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Ziroshi Fe-Taru; "Fatal Shark of the Heavens"
Topic Started: Dec 26 2008, 12:21 AM (87 Views)
Zatensu // Brandon
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[size=14][ General Information ]
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+ Habbo Name: Zatensu
+ Characters Name: Ziroshi Fe-Taru
+ Characters Alias: "Fatal Shark of the Heavens."
+ Characters Age: 32
+ Characters Height: 6'1"
+ Current Status: Single

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+ Country // Village: Land of Water // Missing Hidden Mist Village
+ Characters Rank:
- Seven Swordsmen of the Mist
- A-Ranked Status
+ Characters Profession:
- Training His Body Underwater
- Training Using Mist Kenjutsu
- Training Against Formidable Foes
+ Squad // Division // Organization:
- Seven Swordsmen of the Mist

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[size=14][ Family Information ][/size]

+ Family Name: Ziroshi
+ Kekkei Genkai:
- Tokoyonokuni's Same - Heaven's Sharks
- The Zetsugan - Shark Eye
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Stage 1: Awaken.
The Shark Eye awakens to a lite-blue color with one "speck" formed into the center of the pupil. Once this level has been achived, the User will have enhanced Agility and a heightned sense of sight underwater. This level allows the user to also "see" any inner enbodiments within a Shinobi, whether it be poisons to sealings. At this stage, the user can see objects like glass, or clear, which can see through objects.

Stage 2: Formation.
Like the First Stage, the eye will remain a lite-blue color, however two specks will appear in the center of the pupil and along with its Sight and Agility from the First Stage. The User will have a Telepathic link to any Shinobi they have Visual Contact with, making their range of communication up to 2 Km radius, however one side effect is that the Eye will become "tiresome" and the User will need time to recover from the strenious use.

Stage 3: Release.
All the previous stage effects occur along with this Awakening of the eye, however the eye will have a dark blue glowing color to it along with three specks. The Shark Eye will grant the User the ability to easily see through anything like glass and can see about two miles far away and cast the Shark Warp Genjutsu on an enemy ( Higher Level Users may cast it with a Finger motion ) ,once in this Genjutsu; the User will have the ability to control the enviorment around the User from warping them into a state of sleep or blocking off certain area of chakra to flow for the Enemy, to even stopping the brain's ability to function.You will need immediate recovery after you have used this Jutsu, or possibly taking Supplements.

Stage 4: Anger.
This Level of the Shark Eye will be one of the most feral types, it has the ability to release and produce mass quantities of anger bottled up within the User's body, the pupil will take a glowing neon like blue color along with a some what spiral of many odd designs. By taking a series of Supplement Pills, the User can release even more "anger" within them, which will mean an Increase of Sight, Agility, Speed, and Endurance...the more pills taken the more strength the User is granted, however without taking the pills the User will lose control and go into a feral state and possibly a "beast" like appearance may insue, such as Gills may appear on their neck and scales will appear instantly as a Defense. Medical Attention must be seen if this continues for a long duration.
( Water Manipulation is granted to Higher Learners of the Clan, ) At this stage, a Ziroshi can counter any genjutsu with chakra bottled into the eye with a shot stream towards a opponents eye and reverse it. The Ziroshi can see as far as 5 miles with concetrated chakra though and see through anything like glass and hollowedas well.

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- Tokoyonokuni's Same - Heaven's Sharks
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The Ziroshi's bloodline which comes with the Zetsugan. The Ziroshi have many extra characteristics and abilities, with enchances senses and even extra senses that any other shinobi don't have.

Insensitivity to pain: Just like sharks, people of the Ziroshi clan lack thin sensory nerves called nociceptors that respond only to stimuli severe enough to cause tissue damage. Although the pain from injuries will not hinder them in battle they may not realize how severe their wounds really are and may end up causing more damage to themselves.

Eyesight: They have very sharp eyesight and can see incredibly well in low-level light conditions (When Zetsugan isn't activated). Their eye color is usually a shade of gray, brown or yellow when the Zetsugan isn't activated.

Extra Senses: Ziroshi clan members have small pores (ampullae of Lorenzini) on the under side of their chin and along the bottom edges of their cheeks. These pores are very sensitive to electric fields produced by heartbeats so they can perceive opponents even if they cannot see them. They also have a thin line of pores running down the back of their arms and legs. These lines of pores, called lateral lines, detect movements. This sense is useless for detecting opponents and very distracting if it is windy so they often wear long sleeves and pants to cover up the pores.

