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| Bringing the Hurricane | |
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| Tweet Topic Started: Jul 21 2014, 05:40 PM (579 Views) | |
| EightTailFox | Jul 21 2014, 05:40 PM Post #1 |
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Fluff Ball
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Silver takes the lift down to it's lowest level and makes her way to the Operations Center at the very center of the ship. The fox is dressed in her usual, purple and white business suit. The crew presses against themselves against the walls to give her room pass easily through the hallways. The hallway areas down inside the hull of the yacht are bare-bones with lots exposed pipes, grated floors, painted metal. Color coded stripes help lead the way through the otherwise white tunnels. The rooms are nicer if designed still for ease of maintenance than comfort. The Operations Center is the informational nerve center of the ship. The 14-foot by 32-foot armored room is pack full of solid and holographic displays. Even with all the displays the two girls at the front of the room wear virtual reality helmets to better sort through the information. There are two more control consoles behind the girls in the front half of the Operations center. The yacht's Captain, in full uniform, is operating the right side console, using the displays to call up the pirate's base area by area in various sensor modes. The Captain stands and greets Silver when she enters. Silver greets him back and heads for the rear part of the Operations Center. The rear half is a plotting area with is a massive holographic display tank at the center. The tank normally displays a real time sensor map of area around the yacht. Silver takes up position at the control panel for the holographic tank. The fox calls up a high resolution three-dimensional false-color map of the pirate base they generated using data collected from recon drones launched from the Titania and orbiting satellites. The labels dotting the map are from intelligence gotten from the interrogation of the captured pirates and the organizations intelligence specialist's best guesses. Myr'rym joins Silver five minutes before the briefing start time. The cat is casually dressed in just a one piece black 'swimsuit' and a normal sized t-shirt that shows her legs from her hips down. |
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| Mister Karma | Aug 8 2014, 03:39 AM Post #2 |
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I have no set sleep schedule.
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I spent the last few hours of my leisure time since the assault in the heavy duty weight room, training with one of my swords. Not that I really needed it, and live targets would have been more interesting than just swinging at air, but some warming up is better than none. It's also a good time to reflect on everything that's happened up to this point. Each swing of the sword, Genkakukken, Gravedigger or Cruxis Fang, whichever it was I chose to swing at the time, was a slice at the tension my mind was creating about what I did to gain this partnership. That, and it just felt good to release. Stabs, thrusts, arcs...everything to get my body limber and moving again. I don't know, I mean...I didn't feel it on board the frigate. There was challenge, yeah, but it just felt...like there was not enough, you know? It was here that I realized, maybe being a lord eliminated a ton of the challenge and rush of fighting the fights I used to deem difficult. Not that they were to begin with, it was more of the matter of trying not to drive my fist through someone's face hard enough to cave it in while fighting them. Oh, the days before being a lord... I miss them, but to be honest? This is much better. I took a quick peek at the time. Almost debriefing time. Where did they say to meet Silver and Myr again? Operations Center, right? That was a nice little surprise for this yacht to have. That was the admirable thing about the Archives, they always had some special military installment on their leisure equipment. Can't blame them; who's to say a yacht won't be raided by a government agency at any given time? Sheathing my swords, I made my through the passageways of the yacht to the elevator I was informed of earlier. This would take me to the Operations Center, I was told. Well...we'll find out. Once I boarded it, I was brought down to the lower floors of the vessel, and after a few moments, I made my way into the room. Some new faces down here, along with some familiar such as Silver and Myr. Silver's got her usual business attire on, whereas Myr is dressed for relaxation. Both ladies are looking lovely regardless this fine evening. Me? Same clothes as before. I'm a boring guy. I greet the Captain politely with an "Evening, Captain" and a military bow as I pass him by. "Evening Silver, evening Myr," I greet the ladies. "How is everything since the operation?" I ask as I look over the false color hologram of what looks to be the base. Well, guess we will see our debriefing soon enough. |
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| EightTailFox | Aug 17 2014, 09:55 PM Post #3 |
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Fluff Ball
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"Evening, Captain" Dave says when he enters Operations. "Evening Lord Cruxis." Captain Marvin Jensen greets back with a respectful head nod. He follows Dave into the plotting/meeting area. "Evening Silver, evening Myr." Dave greets the ladies. "Good Evening Dave." Myr'rym replies. "Good to see you again Dave. Welcome to Operations." Silver says to Dave. "How is everything since the operation?" Dave asks. "Going smoothly." Silver answers. "I took the time to do some reading." Myr'rym replies. "Rather busy. Now that everyone is here, I will like to start with the excursion briefing." The Captain says looking over at Silver. The fox nods that the Captain should continue. "Since all of you took part in the previous bit of ship wide entertainment, I'm sure you are aware we have some special guests. The maid staff has been quite busy attending to them and getting them settled down into their new routine. It did not take much to persade them to volunteer everything they know. The intel section, being nice people, has filtered out and verified the important bits for tonight's shore excursion. The Intel Department has also kindly put together this detailed map of the Pirate's Base." The Captain says. He waves at the holo map to direct the listeners attention there before continuing on with the briefing. "The map shows that the base has some heavy weapon emplacements," The various identified weapon emplacements flash on the map. The pirates heavy weapons consists mostly of machine-guns and field cannons, but the map also pointed out at that the pirates also have at least two missile launchers for air defense. "But there is no need to worry. They will be eliminated by the Titania's own defensive weapon systems, to ensure the safety of the landing. Intel guarantees that even after the long range defensive fire from the yacht there will still be plenty of locals at the base to provide a warm welcome. From personal experience I can assure you that they will be quite awake even with the planned 2-AM landing. Sadly they will not have enough time to have their morning coffee or tea. On the other hand, fresh tea and coffee is always available for the guests of the Titania." The Captain says with a smile. "The main points of interests are the barracks, warehouses, and headquarters buildings. We have also identifed a rifle range, vehicle park, dock, and what Intel believes to be a PT field." The holo continues to highlight the structures as they are being mentioned. The base map shrinks and sinks down out of the way for a new holo of a black boat with big black outboard motor and black intertube wrapped around the front and sides. The holo is of a standard military rigid hull inflatable boat. The ones the Titania carried are 28-foot models designed to easily carry a squad into combat. "Transportation to the pirate base will be by the rigid inflatable boats, Puck and Mab. Each can ferry a maximum of 12 passengers but will be only carrying 6 each to allow each guest a generous baggage allotment." The Captain finishes. The boat holo lingers a bit then trades places with the map of the pirate base. "The floor is now open to discussion and questions." He says before shifting back slightly. Silver keeps an eye on Dave wondering how he takes to the more open ended briefing format of the Archives'. |
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| Mister Karma | Sep 27 2014, 09:52 PM Post #4 |
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I have no set sleep schedule.
