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Team Star Dragon & Others; Move over, Star Fox.
Topic Started: Dec 4 2010, 08:37 AM (1,256 Views)
Member Avatar
Head General of the Marauder Corps
Just thought I'd post my RP chars. I have them prepped, but I am trying to get the profiles for their enemies done. NOTE: Comments made in the profiles are NOT meant to offend. They are attempts at humor.

///Kylet’oran Jek’ari\\\

Name: Kylet’oran Jek’ari (Dragonarian Translation - “Slain Warrior”)

Age: 34

Gender: Male

Height: 7’ 4”

Weight: 232 lbs

Eye Color: Emerald-green Dragon eyes

Species: Terran Dragonarian

Hair Description: Dark Brown, Military-Style

Fur Color/Fur Pattern: None (He’s a Terran Dragonarian, not an anthro.)

Vocal Description: Slightly deeper than that of a Human, raspy.

Body Description: Athletic, quite muscular

Attire/Appearance: Emerald-green Armor (Think like the Shadow Trooper from Jedi Outcast) w/Family Medallion in a slot in the center. Also wears gray Jedi Robes on occasion. Armed with 2x Lightsabers (Blue, Red), MA52B Sniper/Assault Rifle, 4x NRP57 Grenades.

Family: None (Deceased)

Occupation: Jedi Weapon Master, Leader of Team Star Dragon.

Good/Bad: Good

Theme Song: Breaking Benjamin – I Will Not Bow

Birthplace: Dragonaria Prime

Current Location/Residence: On Board Sangheili Gunship Retribution’s Thunder (Think a Covenant Assault Carrier, but 1.5 times larger with multiple weapons.)

Training/Specialties/Skills: Jedi Training/Dragonarian Military Training, Specializes in Weapons and Lightsaber combat.

Special Markings: Ancient Dragonarian mark on his back.

Personality: Mostly keeps to himself. Doesn't like to talk about his past with anyone outside his team. Especially strong connections to his Wife (San) , Daughter (Keesha), and his best friend (Voro).

Other info: When he was very young, he was taken by the Jedi to be trained. As he progressed, it was noted that he was a type of Jedi so rare, none had ever been found before; a nameless kind of Jedi that could use both sides of the force at will. More often than not, he got into arguments about the force with different Jedi masters. When he turned 16, he went on a self-imposed exile, exploring the galaxy and his potential.

///San Jek'ari\\\
Name: San Jek’ari

Age: 34

Gender: Female

Height: 7’ 3”

Weight: 230 lbs

Eye Color: Blue

Species: Human

Hair Description: Light brown, messy (A result of the conditions she lived under before meeting Kylet’oran.)

Fur Color/Fur Pattern: None (She’s Human)

Vocal Description: Typical human female voice

Body Description: Slim

Attire/Appearance: Gray Jedi Robes, armed with 2x Lightsabers (Green, Red), Modified SRS-900 Battle Rifle, M700 Semi-Auto Shotgun

Family: None (She never knew them, but was raised by [get this] Wolves.)

Occupation: Jedi Weapon Master, Second-in-Command of Team Star Dragon.

Good/Bad: Good

Theme Song: Breaking Benjamin – Without You

Birthplace: Earth (In a parallel Universe. Long Story.)

Current Location/Residence: Same as Kylet’oran.

Training/Specialties/Skills: Jedi training, specializes in Lightsaber Combat and Assault weapons.

Special Markings: Triangular face paintings on her forehead and below both eyes.

Personality: Very kind and gentle, but utterly ruthless in combat.

Other info: San was a very caring woman who had plans to marry Ashitaka, an Emishi prince. However, the Sith came to her home world (in a parallel universe, no less) to kill her or turn her to the dark side. To accomplish the latter, they assassinated Ashitaka. Enter Kylet'oran Jek'ari, who saved her life multiple times afterward. Against his distrustfulness toward others, he stepped in to fill the hole left by Ashitaka's death. After the war in which they met, the two married in Irontown, after which they left the planet to train each other in the ways of love and the force. San has very strong feelings for her husband and his best friend, a Sangheili named Voro.

///Keesha Jek'ari\\\
Name: Keesha Jek’ari

Age: 19

Gender: Female

Height: 6’ 6”

Weight: 160 lbs

Eye Color: Sapphire-blue dragon eyes

Species: Human/Terran Dragonarian hybrid

Hair Description: Brown, Short, messy (much like her mother’s)

Fur Color/Fur Pattern: None (Do I have to say this again?)

Vocal Description: Semi-deep (For a female)

Body Description: Slim but still athletic

Attire/Appearance: Wears Brown-and-white Jedi knight robes, armed with “break-away” Lightsaber staff (purple), Steyr Aug A3, M763 HP Shotgun, Modified M6D

Family: Kylet'oran (Father) and San (Mother) Jek’ari

Occupation: Jedi Weapon Master for Team Star Dragon

Good/Bad: Good

Theme Song: Linkin Park – One Step Closer

Birthplace: Dragonaria II

Current Location/Residence: On board... Oh for crying out-- It’s the same as everyone else!

Training/Specialties/Skills: Jedi Training, specializes in Lightsaber Combat and Force use.

Special Markings: None

Personality: Loving, caring, but very daring.

Other info: Keesha Jek'ari was the daughter of Kylet'oran and San Jek'ari, having been born on Dragonaria II in the aftermath of her parents' mission there. Like all children born from force-sensitive parents, the force was very strong with Keesha. As she grew, she trained hard to be a Jedi Weapon Master, like her mother and father. When she reached age 17, she built a "Break-Away" Lightsaber Staff. To this day, she is eager to find a good challenge to use it on.

Name: Keedar

Age: Unknown (No one really asked him)

Gender: Male

Height: 14’ 3” (Standing upright. Look at his species and you’ll understand)

Weight: 30 tons

Eye Color: Crimson dragon eyes (duh.)

Species: Tamriellic Star Dragon

Hair Description: None (He’s a DRAGON. Dragon’s don’t have hair.)

Fur Color/Fur Pattern: (What the f-- What did I just say?)

Vocal Description: Deep, kind of like Sean Connery’s voice.

Body Description: Massive, even for a Dragon as young as he is, but powerful.

Attire/Appearance: Aside from the crimson scales of the type of Dragon he is, he wears a set of Red Powered Dragon Battle Armor.

Family: Unthoiz the Great (Black Dragon, Father), Mother unknown.

Occupation: Councilor for Team Star Dragon

Good/Bad: Good

Theme Song: Skillet – Monster

Birthplace: Tamriel

Current Location/Residence: In a Specially-accommodated Cargo Bay on the Retribution’s Thunder

Training/Specialties/Skills: No training (officially), but Specializes in Air Strikes

Special Markings: Plasma burn on right side of chest, scar from a Flood Infection Form penetrator on left side of his neck, both received during the Tamriellic Rift War (See Tales of a Dragon Rider, coming soon.)

Personality: Fiercely loyal to his friends, especially Kylet'oran. Kind & Considerate.

Other info: Keedar came to Kylet'oran and San during their mission to Tamriel to stop the Flood. After the Tamriellic Rift War, decided to join Kylet'oran and his friends and family in adventuring through the galaxy.

