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| Suggestion: Rearrange Slot Bonuses | |
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| Tweet Topic Started: Feb 7 2013, 12:37 AM (126 Views) | |
| jacque | Feb 7 2013, 12:37 AM Post #1 |
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Noob
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Slot bonuses are restricted to headgears at the moment: Top, Mid, and Lower. The thing is that, the bonuses are all over the place, which allow some players to "over-choose" some stats, or resistance, to a certain extent. May I suggest to rearrange them like this... Top: Resistance bonuses, damage modifiers (since Top can be divested). Mid: Auto-skills, added skills, reflects Lower: Stats bonuses Or else, all the bonuses should be applied to all categories, same variety for all the headgears, to promote specialization in a certain build, example resists, etc. Race resists should be capped at 90-95%, unless players did their homework, grind very hard, and do their homework, then a possibility of a 99% resist. Also, could you consider adding resist bonuses for Ghost and Holy? Just a thought, thanks =). Edited by jacque, Feb 7 2013, 12:43 AM.
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8:28 AM Jul 11