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Change center of rotation/origin for objects?
Topic Started: Jan 18 2018, 01:18 PM (7 Views)
Michael Morin
Newbie
Hi,
So I have an object that (through a flow graph script) always rotates to face the camera. The idea is to simulate a 2D sprite in the 3D world, similar to what was described this thread. But the object only rotates around one of its corners. Is there someway to change the center of rotation or origin point of the object so it rotates around its center?
Thanks!

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