Name: Dar-Ma

Age: 31

Gender: Female

Height: 5’ 11”

Weight: 140 lbs

Eye Color: Red reptilian eyes

Species: Argonian

Hair Description: No hair (Haven’t you ever played TES IV: Oblivion?!)

Fur Color/Fur Pattern: No *Fur* patterns, but has a black/maroon/green color pattern on her scales (kinda Military Camo-style)

Vocal Description: Scratchy, slightly deep (typical female Argonian)

Body Description: Short (duh), quite muscular for a Female Argonian

Attire/Appearance: Wears olive-drab uniform & ballistic armor (on certain Ops when Protection is more desirable than Speed), armed with M32A2 CAR, MRT6 Shotgun Pistol, Fuel Rod Gun

Family: Seed-Neeus (Mother), Father unknown

Occupation: Helmsman of the Retribution’s Thunder

Good/Bad: Good

Theme Song: Breaking Benjamin – Breath

Birthplace: Tamriel

Current Location/Residence: Her personal quarters on the Sangheili Gunship Retribution’s Thunder

Training/Specialties/Skills: Military training from Kylet'oran, specializes in medium-short range marksmanship, also specializes in use of a Fuel Rod Gun

Special Markings: None

Personality: Cool and level-headed.

Other info: Dar-Ma was the daughter of a trader, and found the life less than rewarding. She met Kylet'oran when he crash-landed on her home world of Tamriel, and saw him as the gateway to a life of adventure. Kylet'oran agreed to take her with him - with some reluctance from her mother - when he left Tamriel after the Tamriellic Rift War.

Name: M’raaj-Dar

Age: 28

Gender: Male

Height: 6’ 0”

Weight: 140 lbs

Eye Color: Green

Species: Khajiit

Hair Description: Blond, thick, with a few dreadlocks hanging from either side of his head.

Fur Color/Fur Pattern: Think something like a lion. Without the big mane.

Vocal Description: Semi-Deep, scratchy feline voice

Body Description: Slim

Attire/Appearance: Wears black robes with an Infiltrator-grade Personal Cloaking Device (PCD from here on out). Armed with T72 Sniper Rifle, Covenant Plasma Rifle, Ebony blade.

Family: Unknown

Occupation: Former Dark Brotherhood Assassin, now is an Espionage & Sabotage Operative for Team Star Dragon.

Good/Bad: Good

Theme Song: Martin O’Donnell & Michael Salvatori – Under Cover of Night

Birthplace: Tamriel

Current Location/Residence: Do I really need to say it again? He’s in the same place as everyone else on *this* list!

Training/Specialties/Skills: Assassin Training, specializes in Stealth, Espionage & Sabotage.

Special Markings: None

Personality: Loyal to the team, Hostile to anyone who would disrespect Team Star Dragon.

Other info: M'raaj-Dar was a Former-Dark Brotherhood Assassin who joined Team Star Dragon rather than face jail time (that, and the Dark Brotherhood Sanctuary under Cheydinhal was destroyed). His skill with Stealth landed him a spot as the team's Infiltration, Espionage & Sabotage operative.

///Jason Denton\\\
Name: Jason Carter “JC” Denton

Age: 26

Gender: Male

Height: 6’ 2”

Weight: 143 lbs

Eye Color: Brown

Species: Human

Hair Description: Brown, very short.

Fur Color/Fur Pattern: None

Vocal Description: Redneck kind of voice, with a Texas drawl

Body Description: Slim & Nimble, but strong enough to carry his weapons.

Attire/Appearance: Gray UNSC ODST Armor, armed with S2-AM Sniper Rifle, A50 Cobra, dual X3 Knives

Family: None (Deceased, and NOT because of the Covenant)

Occupation: Former ODST Sniper, now is a Sniper for Team Star Dragon.

Good/Bad: Good

Theme Song: Toby Kieth – Beer For My Horses

Birthplace: Earth

Current Location/Residence: Currently resides on the Retribution’s Thunder, but has an estate on Earth just outside San Antonio, Texas.

Training/Specialties/Skills: ODST training, Expert Marksman.

Special Markings: Three Plasma Burns – on his left arm, right leg, and right shoulder blade – from the Final Battle of the Human-Covenant War.

Personality: Humorous, funny, and outgoing, even for a UNSC ODST

Other info: Jason Carter "JC" Denton was a former UNSC ODST "Helljumper" Sniper, discharged because he was no longer needed. He came to Team Star Dragon during their Op on the Insurrectionist stronghold in the Eridanus Secundus system. He had long wanted to re-live a life of action and combat as all ODSTs do. After helping Team Star Dragon successfully take the Insurrectionist leader into custody, he was accepted to the team with open arms.

///Voro 'Zamamee\\\
Name: Voro ‘Zamamee

Age: Unknown

Gender: Male

Height: 8’ 6”

Weight: 344 lbs

Eye Color: Yellow

Species: Sangheili

Hair Description: No Hair

Fur Color/Fur Pattern: None

Vocal Description: Deep, Throaty.

Body Description: Extremely muscular

Attire/Appearance: Red Sangheili powered battle armor, armed with Plasma Rifle, Plasma Carbine, Plasma Pistol, Cyan Lightsaber.

Family: Unknown

Occupation: Tactical Officer of the Retribution’s Thunder, Team Star Dragon Tactical Adviser, Jedi Marauder.

Good/Bad: Good

Theme Song: Don Davis - Neodammerung

Birthplace: Sangheilios

Current Location/Residence: Resides in his Personal Quarters on the Retribution’s Thunder.

Training/Specialties/Skills: Jedi Training, Specializes in Offensive & Defensive strategy, lightsaber combat, offensive Force power use.

Special Markings: Sangheili Honor Mark on his chest

Personality: Very respectful, fiercely loyal to Kylet'oran, his family, and the team.

Other info: Just when the new Sangheili Generals and Political leaders thought that Jedi couldn't exist in their populace, several Sangheili were found as Force-Sensitive, Voro among them. Voro has a long history with Kylet'oran, having trained with him on Yavin IV under Jedi Master Kyle Katarn. When Kylet'oran decided to go on a self-imposed exile, Voro went with him. The two of them developed many connections throughout the galaxy. It was because of Voro that Kylet'oran--and later, Team Star Dragon--would have a Sangheili-Human CCS-class battlecruiser refit, the Warrior's Requiem, before the actions of Kyle Indari got them another ship. Eventually, Voro found a wife, and had a son, Ado. When Kylet'oran and San's daughter was born, Voro was named her godfather. To this day, he treats Keesha as his own.

///Ado 'Zamamee\\\
Name: Ado ‘Zamamee

Age: Unknown (Younger than Voro)

Gender: Male

Height: 7’4”

Weight: 324 lbs

Eye Color: Yellow

Species: Sangheili

Hair Description: No Hair

Fur Color/Fur Pattern: None

Vocal Description: Deep & Throaty, but not so much as Voro

Body Description: Muscular for a Sangheili of his age

Attire/Appearance: Wears Black Dark Jedi Master robes (A trophy from one of his kills) customized to fit him with a black cloak over that, armed with Crimson Lightsaber, Plasma Carbine, Plasma Sword, and Needler

Family: Voro (Father) and Zela (Mother) ‘Zamamee

Occupation: Jedi Watchman, Team Star Dragon Engineer

Good/Bad: Good

Theme Song: Mark Griskey – Malachor Battle Theme

Birthplace: Ironically enough, the medical bay of the Retribution’s Thunder.

