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| Finaru Riku; whoo | |
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| Tweet Topic Started: Feb 25 2009, 04:39 PM (54 Views) | |
| Final Riku | Feb 25 2009, 04:39 PM Post #1 |
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Dynamite
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Name: Finaru Riku Character Sheet: Finaru Riku Thread Type: Quest Actions: Neutral xD Link to Thread: Finally, some armor Stats Used Magic: Agility: Materia In Thread Libra [Libra : 1,465 AP] No Level Description: [May Only Scan those whose max HP is less than your AP total] This support materia is unique compared to the others. It allows you to sense how much more damage a person can take before they are finished. It also tells you how many more spells they can use and what elements they may be weak to. It gives you a sixth sense ability. There's a catch. You can only sense them if their total Max HP is lower than the AP of your Libra Materia. Requirements: None Effect: Sense the HP, MP and Elemental Weakness/Resistance of a target if their Max HP is lower than the AP total of this Materia. Cost: None Value: 200 Gill Jump [Jump, High Jump and Spear: 1,465 AP] Level 2 Description: [1,000 AP Level 2: 2,000 AP Level 3: 0 AP] When using Jump, one leaps high into the air and hurls their weapon towards their opponent only to fall down where the weapon did and retrieve it. Requirements: 10 Weapon Skill in some melee weapon that fits for Level 1; 50 Weapon Skill for Level 2; 100 Weapon Skill for Level 3. Effect: Normal Melee Damage increased 20% for Jump may use once every two posts; Increased 40% for High Jump may use once every five posts; Increased 60% for Spear may use once every eight posts. Cost: None Value: 500 Gill Restore [Cure, Cura, Regen and Curaga: 1114 AP] Level 2 Description: [500 AP Level 2: 1,000 AP Level 3: 1,500 AP to Level 4] By harnessing the knowledge inside the Materia, one can utilize a healing magic that cures battle wounds and restores health. Requirements: 10 Casting for level 1; 50 Casting for Level 2; 100 Casting for Level 3; 130 Casting for Level 4. Effect: Restore Magic stat to target for Cure; Restore Magic X 1.5 to target for Cura; Restore Magic Stat X 0.5 for Regen each post, Restore Magic Stat X2.2 for Curaga. Cost: 6 MP for Cure; 12 MP for Cura; 24 MP for Regen; 30 MP for Curaga. Value: 350 Gil Assault Twister [Assualt Twister: 811 AP] No Level Description: [Every 100 AP increases Speed and Agility by 10% it stops at 50%] With this command materia, if gives you the knowledge of a secret technique. This technique needs one to spin around twice with their weapon extended out to hit their opponent two times. Speed is increased during the spinning strike, but damage sadly does not increase. But the odds are with you in hitting them twice. Requirements: 30 Skill in a weapon Effect: Every 100 AP increases Speed and Agility by 10%, the increase stops at 50%. Increase only happens during the technique. Cost: None Leg Shot [Leg Shot : 434 AP] Level 1 Description: [None] With great precision comes great reward. By aiming your shot/strike carefully you can take out a most important limb of an opponent; the leg. They can easily cure this problem with a Restore Materia, or other means Requirements: 70 Weapon Skill Effect: If your Accuracy is greater than the Dodge of the target you can paralyze one of their legs, cutting their Agility by 1/4th. They will not be able to use that leg unless they mend it by some means. Cost: None Blast Wave [Blast Wave : 156 AP] Level 1 Description: [Deflects Attacks weaker than AP/10] By utilizing the Magic within a person, one can slam their weapon into the ground and send a slight thrust of magic out around them in a circle. It creates a light gust of wind powered by the Wind element that can deflect attacks and throw people back. Damage from the attack isn't very high. Requirements: 50 Weapon Skill Effect: Damage in five foot radius 1/4 Magic Stat. If the attack is weaker than Blast Waves total AP/10 then the attack can be deflected if a projectile or magic. You can deflect people if their Strength + Endurance is lower than the AP/10. Cost: 10 Items Used Items Other PCs Used Things Learned/Obtained questing to improve my armor. I was told in my request thread that I did not have to request any type of quest unless it's a special item :) Edited by Final Riku, Feb 26 2009, 08:02 PM.
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| [-Cloud-] | Feb 27 2009, 04:06 PM Post #2 |
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Apocalypse (Lv4)
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Length: 10 Story: 6 Grammar: 2 Total: 18 Past tense of Glow is Glowed, not Glew. Glew is not a word. Thrusted also is not a word. :p turbulence has no single nor plural version, so "turbulences" is incorrect. You have also improperly ended dialog with periods several times. The only time dialog ends with a period is if it ends the sentence it is in.
Or
---------- Finally... what is it you're doing to your armor? XD |
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| Final Riku | Feb 28 2009, 07:42 AM Post #3 |
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Dynamite
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'improving' it as in taking it and raising its durability |
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| Final Riku | Feb 28 2009, 01:35 PM Post #4 |
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Dynamite
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Magic: 17 Agility: 1 btw |
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| Grendel | Mar 1 2009, 12:33 PM Post #5 |
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Waterkick (Lv2)
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I've updated the stats, but I can't do the armor until I know how you've updated your armor. |
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| Final Riku | Mar 1 2009, 03:01 PM Post #6 |
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Dynamite
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I did this mission thing wrong, just move this to SavedMemory :) |
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| Grendel | Mar 1 2009, 04:00 PM Post #7 |
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Waterkick (Lv2)
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Um.... 'kay. |
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| [-Angeles-] | May 12 2011, 02:27 PM Post #8 |
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Ex-Turk
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Fare thee well Children of Crisis, we will miss you |
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