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| Emergence [DNaC] | |
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| Tweet Topic Started: Jan 19 2010, 11:02 PM (68 Views) | |
| Galileo | Jan 19 2010, 11:02 PM Post #1 |
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Getting too old for this shit.
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Link to Thread: Emergence Thread Type: Normal
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| Galileo | Jan 19 2010, 11:07 PM Post #2 |
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Getting too old for this shit.
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HP: 155/155 MP: 45/45 EP: 15/17 -2 EP for Marksman Marksman Power: [result=2d45]55[/result] (2d45) Marksman Accuracy: [result=1d40]26[/result] (1d40) |
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| Monco | Jan 20 2010, 07:35 PM Post #3 |
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You can't kill the Metal
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Edited by Monco, Jan 20 2010, 07:35 PM.
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| Monco | Jan 20 2010, 07:53 PM Post #4 |
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You can't kill the Metal
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HP: 135/155 MP: 28/47 -5 MP for first enchantment, -9 for Aura, - 5 for enchantment again. Healed all HP, but then lost 20 for being in the Aura. Intelligence: 23 Strength: 14 = 18 (Aura) Spirit: 24 Endurance: 30 Magic: 24 Speed: 20 = 29 (Aura) Agility: 20 Guitar Skill: 15 Hand to Hand: 0 Casting: 0 Machine Operation 0 Guitar Strength is now: 27 Weight is 3 since it's used two handed. Let the attack hit, since there wasn't really anything she could do anyways, so no dodge roll. For the guitar attack accuracy: 1d((26+15)/2) == 1d(21) [result=1d21]21[/result] For the guitar attack power: 1d(18+27) == 1d(45) [result=1d45]13[/result] I think I did that attack right. |
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| Galileo | Jan 20 2010, 10:48 PM Post #5 |
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Getting too old for this shit.
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HP: 145/155 (13 Damage - 21% Smith-made object durability =10.27. 10 Damage taken from Guitar smash.) MP: 45/45 EP: 9/17 -1 EP for Smith -5 EP for Marksman Marksman Power: [result=3d45]65[/result] (3d45) Marksman Accuracy: [result=1d40]28[/result] (1d40) |
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| Monco | Jan 22 2010, 09:38 PM Post #6 |
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You can't kill the Metal
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HP: 52/155 MP: 28/47 63 from attack, 20 from Aura. Intelligence: 23 Strength: 14 = 18 (Aura) Spirit: 24 Endurance: 30 Magic: 24 Speed: 20 = 26 (Aura) + 5 (Last Haste) = 31 Agility: 20 + 6 (Reflex) = 26 Guitar Skill: 15 Hand to Hand: 0 Casting: 0 Machine Operation 0 Learned/Used Limit Break: Name: Chaotic Sound Burst [1] Description: In a rage Kitsune will fly up into the air and strums down massively once on her guitar, producing a shock wave of sound that goes all around her to injure her opponents. Requirements: Level 1 Limit Break Effect: Does 1d(magic)x1.3 damage to enemies, though armor does not reduce this damage. The range of this attack is Kitsune's (Spirit + Magic) in feet. Cost: None Limit Break power: 1d(magic = 24)x1.3 = [result=1d24]23[/result]*1.3 = Located in the next post. Range of Limit Break = 48 feet |
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| Monco | Jan 22 2010, 09:39 PM Post #7 |
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You can't kill the Metal
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Power of Limit Break: (24 x 1.3) = 29.9 reducible by spirit. |
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| Monco | Jan 23 2010, 12:06 PM Post #8 |
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You can't kill the Metal
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My new limit break I shall be posting in my requests soon is a little different, though the attack is the same, as it needs to be changed due lack of accuracy. So, same attack power, but I shall be applying normal accuracy. Though, with my new edition, armor will effect the shock wave, or so I have planned it to. So rolling for accuracy is (Magic) (For Now) == 1d(24) = [result=1d24]19[/result] |
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| Galileo | Jan 23 2010, 03:50 PM Post #9 |
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Getting too old for this shit.
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Dodge: [result=1d20]8[/result] (1d20) |
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| Galileo | Jan 23 2010, 04:04 PM Post #10 |
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Getting too old for this shit.
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Forgot Daniel's dodge as well since magic can hurt it. Daniel's Dodge: [result=1d43]2[/result] (1d43) |
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| Galileo | Jan 23 2010, 04:33 PM Post #11 |
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Getting too old for this shit.
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HP: 85/155 (Johnny takes 30 damage and Daniel takes 30 damage for a total 60 damage.) MP: 45/45 EP: 10/17 Edited by Galileo, Jan 23 2010, 04:34 PM.
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| [-Angeles-] | May 12 2011, 02:02 PM Post #12 |
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Ex-Turk
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Fare thee well Children of Crisis, we will miss you |
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