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Wonder Woman
Topic Started: Feb 12 2009, 01:28 AM (99 Views)
EnlightenedInsanity
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Challenger of the Unknown
Personal Info
Name: Diana of Themyscira
Alias: Wonder Woman
Race: Amazon
Gender: Female
Age: 20
Height: 6’
Weight: 165
Hair: Black
Eyes: Blue
Alignment: Lawful Good
Personality: Diana is a very proud and honorable person, but is young and still has a fiery spirit, especially when she finds herself in battle, approaching conflict with an eagerness found only in the truest of warriors. She also possesses a compasion for all living things and believes greatly in fairness and justice.
Team: None
Secret Origin: Amazonian (no modifiers)

Statistics
Total Experience gained: 0
Experience points left to use: 440
Experience Points used: 9,210

Strength: 3 + 0 = 3
Agility: 3 + 0 = 3
Accuracy: 3 + 0 = 3
Durability: 3 + 0 = 3
Will Power: 3 + 0 = 3

Powers
Flight (200/lvl): Diana was gifted with the ability to fly by the Greek God Hermes – lvl 4

Super Speed (800): Diana was gifted with great speed by the Greek God Hermes

Super Strength (600/lvl): Diana was gifted with great strength by the Greek Goddess Demeter – lvl 3

Toughness (600/lvl): Diana was gifted with great resilience by the Greek Goddess Demeter – lvl 3


Skills
Fighting
Acrobatics, Non-powered (90/lvl): Diana has received training to develop her acrobatic abilities – lvl 4

Fighting Skills (180/lvl): Diana has received training in hand-to-hand combat – lvl 4

Targeting, Non-powered (225/lvl): Diana has received training in the use of virtually every ranged weapon used by her people – lvl 4
- All options

Weapon Skills (270/lvl): Diana has received training in the use of numerous martial weapons – lvl 4
- All options

Knowledge
High school graduate (150): Diana went through formal schooling as the Amazonian princess

Combat Knowledge (300): Diana, as the princess of the Amazons, has received the best instruction from the best Amazonian trainers

Special
I.Q. (100/lvl): Diana has more intellectual potential then an average person, but she doesn’t always use it – lvl 5

Challenges
Compulsion to stick up for the underdog (+200): Diana stands for honor and justice, and will defend anyone weaker than their attacker

No Secret Identity (+500): Diana, partially from pride, does not hide who she is

Psychological (+250): Diana is very prideful and honorable, and she has an eagerness to rush into battle with worthy opponents

Vulnerable Loved Ones (+400): Every Amazonian holds a place in Diana’s heart and she fights to protect them more than anything else

Won’t break the law (+300): As an ambassador to the world of man, she refuses to break their laws both from her honor and a desire to put on the best representation for her fellow Amazonians.

Inventory
Occupation:
Money:
Items:
Weapons:
Costume:
Transport:

Origin
The long lost island known as Themyscira, hidden from the world by the ancient Greek Gods, serves as the home to a tribe of women known as the Amazonians. They are a race of proud and capable warriors favored by the goddesses Aphrodite and Athena. Men are prohibited from entering their realm, and none that do ever return to tell the tales of the hidden island inhabited by beautiful warriors.

For many long years, this was how things remained, but as the Gods waged war above and the world of man expanded around them, the goddesses feared that discovery and catastrophe may befall their prized people. Thusly, one night, Athena, goddess of Wisdom and War, came to the Amazonian leader Hippolyta and spoke to her in her sleep. She warned her of the expansion of man and the God’s inability to help them. When asked what to do about this, Athena gave her a series of instructions. Hippolyta was to go to the shores of Themyscira and there, from the clay of the land, craft a doll of a baby girl. When she had done as requested, than Athena would come to her again with more instruction.

Without hesitation, as Hippolyta awoke, she immediately went down to the shores and did as Athena had asked, crafting a baby girl of clay from the earth. When she had finished, Athena appeared before her, along with her fellow gods and goddesses Demeter, Aphrodite, Artemis, Hestia, and Hermes. Together, the six gods bestowed great blessings upon the baby, and finally Athena breathed the essence of life into the doll, giving birth to a child of great power. Athena went on to explain to Hippolyta that she must raise the child to be fair, just, and compassionate, but that she must also be a brave, honorable, and skilled warrior. When the child came of age, Hippolyta must send her out into the world of man, as an ambassador, for only then would the Amazonians be able to maintain their way of life on Themyscira, away from the expansion of man.

Hippolyta questioned Athena as to why they must make themselves known to the world of man, why she must send her new daughter into their grasp. Athena replied that only be establishing a recognizable place in the world of man would they be free from it. The goddess also told Hippolyta that her daughter would have to go forth into the world of man and uncover the lost temples to each of the gods if she were to ever truly control and develop all her gifts. With that, the six gods vanished, leaving Hippolyta with her new baby.

Named Diana, Daughter of Hippolyta and Princess of the Amazonians, the baby grew into a child, and finally a young and beautiful woman. Hippolyta had done as Athena had asked. She and her fellow Amazonian sisters raised and trained Diana to be their greatest warrior, but to also have a sense of compassion and fair justice. On her twentieth birthday, Hippolyta told Diana what Athena had told her so many years ago on the shore of Themyscira. That she must now go forth into the world of man, carrying the olive branch of peace, and ensure that her people remained safe from the expansion of man. She also told her of the ancient temples, lost to the ages that held the keys to unlocking the full breadth and control of her godly blessings. And so Diana, princess of the Amazonians, left her home on Themyscira to venture into the world of man as both warrior and ambassador.
 
Inimicus
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Young Justice
[ * ]
Alright Math adds up alright so first off thats all set ^^

For you skills it was easy enough to see (seeing as how you only HAD four of them) but if you could list beside combat knowledge WHAT it gives a discount too it would be preferable.

Aside from that it looks good (Im assuming shes your veteran?) so when a manager comes by they can throw her up

 
Jon
Member Avatar
Doom Patrol
Is up
 
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