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I smile and nod genuinely at each of the ladies' responses and, as the captain speaks, I turn my attention towards the center of the Operations Room where he stands. Really, the old military mentality just sets in once he speaks, and even if I am a lord now, it's still a sign of respect to listen to any military member--regardless of rank. "Since all of you took part in the previous bit of ship wide entertainment, I'm sure you are aware we have some special guests," he begins. Oh, they are special alright. Special in the way their mommies told them. Special help needing to assault us. "The maid staff has been quite busy attending to them and getting them settled down into their new routine. It did not take much to persuade them to volunteer everything they know." Well, the maid staff does consist of rather sexy women. But my bets are leaning more towards violence and threats of neutering than seduction. Perhaps a bit of both. Boy, am I glad that ain't me right now. "The intel section, being nice people, has filtered out and verified the important bits for tonight's shore excursion. The Intel Department has also kindly put together this detailed map of the Pirate's Base." The Captain says. He waves in the direction of the map, my attention now focused on the hologram map of the pirate base. I take the time to study the shoddy looking base of operations--if that could even be addressed as such in a serious note--as the Captain continues his briefing. I can multitask between listening and planning out a route, and the intent is subconsciously shown in how I stand--upright, arms crossed, gold eyes skimming over minor and major details alike. "The map shows that the base has some heavy weapon emplacements." The various identified weapon emplacements flash on the map, and I take a look accordingly. The pirates' heavy weapons consists mostly of machine-guns and field cannons, but the map also points out at that the pirates also have at least two missile launchers for air defense. At least two. There could be more on that island, but right now that is what is visibly shown on the map. These guys don't screw around. Still a fly on the wall to me, though. I think it would make more sense we clear out the heavy weaponry emplacements with soem hevay fire of our own, maybe RPG-7's or send in a minigunner to take care of them. Send them running. Another option would be to attack with our own artillery fire from a distance, at least make it look like we are fighting with an equivalent of scrounged materials. Let me tell you right now, brotha, these materials onboard this yacht are anything but scrounged! "But there is no need to worry. They will be eliminated by the Titania's own defensive weapon systems, to ensure the safety of the landing." Not exactly my plan, personally, but tactically, it will work as well. And it still makes sense to do so. At least we are all still on the same page. "Intel guarantees that even after the long range defensive fire from the yacht there will still be plenty of locals at the base to provide a warm welcome. From personal experience I can assure you that they will be quite awake even with the planned 2-AM landing." I absolutely adore this man's approach at briefing. He's making it sound like a relaxing vacation, and to be frank, it really feels like one. Nice to stretch out my muscles and brain for the first time in...honestly, hours. "Sadly they will not have enough time to have their morning coffee or tea. On the other hand, fresh tea and coffee is always available for the guests of the Titania." The Captain says with a smile. Aw, shame...no riled up tweedles to beat down on. Oh well. He continues, as I study now what are addressed as the main points of interest, to use the Captain's words. "The main points of interests are the barracks, warehouses, and headquarters buildings. We have also identifed a rifle range, vehicle park, dock, and what Intel believes to be a PT field." Leave none of this standing, is what seems to be an underlying message. I could be wrong, though. What if they wish to salvage this and use it as a sort of vacation resort of their own? Or, better yet, pass it over to a lord? I'd have no need for an island, personally. Not immediately, anyway. I want a city. Maybe I'll give the island to Itachi, or Alastar. ...and attach a grocery chain on it just for the hyper little coyote. He changes up the holograms from the map to a military grade boat. They look familiar, so these have to be similar to the ones I have seen on the side of the yacht yesterday. I smirk to myself as my hunch was correct, they are more than just a lifeboat. "Transportation to the pirate base will be by the rigid inflatable boats, Puck and Mab. Each can ferry a maximum of 12 passengers but will be only carrying 6 each to allow each guest a generous baggage allotment." The Captain finishes. This would offer us enough space to carry a larger load out with us while harboring a generous volume of bodies to crack open the toolbox. Six people, a few guns, some swords, explosives, a heavy weapon like a light machine gun or mortar round, a few cases of ammo suitable for an assault this widescale, and we would be just about set. One problem: I doubt we would need any of that with the abilities Myr'rym, myself and a few of the assault crew harbor. "The floor is now open to discussion and questions." He says before shifting back slightly. Open to discussion, eh? I'm used to this. The Courts have an open floor almost all the time, except when I have to shut them the hell up so Itachi can get to his next main topic of discussion. Which is almost all the time. I can feel Silver watching me. It's sort of like that motherly drill from a distance, or in this case, an elder-sisterly drill, just digging into your subconscious as you want to say something silly like "Potatoes!" or "Moist socks!" when you know the situation is serious and would call for an equal level of professionalism. Of course, I am better than that. ADHD is a blessing, as well as a curse. I let my arms loose from my stern cross now, letting them drop slowly to either side of me as I study the map a second time. I get a good idea of where everything is on that map, from the barracks to the rifle range, to the nests and possible insertion points. Insertion points...there's something he didn't mention, nor did he even plan. This has become a test, or so I would not have hoped. Oh, Archives...trying to catch me in a "Potatoes!" aren't you? "Methods of insertion," I state after a few seconds of scanning, tone even and professional. "You mentioned we are going in by boat after we eliminate the main heavy weapon emplacements from the Titania. Correct me if I am wrong, but this tells me the anti-aircraft emplacements as well. And to be frank, I agree completely with going in by boat," I add as I nod to the hologram map of the base. "But this raises a couple of questions, at least from my end. First and foremost, will there be other means of insertion such as use of an aircraft? This way here, we have a birds' eye view of what is going on down below and we can provide covering fire from above if need be, and we can make a landing once we have the outside cleared out. Secondly, where on the island, specifically, will we be landing the boats? I feel we would be able to better plot out an infiltration or attack route from there once we get something concrete established." I am doing so much my best not to cross over into the territory of casual speak, such as "You know what I mean?" or simply, "Y'know?" C'mon, who'd take a lord seriously who would drop those kinds of speech quips?? |
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| EightTailFox | Oct 24 2014, 03:10 PM Post #5 |
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Fluff Ball
