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| This week I have mostly been playing | |
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| Tweet Topic Started: Apr 2 2006, 06:11 PM (37,822 Views) | |
| Indie | Jul 30 2010, 01:07 PM Post #841 |
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Not a big fan of RPG's but played ME2 all the way through and it's the nuts. Like most RPG's (I'm guessing) quite slow to start but once you're in it doesn't let you go! Brilliant Gears style combat and none of the conversations drag on for too long so I found it quite nicely paced. |
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| Juz | Jul 30 2010, 05:30 PM Post #842 |
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What a bunch of gammy-eyed twats we all are! I have bad stigmata in both eyes (especially bad round Easter), so I wonder if 3D will work on me - I'm yet to see a non red/blue 3D movie....and they never worked on me. |
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| Diddly | Jul 31 2010, 09:25 AM Post #843 |
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Chef Coque-Knockeur
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A couple of the guys are playing this and have been loving it up. I decided to give it a go and it's a bit "Hmmm..." at the moment - as you say, especially for 1200 points. Mind you, on the other hand you could immediately say that with a Tiger Woods course coming in at 800 points each it makes it sound like pretty good value in comparison. I'm not sure I'd let my 19 year-old daughter see some of the giant spider bits, she's bad enough when a tiddly garden spider gets in the house! I played the PS3 review copy for a few hours until I had to send it to Tel to review, I enjoyed it so much I might have to buy meself the 360 version - but then, I am a sucker for anything Disney/Pixar Blue Sky etc... It was really nice to play a platform adventure with some real variation and characters that actually do what you expect them to for a change (movement, landing jumps etc)... I didn't check the cast but if the voice actors aren't the originals then they were some of the best soundalikes ever too! |
Subtitles are available on Teletext page 888![]() You forget a thousand things every day pal. Make sure this is one of 'em. | |
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| Retrovertigo | Jul 31 2010, 10:52 PM Post #844 |
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Just checked Toy Story 3 on IMDB and it seems it's a mix of originals and soundalikes. But the main ones, Woody and Buzz are soundalikes. Woody is done by Tom Hanks brother, and Buzz by some guy I didn't recognise. I think I have exhausted the sandbox element of the game now, which I'm a but gutted about to be honest. I really enjoyed building up my town and running around helping the little plastic people. Only have the races left, plus finding the odd collectable in main story - which in any other game I wouldn't normally be arsed about, but in this I reckon it is gentle enough that I'll be up for trying for the maximum 1000 gamerpoints. I'd welcome DLC with maybe new areas and missions. I'm getting a bit fed up of looking around the net and people vindicating Limbo as being a great game because of the metacritic score. I mean, I'd have likely given it a decently high score myself if I hadn't had to spend the points on it. But it just doesn't offer anything like the value you expect. I have been playing deathspank - which admittedly isn't everyone's cup of tea. But I must be about 8 hours into it now and still playing with possibly still around 2-4 hours of gameplay left. And for the same price as limbo. Incidentally, saw this video on another forum....always impresses me when I see people do things like this. http://www.youtube.com/watch?v=eFvB3LNbs_U |
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| Blakey | Aug 16 2010, 01:57 PM Post #845 |
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I've just finished Singularity, will be submitting my review on it soon. I found it quite.....interesting. I also picked up Blur on PS3 but have been struggling to get on with it. Nothing like PGR, and the weapons just seem at odds with the style of the game. I played the first hour of Alan Wake last night and loved it. It's like your own private Stephen King interactive story. Love the setting, the atmosphere and the narrative, I just hope it can sustain the excitement. |
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| Juz | Aug 17 2010, 01:32 PM Post #846 |
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It kinda does.......in that it keeps doing EXACTLY the same thing right up until the end, with the main notable exception (ish) being a Metal-inspired bit. There is a massive lack of progression (in terms of goodies, methods and settings) compared to most modern games. |
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| Indie | Aug 19 2010, 10:02 AM Post #847 |
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This week I have mostly been playing Lara Croft: Gaurdian of Light. Well downloaded and played the first level last night. Looks terrific and the controls are very well implemented indeed. And although I'm not sure the length of the game yet, 1200 MSP seems terrific value for money for such a polished game. Kinda reminds of Baulders Gate, well from the camera perspective of nothing else. The level design is great and as you climb through the level you can see the lower levels you completed in the distance below - really cool and graphics and attention to detail are brilliant. Only downside so far is the rater hammy acting of Totec (your companian and co-op character when that goes live next month) and the bad guy. Otherwise its well worth your money. Stacks of collectables too which I'm sure will mean a replay or two. |
![]() And if I may say so, what a charming smashing blouse you've got on | |
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| Diddly | Aug 19 2010, 12:02 PM Post #848 |
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Chef Coque-Knockeur
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Yeah I played "Lara Croft and the Baldur's Gate Game Engine" last night with my daughter Becky. This is approximately 87,000 times better than I was expecting it to be. It plays really well as a co-op game with lots of "ooh how clever" moments as you help each other to progress through the levels with Lost Vikings-stylee unique abilities, you can also heal each other if you get knocked down by what are quite impressive (and sometimes large) enemies. The isometric view does throw up the same old "can't see what I wanna see" moments and sharing the same screen problems (you don't wanna stray too far apart) but it does look undeniably great, and is totally faithful to the source material. It's smooth as Lara's legs and slickly presented too, with cut-scenes loading seamlessly and looking just like the game engine - so why can some devs make games load instantly, spool constantly or cue up in the background while others leave you sitting staring at a crappy loading screen--or even in some cases of late, a black screen without even so much as a loading bar?
