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Teammates
Topic Started: Dec 16 2010, 09:53 AM (896 Views)
Deleted User
Deleted User

Good parts?
 
Vixie Darkmatter
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Mercenary
I miswrote that. Good ideas was what I meant to say.
 
Deleted User
Deleted User

Oh. Heh. :animesweat:
 
Vixie Darkmatter
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Mercenary
Yeah, sorry. It seems to be happening more and more recently.


Even if you can't order them to stay in the ship, perhaps you could at least order them to stay close and cover your tail. If they do end up in trouble at least you could quickly help them out of it.
 
Deleted User
Deleted User

Or have them just wander off and don't come back until he tells you to.
 
Radigal
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The OFFICIAL Player of Marcus on SFG
I like it the way it is, yeah you lose points and all, but, at least oyu have some help when something is coming after you
 
Vixie Darkmatter
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Mercenary
It's so annoying that you lose any chance at getting a medal if any of them are shot down. In places like Sector Z they're a huge help, but in others they can be little more than a hinderance.
 
Radigal
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The OFFICIAL Player of Marcus on SFG
I know, when i battle Star Wolf on Venom......sometimes I have trouble telling the differences between ships in the distance
 
Vixie Darkmatter
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Mercenary
Solar comes to mind too. I had fun playing it, but the team wouldn't stop getting shot down. They really made it difficult to earn the medal.
 
Radigal
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The OFFICIAL Player of Marcus on SFG
I earned the medal easily lmao
 
Vixie Darkmatter
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Mercenary
For some reason they wouldn't shut up, so they were taking constant damage like I was. When they did end up getting chased they were down by the first pass. Once, I believe it was Peppy, was down before the first pass even.
 
Radigal
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The OFFICIAL Player of Marcus on SFG
That is why I try to keep them at good health during the battle against Star Wolf at the base, that way they get nearly full health at the end
 
DarkXWolf12
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CDF Ensign
I really don't mind having company, just as long as they don't always need my help.
 
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