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Stat rules
Tweet Topic Started: Dec 3 2014, 03:14 AM (73 Views)
[Admin] Nephthys Dec 3 2014, 03:14 AM Post #1
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Stat Pools:

HP: Total hitpoints a user has.
- If the user's HP drops to 5% They fall unconscious from the amount of damage taken.
- If the user's HP is 0%, then they have taken a fatal blow and will die, if attention isn't provided for the wound immediately. (Can only be done in topics where killing is allowed specifically within the tags, and when the user then takes a fatal blow without medical treatment)
- Deducted based on the opponent's physical damage, (Str + 1/4th of speed.)

Magic Gauge:
Every-time magic is cast, the user will deduct their MG.
- Upon hitting 0%, the user will not be able to cast Magic.

Stamina: The user's total stamina bar; components of the Base Stamina stat and 25% of the user's endurance. Stamina is deducted upon using physical attacks.
- Upon hitting 30%, the user's physical attacks receive a 25% damage debuff.
Upon hitting 0%, the user will either become unconscious from fatigue, or become unable to move, and barely able to talk.

Base Stats:

Endurance: Resistance stat, as well as a stat that will indicate when the user grows too tired to attack, and how much damage they can take before collapsing dead or unconscious.

Damage is calculated as: (User Strength - Opponent Endurance)

Strength: Physical strength of the user. Countered with Endurance.

Agility: User's total speed in combat, reaction speed, and etc. Can be used to benefit user's strength.

Intelligence: How much damage is done with magic.


~ Original Rules provided by: The Legendary Kino.
Edited by Nephthys, Dec 9 2014, 09:58 AM.
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