Smell: Ziroshi have an amazing sense of smell that can detect faint traces of any bodily fluid from miles away, especially if there is wind to carry the scent. (Their sense of smell is average for any other type of scent.) The smell of blood excites them and they're instinctivly drawn to it.

Cold Blooded: Since Ziroshi clan members are cold blooded they require less energy to survive than warm-blooded people do. They don¡¯t need to burn energy to maintain a constant body temperature, which allows them to survive long periods without eating food. Often they have a big meal once every other week instead of having three each day. The one disadvantage to being cold blooded is that they are sluggish in cold weather. (Muscle activity depends on chemical reactions that function quickly when hot but slowly when cold.)

Teeth: Their teeth are very similar to shark teeth, triangular with serrated edges. The teeth are set in their gums instead of their jaws so when opening their mouth the teeth tilt forward, allowing them to bite larger chunks. The teeth tilt backwards when they close their mouth, giving them a firm grasp. They don¡¯t have trouble taking large bites out of raw meat when prepared food is not available and are actually carnivores. They prefer to eat fish, squid, crabs, seals, whales, porpoises but will settle for anything with a lot of fat or blubber, at some cases Ziroshi's become cannibals.

Skin: Their skin is either a shade of blue, brown or gray (rare mutations have been known to make their skin color normal, like human flesh color) and is covered by tiny tooth-like structures called derma denticles (skin teeth). The base of each denticle is anchored in their skin and then the raised portion (the pointed end) points down to their feet. This makes their skin very tough; it could even dull a knife blade. It feels silky smooth if stroked from head to feet but coarse if stroked from feet to head. The denticles are continually replaced so shallow wounds heal quickly.

Gills: Ziroshi clan members have three gills on each cheek. This allows them to breath underwater.

Hair: Ziroshi members can have black, brown, white, gray, blue, blonde, and a shade of rare orange hair but never any other colors.

+ Family Members:
- N/A

===
[size=14][ Primary Information ][/size]

+ Personality Description:
Fe-Taru is a man of few words, generally considered solemn and detached when in the presence of others. He is very violent and a ruthless individual, always looking for a fight. However, Fe-Taru is quite submissive towards ones who are higher in statue than him. It becomes apparent that Fe-Taru's true personality only comes to light when he engages in a fight.

Mostly bloodthirsty, aggressive, and merciless; Fe-Taru comes at his opponents with an attitude much different than the submissive persona he plays around with. Because of this, most find him frustrating, belligerent, and stubborn. During battle, Fe-Taru can be seen as reckless, creating difficult situations for his teammates. Although headstrong, Fe-Taru's rash actions, he doesn't act in a way that would endanger himself. His reactions and strategic thinking patterns are incredibly advanced, allowing him to easily adapt to any given situation.

Fe-Taru's main concern is to find opponents of equal, or greater strength, to test himself against. He has also shown interest in how others are defeated. Opponents of notable abilities seem to be drawn to him like flies, which satiates Fe-Taru's inner desire for battle.

As of now, Fe-Taru's goals remain the same and he wishes to follow them out per usual. His only interests are with improving himself, and challenging whoever he sees as strong.

+ Nindo, way of the Ninja:
Nindo - "The enviroment is my main concern, as if finding a troublesome opponent."
Quote - "The world is so much at peace, the oceans clean, the clouds clear, but those who defile my home will suffer dire consequences."
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+ Inventory:
[~~] Ninja Gear: Slashed Mist Village Headband
[~~] Ninja Gear: Kunai Pouch
[~~] Ninja Gear: Samehada Holster
[~~] Personal Gear: Akatsuki Robes
[~~] Personal Gear: Black Sash
[~~] Personal Gear: Geta Sandals
[~~] Personal Gear: Zori Sandals
[~~] Personal Gear: Dark Blue Haori
[~~] Personal Gear: Beige Happi, Mesh Shirt
[~~] Personal Gear: Full Body White Cape
[~~] Personal Item: Map of (Naruto Universe).
[~~] Ninja Tools: Kunai
[~~] Ninja Tools: Explosive Notes
[~~] Ninja Tools: SSM Samehada: [Sharkskin]
[~~] Samaheda: [Sharkskin.]
This blade being one of the most known and feared blade throughout shinobi times, most times this blade is used on a defensive level for draining raw chakara out of incoming projectiles or even ninjutsu technique styles. On the contrary of the defensive of this blade, offensively like most blades this one does not cut or tear it has the distinct fashion of shredding which inflicts more damage and pain upon the opponent. With this blade it is sort to speak attached to its wielder, the shark scales underneath the material wrapping this blade is able to extract a spike like tentacle from underneath to penetrate the flesh of another person who tries to wield the blade.

