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The Fae enter the Fray; Terra Feonix
Topic Started: Jul 12 2012, 12:24 PM (524 Views)
TerraFeonix
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FULL NAME: Terra Feonix of the Unseelie Court

NICKNAMES: Nix

SEX: Female

AGE: Uncounted

AGE RESEMBLANCE: 24 human years

RACE: Fae

OCCUPATION: Scout

ALLIANCE (IF APPLICABLE): Unseelie Court

CHARACTER DESCRIPTION (OPTIONAL):

APPEARANCE: A young woman of unearthly beauty. Dark green eyes, almost translucent skin,
and hair that seems to shift color with the seasons.

HEIGHT: 5’7”

WEIGHT:125

ITEMS: Silver Dagger ( ornate, used for ritual) small hand mirror (used for contacting fae court) Grimoire (holds spells known) Leather clothing and overcoat. Bag of seeds from fruits in Faery. (can not return to Faery if consumes mortal food)


WEAPONS: Grimoire containing elemental magics. Silver sword. Looks very similar to a traditional British longs word. Two synthetic polymer 9mm with Teflon rounds, because no girl should be without a gun or two in this day and age. Four Vortex Baubles. One bottle of perfume. Withering Nails

Some of Terra's favorite tactics include:

Sirens Allure-Creating a perfume enchanted to entrance any who smell it. Works particularly well on beings with a heightened sense of smell.

Vortex Baubles-She carries with her little glass balls that when thrown unleash a small tornado or water spout respectively. These vortexes are strong enough to pick up debris, vehicles, and of course other individuals, and toss them roughly through the air. She controls the path and flow of the vortexes with a mana link. the longer it is unleashed, the harsher the backlash will be.

Blade of the Unseen-Terra's sword has been enchanted, for when her blood comes in contact with the blade, the powers of darkness coalesce to hid it from all sight and sound. It appears that her hand is actually empty, to the detriment of any foe she comes across.

Wind Step- Particularly agile already, Terra is ably to manipulate the winds in her immediate area to lighten her step and increase her speed almost ten fold. Great for covering large distances and even better for evading foes.

Withering Nails- Terra has also enchanted her nails with the harsh touch of the Winter Court. If she draws blood from something with her nails, the deepest cold of winter sets in. Almost instantly causing severe frostbite, and if prolonged contact is maintained, a subject could possibly be frozen solid.

Kiss of the Sidhe- Like most fae, they can grow more powerful by feeding off the life force of living creatures. Terra does this through a not so gentle kiss. As she begins to drink her victim in, their life force is turned directly into man for her to utilize in her magics. She controls how much she takes, usually never enough to be fatal, but...accidents happen.

ELEMENTS: Water, Wind, Darkness, and Mind Affecting

SKILLS AND TECHNIQUES: Elemental manipulation. Anywhere from sending shards of ice speeding towards her opponent to manipulating her target to let her pass undetected. The stronger the reaction desired, the longer it takes to initiate. A spell can be prepared in advance and stored in a mundane item, which is the preferred method due to the time constraints casting magic requires. Also, energy cannot be created out of nothing. A sacrifice of some sort is always required. Usually a few drops of blood will suffice as blood is the physical representation of life.
WEAKNESS: can not consume mortal food. The touch of iron produces and acute chemical burn. Steel also produces a chemical burn, however, it is no were near as damaging as unrefined iron. If bound in copper, a fae loses all ability to cast magic or manipulate the minds of mortals. Using magic in combat is very risky due to the fact that casting takes a tremendous amount of concentration and time (depending on desired affect)

HISTORY: Terra was trained in Faery to be a scout in the mortal world. The Seelie Court wishes to once again join the world of mortals. Seeing the unrest and conflict on Earth, they have decided that now would be an appropriate time to reveal themselves. The Unseelie however wish to remain in the land of Faery, apart from the mortal lands as they have for centuries. So it was decided that a scout be sent to judge if it is an appropriate time to once again join the fae and mortal lands.
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