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Fight on the beach
Topic Started: Sep 16 2009, 03:25 PM (30 Views)
Drathmar
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Vampiric Bitch
Name: Drathmar Darkstar
Character Sheet: Siggy
Thread Type: Normal (Mission maybe.. he picked up some money..)
Actions: Evil
Link to Thread: Beach Fight

Stats Used
Intelligence
Endurance

Materia In Thread

arkness [Darkness: 0 AP] None
Description: [None] A Command Materia that inflicts damage upon the user to send a wave of darkness towards a target. The wave is large and just about unavoidable by normal means (Walls, Shields, Large objects, etc. Will protect you from it).
Requirements: None
Effect: Exchange HP to send a wave of dark energy towards a target dealing that much damage if impacted.
Cost: None

Assualt Twister [Assualt Twister: 0 AP] No Level
Description: [Every 100 AP increases Speed and Agility by 10% it stops at 50%] With this command materia, if gives you the knowledge of a secret technique. This technique needs one to spin around twice with their weapon extended out to hit their opponent two times. Speed is increased during the spinning strike, but damage sadly does not increase. But the odds are with you in hitting them twice.
Requirements: 30 Skill in a weapon
Effect: Every 100 AP increases Speed and Agility by 10%, the increase stops at 50%. Increase only happens during the technique.
Cost: None

Items Used

Items Other PCs Used

Things Learned/Obtained
Wallet full of GIL!!! (however much I get after learning the following)

Abilities Learned


Techniques Learned


Ability Forgotten

Edited by Drathmar, Sep 17 2009, 02:07 PM.
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[-Angeles-]
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Ex-Turk
Effort/Length 10
Story/Character Development 10
Grammar/Spelling 3
Max Grade: 23

92 AP

740 gil

Abilities and Techniques approved.
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Drathmar
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Vampiric Bitch
Intelligence - 8
Endurance- 15

Alignment - 3% (to 0%)

Add 92 AP to both materia

Add 740 Gil to gil

Add at end of abilities section in this format:
*************************************************
Blade of Corruption
Descrption: Each attack against an opponent leaves a slight taint on
them, a bit of the darkness from his blade being imprinted upon them. Each attack after that resonates with that darkness, causing constant pain from old wounds and he absorbs their pain through the corruption, and each attack leaves new corruptions on them.
Requirements: 10% Alignment or lower, Dark Blade, Resonating Darkness, Weapon Drain (Replaces this) 70 Weapon Skill, 70 Spirit.
Effect: Each consecutive hit adds 10% more dark damage and allows him to drain 10% more health than normal, up to a maximum of 100%. Also allows him to drain through his weapon (replaces weapon drain).

*************************************************
The Dark One
Description: Your actions are so evil that your body is radiating with a black glow that protects you.
Requirements: 0% Alignment
Effect: Causes a faint black glow around you that prevents Sleep Status, Halves Holy Element, Prevents Berserk. If one has Float it increases their speed when floating by 10%.
Cost: None


Add to end of technique section in this format:

*************************************************
Overpowering Darkness:
Description: By increasing the resonation of darkness between himself and his blade this allows the blade to vibrate with the pure darkness and become fully infused with the dark power inside of Drath for once strike, giving it the power to break through damage reduction and immunities.
Requirements: 0% Alignment, 70 Spirit, 70 Weapon Skill, Resonation of Darkness.
Effect: If Draths [Spirit] is higher than his opponents [Spirit] then any attack made using this technique ignores any damage reduction from anything other than endurance, blocking, or armor.
Cost: 6 MP


*************************************************
Shield of Darkness
Description: He realizes there is darkness inside of him, manifesting itself in his very soul and strengthening every one of his attacks with its power. He has also learned how to pull more of that darkness forth by channeling it through his body, and has seen that it can effect things outside of himself as it turned his blade black. Realizing this and realizing he has another source of energy besides his own body, he came up with this technique, which expends his magical energies to pull the darkness from his body and force it into a shield around his form, so he is surrounded by a bubble of very dark violet, almost black, color.
Requirements: 10% alignment or lower, 70 Spirit, 50 Intelligence Dark Inclination, Darkness Falls, Dark Blade
Effect: Blocks his [Spirit] stat in damage. Lasts until it is broken. Shield absorbs dark damage, increasing the amount of damage the shield can take before breaking by the amount of dark damage done. Can pay the cost multiple times in one usage to create a stronger shield, however can only pay up to [spirit/20] rounded down times, and each time the cost is increased by 50%. (so to cast 3 times to create a powerful shield would be 10+15+23 MP).
Cost: 10 MP

Remove from abilities section:
*************************************************
Weapon Drain
Description: After becoming somewhat skilled with a weapon, he learned that he could willfully draw the life force out of a person through the wounds caused by his weapon, draining them of their life energy through it. This allows him to drain them through his weapon instead of just through his claws.
Effect: Drains however much HP he did in damage to foe with weapon into himself up to his spirit per attack. Cannot go over max HP.
Requirements: 20 Weapon Skill, 20 Spirit, Cursed Claws
Cost: None
Edited by Drathmar, Sep 17 2009, 06:36 PM.
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Grendel
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Waterkick (Lv2)
Updated.

[Topic Moved with MC Mover Auto-Tool] Presented in glorious Dolby DHS, and brought to you by Cloud's Beanie. He never washes that thing, and now it has a life of its own. Gross. -LIES!! I washed it the other day. :D
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[-Angeles-]
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Ex-Turk
Fare thee well Children of Crisis, we will miss you
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