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Captain Zachariah Jensen smiles back at Lord Cruxis as the wolf brings up skipped elements of the briefing. The Captain spares a quick glance at Silver, just a movement of the eyes. Silver nods and types something into the controls. The Captain returns his full attention to Dave. "Well yes those might be important to cover." The Captain says still smiling. "I shall answer them in reverse order. I am sure you have noticed the Titania lacks the helicopter hanger found on other large yachts. The Titania's compliment of toys runs primarily to surface and subsurface operations." He waves at the Hologram. The display shifts to scroll through a listing of manned craft aboard the Titania in order of tonnage, heaviest first. At the top of the list are the Ariel and Umbriel 40-foot long high-speed armored assault craft masquerading as the yacht's primary lifeboats. They are more than capable of serving the role of lifeboats with 20 passenger spaces each. The larger but lighter luxury motorboat Miranda came next on the list. The fourth craft is something that had never been hinted previously a mini submarine. The 27-foot roughly crab shaped Sycorax deep submergence vehicle could carry a crew of three down to the deepest parts of the ocean, an impressive feat that is of little use to the current mission. Crafts five thru nine are the four personal water craft: Prospero, Stephano, Francisco, and Ferdinand, that Dave, Myr'rym, and escort had use travel to the Titania. Two 23-foot zodiacs, Puck and Mab, finally make an appearance on the list. The list continues on to list things like motorcycles, personal jet-packs, and diver propulsion vehicles, inflatable life rafts, and electric skateboards. The Captain lets the list scroll as he continues the talk. "The only thing on board that can mechanically lift a person into the air are the RG-1112G personal flight packs. They are poorly suited for Close Air Support role. They are little more than backpacks with jet engines and wings. They have slightly more fight control than a toy spaceman with a bottle rocket on its back, respond badly to damage, and provide little protection against ground fire." The packs where design primarily as a way to quickly get deeper into enemy territory than parachutes alone, then increase the mobility and lethality of the forces on the ground. "The nearest helicopters available are back on the main land, not counting those owned by the government or a certain megacorp. So no Seahawks or SuperCobras, not even a Lynx, to support the shore trip. That being said the Titania can provide for herself, the defensive suite does include a variety of armed reconnaissance drones and cruise missiles if more support is needed." The Captain changes the display back to the main map of the pirate base. "The missile sites are going to be taken out as part of the wake up call. We don't want them organizing a welcoming party for you and are willing to expend a few extra rounds to ensure that they don't know here to look." "The landing options are limited do to the nature of the available transportation. The choices are the docks or the beaches." The Captain explains. Different arrows draw themselves on the map to point out the various landing area's for the zodiacs. "My recommendation is a landing here." He continues as all but the one landing near the barracks shrink to half there size. A dotted path projects from the tip of the arrow to weave its way up the barracks. It lingers a little the splits into six separate lines to take out the other objectives. "I believe I covered the previous questions. Anymore questions and comments?" "I concur with hitting the barracks first. We should be able to suppress the majority of the opposing force before they can organize." Myr'rym comments. "I'm not sure we should split the force till after the HQ is captured. The faster we capture the leadership the more we should be able to capture intact." She pauses a little to access the network. She reaches over to type something into the controls. A new attack plan renders on the display. Once again they all hit the barracks but this time instead of branching out of the barracks like a hydra, one thick arrow punches out to take the HQ while three thin arrows strike out to cause chaos across the rest of the base. |
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| Mister Karma | Jul 31 2015, 11:54 AM Post #6 |
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I have no set sleep schedule.
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The captain points out the Titania's lack of helicopter hangar, which I personally find odd because it does have a helipad up top. Silver's pilots landed her in on it last night, so either I'm crazy or that's just a helipad for landing and nothing else. He had to have left some elements out on purpose; Silver starts typing something into the controls, which tells me they've had something specific in mind for a while. Zachariah here goes over a series of vehicles on a scrolling list, and then goes over our attack plan. I don't know, but there's something I disagree with when it cones to splitting up to take a base, especially since we have a small group presumably going in. Granted, each of us do harbor the strength and smarts of 20 five stars, and we can each handle a single path alone. Myr only reinforces my mental point, stating we shouldn't split until after we capture the leadership. I nod silently as I watch the cat type in her own controls which alter our battle plan substantially. One big arrow punches the center, and three smaller arrows branch out from its impact. Nice. The landing point makes sense because where we will be, we will have quick access to the barracks but it is also tucked away from prying eyes enough for us to sneak in. Myr's alternative plan basically steals all words from my mouth, so for me to reiterate her words would be fruitless. However, with an agreeing nod, I add, "No complaints here. We all stick together, it gives the enemy the illusion that we're each worth one of them in strength. This way here, when they gang up on us, we can take them out more quickly. Less is more on our end. "That's not to say their heavy artillery won't be a problem, though," I'm quick to put in. "They'll still concentrate fire from their huge guns and mortars on us, so that would be a huge problem regardless if we split up or stay together." I already have an answer as to how to solve that problem, but I'm curious to see if Captain Zachariah has his own solution to it. Knowing me, I'd probably be that one guy who would sneak in, blow up the heavy machine guns and mortar launchers, and regroup with the squad just before we hit the HQ. But that's just me. |
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| EightTailFox | Aug 5 2015, 08:28 PM Post #7 |
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Fluff Ball
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"The teams have personal able to deal with direct fire and grenades. After the initial salvo total stealth is hardly a concern. We can counter-battery any mortars, not that they showed any high accuracy with the mortars. They won't be getting more than a few shots from any mortar they use. Depending on the angles we might also be able to interdict the rounds before they land," The captain says calmly. "The battle plan is clear, Myr'rym and the rest of the team have the map and the agreed upon battle plan. Gather the gear you need for the mission and meet up at the dock by 2300 local," he adds dismissively. "Myr issue Mr. Cruxis proper commo and any additional weapons he needs," Silver orders. "Right away." Myr'rym replies. She makes her way out of the operations center and just down the hall to the a room labeled 'Security Office'. She goes straight pass the unmanned desk and into the backroom. She opens the arms locker bolted to the interior wall of the back office. There was a bunch of military rifles and pistols. She ignores the M16 and other flimsy assault rifles. Instead she pulls out and clears one of the wood stocked M14A1 battle rifle. The heavy .308 Win rounds had twice the punch as the .223 used the lighter assault rifle. Closer to three times the punch actually with the hot rounds loaded into the preloaded magazines. Two after-market 50-round drum magazines, the rifle has a selector capable of putting the gun into full automatic fire; and a bunch of the standard 20-round magazines the rifle was designed to use. She pulls a couple of cases of the .308 ammo from the locker as well. She pulls out a black browning hi-power pistol chambered in .357 sig. going for the heavy punch of a round designed to match the power of a 357 magnum instead of the hi cap magazine of the 9mm versions. Clearing the pistol she places it on the table along with the 10-round magazines and box of ammo. "Punch over capacity. These should be able to penetrate light to medium body armor. Even against heavy body armor these should still sting." She comments as the breaks out a all black tactical vest already loaded with mag pouches. "Might need to rearrange the pouches to suit your style." She says as she drops the vest onto the table. The rubber coated steel armor plates clanging as they meet the table. "Eh. They should be factory zeroed ... we don't have a range on board, I can open a hatch though so you can get yourself familiar." Myr'rym says walking out of the office. Directly to her right when she enters the hallway was one of the boarding doors, the primary boarding door when they are in port. She opens it and secures the safety chain across the opening so people can't walk right out of the ship and into the ocean. "This will have to do for a place to sight in." Myr'rym says over the wind noise. The Titania though for the moment is only creeping along fast enough to maintain steerage. |
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| Mister Karma | Aug 14 2015, 03:47 PM Post #8 |
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I have no set sleep schedule.