Current Location/Residence: The aforementioned Sangheili Gunship.

Training/Specialties/Skills: Jedi Training, specializes in Lightsaber Combat and Force use, extensive Xenomechanical knowledge.

Special Markings: None, Aspires to earn the same honor mark his father carries and the Dragonarian Mark Kylet'oran carries.

Personality: Honorable, respectful, but very fierce in combat.

Other info: Ado 'Zamamee was the son of Voro 'Zamamee, and god-brother of Keesha Jek'ari. A fierce and loyal friend, he feels that to protect and serve Team Star Dragon was what the Force had intended for him. To this day, he has saved the team many times. He also possesses extensive knowledge on the mechanics of just about every alien race Team Star Dragon has encountered.

///Deinonychus Saevus\\\
Name: Deinonychus Saevus (Translation: The Savage, Terrible Claw)

Age: 8

Gender: Male

Height: 6’8” (Standing fully upright

Weight: 122 lbs

Eye Color: light green

Species: Velociraptor

Hair Description: None (He’s a Dino, after all)

Fur Color/Fur Pattern: No fur patterns, but crimson scales with stripes of yellow

Vocal Description: soft, hissing voice that can vary in decibel (Think Vasari voice from SOASE)

Body Description: Lightweight, slim, nimble but muscular enough to carry his weapons.

Attire/Appearance: Wears nothing in particular, but uses his teeth and claws in conjunction with his DC-17 Blaster Rifle.

Family: None (Created in a lab)

Occupation: Team Star Dragon Hunter-Killer, Fast Reaction operative

Good/Bad: Good

Theme Song: Linkin Park – Faint

Birthplace: Unknown Genetic Lab

Current Location/Residence: His own little Safari in the Cargo Bay next to Keedar.

Training/Specialties/Skills: Natural Velociraptor instincts, training from Team Star Dragon, specializes in speed and quick reaction tactics.

Special Markings: None

Personality: Keeps to himself when not with the team, but enjoys scenic walks, finding interesting things during exploration and playing a [sometimes lethal] game of cat-and-mouse with the interesting things that find him.

Other info: The Liandri Tournaments continued to grow in popularity, so much that new games were added to the already grueling ordeals that players and androids had to endure. When Invasion became a staple in the tournaments, the Liandri committee members were faced with a new problem. The severe nature of gameplay in the Invasion ladders pushed many participants past endurance, both mentally and physically. Dr. Krevanjelo Nuste, creator of the Junkyard Mech, decided to take a hand in creating a non-mechanical fighter for the new game types. He scanned the archives of genetic material labs, and came to the conclusion that a dinosaur would be the best foundation to begin with. While the thought had already occurred to several others, previous attempts to bring dinosaurs into the Liandri games had met with dismal failure. Dr. Nuste studied the previous attempts and found out the reason why. In almost every case, a larger predator like the Tyrannosaur was used. Of course, they had to be reduced in size to meet game requirements, and contrary to being frightened, enemy players were often emboldened by a miniature dino since they lacked the size and power of the real thing. So Dr. Nuste decided to use a smaller predator, man sized, that was still fierce and powerful. In the end, there was only one logical choice - the Velociraptor. Setting to work at once, Dr. Nuste combined the genetic traits of different species of Velociraptor and came up with a suitable hybrid. It combined the size and strength of the larger Velociraptor Antirrhopus with the agility and speed of Velociraptor Mongoliensis. Finding that Deinonychus had been reclassified as a species of Velociraptor, Nuste gave the title of Deinonychus Saevus to his creation and secretly turned it loose in the arenas. Deinonychus promptly beat the stuffing out of everyone else in the tournament ladders. Liandri committee members protested, saying that Nuste's creation was TOO well suited for the games, and lobbied to have Nuste remove it from the arenas. Enter Kylet'oran Jek'ari and his wife. His wife was able to convince Deinonychus to join Team Star Dragon rather than face the Liandri Corporation. Since then, Deinonychus has made himself an invaluable asset to the team in addition to developing a personality.

///Kyle Indari\\\
Name: Kyle Indari

Age: 29

Gender: Male

Height: 7’ 0”

Weight: 225 lbs

Eye Color: Sapphire-blue

Species: Cerinian/Dragon Shifter

Hair Description: Military-Style

Fur Color/Fur Pattern: Fur Color is Blue, fur pattern... he has multiple bald spots where he has scars from previous wars and other events. Two such scars are long and vertical where his wings appear when he takes the form of a Dragon.

Vocal Description: Raspy, kind of like Master Chief’s.

Body Description: Muscular, but still nimble.

Attire/Appearance: Wears Custom-made Yaut’ja armor everywhere. Includes Infiltrator-grade PCD, dual wrist blades, and customized hunting mask. Also armed with MP340A2 Multi-Purpose Assault Rifle and 2x Plasma Katanas.

Family: None (Deceased), but had a Fiance, Krystal Anderson, whom he doesn’t know is alive.

Occupation: Team Star Dragon Medic

Good/Bad: Good

Theme Song: Linkin Park – Somewhere I Belong

Birthplace: Cerinia

Current Location/Residence: On his Personal Carrier ship, located in a secluded Hangar bay on the Starboard side of the Retribution’s Thunder

Training/Specialties/Skills: Dragonarian military training, Yaut’ja tribal skills, extensive knowledge in Xenobiology and Computer Counterintelligence.

Special Markings: Aforementioned scars

Personality: Keeps to himself, even within the team. Doesn't speak unless spoken to or has good reason to speak.

Other info: Kyle Indari was once a paranoid psychopath. He was one of the Survivors of the destruction of Cerinia at the hands of the Necromyans. Add to that that he was the survivor of countless battles in three different wars and witnessed not only the destruction of his home world (On the ground, no less), but also the slaughter of the Yaut’ja tribe he was a part of, and you have a man whose mind was scarred almost beyond recognition. He trusted no one, and couldn't distinguish friend from foe, a volatile mix when combined with his scars – Physical, Mental, Emotional, and Psychological. Then Kyle met Kylet'oran and San, and everything changed. The Couple and their team chased Kyle across the galaxy until they finally came to an understanding. Indari then decided to use his skills for the betterment of the galaxy, instead of just killing off those that dared make themselves his enemy. He even went so far as to study the biology of many different alien races to serve on Team Star Dragon as a medic. His AIs--Izanagi and Kellman--taught him another set of skills that made him a valuable part of Team Star Dragon; Computer Counterintelligence. After the incident on Nar Shaddaa in which he came to an understanding with Kylet'oran, he was able to procure a Sangheili Gunship for the team, the Retribution’s Thunder.

///Krystal Indari\\\
Name: Krystal Indari

Age: 29

Gender: Female

Height: 6’10”

Weight: 198 lbs

Eye Color: Emerald-Green

Species: Cerinian

Hair Description: Semi-Long, dyed Red in honor of the friends she lost on Cerinia.

Fur Color/Fur Pattern: Blue, with shimmering red streaks on both shoulders that give off a burst of pain when danger approaches.

Vocal Description: Medium-pitched female voice with a Russian accent

Body Description: Slim, but athletic.

