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Classes
Topic Started: Jan 25 2006, 08:05 PM (83 Views)
Fremskritt
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The poster formerly known as TP
Here is an overview of all classes in this RPG. All classes can use all equipment (if they fulfill the level requirement), but not all classes can use all equipment with the same efficiency. For example, a warrior can use a wand, but he will not be able to use it for what it is intended for. Likewise a mage won't be able to handle a sword well. Also different armour types can hinder the classes. Rangers and wanderers need to be agile, so they will only be hampered my heavy armour, for example.

Warrior
Description: Fighter. Adept with hand weapons (one-handed and two-handed weapons alike), and is the only class adept at using shields.
Optimal equipment: Axes, swords, shields, heavy armour

Mage
Description: Spellcaster. Adept at unleashing arcane powers on their enemies.
Optimal equipment: Wands, staves, light armour

Priest
Description: Spellcaster. Adept at calling the wrath of the gods down on their enemies.
Optimal equipment: Staves, light armour

Ranger
Description: Fighter. Knows his way around in any terrain, and can track anything long distances.
Optimal equipment: Bows, crossbows, swords, medium armour

Archer
Description: Fighter. Adept at using bows (even better than Ranger) to pick off enemies at long range.
Optimal equipment: Bows, crossbows, daggers, medium armour

Wanderer
Description: Lone wanderer travelling the Island of Fremskritt. Very popular wherever he arrives, but his fighting skills are mediocre. Can only be Neutral.
Optimal equipment: Daggers, medium armour
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