Welcome Guest [Log In] [Register]
We hope you enjoy your visit.


You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to access member-only sections, and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free.


Join our community!


If you're already a member please log in to your account to access all of our features:

Username:   Password:
Add Reply
Concepts; Small things to keep in mind...
Topic Started: Mar 25 2006, 09:08 PM (98 Views)
Fremskritt
Member Avatar
The poster formerly known as TP
I'm adding some new stuff to this RPG to make it more immersive and to take more advantage of the Reputation stat. Here are some things to keep in mind:

You can switch sides
Yes, that's right, you can change your allegiance at any time! But it does not come without a cost. Your rep with the side you are on will plummet, and it'll take some time before the side you have switched to will trust you fully. You will also appear on the Most Wanted list (explained later) of the faction you switched from. Exceptions: Switching to Neutral will give you a rep gain with the enemy of the side you switched from and a rep loss of your former allies, but not enough to make them go hostile. Also switching from neutral will have no effect on your rep with anybody. Neither of these switches will make put you up on a Most Wanted list.

Most Wanted lists
When you switch sides you are marked as a traitor by the side you switch from, and they put you up on their Most Wanted list. (Exceptions from this rule are listed above.) When you are on a Most Wanted list any player of your former side and any neutral player can capture you and turn you in for a reward. Note: You will not be killed, just convicted for treason, and have to escape from prison before you are executed. You will lose all your equipment, but you can get it back if you look for it while escaping. After escaping you are no longer on the Most Wanted list. The reward for capturing a Most Wanted player is 1000 gold pieces and 1 level. The next time you are put on the Most Wanted list of that faction the bounty increases by 1000 gold pieces and 1 level until it reaches 5000 gold pieces and 5 levels.
Other ways to become Most Wanted:
- Accomplishing an assasination mission
- Getting a bad reputation with either The Brotherhood or the Sons of Zedefer or both
- Getting a bad reputation with Telomar
- Killing somebody of your own faction
All these things will put you on the mentioned faction's Most Wanted list. Any player can capture a player on a neutral faction's Most Wanted list.
Posted Image
Posted Image
Offline Profile Quote Post Goto Top
 
Fremskritt
Member Avatar
The poster formerly known as TP
Winning
You win this RPG for your side by assasinating the king of the opposing side. But be aware that this is not a task to be taken lightly, as he will be heavily guarded, and just getting within sight range of him will be a real challenge. When one player kills the king of the opposing side, everybody on the side of the winner participates in the win, but the killer will get the biggest honour.

Notice: Assasinating the opposing king while on a mission to assasinate someone in the king's court will just lead to his successor taking over, so there's no exploit there. ;)

Neutral players can only win by having a good rep with the side who wins, or by having switched to that side before the opposing king is killed. If a neutral player kills a king, the king's successor will take over. The only way for a neutral player to win the RPG for one of the sides is to align with one side and then kill the king of the other side.
Posted Image
Posted Image
Offline Profile Quote Post Goto Top
 
1 user reading this topic (1 Guest and 0 Anonymous)
« Previous Topic · The Island of Fremskritt RPG · Next Topic »
Add Reply