Attire/Appearance: Wears a Ballistic Mesh jacket with a Count Dooku-style cloak. Armed with fully-upgraded H44 CAR, heavily-modified Mandalorian Heavy Blaster and an extensively-modified Mandalorian Disintegrator.

Family: None (Deceased), Fiance named Kyle Indari whom she is trying to find.

Occupation: Special Forces Commando-for-hire, Pilot, Engineer, Tactician.

Good/Bad: Good

Theme Song: Evanescence – Bring Me To Life

Birthplace: Cerinia

Current Location/Residence: Operates out of Dragonaria III, resides in a manor just six minutes outside of the Capitol, Dragon’taan.

Training/Specialties/Skills: Specializes in Special Forces fields – Explosives, Martial Arts, Weapons, Tactics – skilled in Infiltration, Espionage and Sabotage, and is also Multi-Lingual – speaks Dragonarian, Russian, German, Mandalorian, Klingon, Romulan, and Reman.

Special Markings: Aforementioned Red Streaks on her shoulders, plus the Indari Family mark on her right wrist to indicate she is married to someone of the Indari Family.

Personality: Outgoing, Kind, is more open about her past than her Fiance/Husband, Kyle.

Other Info: After She escaped the destruction of Cerinia at the hands of the Necromyans, it occurred to Krystal Anderson that there was no one left alive that knew her last name, not the least of which was Kyle. In honor of Kyle, she marked herself with the Indari Family mark and changed her name to Krystal Indari. For the next twelve years, she would drift from planet to planet, suffering from flashbacks of her life on Cerinia before it fell. One such flashback – one of the night before the Necromyan attack, when Kyle Indari proposed marriage to her – left her one step shy of committing suicide. It was the words of a visiting Councilor that stopped her. She later learned that Her Husband-to-be escaped the destruction of Cerinia as well, and had suffered traumas of his own. With renewed hope, she set in motion a series of events that led her to acquire an HK-65 Protocol/Combat Droid and a Dragonarian B1300 Combat Freighter. With this done, she then went on a cross-galaxy Hunt for her long-lost love, Kyle Indari.

Name: HK-65

Age: 2

Gender: None

Height: 7’ 0”

Weight: 200 lbs

Eye Color: Electrical Red

Species: HK Series Protocol/Combat droid

Hair Description: None

Fur Color/Fur Pattern: No Fur color/pattern, but plating is a Sapphire-blue color.

Vocal Description: Medium-pitched, Over-the-Radio-quality voice

Body Description: Typical HK droid chassis

Attire/Appearance: Wears nothing in particular, but is equipped with Droid Capacitor armor plating, Multiple droid upgrades (Enhanced Optical Sensors, Droid Reference library, Droid Anatomy Library, Droid Unity Grid, Droid Plasma Thrower, Droid Multi-Spectral Emitter, Droid Stealth Unit), Heavily-Modified DXR-6 Disruptor Rifle, and Golan Arms FC1 Flechette Shotgun.

Family: None

Occupation: Assassin Droid, Protocol Droid, Krystal Indari’s Bodyguard.

Good/Bad: Good

Theme Song: Klaus Badelt – Fog Bound

Birthplace: Holowan Labs

Current Location/Residence: In close Proximity of Krystal

Training/Specialties/Skills: Specializes in Assassin Protocols, computer interface, Security hacking, Sniping, explosives, and speaks just about every language in the known universe

Special Markings: None

Personality: A loyal friend, Fiercely efficient in combat, but sometimes tend to act a little psychotic.

Other Info: HK units have been circling the galaxy since the time of the old republic. The HK-65 combines the best traits of the HK-45, HK-50, and HK-51 generations into an advanced combat and protocol package. This particular HK-65 was acquired by Krystal Indari in a Pazaak game with the original owner. As it was, HK-65 was ready to kill his former master for his “Electronic Butchery.” With Krystal as his new master, HK-65 traveled with Krystal across the galaxy in search of her long-lost love, Kyle Indari. Capable of identifying friend from foe in .2 seconds, he never opens fire without orders from his master. Often times, his master goes into crowds alone, with HK-65 providing sniper cover from afar.
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Head General of the Marauder Corps
As I said in the Cornerian College, Here's the info on my new char;

///Kyle Anderson\\\
Name: Kyle "Star Dragon" Anderson

Age: 20

Gender: Male

Height: 6' 8"

Weight: 180 lbs

Eye color: Brown

Species: Human

Hair Description: Short, brown.

Vocal Description: Typical 20-year-old human male voice

Body Description: Slim, Dexterous.

Attire/Appearance: Crimson Armor (Custom made, will post a pic later if I can), wears white T-shirt with Romulan emblem on the back with blue jeans and black rubber military sirplus boots. Armed with a modified Goa'uld Staff weapon and flies a custom-built and modified Death Glider.

Family: None (Unknown), has a Girlfriend named Talia.

Occupation: Special Forces Freelancer, captain of the Sangheili Corvette Recalcitrant Predator.

Good/Bad: Depends on who has the most money and does not conflict with his moral ethics.

Theme Song: 30 Seconds to Mars - Echelon

Birthplace: Earth

Current Location/Residence: On the Recalcitrant Predator wherever it travels.

Training/Specialties/Skills: Experience from the jobs he's pulled, specializes in Martial Arts, Explosives, Tactics, all forms of weapons.

Special Markings: Aforementioned Dragonarian mark on the back plating of his armor.

Personality: Keeps to himself unless with Talia. Does not like being stereotyped as the kind of mercenary that the galaxy at large sees. If pushed, he could get violent. Has no compunctions over killing others, but tends to lean towards warning them with his weapons if they get too close.

Other Info: Kyle "Star Dragon" Anderson is a man shrouded in mystery. A fairly new player to the Mercenary scene, he has made a name for himself with the jobs he's pulled for various factions. Unlike most mercs, he has a code of honor and moral ethics, and no amount of money will dissuade him from them. He started his life as a mercenary when he was 18, when a Kemorainian Faedyr attack destroyed the home of his foster parents. With everyone - except his girlfriend, Talia - believing him to be dead, he set out to become a mercenary. Two years later, Star Dragon is the most feared freelance merc in his galaxy.
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Head General of the Marauder Corps
///Jason Anderson\\\

Name: Jason "Marauder" Anderson

Age: 22

Race: Cornerian Fox

Sex: Male

Height/Weight: 156 lbs, 6' 8"

Eye Color: Brown

Fur Color/Fur Pattern: Brown fur, bald where scars are visible.

Vocal Description: Sounds akin to Carth Onasi

Weapons/Equipment: X700 Multi-Purpose Assault Rifle, Modified B1 Battle Droid Blaster (fires Type-3 Disruptor Pulse), Twin Lightsabers (Red, Orange).

Attire/Appearance: Wears Customized suit of Experimental Jedi Battle Armor colored green and stamped with the emblem of the Marauder Corp on the back. Helmet modeled after Jango Fett's helmet.

Good/Bad: Somewhere on the borderline

Theme Song: Graeme Revell - One Speed

Birthplace: Dragonaria Prime

Current Location/Residence: On the Recalcitrant Predator wherever it travels.

Training/Specialties/Skills: Specializes in many aspects of warfare, piloting, and weapons.

Special Markings: Aforementioned scars

Affiliation: None, Contracts with the Marauder Corp.

