


Blast Wave

Cost: 600 Gill

Offline Profile Goto Top
 
[-Cloud-]
Member Avatar
Apocalypse (Lv4)
Effort/Length 3
Story/Character Development 4
Grammar/Spelling 3

Grade: 10

Well.. you had many mistakes grammar wise.

EX:

"The strictly guard begun to strummer and quickly..."

That should be Strict, not strictly.

I am 100% sure strummer isn't the word you're looking for.

Also, after a line of dialog you are ending the dialog with a period and capitalizing the word after the dialog.

I'll use your last line as an example.

------------
Quote:
 

“There are two ways to see a blade on one side the blade is dangerous but properly guided a blade can save many of lives.” And with that his fathers voice faded away.


That's what you are currently doing. That is incorrect and not how dialog is done.

Quote:
 
“There are two ways to see a blade on one side the blade is dangerous but properly guided a blade can save many of lives,” and with that his fathers voice faded away.


The above is how dialog is done with quotes. You never capitalize the letter of the word after dialog unless it is a name. You always end the dialog with a coma unless it is reversed. I'll paraphrase your the above line so it is reversed.

Quote:
 

A fading voice called out and said, “There are two ways to see a blade on one side the blade is dangerous but properly guided a blade can save many of lives.”


In this instance you separate the dialog with a coma. The dialog is part of the entire sentence. Do note that if the line of dialog is a question or exclamation you can end it with those punctuation. But only end the dialog with a period if it is the end of the sentence. If it isn't, then it uses a coma.

Hopefully I didn't come off as harsh, but it's best you learn the correct way to do it. Less next time I grade your thread you'll get marked low grammar again for it XP
Edited by Cloud, Feb 17 2009, 12:11 PM.
Offline Profile Goto Top
 
[-Cloud-]
Member Avatar
Apocalypse (Lv4)
Oh yeah:

290 Gil

40 AP

Offline Profile Goto Top
 
Final Riku
Member Avatar
Dynamite
lol I guess I need to stop making these things in the middle of the night xD
Thanks either way; I'll keep it in mind.

magic: 9
Speed: 1

+ 290 Gil

+ 40 AP to all my Materia
Offline Profile Goto Top
 
[-Cloud-]
Member Avatar
Apocalypse (Lv4)
Got it
Offline Profile Goto Top
 
[-Angeles-]
Member Avatar
Ex-Turk
Fare thee well Children of Crisis, we will miss you
Offline Profile Goto Top
 
1 user reading this topic (1 Guest and 0 Anonymous)
« Previous Topic · Graveyard · Next Topic »
Locked Topic


[ Copy this | Start New | Full Size ]