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Attack stats
Topic Started: Mar 9 2018, 06:56 AM (7 Views)
victorgrant

Hi,

I've noticed that in 0ad, unlike most RTS games, the range units have higher attack than the melee units on average. I'm wondering what the reasoning behind that is, what are the pros and cons of making Melee units stronger in attack rather than health or vice versa than range units? And why do javelins have such high attack?

Please help.

I didn't find the right solution from the Internet.

References
https://wildfiregames.com/forum/index.php?/topic/24086-attack-stats/&page=1
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Thanks
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