Personality: A predator in his own right. Watches enemies and allies alike for signs of weakness or treachery. Quick to strike.

Background: Jason Anderson is a man who has seen horrors he refuses to speak. Though not nearly as paranoid and cynical as Kyle Indari, he has his reasons for not trusting those around him. He had intended to join the Marauder Corp - the Dragon-Shifter Military - at a young age, but the transport ship he was on was shot down over a post-apocalyptic world. For eight years, he survived on that world, finally finding a way off the world and acquiring a ship at the same - a modified Stingray-class Assault Corvette named the Recalcitrant Predator. After he escaped, he met Kyle Indari in orbit, where he retrofitted the Predator with three stolen self-maintaining Borg Transwarp Coils, during which it was revealed to Jason that his father was once a Jedi, and had left his lightsabers for Jason. Within six months, Jason had mastered his powers, and they grow still to this day.

Physique: Muscular, can endure severe hardships.

Strengths: Cunning, skilled, guileful and quick.

Weaknesses: Mistrust of others lends him few allies.

////Recalcitrant Predator\\\\

Description (Since I lack a picture): Shaped like a stingray, with turrets facing aft on both dorsal and ventral surfaces. Purple-blue hue to the hull, like a Covenant ship.

Shields: Grade 3 Shields, Dragonarian MASRA armor generators.

Propulsion: Modified Kemorainian Ion engines

Power/Translight Drive: x3 Stolen Self-maintaining Borg Transwarp Coils.

Armaments: x1 Kadgeron Torpedo Launcher, x8 Type-IX Kadgeron Phaser Banks, x2 Burst-fire Kadgeron Disruptors, x2 Single-fire Kadgeron Disruptors, x4 aft-facing Kadgeron Plasma Autopulsers

Size: 100 Meters
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Head General of the Marauder Corps
///Darth Faasnu\\\

Name: Darth Faasnu

Age: Unknown

Race: Cerinian

Sex: Male

Height/Weight: 7' 0", 190 lbs

Eye Color: Emerald-Green

Fur Color/Fur Pattern: Blue Fur, thin over some scars, no fur over others.

Vocal Description: Gruff and hoarse. At times, his tone will be soft and warm - and at other times, his voice will be hard and ice-cold. Tone depends on mood.

Weapons/Equipment: Multiple lightsabers (some standard models, some staffs, some break-away staffs).

Attire/Appearance: Armored Sith robes with helmet custom-tailored to Cerinians. Wears gray cloak over armor.

Good/Bad: Definitely on the borderline.

Theme Song: Jeremy Soule - Dovahkiin

Birthplace: Unknown, suspected Cerinia.

Current Location/Residence: Unknown

Training/Specialties/Skills: Jedi/Sith training, Force-Sensitive, well-versed in the ways of the Thu'um.

Special Markings: Three Artusian Force Crystals imbedded in his body that cannot be removed - one in each hand (wrist), one in his chest.

Affiliation: Unknown faction/employer

Personality: See Background

Background: Darth Faasnu is a contradiction, a Sith who acts too Jedi to be Sith, yet acts too Sith to be Jedi. It is said that Faasnu was born on Cerinia, but at a very young age, Faasnu was taken to be trained as a Jedi. After many years of training, Faasnu returned to his home world - and unwittingly landed just hours before the Necromyan collective attacked. Unable to reach his ship or stop the Necromyans, Faasnu was forced to watch as everyone and everything he knew died around him. Filled with anger and rage, Faasnu teamed up with Kyle Indari and took on the Necromyans. Whatever name Faaasnu had then was replaced by Darth Faasnu, the name he took to avenge Cerinia and it's fallen people.

During the mission to bring down the Necromyans, Faasnu was killed - only to awaken again, resurrected by an ancient, immortal Cerinian dragon, Ahkrinviingah. Promising Immortality for the Cerinian's service, Faaasnu pledged his service to the aging dragon. So began the legacy of the Immortal Darth Faasnu. Several worlds took up calling Faasnu "Fal Faasnu Dovah Kendov" - the Fearless Dragon Warrior. Such as it was, Faasnu was given several chances to test Ahkrinviingah's promise of Immortality; it is recorded on multiple occasions across multiple worlds that Faasnu had died, only to rise again, each time, he has said, "It matters not what you do to me - I can die a thousand times, and still, I will rise again, as strong as before."

It wasn't until a mission to stop a resurgent Sith threat in Uncharted space that something happened - the Sith station was destroyed, but Faasnu seemingly vanished. It was unknown if Faasnu had made it off-station alive, or had perished, as he had so many times before. Then, two weeks later, Faasnu re-surfaced in an illegal genetic lab over Rigel VII. Faasnu escaped, but afterward, Faasnu found he couldn't remember anything. All he remembered was the name of his dragon master and his Sith name, Darth Faasnu. Since then, Faasnu has continually served his master well, while at the same time hunting for clues to who he once was. It is largely unknown how old Faasnu really is, given how long it had been since he had been taken to be a Jedi and the varying ways that time passed in different 'verses.

Adding to the contradictory appearance of the Cerinian Sith, Faasnu has various habits, one of which is to go into what appears to be a meditative trance - regardless of his location - to communicate with his master. Because Faasnu and Ahkrinviingah communicate in this method, Faasnu's master has no need to show himself in public or in private. Because of this, no one has ever seen Faasnu's master, and therefore have no idea how Faasnu gets his missions, nor how he gets paid so well for them. How Ahkrinviingah - and, by extension, Faasnu - seems to know as much as they do also is a mystery. Where Ahkrinviingah is and how he gets his information is knowledge only Ahkrinviingah holds, and passes to Faasnu, who zealously guards these secrets.

Underneath the facade of a warrior whose reputation is possibly as great as Darth Revan's lies the heart of a good, kind-hearted man. Faasnu almost never gets verbally hostile unless provoked, and is never violent unless the situation calls for it. His Jedi personality is visible when he is not on a mission from his master, and is sometimes funny, outgoing, and a good-to-know person. When on a mission, however, Faasnu is readily seen as a Sith, a Marauder capable of causing incredible destruction and chaos in the field if he deems it prudent. He has even been recorded to literally shout in the tongue of Dragons and cause varying kinds of destruction.

All in all, Faasnu is not a monster - but he is also not one to trifle with lightly. If you push, expect to be pushed back. If you are kind, expect just as much kindness in return.

Physique: Slim, but powerful.

(Wow... longest character bio I've written.)

Strengths: Incredibly strong in the Force, Immortal

Weaknesses: Amnesia (See Background)
Edited by Star_Dragon, Jun 28 2012, 07:30 PM.
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Head General of the Marauder Corps
@TheRedFox8: Thanks. I'll take a look when I get the chance.

@Kursed: Old topic, new post. It's been a while.

@Julius: Thx, man. Been a while.
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Head General of the Marauder Corps
Decided to post Drake's profile since I am regularly using him.

