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| Quantum's 3D Thread [Update]; Will update whenever I can, lol. | |
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| Tweet Topic Started: May 23 2013, 03:34 PM (226 Views) | |
| Quantum | May 23 2013, 03:34 PM Post #1 |
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Undefined Singularity
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[NEW:____________________________ An idea I'm working with. Tell me what you think. ![]() Comments are welcome. SEMI-NEW:____________________________ OLD:_____________________________ {(Current: Shark Dragon | Now animated with a fly cycle.)} Video: Shark Dragon Fly Cycle Video: Shark Dragon Walk Cycle (Shark Dragon Concepts): Back of Shark Dragon Front of Shark Dragon Side of Shark Dragon Fire Test: http://www.youtube.com/watch?v=Xw5BIU9a25A Edited by Quantum, Sep 15 2013, 03:22 AM.
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| Avaricious | May 23 2013, 04:16 PM Post #2 |
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Grow the Duck up
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This sucks , your father was right. Dont try to prove him wrong. |
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| Quantum | May 23 2013, 04:23 PM Post #3 |
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Then make one better than I. That is, if you can. I doubt you can. |
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| Zaealix | May 23 2013, 04:44 PM Post #4 |
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Don Ducky Diago
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hunh. *Shrugs* See, it's nice? But I'm completely clueless how hard it is to do such things. Do you need to design every single frame? Oooor is it more of a 'set the variables' type thing? I can't really critique how good it is compared to other things, but it is a nice little fire orb. |
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| Avaricious | May 23 2013, 05:07 PM Post #5 |
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Grow the Duck up
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No need to waste my time. |
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| Quantum | May 23 2013, 05:10 PM Post #6 |
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It's more Set every variable to behave a certain way as a certain amount of time goes by. If your numbers are off by even a small number, everything falls apart. |
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| Avaricious | May 23 2013, 07:00 PM Post #7 |
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Grow the Duck up
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Right.... |
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| Quantum | Aug 10 2013, 03:31 AM Post #8 |
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I updated my own thread. Bump! |
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| Zaealix | Aug 10 2013, 03:36 AM Post #9 |
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Don Ducky Diago
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Nice to see you do something that you put your pride on, and the Shark Dragon looks pretty cool! |
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| Stickybun | Aug 10 2013, 04:22 AM Post #10 |
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Of Virtue, of Feathers. Quack.
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op is a fursistah |
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| Atomic Sunday | Aug 10 2013, 04:39 AM Post #11 |
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I am a Duck, Sir.
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Not bad, Quants. |
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| Quantum | Aug 15 2013, 04:28 AM Post #12 |
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New makeup's up guys. Enjoy my render beauty--Even though it chose to compress itself while rendering. |
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| BirthdayBoy Noir | Aug 15 2013, 04:42 AM Post #13 |
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Shell Salesman
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More wing and shadow animation.dum |
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| Zaealix | Aug 22 2013, 04:39 AM Post #14 |
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Don Ducky Diago
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Hunh, so apparently Quantum's having issues with being logged in/editing or something? But anyhow, commenting on the Fly cycle proper-it's surprising how 'sharky' it looks while in flight, I've got to say. |
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| sharkdragon | Aug 27 2013, 02:48 PM Post #15 |
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Of Virtue, of Feathers. Quack.
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Well....that's cool |
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| Quantum | Sep 15 2013, 03:36 AM Post #16 |
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Posted an idea. Critiques welcome. |
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| Dantel | Sep 15 2013, 11:53 PM Post #17 |
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Grow the Duck up
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Pretty nice! You should consider anti aliasing. |
![]() "Are you there God? It's me, Dantel." - C. Medic [IGN: Dantel] | |
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6:41 AM Jul 13