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The captain dismisses us, giving us our next meeting time. 2300 hours, eh? So, an hour until midnight is when we will next congregate. I'm assuming we will strike at midnight, when guard is at its minimum. That would be the smartest thing to do. There are many other things on my mind as the meeting is dismissed and I follow Myr'rym out of the operations room. Apparently Silver gave her instructions to gear me up for the oncoming battle? I can gear myself up, but I'd like to see what the Archives can do, given my fighting style and my experiences in the Army. Many things regarding combat, regarding where we will go after all this is said and done, regarding why I was just about brought into this line of volunteer work. I didn't have to agree to it, but it's part of tying the alliance between Hell and the Archives. Once again, paying off Itachi's debts as usual. You'd think this is not what he trained me for, but the longer I think about it as I follow Myr silently down the hall and to the security office, the more it seems to make sense. I didn't even have to become a lord, but I took the job anyway. I was sick of where my life was going after I came up for air from Hell all those years ago. I really don't mind bringing this war to a bunch of pirates, to be perfectly frank, but pirates would be the least of my worries when it comes to the protection of New Haven. Then again, in the event that we bring the fight to A.N.G.E.L. and it just so happens to take place in New Haven, where the hell else are all the people going to flood to? River City up north? Lexington? Boston's having its own bullshit being stirred about, what with crime, terrorism and the Irish Mafia, last I heard, so no one would be the least bit safe up there. My eyes now wander over Myr as she rummages through the weapons locker for a loadout the two of us can effectively use. I have to hand it to her, the woman knows her guns and what she wants out of them in battle. Remarking she would rather have "punch over capacity" and a means to penetrate most levels of armor, for one...she's probably done her own custom work beforehand. Though I could be wrong on that matter. There's still so much I want to know about her... "We could just go balls to the wall and fire rockets at them," I suggest humorously, grinning and shrugging. "We won't have to worry about body armor then." She drops a combat vest on the desk in front of me after the fact, and I look it over, taking a few steps forward as my mind refocuses on our current mission. Man, ADHD and second thoughts...they're a curse. "Might need to rearrange the pouches to suit your style," she tells me. I pick up the vest and scan it over, studying where each pouch was and what purpose each one served. If I recall, the ones on the lower right were your magazines should you run out of your current one loaded into your gun. Quick access, easy reload without the constant struggling and playing Tetris to get it in. You'd be shot dead before you could make a line. Combat knife in the upper right torso, like I need that. I got my swords, so I'll find a different use for that one, or maybe sneak a good handgun in there. Lower left for grenades, but again I could use my glowing globes of fire to burn out their poor retinas. We have a facade to keep up with, though, so I'll bring a few along for the ride. We all know good uses for grenades; flush out the enemies, cook some fish in a barrel, hand it to an idiot enemy and watch him lose his fingers in a shower of spaghetti...you know, the fun stuff! Upper left for radio, obvious to use. There really isn't much I am willing to rearrange to suit my own style, aside from maybe switch out the knife for another weapon or maybe an extended magazine. But what use would either have for me? I look over Myr's shiny weapons she lays them across the table, a number of bright, metallic option to choose from awaiting my very word. I'd love to bring with me all of them...and you know what? I think I will. I sling the vest over my person just for the hell of wearing it, and then pick up those lovely little shinies she issues out for me, slinging the rifle over my shoulder and tucking away the high-powered pistol in the pocket where I'd originally put the knife. Intelligent decision, I am aware. I can already hear my former drill sergeant AND Itachi both bitching at me, "You think that's a wise choice? What if it goes off? Boom, there goes your right tit!" Seriously, guys, safety is there for a reason, and these are Archives made weapons. If one drops, there won't be a single bit of misfire. Worst case scenario, you hear a loud clattering noise followed by the toolbag who dropped it going, "Oops." Oh, so bad! I follow Myr out of the office and across the hall as she opens the hatch that faces out towards the midafternoon ocean. She secures the chain across the door in case my balance decides it's a wonderful day for a mid-April swim. And man! That wind is strong! "This will have to do for a place to sight in," she says loud enough to be heard over the sound of the wind. "No complaints here," is all I reply with as I approach the chained off door and promptly take out the M14A1 rifle, shouldering it and turning the safety off. Factory zeroed...now let's make sure it lives up to that reputation. One squeeze of the trigger, followed by the recoil of the rifle digging sharply into my shoulder and a loud bang was all I needed to grin and nod slowly. "Wonder what I can use for target practice out here," I muse as I look across the surface of the water. I don't really want to shoot just plain old water to make sure the sights are lined up and the aim is accurate. From the looks of it on my first glance down the sightings, I can get them lined up pretty okay. |
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| EightTailFox | Aug 16 2015, 03:51 PM Post #9 |
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Fluff Ball
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"Wait, one," Myr'rym says and charges up an arua sphere. She tosses it through the hatch where it explodes into hundreds of smaller embers. She spreads them out so there are targets across his entire field of view and out to a good distance away. "Go ahead and use those as targets. Remember you're shooting into a crosswind." She instructs. Each of the charges burst with a flash of light when hit. After getting Dave familiarized and zeroed on his weapons, she has him practice against shooting clays tossed out by a pair of maids on the deck above. The clays always fly in from the high and left. They explode into highly visible clouds of smoke when struck. While Dave practices she gets out her own rifle and gear. She pulls off her t-shirt and sets it down so she can pull on a long sleeve reinforced cat suit over her leotard. The suit had hard armor on her back, elbows, hips, and knees. She adds a tactical vest and mini skirt. At the small of her back is a folded three sectional staff. She has knives sheathed on wrists and at her hip. She pulls on her gloves, slides on her glasses, and grabs her gun. Myr'rym's rifle is a full up custom build. It looked like a scaled up M249 light machine gun. The thing could use the same .308 magazines as Dave's rifle. It has a heavy match grade barrel. It is intergrally suppressed, accurarized, and scoped. The weapon has four sights, iron sight and telescopic sight across the top; a holosight on an offset rail on the right; and a quadrant sight for a 40mm underbarrel grenade launcher on the left rail. The weapon could feed from both magazines and belts. It is ridiculous and heavy, but well balanced. The rifle more than made up for the sword she left behind on shore. She sets the scopes windage using the ships speed. She fires off a entire stick magazine using rapid fire trigger pulls. The splashes spell out her name in white into the water. After reloading with she calls for 30 clays. Two randomized streams of clays fly out. She tilts the gun slightly to look through the holo sight and breaks them all, leaving clouds of white or black dust in the air that quickly past out of sight as the ship cruises. She sets down the heavy bastardized machine gun. After the the shooting practice, Myr'rym has Dave clean his guns and reload the magazines. "Find the space to pack a box of ammo and just loose ammo, more ammo for the bulk than magazines. Switch mags so your guns full then just top off the partials if you have the time." She suggests as she field strips and cleans the her weapon. She wipes her hands, face, and neck down with a wet wipe. "We got time to kill still, shall we head to our rooms and order room service?" she asks. |
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| Mister Karma | Aug 28 2015, 06:31 PM Post #10 |
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I have no set sleep schedule.
