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| Most fucking amazing Smash news | |
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| Tweet Topic Started: Oct 10 2007, 09:39 PM (2,915 Views) | |
| NeoAegis | Oct 15 2007, 03:38 AM Post #121 |
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Israel thug life
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... Mario Tornado is no longer a special attack; it has been replaced with the FLUDD from Mario Sunshine, knockback, no damage. However, the 'nado isn't scrapped, and it is surmised that it's Mario's new down aerial. Also, they can change a lot of things. I hear Fox is getting slightly nerfed; his moves have less knockback. Link apparently is now faster, so he might be higher up in the tiers. |
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| Magical Gelatin | Oct 15 2007, 08:05 PM Post #122 |
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El Presidente
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And they added Wario, can't really imagine what his attacks are. Probably similar to the plumber brothers. It better be worth the extended wait. |
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| NeoAegis | Oct 15 2007, 08:27 PM Post #123 |
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Israel thug life
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Wario uhh... Produces flatus. And eats. And rides a motorcycle. I'm not making this shit up. |
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| Lyncanthro | Oct 16 2007, 02:13 AM Post #124 |
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Inheritor of the Ashes
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It involves garlic and then he makes a big fart, each person is supposed to have a super special move |
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| NeoAegis | Oct 16 2007, 02:25 AM Post #125 |
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It's called a Final Smash. |
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| Exiled_Blood | Oct 16 2007, 05:02 PM Post #126 |
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Voted Most Likely to End the World
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Sonic will be interesting. I'm just wondering about snake. I heard he has no guns at all in the game. Snake without weapons..... all he has is a box. What's he going to do, have no ranged attacks? I haven't seen any videos of him besides the appearance, so maybe I don't know. I feel clueless. Although I did like Sonic's final smash attack. |
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| NeoAegis | Oct 16 2007, 08:13 PM Post #127 |
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Israel thug life
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Uhh... Snake has explosives. RPGs and missiles, grenades, and shit. |
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| Lyncanthro | Oct 17 2007, 12:37 AM Post #128 |
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Inheritor of the Ashes
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Super Smash Bros. Brawl will feature a new version of the Adventure Mode called The Subspace Emissary. This mode will feature unique character storylines along with numerous side scrolling levels and multiple bosses to fight. The Subspace Emissary features a new group of antagonists called the Subspace Army, with the Ancient Minister as their leader. Some such enemies are characters from Nintendo video games or other backgrounds, such as Petey Piranha from the Mario series and a squadron of R.O.B.s based on classic Nintendo hardware. The Subspace Emissary also boasts a number of original enemies, such as Roader, a robotic unicycle; Bytan, a one-eyed ball-like creature which can replicate itself if left alone; and the Primid, enemies that come in many variations.[20] The Adventure mode emphasizes character development, characters persevering under the weight of their personal histories.[21] Though primarily a single-player mode, The Subspace Emissary will allow for cooperative multiplayer. There are five difficulties for each stage, and there will be a way to power up during the game, which is claimed to be "a method that has not been seen before".[22] Unlike other game modes, The Subspace Emissary has a team system for the characters. The player begins with a limited choice of characters. Other characters will join the team as the game progresses, while others may leave the team.[23] Once one character loses a life, another character on the team can take his or her place until the stock count, of which each stage has a set number, runs out. The character order can be changed to the player's liking.[22] Sakurai claims this will be more "fleshed out" than the Adventure Modes in previous titles.[21] Shigeru Miyamoto had explained that Sakurai always wanted to have a very deep single-player game, but Miyamoto wanted him to focus more on the multiplayer aspects than the single-player ones in the previous games, since there were plenty of single-player games of the kind. With the development time they have had with Brawl, they were able to do both.[24] Multiplayer Special Brawl Special Melee from the previous game returns as Special Brawl. In this mode, players will be able to battle in matches with special rules, but with a greater level of customisation. Whereas previously standard options such as "Giant Melee" or "Invisible Melee" were available, players will now select as many options as they like for a single match. New options include adjusting the gravity level, an angled camera view of the brawl, and permanent match power-ups such as metallic bodies or the ability to reflect all projectile attacks.[25] Tourney Mode Another returning gametype, Tourney Mode enables players to create an elimination-based tournament with a number of CPU or human opponents. Masahiro Sakurai has stated that they are still working on this mode to make it "fun for everyone".[26] Nintendo Wi-Fi Connection Super Smash Bros. Brawl allows players to play against distant opponents through the use of Nintendo Wi-Fi Connection. Online multiplayer can be played either with registered friends or with other random participants. The players' nicknames will be displayed during multiplayer matches. Additionally, the players can converse with up to four phrases that are set by the player beforehand. The four phrases will appear in speech bubbles above the characters when the corresponding direction of the directional pad is pressed. They will be coupled with the characters' taunts. It has been emphasized that these names and phrases will not show in random-player matches. Other Wi-Fi services are set to be available, but these functions are currently unknown.[5] Some services such as the Home-Run Contest can be played using Nintendo WiFi Connection.[27] That clear it a bit? |
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| NeoAegis | Oct 17 2007, 01:36 AM Post #129 |
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Israel thug life
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... Clear what a bit? No one asked any goddamn question regarding that. |
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| Exiled_Blood | Oct 17 2007, 01:50 AM Post #130 |
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Voted Most Likely to End the World
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That's more info than I ever knew or needed to know. |
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| agafaba | Oct 17 2007, 01:51 AM Post #131 |
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douchebagga
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You were not supposed to use guns in metal gear solid anyway... too loud. Only for boss fights where getting caught on hard did not cause you to lose. |
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| Exiled_Blood | Oct 17 2007, 02:01 AM Post #132 |
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Voted Most Likely to End the World
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I just couldn't picture Snake snapping Mario's neck or something though. That's all. |
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| NeoAegis | Oct 17 2007, 02:04 AM Post #133 |
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Israel thug life
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Actually, I think Snake does have this attack... But I'm too lazy to check. |
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| Lyncanthro | Oct 18 2007, 10:38 PM Post #134 |
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Inheritor of the Ashes
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A little violent for Smash Bros. |
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| Zer0 | Oct 20 2007, 06:30 PM Post #135 |
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LOEV 2 KONSOLE
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If they have a fat Mario clone creating a typhoon of flatulence, I think Snake could break a neck or two. |
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7:21 PM Jul 11