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Stat Explaination
Topic Started: Sep 12 2006, 04:37 PM (87 Views)
Marluxia
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Floral Assassin
Here is a list of your character's Stats.

Max HP: Meaning Maximum Health Points, Determines how much abuse you can endure before becoming knocked out. Defeating a boss will fully recover HP, physical based Classes tend to have higher overall Max HP. Also certain equipment may boost Max HP. Your Vitality stat also has a factor in how high your Max HP is overall.

Max MP: Meaning Maximum Magic Points, Determines how many times you can use MP consuming abilities before your MP runs out. Walking around will gradually restore MP, also defeating a boss will fully recover MP. Magical based Classes tend to have higher overall Max MP. Certain equipment may boost Max MP. Your Spirit stat also has a factor in how high your Max MP is overall.

Strength: Determines how strong your physical attacks and skills are.

Vitality: Determines your physical endurance and resistance to physical/weapon attacks. Also determines Max HP.

Magic: Determines the effectiveness of both Recovery and Attack Magic.

Spirit: Determines your Magical endurance and resistance to magic attacks. Effects Max MP & Magic Evade% as well.

Agility: Determines your physical Evade% and how quickly you can respond.

Luck: This stat affects various aspects, such as Evade%, ability to avoid status effects, As well as the success rate of 'Steal'.

Attack Power: Determines the overall strength of your physical/weapon attacks, the number shown is your Str stat + the atk value of any and all equiped weapons. Note some other types of equipment can effect this stat as well.

Defense: Determines your overall resistance to damage caused by enemy physical/weapon based attacks, the number shown is your Vit stat + the defense of your currently equipped body armor. Other equipment may effect this stat as well.

Magic Power: Determines the overall strength of your Attack/Recovery Magic, the number shown is your Mag stat + added bonuses from other equipment.

Magic Defense: Determines your overall resistance to damage caused by magic based attacks, the number shown is your Spr stat + the magic defense of your currently equipped hat/helmet.Other equipment may effect this stat as well.

Evade%: Determines your ability to dodge physical/weapon attacks, the number shown is roughly based on both Agi and Luck stats. Equipped Armor effects this stat greatly.

Magic Evade%: Determines you ability to dodge Magic attacks, the number shown is roughly based on your Spr, Agi and Luck stats. Equipment can effect this stat somewhat.

Hit%: This determines the accuracy of all your attacks, with 255 being the maximum per equipped weapon. This stat goes up gradually as Agi and Luck increases.

The Neutral classes start off with the following Stat values.

Warrior

Str: 20
Vit: 15

Mag: 5
Spr: 5
Agi: 15
Luck: 12

Thief

Str: 10
Vit: 10
Mag: 8
Spr: 8
Agi: 20
Luck: 30


Magician

Str: 3
Vit: 5
Mag: 30
Spr: 20
Agi: 10
Luck: 15

Cleric

Str: 5
Vit: 3
Mag: 20
Spr: 30
Agi: 10
Luck: 10

The Secondary Classes exact stats will vary somewhat, therefore their stats will be displayed as ?'s.

Bright Knight

Str: ??
Vit: ??

Mag: ??
Spr: ??
Agi: ??
Luck: ??

Black Knight

Str: ??
Vit: ??
Mag: ??

Spr: ??
Agi: ??
Luck: ??

Ranger

Str: ??
Vit: ??
Mag: ??
Spr: ??
Agi: ??
Luck: ??


Ninja

Str: ??
Vit: ??
Mag: ??
Spr: ??
Agi: ??
Luck: ??


Sorcerer/Sorceress

Str: ??
Vit: ??
Mag: ??
Spr: ??
Agi: ??
Luck: ??

Warlock/Witch

Str: ??
Vit: ??
Mag: ??
Spr: ??
Agi: ??
Luck: ??

Priest/Priestess

Str: ??
Vit: ??
Mag: ??
Spr: ??
Agi: ??
Luck: ??

Shaman

Str: ??
Vit: ??
Mag: ??
Spr: ??

Agi: ??
Luck: ??

Final Class stats are also impossible to predict, and will also be displayed as ?'s.

Holy Paladin

Str: ??
Vit: ??

Mag: ??
Spr: ??
Agi: ??
Luck: ??


Knight Lord

Str: ??
Vit: ??
Mag: ??
Spr: ??

Agi: ??
Luck: ??

Master of Swords

Str: ??
Vit: ??
Mag: ??
Spr: ??
Agi: ??

Luck: ??

Death Knight

Str: ??
Vit: ??
Mag: ??

Spr: ??
Agi: ??
Luck: ??


Archer Extraordinaire

Str: ??
Vit: ??

Mag: ??
Spr: ??
Agi: ??
Luck: ??


Rogue

Str: ??
Vit: ??
Mag: ??
Spr: ??
Agi: ??
Luck: ??


Ninja Master

Str: ??
Vit: ??
Mag: ??
Spr: ??
Agi: ??
Luck: ??


Dark Assassin

Str: ??
Vit: ??
Mag: ??

Spr: ??
Agi: ??
Luck: ??


Grand Magus

Str: ??
Vit: ??
Mag: ??
Spr: ??
Agi: ??
Luck: ??


Arc Master

Str: ??
Vit: ??
Mag: ??
Spr: ??

Agi: ??
Luck: ??

Rune Mage

Str: ??
Vit: ??
Mag: ??

Spr: ??
Agi: ??
Luck: ??

Dark Wizard

Str: ??
Vit: ??
Mag: ??
Spr: ??
Agi: ??

Luck: ??

Bishop

Str: ??
Vit: ??
Mag: ??
Spr: ??

Agi: ??
Luck: ??

Holy Sage

Str: ??
Vit: ??
Mag: ??
Spr: ??
Agi: ??

Luck: ??

Evil Necromancer

Str: ??
Vit: ??
Mag: ??
Spr: ??
Agi: ??
Luck: ??


Dark Shaman

Str: ??
Vit: ??
Mag: ??
Spr: ??

Agi: ??
Luck: ??

Upon leveling up I will increase your stats at random but each class is guaranteed to have at least one stat that will always increase at level up regardless. These stats are in Yellow font for neutral classes. Blue font for secondary classes. Red font for final classes.
"Roses, Daisies, Tulips, and even Lilacs can be deadly to those who suffer from floral allergies. So beautiful to look at and smell but a weapon none the less, whether it be the thorns of the rose or the toxic pollen of a petunia; Flower power is just as mighty as any sword!"
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