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Something beside me catches my attention. I take a peek and suddenly, Myr'rym tosses out a large ball of aura which explodes into several smaller balls. Here's my target practice I asked for! "Go ahead and use those as targets. Remember you're shooting into a crosswind," comes Myr's instruction. Crosswinds aren't so bad, providing you know how to shoot into or against one. Considering how small the ammo is and how fast it travels through the air, it's still light enough to get jostled by a strong enough wind. If you had a zeroed in shot on a target in a rapidly blowing gust and you don't change the angle of your aim slightly to get an accurate shot, you have destroyed any possibility of getting a perfect shot. Imagine the mess afterward... I make my proper adjustments and begin shooting. Thankfully, today's crosswind is about as strong as Sloan's fist to my face (those tickle!), so a barely noticeable tilt of my rifle is all I will need to make these shots work. The angle is not even a degree shift, but it is enough to get my bullets into the wind and curb tgem enough into my intended targets. Each ball pf aura my shots hit burst into a brilliant shower of light, and were this done at night time, I would happily be giving Myr and the rest of the Titania crew a free fireworks show. I manage to go from one ball to the next, switching targets with skillful precision. It's like the war all over again, except now my enemies don't yell back at me and there isn't a blanket of fire clearing out the greenery. The clays prove a more interesting adversary; I've shot skeet before, so I'm somewhat familiar with their flight patterns. I line up my shot, leading the sights more like, and i envision where the pigeons will be in the next two seconds. One squeeze of the trigger, followed by another, and maybe my shots will hit. I intend to hit my mark either way. The lovely Myr'rym beside me catches my fancy again as she fires a spray of bullets into the water. The splashes neatly spell out her name, and then thirty clays come flying out above us. As she shoots them out of existence, I'm rather impressed by her skill in marksmanship. She's young but she's learned so much in such a short time. I go ahead and start cleaning my weapon once practice is over, topping off my magazine on tge process. I take her suggestion into consideration; this is something I will need to keep in mind before we head out to battle. Her offer for room service? How can I turn that down? It'd be wonderful to spend more time with Myr before we have to fight a war. "Room service, sure," I reply. "Maybe something else..." I add with intentional distance. It doesn't necessarily have to be a repeat of last night, but something to make the afternoon a bit more interesting. |
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| EightTailFox | Sep 13 2015, 02:44 AM Post #11 |
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Fluff Ball
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They arrive at the rear dock before 2300 local. Inside the Titania's boat dock, the last of the preparations are underway. Their rides, two low-slung black rigid inflatable boats, are tied up end to end on the starboard pier of the dock. They are larger more sea worthy versions boats used by many special operation groups. The boats are fitted with twin outboards each, and flat-packed deployable applique armor on the gunwales. On the port side Miranda is finishing up her conversion, 19-tube rocket pods like those found on ground attack fighters and helicopter gunships have been mounted to the underside of the wing like radar mast. A sleek remote gun turret with a 30mm automatic cannon has been bolted onto the foredeck. In a nearby corner the rest of the assault team has stolen one of the work tables to hold a final meeting and do one last gear check before mission start. The assault team looked like a bunch of pirates themselves dressed in everything from armored exosuits to nearly nothing at all and carrying an eclectic array of weapons. ----- "Lets have a roll call to get to know each other," Myr'rym says. She is still wearing her catsuit, tactical vest, and skirt number. "I'm Librarian Myr'rym Drycos, Master Chef and assault leader for the mission. Radio Sign, Sauté." "Maid Yuri Archimedes, battle mage specializing in close-in and short-range spells. Radio Sign, Heat Ray." Yuri says. The blue hair maid now wears a swordwomans outfit consisting of a black long sleeve shirt with gold cuffs covered around her waist by a wide white skirted girdle with white edged black straps and a red and gold diamond showgirl skirt that covers her rear and hips, under all that are black stockings. A belt supports the many six round shell holders. For armor she wears a heater-shape black-metal gorget with silver embossing under a cropped black vest with red shoulders and gold striping, and the tall well polished and waxed white boots have gained golden knee guards. She carries a large jagged black and red saber over her shoulder. Four short black tubes decorate the sides of the blade close to the hilt. The ones pressed into the fuller are open and cut at an diagonal while the ones near the back edge are sealed. A grip lays across the back edge of the sword. "Maid Estelle Phyllis at your service. Sniper and Support Mage. Radio Sign, Troy," Estelle says. She wears a flowing black dress with red lace trimming, a black hat with a bouquet of fake red flowers and leaves on top, a blood red tower shield is strapped to her back. A large scoped AR style rifle is swung over her shoulder. Hanging at her side is a basket hilted saber with a white and green blade. "Maid Edge Ferris, operational call sign, Rapid. CQB specialist," Edge announces, explaining why she of the three maids was chosen to help clear the pirate frigate. Edge is dressed to be Estelles companion. She wears an expensive looking fitted Italian pants suit. Visible under the unbutton jacket though is not a dress shirt or blouse, but a low profile body armor and under arm holster rig for an pistol. Over the shoulder on a strap is the compact submachine gun from earlier. At her side is a red and gold cinquedea style sword. A black fedora with ear holes covers her mohawk and serves as her helmet. "Clerk Trisha Faber, electronics specialist. Radio Identifier, Muninn. Try not to damage their computer systems, I can't get into there files if you release the magic smoke." She says. "You think these cyborg pirates kept their firewalls up to date?" the Raven demon jokes with a smile. She is dressed in a midnight blue robe that is cinched around her small waist. Runes scroll down the length of robe like beads of water running down a window pane. Her hair is a deep red that is almost black. Her long bangs are done up in a Celtic braid that hangs pass rest of her hair which barely brushes her shoulders. She carries her equipment inside a medium sized metal briefcase. A digital eye piece covers one of her gray eyes. In front of her is a soft ballistic vest and standard ballistic helmet she has