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| Team Ico's new game?; Rumour central | |
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| Tweet Topic Started: Oct 10 2007, 09:26 AM (145 Views) | |
| 4thie | Oct 10 2007, 09:26 AM Post #1 |
Advanced Member
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Found this snippit of info on a few forums. Allegedly from Game Informer but nothing confirmed or authenticated yet so could be internet bollox. Apologies for the cut and paste- **************************************************************** Upcoming Issue of Game Informer to feature first details and title of next Team ICO-game First glimpse of ICO-successor: Ueda reveals next game. While the whole world is occupied with playing the third Halo-game, Game Informer got the chance to get the first real news about Team ICO´s next generation game for Playstation 3. Instead of having some lukewarm chitchat we went home with material for a whole feature - this feature. After having created two such completely different experiences as ICO and Shadow of the Colossus, one could wonder where the next game would go. Fighting giants in HD? No, thanks god Fumito Ueda who we talked to chose another different, unique setting: The whole game is one gigantic, wide flat desert. Ueda described it as being like Death Valley (California), only being different in one department: It’s not really a flat area. That’s what it looks like when you’re hundreds of meters above ground. Actually, the whole area is interspersed with canyons. A lot of them, and all of different width and depth. The key of the game is, so says Ueda, to explore these canyons and find 'something'. What this ‘something' is will be revealed at a later time. Now, what is it that’ll make this game so special one might ask. Besides the breath-taking setting of this enormous desert with canyons all over the place, the way you explore those is what makes the difference: The main character will travel by utilizing a glider, which allows him to fly through the air. It’s not some high-tech glider, but seemingly a traditional glider, made of wood and cloth. What makes this so unique is that you freely, and we cannot put enough emphasize on that, fly around that desert, dive into these canyons and jump off the glider to run around without it. From what we’ve seen there’s never before been that feeling of flying around in the sky, combined with this scale of environment. One thing that returns from both previous games is the ability to climb. While diving into canyons you’ll have to climb back to the surface, having a glider and not a motor-driven vehicle. The information you read until now was exciting, and we should end this article with something exciting, as well: The working title of Team ICO´s third game is 'The Last Canyon'. Having seen how many canyons this game has we’re looking forward to find out more about the title’s meaning. *********************************************************** I hope to god this is true. Sounds exactly the sort of thing they would develop. |
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| Zed | Oct 10 2007, 02:58 PM Post #2 |
Advanced Member
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I'm wet. You know, down there... curse you 4thie
Big question; WHEN?! |
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| 4thie | Oct 10 2007, 11:33 PM Post #3 |
Advanced Member
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Whoa there! ***pulls on Zeds testicles, sorry reins*** Seems that the latest percieved wisdom on Neogaf is that this was a load of cobblers. And it sounded so right godammit! But you never know..... |
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