///Drake Indari\\\

Name: Drake Indari

Age: 14 (Looks like he's 18, a direct result of his creation; see Background)

Race: Cerinian/Dragon-shifter

Sex: Male

Parents: Kyle Indari (father), Mother unknown

Height/Weight: 6' 4", 190 lbs

Eye Color: Sapphire-blue, like his father's

Fur Color/Fur Pattern: Blue Fur

Vocal Description: Like that of any 18-year-old

Weapons/Equipment: Twin Lightsabers that seem to change colors depending on his mood (red when angry, blue when calm), Model 30 Kadgeron Disruptor Pistol, HK G39M2 Assault Rifle

Attire/Appearance: Dragonarian MASRA (Multi-Adaptive, Self-Regenerating, Ablative) SOPIS (Special Operations Powered Infiltration and Sabotage) Battle-armor when on-duty, grey jedi robes or otherwise grey clothes when off-duty (see "affiliation")

Good/Bad: Good

Theme Song: Linkin Park - Lost in the Echo

Birthplace: Unknown genetic lab with the logo "WY".

Current Location/Residence: Dragon'taan

Training/Specialties/Skills: Jedi/Sith training (courtesy of his Father), Force-Sensitive, well-versed in the ways of the Thu'um.

Special Markings: Looks almost a spitting image of his father

Affiliation: Dragon'taan Marauder Corps

Personality: Silent and calculating on the battlefield, funny and outgoing when off the battlefield

Background: As the Weyland-Yutani Corporation had intended, Drake Indari is a living weapon - a practitioner of Jar'Kai, the art of dual lightsaber combat, well-versed in the ways of the Thu'um, and with a temper to match, Drake Indari is capable of easily dispatching his enemies. However, contrary with what Weyland-Yutani had intended, Drake couldn't be used as a weapon.

Drake's story starts with his birth, as all warriors' stories do - using DNA stolen from Kyle Indari and an unknown woman, Drake was created and trained by WY instructors on the various arts of war and battle, in addition to typical schooling. Drake mastered these arts, but was never told of who his father was, nor his mother. The corporation decided that his mother was irrelevant; it was Kyle Indari they were after. WY had created Drake to be the perfect weapon to use against the High General of the Dragon'taan Marauder Corps. Drake had repeatedly, time and time again, shown his mastery of war and his incredible intelligence.

To further enhance his combat capabilities, Drake had been artificially augmented with a variety of augmentations inspired by the Spartan-II Project of Universe 04-Alpha. He was artificially made to look 18 years of age, with muscles and capabilities to match. By the time he reached 14, he was already a seasoned warrior.

However, the day they were going to send Drake after his own father, Drake discovered, entirely by accident, who his father was. In that moment, he realized the extent to which he was being manipulated and controlled, how he was going to be a tool, manipulated into killing his own father. On that day, his father's powers, passed on inadvertently and unknowingly from father to son, were unleashed on the Weyland-Yutani genetic lab on LV-3255. The entire facility was destroyed, no survivors being reported.

Angry and afraid, Drake took his ship - a modified JX70 Advanced Assault Fighter - and vanished. He would resurface in one place or another, only long enough to gather information on who he sought - his father. It was a chance meeting on Corneria that united father and son in the midst of an Imperial attack on the supercomplex there. Drake helped his father and his faction defeat the imperials, and destroy their ships in orbit, after which, father and son reconciled.

After Drake found his father, he and Kyle began searching for who Drake's mother was. It is largely unknown, and already proven that Kyle's old friend, Keesha, was not Drake's mother. To this day, they still search, hoping to complete the family and achieve some peace of mind...

Physique: Slim, but powerful.

Strengths: Strong in the Force, ambidexterous, various augmentations

Weaknesses: Easy to anger from time to time
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Head General of the Marauder Corps
(Some new ones for ya.)

///Tuz'iin Do'Vokun\\\

Name: Tuz'iin Do'Vokun (Translation: Blade Master of Shadow)

Age: 28

Race/Species: Cornerian Fox

Sex: Male

Height/Weight: 6' 7", 165 lbs

Eye Color: Blue

Fur Color/Fur Pattern: Pale brown fur, a result of too much time spent in armor

Vocal Description: Thick Russian Accent

Weapons: Modified M41A Pulse Rifle, DL44 Blaster Pistol Modded to fire Type-3 Kadgeron Disruptor Pulses, twin Diamond-blade Katanas crafted to be immune to the acid blood of Xenomorphs

Equipment/Attire: Camouflage clothes, Personal Auto-Matertializing/Dematerializing MASRA SOPIS Battleplate armor suit

Good/Bad: Good

Theme Song: Rob Dougan – Chateau

Birthplace: LV-3297

Current Location/Residence: Unknown

Training/Specialties/Skills: Extensive Military training

Special Markings: None

Abilities: None that need be noted (May develop some abilities later)

Affiliation:Dragon’taan Marauder Corps

Occupation: DMC Marauder Operative

Personality: Typically keeps to himself, though he does tend to start conversations from time to time when he has reason to. Sometimes randomly says words or phrases in Russian from time to time.

Background: Tuz'iin Do'Vokun is a character shrouded in mystery. Though he is definitely Cornerian in origin, it is unknown why his name is in Dragonarian, which translates to “Blade Master of Shadows.” Indeed, like his name suggests, Tuz’iin is a master of blades, fighting with twin diamond-blade katanas. Tiz’iin, as a practitioner of Jar’Kai, combined with his military training and his skills as a Marauder Operative of the Marauder Corps, is a deadly character in combat.

The story of Tuz’iin’s life starts with his early life on LV-3297, a world that, at that time, was controlled by the Weyland-Yutani Corporation. Tuz’iin was a warrior even in childhood, spending much of his time on his own in the holodecks provided by the Merchant fleets of Drragon’taan. His holodeck times were split between combat combat sims, flight sims and other training in various aspects. He hoped that, one day, he would be allowed to become one of the mysterious Marauder Operatives. This interest in that particular career caught the attention of Weyland-Yutani Governor Dash Lydecker, who – for reasons unknown – saw the boy as a threat.

Such as it was, fate interceded before Lydecker could take care of Tuz’iin, and a Xenomorph hive was discovered on LV-3297. Days later, the outbreak began, and the Xenomorphs attacked the colony. After a three-day fight, the Xenomorphs overtook the colony. It took another four days for the Dragon’taan Marauder Corps to send a military fleet to see what happened, and when the troops landed, they only found Tuz’iin, the sole survivor to the Xenomorph outbreak.

Already traumatized by what he had seen happen to his home, family and friends, Tuz’iin stole a runabout craft from the DMC fleet and escaped LV-3297. However, fate again interceded, and a rogue comet knocked Tuz’iin’s craft out of the stars and onto an uncharted world. There, he survived against an already-present Xenomorph hive, and learned much from a local, alien-friendly Yaut’ja tribe. With their help, he crafted the katanas he now carries, and proved his worth to the tribe when he single-handedly killed a Xenomorph queen.

Thus calmed after his ordeal, Tuz’iin decided it time to become that which he wanted to be, and he took a ship from an abandoned outpost – a modified Defender-class Light Corvette – and drifted from one end of the Galaxy to the other, acquiring and modifying an M41A Pulse Rifle and a DL44 Blaster Pistol, and finally getting a Model 4 TDIG Rift Generator to travel to Dragon’taan. On his eighteenth birthday, he arrived on Dragon’taan, and one of the ships among the Marauder Corps fleet recognized him. He was taken into the Marauder Operative academy with open arms.