not put on. "These are pirates, I doubt they even know the term outside something to kick when the engine breaks. Not that it slow you much, once you get plugged in," small 4 foot 8 neko answers. She is the smallest member of the team. "Clerk Jenna Haile. Call sign, Starship. CQB. I have two knives and a bunch of tokens. Try not the step into my spells you may not enjoy the trip." she introduces herself. The intelligent and playful tomboy tabby has bright red hair cut short like a boy. The black sports top and pantie like shorts she wears reveals lots of muscle and well tanned skin. The standard combat boots come calf high on her. Her weapons of choice are a pair of custom trench knifes. The sheaths for the knives are strapped directly the shorts. Even as she talks she tugs on a black hooded cloak with a white snow camouflage lining. "Clerk Jamie Barclay. Call sign, Tea Kettle. I'm a terminator, my baby will mow down any resistance." the plump and curvy hawk demoness says petting the receiver of a customized M240 machine gun. She wears a tactical vest over a dark-gray t-shirt, black tights, black pleated skirt, and a large black rigid frame backpack. A shuttered lantern hangs on her right hip balanced by a 250-round ammunition can on the left. A nylon belt with a black metal clasp holds a large black head cloth over her shoulder length gray hair. "I don't need a 1000 rounds to find the weak spot. I make my own weak spots." The jaguar demoness snipes at the hawk before introducing herself, "Wanda Hicks. Call sign Railroad. combat engineer and demolitions expert." She is a small girl with a build like a dancer except for a generous bust line. What is seen of her skin is the rich brown of her native American ancestors. Her shoulder length coffee brown hair is naturally spiky with the bangs dyed construction orange. She wears military arctic camouflage cargo pants with the matching shirt tied around her waist with the pockets out. On top she wears a black sports bra and tank top. Arm sleeves held in place by bracers and arm bands cover her arms up to her shoulders. Her face is cover by silver framed shooters glasses with gold lenses, and a black bandanna with 'BEEP' printed in white over her mouth. She clearly has a fondness for heavy weapons that go boom as she seams to be carrying her weight in weapons and equipment. In front of her is a huge 25mm anti-armor rifle. Two RPG7s hanging off her left shoulder balance out the duffel and demolition tool on her right. "Agent Olivia Iva Alvarez. Call sign Tornado. Urban combat specialist. My axe is at your service." The tigress says raising the huge battle axe that was larger than her. The large 30-inch black axe head has gear shape arrangement of red metal inserts on the face that increases the cutting length to over three feet. The tigress has orange eyes and short curly hair that is a mix or orange sherbet and chocolate brown. She wears a blood red suit of modernized plate armor and carries a heavy battle axe in her right hand. Held under her left arm is the suit's helmet. The armor has blunt spikes over the pivot and strike points, and small semi-concealed rollers in strategic locations across the armor. The suit has some built in carbines in the arms shields, and a pistol length gun at the end of the prehensile armored tail. "Agent Krista Katrina Stanton. Call sign Hurricane. Urban Knight." the hare says. The lithe model like hare is dressed in a skirt that would be best described as a yellow belt with green ruffles. Two yellow exes and a green elongated kite provide the bare minimum of material to cover her small feminine assets. She has narrow purple eyes and white hair cut military short. For weapons she uses sets of golden claws built into her gauntlets and boots. On her hands they are normal claws, but on her feet they are blades on the back of her high heel boots that extend when she kicks. The boots seem to mount large caliber short barrel gun between the inner blades with the stand off device forming part of the heel. "Clerk Marcellus Heath Mcpherson. Call sign Candy. Marksman." A masculine voice says, the only other male on the assault group. He is assembling his main weapon, a powerful looking compound bow. He has the staggering beauty of one of the angels. His purple hair is partly covered by a bronze plated and lacquered kabuto, samurai helmet, with horns curving over the top of his head. The rest of his armor is the same, black lacquer, and bronzed fittings. Underneath the armor he wears the clingy black wet suit that the security people favor. The tight material shows off the liger's powerful musculature. His main weapon is the bow with a sword set as a backup. He is the only one without a firearm. "Good mix for the mission." Myr'rym comments then looks at the liger. "Candy, are you going to be able to pull your weight with that bow?" "I got a good mix of arrows with me today. If I run out I'm sure I can find something to throw," He says with a devilish grin, and a holds up a hand. In between the spread fingers are three V40 mini-grenades. He turns his attention to the jaguar sapper, "I have some Mk3's as well if we need to clear some bunkers." "Very well. Tea Kettle, the Maids, and Dave is with me in boat one. The rest in boat two." Myr'rym says and grabs the loaded M202 Launcher brought for her from storage. "The problem with rockets is reloading, but I got four shots of F U if they truly have something annoying." She says as she slings the launcher over her shoulder. She heads over to the boats. "Mr. and Mrs. West, are the boats ready?" She asks. Hal West is the driver of the lead boat. The man puts you in mind of a strutting cat. He has slanted smoke-gray eyes and fine, wavy, gold hair that reminds you of a flame. He is very tall and has a graceful build. His skin is dark. He has high cheekbones and small feet. He wears a simple black t-shirt and slacks under his navy vest. May West in the second boat is a foul-mouthed woman with large gunmetal-gray eyes and full lips. Her thick, curly, neck-length hair is the color of ripe apricots and elegantly styled. She is tall with a leggy build. Her skin is ruddy. She wears a dull red raincoat with the hood up. "Everything is Go." Hal says waving them to board. Myr'rym boards and settles into the center of the forward boat. The maids settle in around her. The machine gunner takes up position in the bow. The other team boards the second boat. ----- They are given a few minutes to settle down, and then some more as techs pull and replace a whole launcher pod on the Miranda to fix some error. Finally though the large stern doors hinge out, filling the cavernous dock facility with the combine roar of wind, water, and powerful engines. The second boat is launched first, reversing out till the yacht's wake catches it sends it quickly receding away. Myr'rym's boat is next and she braces for the roller coaster like acceleration as they back out of the dock. The boat rocks heavily as the yacht's powerful wake flings them wildly away. The boat easily rides the turbulence, and their driver Hal quickly has them