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| [Pre-Dice]Eclipses Failed Experiment Request | |
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| Tweet Topic Started: Mar 7 2009, 02:02 PM (217 Views) | |
| Draven Eclipse | Mar 7 2009, 02:02 PM Post #1 |
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Dice
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Name: Aeon Force Description: Artemis can pull things closer and push them away quickly and with powerful forces by using and manipulating gravity. Requirements: FE, or be linked to Artemis through Flash Gate Effect: Artemis can push or pull people, objects, and etc. Cost: Cost 5 MP each use Name: Flash Gate Description: Artemis can manipulate the space/time around his body or an object of his choosing and create two linking portals to which he and objects/ people he allows to can enter through one and out the other almost instantaneously. This can be used as a method of travel but the farther the distance the more time it takes to prepare and can cause fatigue to himself. Requirements: FE, Be Artemis Effect: Creates two linked portals to which Art, or anyone/anything he allows can travel through. He can move the portals to where he wants to once he creates them (In the general area they were made without having to create entire new portals). Anyone he does not allow gets rejected by the portals and forced back. They appear as slight rifts that are seen like heat waves off a fire. Cost: It costs 10 MP to create the portals. Name: World Creation Description: Artemis has the ability to create matter and Eon-matter. Which he can mold into anything he so chooses. Requirements: FE. Be Artemis. Effects: He can create matter and Eon-matter and form them into what he wants. They can also be formed into weapons which last ten posts each. If the weapon is made out of matter then its damage that it has is based off of Artemis’s Stats. It follows this formula Strength+ Endurance+ Speed * .6 = its damage. Matter gives him +5 in those stats until its gone. The addition gained does not affect the formula, the boost happens after the weapons creation. The same thing goes for Eon-matter only the formula is Intelligence+Spirit+Magic *.6 . Likewise he gets boosts to those stats after the weapon is made. He still needs to have the skill in the created weapon to use it like others. Cost: 20 Mp for either one. Edited by Draven Eclipse, Mar 20 2009, 01:36 PM.
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| Shin Draven | Mar 7 2009, 02:10 PM Post #2 |
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The People's Champion
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Ok...one, we have a format for posting traits and abilities.
Two...there is a move called Teleport based off having a certain level stats...
Making a experiment based off this is pointless...well, not really pointless, but could be made better. |
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| Grey | Mar 8 2009, 12:55 AM Post #3 |
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Did you know that L's love donuts?
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Is this what your going for DE Name: Phase Shift Description: As a result of the experiments done on him Eclipse has gained the power to bend space around himself. He can use this ability to teleport. He can use this power to create a hole in space around his body and move through it. For an instant he is removed from normal space and cannot be hurt. One of the reasons Eclipse was considered a failure is that he’s vulnerable before and after he teleports. Requirements: FE Effect: As explained above Eclipse can teleport by going through an alternate plane of space. He can be removed from the normal plane for a max of 5 post. He cannot be attacked during his teleportation’s but he can be harmed before or after. Cost: It lowers his endurance by 10 while in the state and takes 10 HP every time he enters the state. |
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| Shin Draven | Mar 8 2009, 09:45 AM Post #4 |
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The People's Champion
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Yeah....if that's the case, I would suggest making more abilities based on what he can do...if he can bend matter/space to his desire for a HP/MP cost. I would also suggest putting a limiter on how far he travels when teleporting...Wesker(sp?) only only seemed to be able to move several feet at a time. |
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| Draven Eclipse | Mar 8 2009, 10:08 AM Post #5 |
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Dice
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fixed |
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| KurisuMurei | Mar 8 2009, 12:51 PM Post #6 |
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Doesn't particularly like the Art of Fighting, but definitely wants to be the King of Fighters.
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Hmm...I'm not entirely sure. I feel as if it might need to be tweaked a bit. 10 endurance is only one point of defense, and it's at two HP per turn for what seems to be a pretty serious boost in evasion. Perhaps 5 HP each teleport? Maybe I should let someone higher-ranked make a judgement. |
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| Draven Eclipse | Mar 8 2009, 12:57 PM Post #7 |
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Dice
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Ok there is some confusion. It costs him Hp and lowers his endurence to enter a state where he can teleport. The state lasts for 5 posts in which time he can teleport. Note he still has a weakness and a two post hiatus will take place between activation of the form. Here is a simple comparision. Imagine if it is Dragon Ball Z, his form is like going super saiyan only it only lasts 5 posts. Then he has to wait two more posts before he can go super Saiyan again. |
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| Takumi | Mar 9 2009, 12:46 PM Post #8 |
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The First Leo Harashiki of The New World Order of Enlightenment
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Is there any way to stop him from entering the parallel plane? BTW, I like it. It's special. You could do lots with this guy. SUGGESTIONS: I suggest that you make the cost %-based. Like 5% of total HP to enter the dimension for a MAX of 5 posts. You can scratch the -10 Endurance, cause he cannot be hurt while in the plane, right? To give it a disadvantage, I suggest that you make him take double damage in the next post after he returns from the parallel plane. That should outweigh the advantage. |
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| Draven Eclipse | Mar 9 2009, 02:59 PM Post #9 |
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Dice
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Hmmm I like your suggestion a lot Tak. Here is an update on it Name: Phase Shift Description: As a result of the experiments done on him Eclipse has gained the power to bend space around himself. He can use this ability to teleport. He can use this power to create a hole in space around his body and move through it. For an instant he is removed from normal space and cannot be hurt. One of the reasons Eclipse was considered a failure is that he’s vulnerable before and after he teleports. When He appears from teleporting he is vunerable to recieving double damage. Requirements: FE Effect: As explained above Eclipse can teleport by going through an alternate plane of space. He can be removed from the normal plane for a max of 5 post. He cannot be attacked during his teleportation’s but he can be harmed before or after. In combat he can travel 5-10 feet. Out of combat he can use it to travel much farther distances as a method of travel, however such uses require a large amount of focus that would not be possible in battle. Cost: When he activates this form he loses 5% of his total health. The form lasts for only 5 posts and he is vunerable to double damage when he appears from the teleportation. To see what his teleportation will look like to people and how it will usually operate in battle then CLICK ME!!!!!!!!!!!!!!!!!!!!!!!!!! Edited by Draven Eclipse, Mar 9 2009, 03:09 PM.