The next six years of Tuz’iin’s life were drowned in training and simulated operations as a Marauder Operative. He graduated at the top of his classes, receiving an Infiltrator-grade Personal Cloaking Device integrated in a MASRA SOPIS Armor Suit. In the four years afterward, Tuz’iin more than earned the nickname “Shadow Blade” as he completed more than thirty operations successfully. During one of those operations, however, his ship was shot down by an Imperial Dominator-class Star Destroyer over Mu-Gamma IV, a world in the grip of a zombie apocalypse. He and his AI, Ricca, survived the crash, and he met his current companion, Leigh. Together with another Marauder Operative, Zuko, they and a band of survivors fought their way to an abandoned airstrip in the heart of infested territory, liberated a helicopter, and headed to a facility beyond a mountain range, wherein it was discovered that the zombie uprising was, by far, not an accident, but an Imperial event.

For reasons unknown to Tuz'iin, the Galactic Empire of Universe 02-Gamma - a faction under the control of one General Zariin - had taken a keen interest in Mu-Gamma IV. It is still unclear why this was, but whatever it was they were after, they wanted no one knowing they got it. Whatever the case, Tuz'iin, Leigh, Zuko and the survivors fought their way through imperial forces that had overrun the facility, downloaded all the tactical data they could, and took the ship Tuz'iin currently flies - an XG2M2 Star Wing Assault Corvette. The team blasted off of Mu-Gamma IV, boarded the Dominator Star Destroyer that was in orbit, and disabled it, thus allowing them to escape to Dragon'taan.

Beneath the exterior of a warrior, however, lies the scarred mind of a man. Tuz’iin did not emerge from his ordeals unscathed. He seldom slept, and the few times he did manage to sleep, he awakened hours later, having dreamed of the monsters that destroyed his home and murdered his family.

Physique: Slim, but looks bulky in his armor.

Strengths: Extensive military training, survival instincts

Weaknesses: Severely traumatized by his ordeal on LV-3297.

///Leigh Hudson\\\

Name: Leigh Hudson

Age: 28

Race/Species: Cornerian Fox

Sex: Female

Height/Weight: 6' 7", 165 lbs

Eye Color: Green

Fur Color/Fur Pattern: Crimson Fur with grey stripes down her back.

Vocal Description: American Accent

Weapons: HK G39M2 Assault/Disruptor Rifle, twin Glock 17 9mm pistols w/ silencers, diamond-blade Katana given to her by Tuz’iin as a gift.

Equipment/Attire: Red Flight Suit when flying the ship, MASRA SOPIS armor when aiding Tuz’iin in his operations.

Good/Bad: Good

Theme Song: Nickelback – This Means War

Birthplace: Mu-Gamma IV

Current Location/Residence: Resides with Tuz’iin on their XG2M2, the Insurrection Alpha

Training/Specialties/Skills: Military training, Survival instincts, Piloting skills.

Special Markings: Aforementioned grey streaks in her fur. Has a tattoo in her fur of the Marauder Corps Marauder Operatives’ logo on her back.

Abilities: None that can be noted

Affiliation: Dragon’taan Marauder Corps

Occupation: DMC Marauder Operative

Personality: Very sweet woman, tends to laugh and joke more often than her companion, Tuz’iin.

Background: Leigh Hudson is a survivalist, a marauder in a woman’s body. Unlike Tuz’iin, she never dreamed of becoming a Marauder Operative. When she was old enough, she joined the Mu-Gamma IV Military Defense Force, and served well until one fateful day.

On Leigh’s Twenty-second birthday, the ship of a DMC Marauder Operative crash-landed on Mu-Gamma IV. Coincidentally, Leigh happened to be in that area when the ship crashed. She pulled a badly-wounded Sangheili – Zuko ‘Mortumee – out of the wreckage before the ship exploded. Zuko awoke days later in Leigh’s bed with no recollection of how he crashed. The day Leigh met Zuko was the day that set in motion the events that would render Mu-Gamma IV a Class-three Hazard Zone.

Just a week later, the government lost contact with a facility beyond the mountain range outside of the capitol of Mu-Gamma IV. The Military sent a strike team to investigate, but they never reported back. Three days later, a viral outbreak occurred, and the military found themselves fighting against a virus unlike anything ever encountered on Mu-Gamma IV. The virus spread through contact, and as more and more people became infected, the military became ineffective at stemming the tide of the walking dead. They tried to call Dragon’taan for help, but the only FTL comm array capable of contacting Dragon’taan was in the facility. The military sent three strike teams to access the array, but none returned. As the military’s numbers dwindled, the undead horde’s numbers grew until they overran the military base, and the few survivors took up bands of civilian survivors in an effort to wage guerrilla warfare on the undead. Over the next three years, the number of surviving bands fell.

It was then that Zuko remembered what happened, though he didn’t understand the nature of the enemy they faced. He pulled Leigh aside one day, told her that the day he crashed, his ship had been pulled out of light speed by a starship mounting an unknown device that affected ships passing through the system at light speed. Leigh could not identify the device nor the enemy, and it wasn’t until she met Tuz’iin that new light was shed.

Leigh met Tuz’iin when his ship crashed on Mu-Gamma IV in the same event that Zuko’s ship did. Tuz’iin was, strangely enough, unharmed by the crash, and made it to the city on his own, where he happened across Leigh, Zuko, and the band they kept together. When Tuz’iin was told of what happened, both to Mu-Gamma IV and Zuko’s ship, he recognized it as the work of the Imperial Military of Universe 02-Gamma, a ‘verse ruled by the Galactic Empire and their Militant Leader, General Zariin, who had - through means no one understood - eradicated both Jedi and Sith from that 'verse. He surmised after examining the logs of what was left of Zuko’s ship and his own that the ship that pulled them out of light speed was an Imperial Dominator-class Star Destroyer.

Now knowing that this was an Imperial operation, Leigh came to the conclusion that the viral outbreak wasn’t an accident – the Imperials wanted something that was there on Mu-Gamma IV. After a harrowing escape from the city on a helicopter, Tuz’iin, Leigh, Zuko, and what few survivors that had made it to the airstrip containing the helicopter, headed for the facility beyond the mountains. Once there, it was confirmed that the Imperials were searching for something. What that something was didn’t matter – the team ensured the Imperials didn’t live to find it. They stole an Imperial XG2M2 Star Wing Mk 3 Assault Corvette, blasted off-world, and disabled the Dominator, making it easy prey for the Marauder Corps retaliation. When the stolen imperial starship – the Insurrection Alpha – arrived on Dragon’taan, the survivors scattered, and neither Tuz’iin, Leigh nor Zuko heard from them again.

In recognition to her valorous service in the aid of Tuz’iin, Leigh was made a Marauder Operative and assigned to work with Tuz’iin. Over the coming years to present day, she developed a close relationship with Tuz’iin. She is the only woman to openly call him Tuz’iin, where as most others simply call him Shadow. It is said that she is the one and only woman who has seen the memories that plague Tuz’iin’s mind, and that she is the only woman he trusts implicitly. Whether or not either is true is knowledge only they hold.

Though they typically live in their ship, they do have a home on Dragon’taan, where they house Zuko, retired from the Marauder Corps. The aging Sangheili even has a wife and a child on the way, all housed in a large home in the eastern part of the residential district of Dragon’taan’s Capitol. Why they house Zuko and his family in their home is unknown – it is suspected that Zuko played the father figure to Leigh when Mu-Gamma IV fell, and Leigh wanted to honor that bond.