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Subtitles are available on Teletext page 888![]() You forget a thousand things every day pal. Make sure this is one of 'em. | |
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| Retrovertigo | Aug 21 2010, 09:40 PM Post #849 |
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Well, less a what I've been playing this week, and more what I've been playing the last couple of hours. Started playing Kane and Lynch 2 and less than 4 hours later it's all over! Quite how they have the balls to make such a short game and sell it full price I have no idea. Having said that, I did really enjoy it. But it has numerous problems. It never goes beyond the whole long hallway or outdoor section, littered with convenient obstacles that act as cover. Weapons feel really lightweight and have no punch to them at all. I do think early levels are really nice looking though. I love the detail in the environments - but it all kind of loses its way toward the end with identikit areas. And it is batshit mental with some of the violence and the weird shaky cam image. Thankfully you can turn the shake off as it is a little too over the top. But the film grain, odd webcam style camera look can't be sadly. But yeah, kind of more than the sum of its parts to play. But absolutely no way worth a purchase, it is a rental, which you could literally take home one morning, and post it back through the blockbuster letterbox the same evening. I do fancy playing through it again though for some reason. But will probably do it co-op just for shits and giggles. |
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| Juz | Aug 22 2010, 09:27 AM Post #850 |
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A four hour total gameplay time on a linear game with no other diversions is fucking pitiful. I know that you could "finish"Crackdown in 10 minutes if you were good enough....that still didn't stop me putting 100+ hours into the game.... Kane & Lynch is in my rental queue. Actually, so is Mafia II which I thought I was gonna need to buy (being a sandbox game and all), but the demo left me with a rather large ? hanging over the game now...anyone else think the demo was kinda "meh"? |
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| Retrovertigo | Aug 22 2010, 01:47 PM Post #851 |
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I haven't tried the demo for Mafia 2 yet. But what I've seen of it had me convinced it was open world like GTA, but apparently the full game is quite linear. I'm not sure if that linearity means you can go pretty much anywhere, but have only one main mission at a time to follow. Or if it means you are sectioned in as to which areas of the world are available to you. I'm hoping you can waste time just messing around exploring, but think I might be in for disappointment. Kane and Lynch does have multiplayer, but according to Giantbomb, there isn't much substance to it at all. |
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| Diddly | Aug 22 2010, 02:56 PM Post #852 |
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I'd like to try the online co-op if you're up for some m8, the split screen is almost unplayable for me (as was the first game's) even on a 42" screen, and Kane's "get it the way of everything and always nick the best cover" AI routines have gotten right on my tits. If it's only 4 hours long I'm kinda glad, as I'm having trouble playing more than one section at a time without wishing I were somewhere (anywhere) else or playing something (anything!) else. It's rather odd this game, I mean I think I'm correct in thinking the devs (IO) were responsible for the Hitman series, and yet this is incredible samey with only one way to kill the enemy - shoot them to death and them riddle their bodies to make sure they stay dead, then kill them again to make sure. It's almost like they played Army of Two TFD and thought "wow, this game is plenty long enough and plays really well with it's identical locations and total reliance on cover shooting, and those bits where you have to open doors together or vault over a wall are so exciting and innovative!" Not me m8, I rather enjoyed the pseudo-NYC hustling bustling city setting complete with very authentic looking suburbs and real landmarks in completely the wrong place, a bit like GTA IV's Liberty City. Also love the music and the quality of the voice acting (particularly if compared to K&L), and also the attention to detail (working mirrors, windows you can see through, taps you can turn on, working shower, lights, radio etc). The cars/vehicles look fabulous, perfect for the period and the damage nicely too. It's also nice to have a game with some proper, powerslideable car handling again after Just Cause 2's dodgy twitch-physics. Did you just whizz through it Juzzy