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Races and Classes
Topic Started: Nov 1 2008, 06:48 PM (16 Views)
Joshuwolf
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NumberVI_TheCloakedSchemer__
[ *  *  * ]
Races

Human - The human race is the race that has thrived the most in the world of Marinthias, they own a great deal of land.

Orc - The orcs are known for their brutality, the live to fight and will continue to fight until their last breath.
Bonus - +3 Strength
Reduction - -5 Intelligence

Elves - The elves are an ancient race that was once great, but they are now a much weaker race than they once were.
Bonus - +5 Speed
Reduction - -7 Defense

Half-elf - When humans and elves met some had reproduced and half-elves were the result, they are not quite as fair as the elves, but still would not pass for a human.
Bonus - +2 Speed, +2 Intelligence
Reduction - -4 Strength, -4 Defense

Reapers - The reapers were around long before the world of Marinthias was created, they existed in the realm of darkness and now a few live in Malinthias.
Bonus - +10 Intelligence
Reduction - -4 Strength, Soul Thirst

Vampires - Vampires are simply humans who have been bitten by another one with the vampiric affliction. They are in constant thirst for blood.
Bonus - +5 Strength, +5 Speed, +4 Accuracy
Reduction - Weakness to light magic, Sunlight causes damage, Bloodthirst

Werewolves - A human with lycanthropy becomes a werewolf at night, a creature that feeds upon humans and animals and awakens as a human every morning.
Bonus - +1 strength, +1 Defense, Lycanthropy
Reduction - Weakness to silver, Bloodthirst

Classes

Fighter - One who fights using physical attacks.
+1 strength and defense every level

Brawler - The brawler prefers to fight with their fists, they are speedy and able to take damage well.
+1 speed and defense every level

Ranger - One who is adept at using ranged weaponry such as bows and spears.
+1 speed and accuracy every level

Stalker - Stalkers are skilled at following their target and killing them quickly and effortlessly.
+2 speed every level

Bloodcaster - Bloodcasters use spells that usually drain upon their health to cause damage to enemies or power up their allies. They are not dependent upon Mana as most spellcasters are.
+20 health every level

Necromancer - A spellcaster that is adept at spells that hinder their enemies or raise the dead to do their bidding.
+2 intelligence every level

Magician - A spellcaster that casts a variety of spells, they are usually good at most spells and do not specialize in a particular school of magic, though some may.
+10 mana every level, +1 intelligence every level
Tonight! Rat poison for dinner! Pull the cord from the phone, I am dining alone.
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