All in all, Leigh is a sweet and kind woman with a strong tie to Tuz’iin – Wherever he goes, she follows, even if he tells her he must go alone.

Physique: Slim and curvy body, extremely flexible.

Strengths: Knows how to survive in the worst possible conditions, very skilled pilot.

Weaknesses: Tends to be a little defensive of Tuz’iin.
Edited by Star_Dragon, Oct 17 2012, 11:54 AM.
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Head General of the Marauder Corps
///General K'torr\\\

Name: K'torr


Sex: Male

Height: 6'2"

Species: Cornerian Feline/Cyborg

Home World: Unknown

Physique: Looks Average, but is stronger than he looks

Attire: MASRA SOPIS Mk IX Battleplate Armor

Occupation: Mercanary, Commander of the Draconis Crusader mercenary faction on board the DMCS Iron Regent

[img width=800 height=249]http://imagizer.imageshack.us/v2/xq90/822/vs9v.jpg[/img]
RX Hybrid H7M1

Posted Image
Dual Black Diamond-Blade Katanas

Strengths: Cybernetic Enhancements, Ambidextrous, deadly shot with his rifle, master in Dual-blade fighting

Weaknesses: Certain elements of his Cybernetic Enhancements require him to be on constant medication every six hours. Prolonged periods without medication can possibly be fatal, depending on current situation.

Personality: Cunning, Calculating, and Clever in combat (both starship engagements and planetary/personal combat), funny, outgoing, and good-to-know out of combat.

Background: General K'torr is a figure if increasing controversy. He is the commander of the small mercenary faction called the Draconis Crusaders - a faction that has been around since before the rise of the Dragon'taan Marauder Corps - and has been for years. Conjecture arose regarding how old K'torr really is; it is public knowlede that K'torr is the man who founded the Draconis Crusaders, but the age of his faction would seem to suggest that he is quite old - but, despite this, he manages to remain young-looking. How he does it is unknown, but it is speculated that he uses stolen Necromyan technology to stay alive, but it has never been proven. It is also rumored that General K'torr has a soft spot for someone, a woman who he willingly shared his technology with, but no one knows who she is.

General K'ttorr and his ship, the DMCS Iron Regent, served with the DMC during the Marauder War. It was (and is) unknown why the DMC commissioned a ship for him and his followers, but one thing was certain: They, and the ship they got, did their job well. After the war ended, General K'torr and his ship found work with Andross and his forces when they started their war against the Cornerians. After taking a few worlds, however, Andross decided he wanted K'torr's ship, as he viewed it as a ship that was too powerful to risk falling into the hands of the Cornerians. General K'torr and his mercenaries were caught completely off-guard, but quickly fended off the boarding action. When the boarding action was unsuccessful, Andross ordered the Iron Regent destroyed; after a tense battle that lasted days, K'torr's ship was nearly destroyed, but managed to escape.

After nearly losing his ship, K'torr was never the same. He viewed Andross as an over-ambitious, greedy, deceitful and self-serving bastard, and vowed to destroy him. After arriving at Dragon'taan, K'torr spent years repairing, then refitting and refurbishing his ship while re-building his mercenary faction. He then honed their skills and tested the new refits of his ship, and after many years, he felt the Iron Regent had been refitted enough, and decided it time to return to Lylat, join the Cornerians, and take his vengeance against Andross for his transgression.

///DMCS Iron Regent\\\

[img width=800 height=604]http://s25.postimg.org/60tscerzj/Mural_Progress_15.jpg[/img]

Predator-class Battlecruiser/Battle Carrier

DMCS Iron Regent

x20 Kadgeron Gauss Plasma Pulse Cannon Turrets (x10 Port/x10 Starboard)
x12 Kadgeron Heavy Disruptor Cannon Turrets (x6 Port/x6 Starboard)
x12 Kadgeron Plasma Torpedo Turrets (x6 Port/x6 Starboard)
x4 Kadgeron Heavy Gauss Cannon Turrets (x2 Port/x2 Starboard)
x2 Kadgeron Antimatter Missile Launchers (Forward-facing)
x4 Kadgeron Anti-Starship Long-Range Missile (ASLRM) Launchers (Forward-Facing)
x4 Kadgeron Mass Driver Turrets (x2 Dorsal-Aft/x2 Ventral-Aft)
x1400 Kadgeron Disruptor Cannons (x700 Port/x700 Starboard)
x12 Kadgeron High-Explosive Short-Range Missile (HESRM) Launchers (x6 Port/x6 Starboard)
x32 Multi-Craft Hangar Bays (x16 Dorsal-Bow/x16 Ventral-Bow)
x1 Marauder Drone Storage/Hangar Bay (Center Ventral)

8,150 Meters


HAILSTORM Point Defense System
DERAILER Missile/Torpedo Guidance System Jammer
PHANTOM Stealth Comm Decoy System
HARLEQUIN Decoy Launcher
TOWER Anti-Cloaking Device Nullifier
Emergency Thrusters
Dragon'taan Cloaking Device


PAVE HOUND Active Electronically Scanned Array RADAR
PAVE SAW Radio Telescope
SAFEGUARD Electromagnetic Array
REARGUARD Electromagnetic Array
SNIPER Optical Telescope
PREDATOR Infra-red Telescope
HUNTER Sensor Network

Overlapping Class-IX Anti-Kadgeron Energy/Class-IX Anti-Kadgeron Particle shields

Modified MASRA Battleplate Armor Plating

Plasma Fusion Drive

Not to be confused with the Dragon'taan Marauder Corps Carrier of the same name, the Predator-class Battlecruiser is a warship designed by the Draconis Crusaders using various design ideas and inspirations, and built by the Crusaders in collaboration with the DMC. The DMCS "Iron Regent" was the first of it's kind, and reflected the ship's Sith origins while representing the pride of the Crusader fleet. Equipped with a cloaking device like any other DMC vessel, it is capable of making devastating surprise attacks on it's own. However, this Predator has a slightly larger hangar capacity than the DMC Predator (thanks to it's design), and despite being smaller than the DMC Predator, it is more heavily armed than it's DMC counterpart. The Predator also houses numerous Orbital Drop Pods for surface engagements. Equipped with the latest advances in Dragon-Shifter sensor, countermeasure, and shield technology, and plated with a Modified version of MASRA Battleplate Armor Plating, the Predator is a fearsome foe. It also comes standard with DMC-issue Engines, allowing it superior maneuverability compared to older Sith designs. Because of all this armament, defense and all other technologies packed onto this ship, it fills many roles, ranging from Assault ship to Battle Carrier. It's primary weakness is the location of the Shield Generators: Like the all Sith designs, the three shield generators generating the shields on the ship are located on the external surfaces of the ship; two atop the Bridge structure, and one behind the Hangar Bay that stores the Marauder Drones. Also of note on the Predator is the fact that it carries a compliment of DMC Marauder Drones - starfighter-sized, AI or remote controlled drones that use a polymorphic generator combined with advanced materialization projection emitters to literally become varying kind of warships, everything ranging from a corvette to a dreadnought. This allows the Predator to deploy a sizeable fleet in seconds at little cost to time and no cost to resources.
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