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[size=14][ Jutsu Information ][/size]

+ Primary Element: Suiton [ Water ]
+ Secondary Element: Raiton [ Lightning ]


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+ Technique List:

Ziroshi Clan Techniques:

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Technique Name: Ziroshi Curse Mark.

Stage One:
The Curse Mark which looks like gills on their faces starts to shift and scales form all over their body. Rage starts to form, a aura of red chakra surrounds their body and their strength and speed increases dramastically.

Stage Two:
The Ziroshi will start to take another shape, a large fin grows onto their back and their teeth becomes extremely sharp. More rage forms into the Ziroshi´s body. Their strength increases even more, their body grows larger with stronger muscles. The scales harden and can even deflect kunais and senbons.

Stage Three:
At this stage, the Ziroshi is surrounded by a large aura of red chakra. Their chakra also increases with their strength and speed. The Ziroshi grows up to 7 feet tall with a muscular body. They can move at unseend speeds and make earthquakes with punches to the grounds. Their body is full of rage bottled in their body and they appear like mutated sharks which can breathe under the water and walk on land. Large fins grow out their arms and the back of their legs.

Stage Four:
The final stage, the Ziroshi grows up to 9 feet with a muscular body. The rage bottled in their body is unleashed and won´t stop until their opponents are dead. The Ziroshi can smell blood from miles away, they can track a opponent by their blood and chakra smell. At this stage, the Ziroshi will be fully mutated into a shark. Their senses will be like of a animals. They can sense danger around their locations. Their strength increases along with speed, chakra, and intelligence with eye sight. A punch would instantly shatter bone, their speed would even be to fast to be tracked by a Uchiha. Their movements won't be read. If a Ziroshi uses this stage, they will need immediate medical attention, this stage has been known to kill the user.

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Water Shark Techniques:

- Hanguri-Same [Hungry Sharks]
- Ha Same [Shark Teeth]
- Shageki Same [Shooting Shark]
- Misu Same-bakuha [Mystic Shark Blast]
- Tentou Uda Eisha [Heavens Arm Projection]
- Nigiri Uzu [Gripping Whirpool]
- Boudou Ago [Uprising Jaws]
- Baku Nagare [Exploding Gyser]
- Tentou Sakeme [Heaven's Tears]
- Tentou Suikoden [Heavenly Shark Blast]
- Goshokuzame [Five Sharks Eating]
- Tentou Mizu [Heavenly Whirlpool]
- Mizu Ibuki [Water Suffication]
- Misu Suikoden [Mythical Shark Blast]
- Tentou's Ame Suikoden [Heaven's Raining Sharks]
- Tentou Teikiatsu [Heavens Cyclone]
- 100 Same Gyorai [100 Shark Torpedo's]
- Kujo Suishouha [Destruction Water Torrent]
- Mizu Kudakasei [Water Shatterforce]

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Technique Name: Fuka Bakuufu - Shark Blast.
Technique Description: A original Hoshigaki/Ziroshi ninjutsu which allows the user to gather water underneath a opponent or where ever there is a water source which forms into a large shark that can blast out towards a opponent with a open mouth with jaws strong enough to rip a opponent to shreds.

Technique Name: Amatsu Fuka Bakuha - Heavenly Shark Explosion.
Technique Description: A advanced version of Shark blast, the ninjutsu creates water above in the clouds with moisture forming into a large shark. It's then sent down towards a opponent crushing them down to nothing with thousands of gallons of water compressed down enough to destroy a large building.

Technique Name: Fuka Shishou - Shark Palms.
Technique Description: The Ziroshi member must have the sixth sense in full version. The user is able to see the eletrical currents inside the opponents body. With the hands thrust out with a fist, they are propelled with their own chakra sent into the currents blocking the currents from flowing which causes damage to the nervous system and the brain.

