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[Pre-Dice]Johnny and Daniel; It's Simply Symbiotic!
Topic Started: Jan 12 2010, 04:29 AM (57 Views)
Galileo
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Getting too old for this shit.
I am going to try to bring back an old favorite of mine or a rough variation of it at least. Here is a request for failed experiment traits. Pardon me for not listing the history and entire description of it. The details are meant to be revealed later. Johnny is the human half of a "symbiote" of sorts that I plan on making.

Daniel
Description: A floating shapeless energy entity that shares a symbiotic relationship with Johnny. It might possibly be a weapon purposefully manufactured by someone and a prototype at that.
Effect: Daniel is immune to direct physical attacks, but suffers whenever Johnny is harmed. It has the same amount of HP as Johnny and drops to reflect the damage Johnny has accumulated. If Johnny passes out, Daniel passes out. If Johnny dies, Daniel dies. Daniel is vulnerable to magical attacks and the same deal applies to Johnny. Any damage Daniel takes Johnny takes as well. For dodging purposes, Daniel’s Speed is equal to Johnny’s Spirit and its Agility is equal to Johnny’s Intelligence. It has no physical strength to speak of and can pass through solid matter. Obviously it cannot carry, use or store items or weapons.
Cost: N/A

Symbiotic
Description: Johnny and Daniel may not be connected physically, but they share each other’s thoughts, experiences, sensations and emotions and also have access to one another’s memories.
Effect: Allows Johnny and Daniel to see, feel, hear etcetera what is happening to one another, enabling them to split up and gather information at twice the rate of a single person. They may also locate one another wherever they may be. Daniel is also immune to status ailments and transfers its immunity against mental based status ailments such as Berserk and Confuse to Johnny due to a shared consciousness.
Cost: N/A

Locked Potential
Description: Daniel may contain a limitless supply of energy but it cannot access all of it.
Effect: Daniel has a limitless supply of Energy Points or EP it may expend for a number of things. However, the amount of Total Available EP it may use is equal to Johnny’s (Spirit + Intelligence)/5, if used this amount is restored by 1 every two posts.
Total Available EP: X/X

Medic
Description: Daniel possesses a natural healing ability reserved for it and its permanent partner, Johnny.
Effect: As long as Daniel is within a meter of Johnny it can heal him and itself by an amount equal to Johnny’s Spirit for 1 EP or by an amount equal to double his Spirit for 2 EP. This can be used to heal an accumulated amount of HP equal to Johnny’s Spirit*9 per thread.
Cost: Stated Above

Marksman
Description: Daniel is capable of emitting harmful energy bursts of non-elemental damage.
Effect: Each burst inflicts damage equal to Johnny’s Spirit for 1 EP or damage equal to double his Spirit for 2 EP. The Speed AND Accuracy of each burst is equal to Johnny's Intelligence.
Cost: Stated Above

I plan on requesting abilities for these two revolving around their unique relationship and the EP Daniel possesses later on.
Edited by Galileo, Jan 13 2010, 02:29 PM.
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Gin
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Ikorose, Shinsou
[Brought to you by Reid who designed the dice system] NO DICE!
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[-Angeles-]
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Ex-Turk
Fare thee well Children of Crisis, we will miss you
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