or stop and smell the roses? The game would appear to have fuel usage (you can fill up at a gas station anyway) and the car customization options are up there with Forza's--well, San Andreas's maybe... I'm am, yet again, horrified at the shearing, especially when you see cut-scenes that appear to show in-game car sequences that are solid as a rock. But then, if you go back and look at GTA IV it looks butt ugly now too. The first Mafia game's strength was its story and acting, so I'm expecting to like this one too as the new game engine does everything quite well (cover mode, shooting (enemies that die when you shoot them in the face, yay!), movement, destructible scenery etc.) But crikey though - is this another game you're gonna have lots of pretty water in and a character that can't swim? |
Subtitles are available on Teletext page 888![]() You forget a thousand things every day pal. Make sure this is one of 'em. | |
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| Retrovertigo | Aug 24 2010, 10:39 AM Post #853 |
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Ahh that's a shame. I'd have been up for some co-op Kane and Lynch, but my mate who gave me the game, has asked for it back :/ He wants to play it before Mafia 2 is released. He is a game dev and got Kane and Lynch off his mate. I managed to get it of him as he said he wasn't interested in it. But now he knows he can get some easy quick points he wants the bugger back. Been reading some Mafia 2 reviews and I'm torn now. It is as I suspected and you get an open world, but unless you are doing a mission, there is bugger all else to do in the gameworld - no side missions at all. |
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| Diddly | Aug 25 2010, 12:41 PM Post #854 |
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I found K&L2 a bit painful to be honest m8, and could only bear to play it a chapter at a time - the one where they Spoiler: click to toggle . Often playing otherwise tedious games co-op makes them better, but I'm not sure sharing the pain would be a good thing in this particular case. Will defo be getting Mafia II or nabbing the review copy, open world or not I'm hooked on that game genre and between JC2 and Crackdown 2 I've had my fill of mind numbing side missions and "hidden" collectables. Okay okay okay! - I admit it, it's the Playboys that I want Mafia II for, nothing else. |
Subtitles are available on Teletext page 888![]() You forget a thousand things every day pal. Make sure this is one of 'em. | |
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| Retrovertigo | Aug 25 2010, 01:03 PM Post #855 |
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I do find at times, that I can tolerate bad games and get enjoyment from them despite all the problems. Having said that I am having a dabble with Terminator Salvation and it's bloody awful. I mean seriously bad. It looks awful, it plays awful. The game just seems to be a case of throwing a zillion baddies at you in order to keep you pinned down and not notice how small the gameworld is. In fact I'm ploughing through just for the points - I'm a whore! Oh and agree that part in K&L2 was quite possibly the strangest thing I've ever seen in a game. |
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7:38 PM Jul 11
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Mind you, on the other hand you could immediately say that with a Tiger Woods course coming in at 800 points each it makes it sound like pretty good value in comparison.
It was really nice to play a platform adventure with some real variation and characters that actually do what you expect them to for a change (movement, landing jumps etc)... I didn't check the cast but if the voice actors aren't the originals then they were some of the best soundalikes ever too! 


last night with my daughter Becky. This is approximately 87,000 times better than I was expecting it to be. It plays really well as a co-op game with lots of "ooh how clever" moments as you help each other to progress through the levels with Lost Vikings-stylee unique abilities, you can also heal each other if you get knocked down by what are quite impressive (and sometimes large) enemies. The isometric view does throw up the same old "can't see what I wanna see" moments and sharing the same screen problems (you don't wanna stray too far apart) but it does look undeniably great, and is totally faithful to the source material. It's smooth as Lara's legs and slickly presented too, with cut-scenes loading seamlessly and looking just like the game engine - so why can some devs make games load instantly, spool constantly or cue up in the background while others leave you sitting staring at a crappy loading screen--or even in some cases of late, a black screen without even so much as a loading bar?

7:38 PM Jul 11