Technique Name: Kyuuten Teikiatsu - Heavens Cyclone.
Technique Description: There must be a body of water around the user which makes a sideways tornado of water that moves in the range of 250 mph. It is sent towards a opponent which rips them to shreds with the water. This cyclone is 5 x 5 square

Technique Name: Suiton Gekido - Water Rage.
Technique Description: A simple ninjutsu which is the one mainly used by Ziroshi's for their water supply. The user hand seas which creates moisture in the clouds above the air creating evaportation and causing it to rain for about three hours straight. It rainfall is dramatic, which is sometimes hard to see through andsupplies a large amount of water for the Ziroshi. The squares is basically the whole area.

Technique Name: Ziroshi Gaze.
Technique Description: One of the most feared techniques by the Ziroshi. The user hand seals which then can control a persons eletrical currents inside with eye contact. this causes a corrupt flow which causes the user to become apraylzed for a short amount of time.

Technique Name: Oozora Uzumaki - Heavenly Whirlpool.
Technique Description: The opponent must be ontop of a large body ofwater. After some hand seals, a large whirpool is created under the opponent, which sucks them in ripping their bodies apart with the fast whirling waters. This technique is said to be one o the most bloodliest ninjutsus of the Ziroshi.

Technique Name: Suiton Reikyuu - Water Coffin.
Technique Description: The user hand seals which moves moisture around the opponents body and creates water around them. The water is moved towards the opponent slwoly incircling them inside to the point in which they can not move. With the user's will, the water is blast inwards with tremendous pressure which crushes a opponents bones.

Technique Name: Ko Taki - Great Geyser.
Technique Description: The user hand seals which causes large bodies of water move underneath. the water is heated through magma under ground which causes bioling water up to 500 degrees. the water is shot up under a opponent that can boil their skin and muscles and even biol them to death.

Technique Name: Hissori Takai - Silent Death.
Technique Description: One of the most remarkable Ziroshi techniques but also used by Mist ninja. This technique for the Ziroshi allows the user to re-arrange a opponents eletricity currents in their body which stops their senses. They will not be able to hear or smell. This was once used by the famous Mist ninja, Zabuza Momochi.

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Infamous Hidden Ziroshi Clan Techniques:

Technique Name: Life Recreation Technique.
Technique Description: By extracting out your own blood and cells form your body and writting your name of blood on a sacrifice. The blood and the cells extract out towards the inside of the body with the needed hand seals and can create an exact clone of your yourself that can live. This clone is like a human puppet, it can be controlled through the mind and can look like anyone you want by changing its cellular structure. These clones are summoned through scrolls or can walk around you like pets and can live as long as they do not get killed. Though, The User can also create Clones of other people dealing with the same effect, thus copying their Kekkai Genkai and Jutsu...they must have a quick blood sample of the target they wish to copy. They also copy your weapons and asrenal along with your clothing, personality, and Kekkei genkai and ninjutsus. Some people call this advanc puppeteering, but its like re-creating your own self and having some fun with making your own clone look different. They can change their body structure to a Offense body, speed body, or defense body. This technique can only be used two times until those clones are killed off. They can be healed like a normal person as well as have to eat. They are controlled by you with your mental brain wave patterns that are signalled towards the clone. They are usuallu stored in a scroll or can be controlled from a very far distance from the owner.

Technique Name: Electrical Shark Blast.
Technique Description: The Ziroshi will send out a pulse of eletricity that is maintained by chakra into the form of a large shark that is can be used under the water or by a magnetic force. The shark will open its jaws and slam them shut on a opponent which not only pierce their body but explode into a blast of eletricty which will burn the opponent and send out pulses of strong eletrical currents throughout their body and burn their internal organs.

Technique Name: Heavenly Eletrical Cyclone.
Technique Description: A large tornado of water comes down from the sky formed from moisture which then forms into water. This cyclone then gets surrounded by eletricity that swirls extremely fast which can rip through opponents and send out pulses of eletricty around the cyclone. The cyclone can be controlled by the Ziroshi.

Technique Name: Eletrical Heart.
Technique Description: This is a long passed technique by the Ziroshi. This ninjutsu is what gives a Ziroshi immunity over eletricity or Raiton. A Ziroshi is born with Raiton and Suiton chakra nature but for many generations, Ziroshi´s have died from using their Raiton chakra. Ritsuya Ziroshi developed a ninjutsu which sends out pulses of eletricty around the heart and the main organs and maintains the Raiton chakra in their systems. This ninjutsu remains permanent and is usually given to a a new born Ziroshi at birth. This allows the Ziroshi to mix both Suiton and Raiton without dying.