underway as they exit the prop wash. The larger stiffer Miranda exits after the RIBs and easily rides the churned water. The small yacht turned gunboat quickly powers away even before the radar mast is fully raised to bring the radars and weapon pods into operation. Hal powers up the outboards. The engines throttle up with a soft whine at odds with the powerful acceleration. They turn to make their way around the island to there landing. The second boat takes up formation to outside. As they are cruising pass the Titania on there wide turn, the yacht's armored side bays open and a 40-foot pill shape submarine looking boat is catapulted clear of the ship with a shriek of metal on metal and scream of over revved jet pumps cutting air. The tough assault boat splashes heavily into the water with sprays of erupting from bow and stern. The propulsor bites water and the black enclosed boat accelerates out of the churned water of. The top hinged doors on the side of the Titania close back up. The assault boat boat continues to accelerate, till it is able to lift all but the winged pod from the water. It rockets diagonally away at over 50 knots heading for points on the far end of the island. On the other side of the Titania a second assault boat is zipping away as well to a third point around the island. ----- "Ariel and Umbriel launched," the tactical officer reports, "Clean separation and landing. They are on foil and underway. All doors are secured." "Very good. Once all craft are clear, bring us to flank speed and turn to open the range on the island." the captain orders. "Roger. Projected course is clear, engine power to full, max acceleration to flank speed. Turning to open the range." Conn officer reports back. "Gunnery, keep the firing solutions updated," the captain orders into the intercom. "Firing computer on continuous position update, Sir." Gunnery responds. The tactical officer hopes they will not have to start the operation early, the current solutions have the guns firing backwards and riding the winds for about 6 minutes to impact somewhere on the island. Just as accurately they could dial down the catapult fields power to project the projectile at about three-quarters velocity to get them there in about 3 minutes. Nether solution provided the Archives' preferred level of shock and awe. He sets up a few solutions that would produce that that. They could after all could punch the holes clean through intervening buildings with anti armor projectiles then send the more fragile high explosive rounds through the freshly made holes. The tactical officer's hologram map lights up with dozens of targeting icons as he imports the data from CIC. ----- A two hours pass while the Titania and her boats maneuver into positions around the island. The RIBs with the assault are creeping in the final mile under the silent running. The armored assault boats have switched from flying on foils to stealthy cruising submerged 20 feet under the waves. The Titania's leisurely retreat has parked it about 100 miles away from the island, well within the optimal range for the main guns to deliver plunging fire onto the harden targets on the island. The Titania transforms as all its weapons batteries are readied. Projector cylinders raise from the deck at the corners of the ship and along the side of the ship decking rolls back to reveal rows of vertical launch tubes. The yacht deploys a defensive array of Sea Sprite drones as the clock ticks down. At 0150 the Titania fires off a missile salvo. Six minutes later, the projectors extends their rails and fields. The top disks of the cylinders freely swivel around and elevate. At 0157 on the mark, the Titania's four 75mm projectors go into rapid fire. The disks seeming to shake violently as they are rapidly laid on one target after the next. The moment the projector is laid on target the 50kg projectile is catapulted away at hyper sonic velocity and the disk twists to point at the next target. The four projectors work through the entire target list in 5 seconds sending 50 projectiles 100 plus miles down range, in a complex pattern that would drop all the rounds on target in under 2 seconds at exactly 0200 local time. The projectiles peak out at over 12 miles above the ground a hazard to any aircraft between the yacht and the island. The missiles flying in at a much lower altitude spread their wings as they drop subsonic for their attack run. The missiles streak in on the tail of the artillery and bomb soft targets. They fly over the harbor and docks and bomb any ships. They fly past the airstrip and bomb any surviving aircraft. Once all the bombs are expended they circle back around and pick one final target. They suicide through the hanger doors, crash into radar installations, dive bomb through the open commander hatch of a tank.... then explode the final warhead. At least most of them did, two of the missiles actually climbed higher into holding orbits above the island to survey the results. They had their bombs and warhead replaced with an extra fuel tanks and a smaller self destruct warhead to allow them to linger over the target area. ----- The two seconds of artillery fire is two seconds of hell for the inhabitants of the island. The air is filled with the tearing-cloth, freight-train noise of projectiles passing overhead, the louder whistle of projectiles landing close, the whirl-ping of debris and fragments flying around, and the loud crash boom of charges equivalent to thousands of pounds of TNT. Weapon pits are flatten, bunkers are turned into deep craters, and open fields are excavated down to bare stone in huge fountains that rain down dirt and stone on the rest of the island. ----- "I think they are awake," Silver comments to the bridge crew, as she finishes watching the destruction. She takes a sip of her bowl of coffee. "Order in the landing party," she commands. The radio man gets on it, sending the go command to the boat drivers. "Any surviving vehicles?" Silver asks talking into the intercom. "None spotted by the drones." She gets back from CIC. "Keep your eyes out but focus on threats to the team." she reminds them. ----- With the go word, the RIBs abandon stealth and gives it some gas to close the last 500 yards or so to the beach. "Everyone out of the Boat once we stop," Myr'rym orders over the radio. She braces for the impact. Most of team takes the shortest route out, over the side and into the shallow water. Myr'rym follows the plump hawk off the front of the boat to land on the sand without getting her feet wet. Even as everyone is getting off, the drivers have put the engines into reverse to start backing the boats off the beach. The drivers crouch behind their lightly armored consoles for cover as they creep off the beach. Once free, they turn, then throttle full forward to accelerate parallel to the beach before turning to put distance between them and any angry pirates. |
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| Mister Karma | Jan 1 2016, 03:19 AM Post #12 |
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I have no set sleep schedule.
