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| Test Drive Unlimited; And various musings | |
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| Tweet Topic Started: May 4 2006, 07:45 PM (528 Views) | |
| Juz | May 4 2006, 07:45 PM Post #1 |
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Graphics Whore(TM)
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Apologies if there's already a thread on this but the search thing wasn't too pucka. Anyhoo - only been keeping a very small eye on this since its announcement, but suddenly, after reading some hands-on stuff about it and hearing about the whole persistent world thingy I kinda found myself getting a bit of a semi for it......until, that is I read the following from TeamXbox:
Now....I'm sure that the...uh...less 360 enthusiastic members of this forum are gonna jump on this, and I'll be kinda with them. It's entirely possible that the framerate will get sorted for release (Christ, another framerate-unstable 360 game would really piss off us Graphics Whores(tm)), but the damage modelling? Would they really hold that back from public consumption with only 3 months to go? After playing PGR3 a bit moe, I REALLY feel like I need a TRUE next-gen racing game and, more importantly, one which has really brutal crash physics. OK, so this would sux0r online but that could be easily toggleable (is that a word? Is now). You know: when you're racing side by side with the AI, one good sideswipe from you would send him into a properly physics-implemented smash up. Burnout doesn't count cos that's ALL you do - I wanna "proper" racing game with realistic crashes. Is that too much to ask, Mr. Scrooge? Hell, you can even dock me points/Kudos/little gold stars or summink, but I want, nay demand no more bouncing off shit at 200mph like my car was made by Durex. What I don't want is some uber-anal driving sim where the slightest nick makes my car undriveable - maybe a respawn after a write-off....oh fuck it - now I see why they don't do it; it's fuckin impossible to get the balance right innit? Respawning is about as unrealistic as you can get - D'OH! Shit - I really didn't think this through, did I? Or do any of you mentalists have any ideas of how the correct balance could be achieved? EDIT: That GTR looks kinda promising, but I had the demo on PC and just driving in a straight line woulda made Stephen Hawkings scratch his head (metaphorically) in perplexedelia. |
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| Aru | May 4 2006, 08:10 PM Post #2 |
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Juz, Eurogamer have got a interesting hands on preview up, might answer some of your questions. It does mention that the sensation of speed is really good, and no mention (I did skim it, so could have missed it) of framerate issues. GTR (and even more GTR Legends) on the PC are games that I wish I had the patience to be able to play properly, but as you pointed out they are so realistic, it takes ages just to do one lap, but I imagine are very rewarding once mastered. |
| The StarShipSofa Audio Science Fiction Magazine | |
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| Juz | May 4 2006, 08:20 PM Post #3 |
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Yeah Aru, I actually read the Eurogamer thingy first, but that made no mention of damage modelling, hence why I went to TXB. Thing is: if TXB mention that there's framerate issues (and they are, let's face it, XB fanbois) and Eurogamer don't and they both played the same build then the misery guts in me (I couldn't spell pessem...pissemist...pessermi) is kinda inclined to listen to the TXB one. As for mastering GTR - yeah, I dig what you're saying but I (like you) ain't got the time nor inclination to put that much effort into a racing game. |
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| Diddly | May 5 2006, 04:22 PM Post #4 |
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Chef Coque-Knockeur
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I thought it sounded really cool when I first read about it, but if the handling ain't right it'll probably end up like Midtown Madness 3, with weirdos just sat around using it as a chat room, and no one racing at all. The past record of the Test Drive games and the fact that it comes from the developers of V-Rally 3 doesn't exactly indicate a killer driving game either. Anyhoo, looks like we'll all be able to get a decent taste soon enough:
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Subtitles are available on Teletext page 888![]() You forget a thousand things every day pal. Make sure this is one of 'em. | |
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| Juz | May 5 2006, 06:49 PM Post #5 |
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Lol - that's all Volt, Zai (and Ste? Or am I on crack) and me ever did....well, not just sat around - we used to go to that loop the loop and jump up onto the rooftop and play at "mock the plebs below us", followed by bouts of "accidentally knocking off said usual suspects so they had to do it all over again." I haven't touched a Test Drive game since the first or second one, and that was a horribly soulless affair. In this age of "the most powerful console on earth" a lack of damage would seem ghey beyond belief, as would a less than stellar framerate - guess we'll see in the demo eh? |
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| DC-ARENA | May 8 2006, 07:34 PM Post #6 |
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Just played the demo. Crap.com
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| XBox Live: DC ARENA | PlayStation Network: DC_Cha_Cha_Cha | Steam: DC ARENA | |
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| Diddly | May 9 2006, 11:03 AM Post #7 |
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Chef Coque-Knockeur
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"Crap" is kind of harsh - I kinda like it. Good car models (although nowhere near PGR3's) an excellent sensation of speed, and I like the handling - it varies significantly between the 3 cars and particularly from the in-car feels a lot like PGR3, right down to the framerate. Could be great fun although the graphics could do with a tweak - the shearing in the showrooms is ridiculous, and like all Eden's other games, you don't want to look at the scenery too closely. And why is it that when you pile into traffic at 150Mph they get damaged, but you don't? |
Subtitles are available on Teletext page 888![]() You forget a thousand things every day pal. Make sure this is one of 'em. | |
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| DC-ARENA | May 9 2006, 01:50 PM Post #8 |
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Like I said, crap. |
| XBox Live: DC ARENA | PlayStation Network: DC_Cha_Cha_Cha | Steam: DC ARENA | |
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| Juz | May 9 2006, 04:27 PM Post #9 |
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Hmmmn - I kinda liked it too. The idea behind it is solid (so long as they avoid a monthly fee), and if they get the framerate up to a real next-gen-should-really-be-standard-60fps (fat chance) and iron out a few graphical glitches (and have damage on your car) then I'll be looking into parting with some groats for it. |
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| Diddly | Jun 30 2006, 09:49 AM Post #10 |
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Chef Coque-Knockeur
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Completely unrelated to DC's rant, but it is another title he rates highly, this made me smile:
Maybe we should lobby that the Portugal (oooh ooh and Germany, Argentina, France, Italy and the Urkraine) get it too, prolonged play might make their eyes go funny so they can't see Rooney running circles round them or just how crap Frank Lampard really is...
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Subtitles are available on Teletext page 888![]() You forget a thousand things every day pal. Make sure this is one of 'em. | |
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| Zaichik | Jul 29 2006, 12:16 PM Post #11 |
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Up God's arse
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Could this be the most fucking annoying thing ever: http://www.mcvuk.com/newsitem.php?id=24191 Apparently, we will pay more for TDU because we're "less advanced" than the US! :angry: |
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| merrick | Jul 30 2006, 09:07 PM Post #12 |
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Newbie
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Takes the piss that does. I totally refuse to pay their stupid over-inflated prices and just get my games from CEX now, a few weeks after release I can usually get a £50 X360 title for a far more reasonable £35. |
![]() http://www.glitchnight.com/ | |
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| Zaichik | Aug 24 2006, 12:34 PM Post #13 |
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Up God's arse
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New demo up on Marketplace apparently. |
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| Pedro | Aug 24 2006, 02:09 PM Post #14 |
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Advanced Member
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Along with a Just Cause demo
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| PSN ID: PedroUK | |
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| Zaichik | Aug 24 2006, 04:07 PM Post #15 |
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Up God's arse
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Ooh - must give that a try to see if we really did bag a bargain from Game's misprice.
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