Technique Name: Rising Eletrical Torrent.
Technique Description: A Ziroshi sends out a large wave of water fused with eletricity that reaches up to 50 ft. in the air ad is about 10 squares wide. When a opponent comes with impact, they will suffer a high voltage of eletricty fused with the water which will cause a sever burn and a strong enough impact to destroy bones and fracture them.

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Kirigakure Kenjutsu: Koketsu Kenbu Kenjutsu

Stages 1 - 7 Complete
+ Same Geigeki; Shark Ambush Attack Technique.
+ Sameha no Batsu; Sharktoothed Strike Technique.
+ Fuicahire; Shark Fin Technique.
+ Samehade; Sharkskin Technique.
+ Karifuica; Hunting Shark Technique.
+ Same Nami; Shark Wave Technique.
+ Shumokuzame Kyuushuu; Hammerhead Shark Assault Technique.
+ Sesshoku Same; Feeding Shark Technique.
+ Koketsu no Same; Shark Jaws of Death Technique.

===

Kirigakure Suiton Techniques:

+ Kirigakure Shunshin no Jutsu; Hidden Mist Instantaneous Body Technique.
+ Kirigakure no Jutsu; Hidden Mist Technique.
+ Mizuhada Bunshin No Jutsu; Water Body Clone Technique.
+ Suirou no Jutsu; Water Prison Technique.
+ Tsunami no Jutsu; Tsunami Technique.

===

Kumogakure Raiton Techniques:

- Teikou no Kuntou; Passive Ability: Electricity Resistance Training.
- Dendou Enmu no Jutsu; Electric Fog Technique.
- Yobigoe no Raikou no Jutsu; Call of Lightning Technique.
- Hando no Semeku; Hands of Torture Technique.

===
[size=14][ Personal Information ][/size]

[size=1]+ Characters Background // History:[/size]
Birthing Of The Fatal;
A dark night upon which Fe-Taru Ziroshi was born, a time when the Mist Village was at war, and hundreds of shinobi were dying a terrible demise. His mother, someone of an unknown name was having trouble giving birth, while Fe-Taru's father was in the outskirts of the village, protecting his home and family. While his father was slaughtered, Fe-Taru was born, while his mother spasmed to her death. He was alone, a small, blue-skinned child with sharp teeth, though his parents had neither of these traits. He was thought to be a demon and was shunned by society. In this long war, he was regarded as a nuisance, not only because he was an infant, but nobody wanted the responsibility of taking care of an orphaned child.

Time Of Dawn;
Sitting on the dirt, with his hands in the water, the young Ziroshi wept. His reflection haunted him, it wasn't the best sight, a kid halfway a beast. His gills were fully opened now, and his second set of eyelids unfolded. He continued to cry until a shining mirror caught his eye across the lake. He dove into the water, moving within it like a torpedo and went to the mirror. There it dazzled him, and upon looking further, saw the reflection of a beautiful kunoichi. Not any kunoichi, but Tsuki Hyousetsu, the Shodaime Mizukage. There, she took him under her wing, noticing the great pain he was in.

Time Of Noon;
Dashing through the forest, Fe-Taru leapt into the air, spinning around with his katana. Blades of water flew off of his sword, these heaving through the various trees around him. He landed next to his new mentor, Tsuki Hyousetsu. This lady, a great shinobi herself was his light of day. But there were days when she was tough, like noon. Fe-Taru was astonished at her speed, and the ferocity she attacked him with, but it helped him become a skillful genin. There, he trained with her on days end.

Time Of Dusk;
Years later, he took the position of Chunin, being a squad leader. There was his most tragic mistakes of all. His team of three genin went into the swamps for a simple mission of bringing forth a peace treaty to the surroudning nations. There, a group of leaf ninja surrounded the team, and blew vicious flames towards them. Here, Fe-Taru shielded himself, while the undiscipled genin dashed away into the forest, scrambling like frightened mice. They were each killed while fending for themselves solo, and Fe-Taru made it out, losing an arm in the process. The Mizukage was unimaginably furious with him, and because of his reputation for not being an acceptable teammate, placed him in the newly formed Seven Swordsmen of the Mist.

[size=1]+ Additional Information:[/size]
- Ziroshi Clan Credits: Cade Off Engi, Ritsuya/Richy, Smithv, and Mark.

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+ Irashi
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I still wonder why you use such a large text..
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