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It's roll call. Something I'm far too familiar with from my military years. I'm finishing assembling my own gear onto my body as everybody is introducing themselves. Some of the people I already know very wel, kind of hard not to considering I've seen them often these past two days. As for the rest? New to me, but no doubt a huge part of the Archives' military forces regardless. I hold my weapon at ease, safety on and finger off the trigger, muzzle aimed to the floor. This time around, included with my loadout are my two katanas Genkakuken and Gravedigger, both sheathed and strapped to my back in a cross. Haha, namesake! End, roll credits! It gets to my turn after everyone else makes their formalities, and trust me, I really don't understand my role in all this. I just know I'm here, I'm in a fight, and territory needs claiming. "Dave Cruxis," I begin in formality, "Hellion Lord, assault backup and well rounded in all forms of combat. Call sign, Karma." Where did that come from?! That wasn't my old call sign back in the war. I remember it being Rooster. Anyway, after we're all acquainted for lack of a better term, we congregate on our respective boats and are deployed from the yacht. In the meantime, the Titania begins its explosive strikes on the landmass as we close in on the shoreline. I can hear the explosions going off in the distance, the pinging of metal bouncing off every surface it touches, the crumbling sound of rock and debris settling uncomfortably. It's just like the war. Which war? Pick one I fought in. I want so badly to smile, to let the warrior in me awaken again and get ready for another bout of bloodshed on these islands just like the last battle Itachi and I had on the now submerged island A.N.G.E.L. occupied. But I keep it all in. Demon lord or no, I'm still a conscientious being. My finger runs along the safety switch of my rifle, itching to turn it off and run in, guns blazing. We haven't even landed yet and I'm feeling this urge to clear the island out of every living human settled on it. Myr finally gives the order, her voice the only thing bringing me back to logical thought and reality. "Everyone out of the Boat once we stop," Myr'rym orders over the radio. Oh, right, when an island gets bigger that doesn't mean it's growing, it means we're approaching it! I mimic the rest and brace for impact, and once we do I exit the boat as quickly and efficiently as everyone else. It's no doubt these hailstorms of bombs and explosions have awakened some very groggy, lazy and now pissed-the-fuck-off robo-pirates. Wordlessly, I follow the group into the fire, safety off and rifle raised up ready to fire at the first hostile we see. |
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| EightTailFox | Mar 12 2016, 07:21 PM Post #13 |
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Fluff Ball
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Boat One - Librarian Myr'rym Drycos (Sauté), Dave (Karma), Clerk Jamie Barclay (Tea Kettle), Maid Estelle Phyllis (Troy), Maid Edge Ferris (Rapid), Maid Yuri Archimedes (Heat Ray) Boat Two - Clerk Trisha Faber (Munin), Clerk Jenna Haile (Starship), Wanda Hicks (Rail Road), Agent Olivia Iva Alvarez (Tornado), Agent Krista Katrina Stanton (Hurricane), Clerk Marcellus Heath Mcpherson (Candy) ----- "Okay! Everyone out! Now! Now! Now!" Myr'rym shouts for the fun of it as the boat grounds. The maids out in front lets the impact fling them out onto the beach. The trio of maids take point in securing the beach head. They are quickly joined by Wanda, Olivia, and Trisha from the other boat. The rest charge onto the beach as soon they have clear path. Jenna, aka Starship, is last off the boats. She charges all the way up the base of the cliffs and quickly plants a token face up on the ground. "Trampoline in place. Going up," She announces before demonstrating how she earned the nickname 'Starship'. The ginger tabby is shot skyward on a pillar of antigravity. She lands on the top of the cliff and pounces the first enemy she sees. She somersaults off of the pirate and quickly eliminates the pirate with a double slash of her daggers. She lands at her overlook position on the roof to cover the rest of the Team, before the headless pirate finishes crumpling to the ground. The twin storms are next up the cliff, quickly followed by the rest of the team. They pounce up quickly and charge forward, leapfrogging the point as they encounter resistance. Olivia the Hurricane is the first storm up flying forward into the next group of pirates. She opens with a flying kick that connects hard with the pirates armor chest. Boom. The point blank shotgun blast sends them both flying away. She uses the energy to spin around and sink alloy claws into the next pirates. She finishes them off with a surge of electricity though the claws. She shakes them off the claws. The Tornado uses the suit thrusters to boost all the way to the front while still in the air. She drops into a group just coming out of a building. Cleaving one in two with her axe before using her gauntleted fist to smash the other two against the wall. The next one out catches a powered kick between the legs that bounces him off the ceiling. Candy takes point next, he clothes lines one pirate and grabs another to fling into a wall. Wanda hooks the claw end her demolition tool under the jaw of the dropped pirate as she runs past. She drags the pirate a little before encountering a curb and ripping off his jaw and most of the face. Myr'rym puts a quick burst of 308 into the one the Liger bounced off the wall. Edge takes on the next group, staggering the five pirates with single shots from her compact submachine gun before finishing all them off with a single slash of the sword. Yuri takes point to the next intersection where she spins around practically playing air guitar with her sword. Each strum of her sword though sent flaming death down one of the streets of the intersection. She sheaths the sword as the streets themselves explode into flames. "Every one make a path. Rail Road make a door, please." Myr'rym orders as they reach the final straight away to the barracks. The team splits off to either side of the street while Wanda moves to the middle and readies one of the RPGs. She aims at the center of one of the large windows and fires. She turns around and starts to reload as soon as the rocket is clear. The rocket flies true and punches easily though the glass to detonate inside the building. |
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| Mister Karma | May 5 2016, 09:01 PM Post #14 |
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I have no set sleep schedule.
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Man, Myr's having a lot of fun giving orders. I chuckle internally as I bring in the rear and join the two masses that form this small assault crew. Cleanup crew. Birthday present to the pirates, you get it. We all make our way to a huge cliffside, and the girl at the front, Jenna, sets up what I'm hoping is at least some kind of means to scale the cliff. I watch as she is suddenly shot skyward, and everyone else follows suit, one to three at a time. Granted, it's an obstacle my wings can clear easily, but this is a sneaking operation, about as sneaky as a metal concert passing through Boston. I take my turn after everyone else has jumped on the trampoline, noting the screams of what I assume are the pirates upon getting killed in the quickest way possible. I make my landing, gun lifted and I make a quick sweep to observe any potential stragglers. A few bursts to take down a few, aiming center mass (obviously!), and I carry on, keeping the group in my sites. Our small squad bringing this campaign of destruction soon splits off, and I take a side. Doesn't matter which side, I gather enough visual information to guess that we're going to blow something up. Wanda goes ahead to make a door for us to enter, and...well... I await orders. Not my place to go running in and ruining a perfectly planned operation. |
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| EightTailFox | May 7 2016, 07:50 PM Post #15 |
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Fluff Ball
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Even before the smoke clears, the lead elements of the two entry lines toss grenades diagonally into the opposite hallways. The teams change in through the expanded opening on the heels of the twin explosions. The two groups clear in opposites directions. They take their time to be thorough. They work as smaller teams breaching each room and clearing before dashing forward to the next unchecked room. A simple task for the liger. Candy kicks open the door and Hurricane slips in under the leg to slash the stunned pirates with the sword like claws. Trading places at the next door, Krista kicks the door and Marcellus knocks heads together. Tornado simply knocked, hard. Her armored fist and enhanced strength combined to punch the door off its hinges and flying into the room with ridiculous ease. The hardest part was deciding between fist, elbow, knee, or foot to finish off the pirates. Well thankfully she got plenty of opportunities to use them all and then some as she and her partner, Wanda, took the rooms two at a time. Railroad continues to rock and roll with her demolition tools bashing in doors and heads with equal ease. Between the tools she had hammers, hooks, picks, wrenches, and even a big fat axe. She used them all on the pirates. The terminator busts the door with the reinforced butt of her gattling gun, while her partner Starship stabs and generally silences anyone that complains about their intrusion. Edge smoothy slices through the locking bolt. She pushes the door open with the muzzle of her submachine gun. Hot lead thinly clad in copper reaps the first pirate. A thrust of her short sword kills the second. She was not leaving much for her partner Estelle to do. Though the support mage had her pistol out and ready to cover the CQB specialist. Yuri pops the lock and pushes the door open enough that Muninn can shoot them all from using the electronically scoped pistol from behind cover. Boring but quick and efficient. Myr'rym takes the close quarter combat with a pair of large 18-inch pizza knives. The red sauce flies as she makes short work of the pirates in her rooms. She takes turns with Dave. One busting the door and the other dashing in to clear. |
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3:22 AM Jul 11