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| Skyes | Mar 9 2009, 05:05 PM Post #10 |
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Rush Assualt
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A few things, they're things that Cloud wanted to be sure about to prevent abuse with Teleport. I know this isn't teleport, however you'll need to keep a few things in mind. Since I'm not a mod, you don't have to change anything, but just keep them in mind for fairness' sake. I'd rather not see "Whee, I instantly appear right behind you and stick a sword in your back". That's cheap. Even with teleport you only move at your own speed and have to do reformation time. A) Is it an instant few foot transfer? The speed in that video seemed way too high. What stops him from appearing instantly behind a person? If you're simply moving in to another dimension, you'd still have to move to get right behind them in the other dimension, right? If not, it's not entering another dimension, it's creating a dimensional rift. There is a difference there in the sense that a dimensional rift is instant. You go in, you go out where the rift is. Entering another dimension gives you the time in between. In a sense, yes, the dimension can have warped space properties compared to our world, but that opens the question of how do you know where you're exiting? B) Can you travel through solids, etc? Is this other dimension a mirror of our's or what? Is it just nothing? If so, how do you know where you're going to show up without a really good memory? If it isn't a mirror, can he transfer from being, I dunno, thrown down a building and appear right on the ground on both of his feet with no damage? Or would he still go "BAM!" C) I assume the transfer in to the other dimension is immediate like the video? Now you see him, now you don't? My main point is, that this is a bit too vague and needs not only downsides and upsides but rules as well. What you can or can't do and how you can or can't do it, ya know? Edited by Skyes, Mar 9 2009, 05:05 PM.
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| Takumi | Mar 10 2009, 08:12 AM Post #11 |
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The First Leo Harashiki of The New World Order of Enlightenment
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One additional question to that as well, can he attack while he's in the dimension? |
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| Shin Draven | Mar 10 2009, 08:29 AM Post #12 |
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The People's Champion
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Takumi, I can answer that. NO. If it is impossible to be attacked because he can not be seen, then he can not attack because he can't see the enemy. |
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| Takumi | Mar 10 2009, 08:44 AM Post #13 |
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The First Leo Harashiki of The New World Order of Enlightenment
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What if he just shifts to a plane we can't see, but in which he can see our plane? But I don't think he should be able to attack while in the dimension. If he can't be attacked, then he shouldn't be able to attack. If you're in another dimension, you're unable to do anything physical in the other dimension. |
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| Shin Draven | Mar 10 2009, 08:59 AM Post #14 |
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The People's Champion
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Agreed Takumi...we are saying the same thing. |
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| Draven Eclipse | Mar 19 2009, 02:09 PM Post #15 |
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Dice
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Woot the new and Improved abilites. |
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| Grey | Mar 19 2009, 04:16 PM Post #16 |
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Did you know that L's love donuts?
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.... No offense but these all seem way to overpowered. They last for too many post and I don't think sharing abilities is allowed. You'd have to ask a mod for the final say in it but I think they need to be reworked. |
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| Takeru | Mar 19 2009, 04:44 PM Post #17 |
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The White Mage
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The only way it would be possible to share an Ability would be if both parties possessed the Requirements to do so, be they Racial, Stats, or Prerequisite Techniques. Also, the person that was doing the 'borrowing' would have practically no idea what to do with said Ability...and since there is a strict limit of 5 Abilities per Character, the borrower would be unable to use one of their own Abilities for however long he chose to borrow an ally's. |
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| Draven Eclipse | Mar 19 2009, 04:49 PM Post #18 |
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Removed Gods Link |
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| Skyes | Mar 20 2009, 11:46 AM Post #19 |
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Rush Assualt
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Erm, just a note, creating anti-matter means one big-ass explosion the INSTANT it comes in to contact with matter. Cause that's what anti-matter is, the anti of matter. They hit, they go boom. I'd come up with a different name. >.> |
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| Draven Eclipse | Mar 20 2009, 01:11 PM Post #20 |
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I renamed it from anti-matter to Eon-Matter. |
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| Bowwy | Mar 20 2009, 01:16 PM Post #21 |
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MOOGLE AWWWWAAAAYYYY!!!
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how do you calculate damage for Aeon Force? |
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| Shin Draven | Mar 20 2009, 01:21 PM Post #22 |
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The People's Champion
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Change Gods Link to Flash Gate.... |
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| Draven Eclipse | Mar 20 2009, 01:36 PM Post #23 |
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Dice
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edited |
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| Kenny | Apr 8 2009, 11:00 PM Post #24 |
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Meteorain (Lv3)
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Does this still need to be looked at? |
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| Takeru | Jan 13 2010, 03:07 PM Post #25 |
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The White Mage
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[Brought to you by Reid who designed the dice system] NO DICE! |
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