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Locked Topic
Zombie Epicness; Zander's Part
Topic Started: Nov 25 2009, 11:58 PM (46 Views)
Takeru
Member Avatar
The White Mage
Name: Zander
Character Sheet: Siggie
Thread Type: Mission
Actions: Neutral
Link to Thread: Click

Stats Used

Spirit
Endurance

Materia In Thread

Fire
Aero
Thunder
Steal
Restore
HP+
MP+

Items Used

Hi-Potion

Gave this to Jackie:

Quote:
 
Thunder [Thunder, Thundara and Thundaga: 172 AP] Level 1
Description: [500 AP Level 2: 1,000 AP Level 3] By harnessing the knowledge inside the Materia, one can utilize lightning by creating a bolt of electricity to launch at the target. At higher levels it is more severe and larger. It is meant only for a single target.
Requirements: 10 Casting for Thunder; Level 2 and 50 Casting for Thundara; Level 3 and 100 Casting for Thundaga.
Effect: Magic Damage If impacted for Thunder; Magic Damage X 1.5 for Thundaga; Magic Damage X 2 for Thundaga.
Cost: 6 MP for Thunder; 12 MP for Thundara; 24 MP for Thundaga.


Items Other PCs Used

Kyosuke used a Hi-Potion.
Nex used an Ether, I think?
Chris used some MassBoosters, but I think he made those in the thread.

Things Learned/Obtained

Received this from Kyosuke:

Quote:
 
Thunder [Thunder, Thundara and Thundaga: 1220 AP] Level 1
Description: [500 AP Level 2: 1,000 AP Level 3] By harnessing the knowledge inside the Materia, one can utilize lightning by creating a bolt of electricity to launch at the target. At higher levels it is more severe and larger. It is meant only for a single target.
Requirements: 10 Casting for Thunder; Level 2 and 50 Casting for Thundara; Level 3 and 100 Casting for Thundaga.
Effect: Magic Damage If impacted for Thunder; Magic Damage X 1.5 for Thundaga; Magic Damage X 2 for Thundaga.
Cost: 6 MP for Thunder; 12 MP for Thundara; 24 MP for Thundaga


Board mandated Ability swap. Forgetting Essence of the Lifestream and learning:

Quote:
 
Half MP
Description: You use your energy more efficiently, achieving the same results at half of the cost.
Requirements: 50 Spirit, 50 Magic
Effect: Cuts the cost of all Magic Materia and Techniques based upon Magic Materia in half.
Cost: None


Also learned this along with Kyosuke:

Quote:
 
Comrades in Arms
Description: While members of SOLDIER must be capable of working solo, the actions of members like Zack and Angeal show that they often work better in groups.
Requirements: Be in SOLDIER (not Sentry or Turks), at least two stats at or above 100, must have this Ability to be affected
Effect: When you are in a thread with other PC SOLDIERs, all Techniques of yourself and others with this Ability will be twice as powerful/effective. Those techniques will cost twice as much as a result (before any possible reductions). This Ability makes Techniques that originally have no cost have a cost of 7 MP per turn used. If one SOLDIER is KO'd, this remains working for the other(s).
Cost: None


And has to change armor formats to:

Quote:
 
Alpha Gauntlet [Adamantium]
Description: [Left Arm] Crafted from Adamantium and forged in the hottest fires known to man or monster, this gauntlet was discovered by Shin-ra and is said to gift the wearer with greater courage.
Materia Slots: O O O O O
Strength: 40
Durability: 60 (20) %
Weight: 20

Omega Gauntlet [Adamantium]
Description: [Right Arm] Crafted from Adamantium and forged in the hottest fires known to man or monster, this gauntlet was discovered by Shin-ra and is said to curse the wearer with greater rage.
Materia Slots: O O O O O
Strength: 40
Durability: 60 (20) %
Weight: 20

C.O.M.E. (Crystalline Overly-Munitioned Endoskeleton) [Crystal]
Description: [Torso] This armor is composed of specially forged and molded crystals that interlock securely while still allowing some degree of flexibility. It is completely clear and covers from the neck to the hips both in front and in back. It is worn underneath the clothing, and the Materia slots are located on the chest in a square, with the two Linked slots on top and the Unlinked slots on the bottom.
Materia Slots: O=O O O
Strength: 33
Durability: 17 (50) %
Weight: 11


Also received 500 Gil as my prize for the Doors Contest, which is decreased by 100 Gil in order to add 1 Weight to C.O.M.E. and get it 'maxed out'. So in addition to mission Gil, I will receive an extra 400 Gil.

Speaking of mission Gil, the formula to calculate that for me is:

Code:
 
(Grade + (Word Count/100)) * 12


As for my prizes, I receive a +5 to any stat (Magic) and +5 to any skill (Casting), as well as this:

Quote:
 
Zombie Dragon [Doom of the Living]
Description: [None] A small red sphere containing the decaying power of the zombie dragon. When summoned, one becomes the Zombie Dragon for a post, decaying and killing all the plant and lower animal life in the area. The foul power of the Zombie Dragon is then exerted through its breath at all its targets.
Requirements: 20% Alignment or lower, OR having one of the items from any zombie epic on hand in the thread; Summoner Ability.
Effect: Doom of the Living does Magic Stat x 2 in damage to all targets. Also causes Poison. Poison cannot be blocked by any ability or technique. It also does a random status effect based on the HP total of the summoner added together (ex. 345 HP comes out to 3+4+5=12. 1+2=3.) HP total of 1 = Sleep, 2 = Blind, 3 = Paralyze/Stun, 4 = Silence, 5 = Confuse, 6 = Stop, 7 = Slow, 8 = Mini, 9 = Cursed. Cursed causes the target to become weak to Holy spells, and take damage from any curative magic/items for the next five posts. After five posts, the Cursed status ends, and cuts their HP in half.
Cost: 50 MP
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[-Cloud-]
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Apocalypse (Lv4)
Length: 10
Story: 7
Grammar: 5

Grade: 22

88 AP
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Takeru
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The White Mage
+ 3 Spirit
+ 19 Endurance

(+ 5 Magic)
(+ 5 Casting)

Gil: 22 + 99 = 111 * 12 = 1,332 + 400 = 1,732

And the rest. I got this.

[Topic Moved with MC Mover Auto-Tool] Presented in glorious Dolby DHS, and brought to you by Cloud's Beanie. He never washes that thing, and now it has a life of its own. Gross. -LIES!! I washed it the other day. :D
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[-Angeles-]
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Ex-Turk
Fare thee well Children of Crisis, we will miss you
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