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Mark IV Statistics
Topic Started: Mar 28 2008, 01:48 PM (66 Views)
Specialist290
Member Avatar
Admin-type Guy
Reference Template

Name (Species)
Job:
Home City / Nation:
Weapons:
Money:
Other Items:
Army:
Location:
Status:

General Stats (all default to 8) (12 points)
Strength -
Agility -
Intelligence -
Charm -
Willpower -

Weapon Stats (all default to 7) (9 points)
Blade -
Blunt -
Bow -
Gun -
Hand -

"Special" Stats (all default to 0; 3 points to unlock) (5 points)
Magic -
Psi -
Tech -

Level:
XP to next lvl:

Traits:
Edited by Specialist290, Jun 29 2008, 10:45 PM.
Posted Image
AK-47? Check
Fedora? Check
Fur coat? Check
Sunglasses? Check
Good to go...
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Specialist290
Member Avatar
Admin-type Guy
HL (Human)
Job: Warrior
Home City / Nation:
Weapons:
Money: 500 gold
Other Items:
Army:
Location:
Status:

General Stats (all default to 8) (12 points)
Strength - 8 + 4 = 12
Agility - 8 + 3 = 11
Intelligence - 8 + 1 = 9
Charm - 8 + 1 = 9
Willpower - 8 + 3 = 11

Weapon Stats (all default to 7) (9 points)
Blade - 7 + 4 = 11
Blunt - 7
Bow - 7
Gun - 7 + 3 = 10
Hand - 7 + 2 = 9

"Special" Stats (all default to 0; 3 points to unlock) (5 points)
Magic - 0
Psi -
Tech - 5 (3 points to unlock) + 2 = 7

Level: 1
XP to next: 100

Traits:
Strong - Character is capable of having occasional bursts of extra strength. A failed Strength roll by a margin of 1 has a chance of randomly being converted to a success on a 1d roll of 6.

Fast - Character is capable of sudden bursts of speed. Add +1 to Agility when sprinting or determining who hits first in a "quick-draw" situation.

Trustworthy - Character trusts others more than normal. Character gets -1 to Intelligence when determining whether someone is lying and a -1 penalty to resist Psi attacks from "friends." However, character also gets a +1 to Charm when asking to borrow objects due to his trustworthy nature.
Edited by Specialist290, Jun 29 2008, 10:45 PM.
Posted Image
AK-47? Check
Fedora? Check
Fur coat? Check
Sunglasses? Check
Good to go...
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Specialist290
Member Avatar
Admin-type Guy
TP (Orc)
Job: Foozle Exterminator
Home City: Taerajen

General Stats:
Strength - 8 + 2 + 3 = 13
Agility - 8 + 2 + 2 = 12
Intelligence - 8 + 3 = 11
Charm - 8 - 2 + 1 = 7
Willpower - 8 - 2 + 3 = 9

Weapon Stats: (all default to 7) (9 points)
Blade - 7 + 3 + 3 = 13
Blunt - 7
Bow - 7 + 2 + 2 = 11
Gun - 7 - 2 + 1 = 6
Hand - 7 + 3 + 3 = 13

"Special" Stats (all default to 0; 3 points to unlock) (5 points)
Magic - 0 (2 points to unlock)
Psi - 0 (1 point to unlock)
Tech - 0 (1 point to unlock)

Level: 1
XP to next: 100

Traits:
Exceptional Memory - Character has good long-term memory skills. +1 to Intelligence for rolls involving remembering people, names, places, etc. However, on a failed roll with a margin of 5 or more, the character "misremembers" the detail; the GM, of course, does not reveal this until the character acts on it and takes the consequences.

Dextrous - Character has exceptional skill with hands. If a hit is landed with a melee weapon with a success margin of 3 or more, then the character may randomly land another hit on a 1d roll of 6.
Edited by Specialist290, Jun 29 2008, 10:46 PM.
Posted Image
AK-47? Check
Fedora? Check
Fur coat? Check
Sunglasses? Check
Good to go...
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