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Metal Gear Solid 4; Gameplay demo
Topic Started: Jul 24 2007, 06:31 PM (162 Views)
SteMacD
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Anyone seen the MGS4 gameplay demo?

Looks amazing

Dont wanna spoil anything so go watch it, hurry up 2008

You can see it right here: http://www.gametrailers.com/player/22703.html

or over on the Kojima Productions site here:http://www.konami.jp/kojima_pro/event2007/index-en.html

It should also be in HD on the PSstore this week!
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4thie
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That is truly STUNNING, I kid thee not.

Not only does it look fabulous graphically but in that demonstration there were so many varied gameplay techniques and ideas. Loved that adaptable camouflage suit, its a brilliant idea.

And rolling around in a steel drum is way better than a cardboard box. :D

One of the first true 'next gen' looking AND playing games I have seen.


Lets hope there is loads of that sort of gameplay and only smidgens of BREEP BREEP "oh Snake, I need to ask you, what do you think of the colour purple for the candles when we have dinner later tonight...."
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Juz
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4thie
Jul 24 2007, 06:46 PM
That is truly STUNNING, I kid thee not.

Not only does it look fabulous graphically but in that demonstration there were so many varied gameplay techniques and ideas. Loved that adaptable camouflage suit, its a brilliant idea.

And rolling around in a steel drum is way better than a cardboard box. :D

One of the first true 'next gen' looking AND playing games I have seen.


Lets hope there is loads of that sort of gameplay and only smidgens of BREEP BREEP "oh Snake, I need to ask you, what do you think of the colour purple for the candles when we have dinner later tonight...."

I gave up after MGS2, but will maybe give this a go.

Yes it looks pretty nice, but the AI looks as dumb as Jade Goody.

Oh and lol @ at the candles :) For the record, I think that purple may be somewhat ostentatious.
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4thie
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I have always found every MGS game stimulating in the extreme, in both good and bad ways. They have always been a delight/frustration/bewilderment/lunatic/annoying/atmospheric/cinematic experience but most importantly never a dull one.

The second one was certainly the worst and annoying as fuck in places but I still found myself completeing it and thinking about it a lot. What that actually says about me I am not sure.....

As for the A.I. its always very similar. Cleverly routined but insanely dumb with it. Which in my book is good cos it lets you play and use all those lovely methods of tomfoolery upon them.
I've always thought of MGS play areas as a sort of 'item stealth' sandbox game. The amount of times I arsed around on the brilliant tanker level on the second game :D I just hope ALL the play areas have that atmos and replayability in this one. It looks like it just might.....
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Dom
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...FUCK ME....

that looks special and as said, very next gen, the thing that I probly liked the most is, being able to roll from ur belly onto ur back, snake seems to be able to move very human like (basically anythin) cant wait for this.

The bit with the statue at the start was fantastic as well.

I thought the whole being able to change into what ever suit in MGS3 was all too unrealistic, they seem to have kept that in this with the camo suit.... atleast this one has the excuse of being futuristicky :ph43r: am sure it will be as enjoyable as the rest of them.
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