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Canis Canem Edit: 2 ("Bully 2"); my idea for a sequel to "Bully"
Topic Started: Apr 24 2011, 12:23 AM (369 Views)
Julius Quasar
Member Avatar
CDF Commander of the Army
I came up with an idea for a sequel to the video game "Bully". Just a project I'm tinkering with...

Here's "Bully", for those who don't know: http://en.wikipedia.org/wiki/Bullworth_Academy

Now I know this game was also for X-Box and PC. I remember it on the PS2, so that's why I posted it here.

It's a new year at Bullworth Academy....the horrors of Gary Smith have passed, and are long forgotten...or are they? A new student is on campus, 16 year old Caesar Kaufman...a nice looking, fashionably dressed badass from the Pasadena suburbs of L.A. After being kicked out of the local schools, both public and private, and doing a stint in Juvie Hall, Caesar's meddlesome Aunt, a retired, self-righteous, liberal bleeding heart social worker, used an ill-gotten fortune of hers to send Caesar to Bullworth.

His parents have given up on him, his friends have turned their backs on him, so he is sent away to start a new[er] life in the town of Bullworth, at Bullworth Academy. Upon his arrival, he is greeted by the sadistic sycophantic Miss Danvers, the putrid prefects, and the stuffy Dr. Crabblesnitch a nasty new headmaster. Also, Jimmy Hopkins comes along to wish our new protagonist a "Good luck, and Welcome to Bullworth" hazing.

It's gonna be a long 2 years...

Gameplay:

Like it's predecessor, Bully 2 will be a subtle sandbox game set in a school environment. The player takes control of teenage rebel Caesar Kaufman, who from the opening cutscene is revealed to be a difficult student with a disruptive and criminal background. The game concerns the events that follow Caesar being dropped off at Bullworth Academy, a fictional New England boarding school. The player is free to explore the school campus in the beginning and, later on in the game, the town, or to complete the main missions. The game makes extensive use of minigames. Some are used to earn money, others to improve Caesar's abilities or get new items.

School classes themselves will be done in the form of minigames, broken into five levels of increasing difficulty. Each completed class brings a benefit to gameplay. English, as an example, will again be a word scramble minigame, and as Caesar does well in this minigame, he learns various language-skills, such as the ability to apologize to police for small crimes. Chemistry also an example, is a button pushing minigame, and if Caesar does well, he gains the ability to create firecrackers, stink bombs, and other items at his chemistry set in his room at the dorm.

Caesar will have a multitude of weapons available, although they tend to run along the lines of things a school boy might actually attain, such as a slingshot, bags of marbles, itching powder, fire crackers, stink bombs, and, later in the game, a bottle rocket launcher and the spud cannon, a firearm that launches potatoes. He can also pick up and use various improvised weapons like bats, sticks, or flowerpots. Fighting is an integral part of the game; each of the game's five chapters culminate in a battle against the leader or leaders of a given clique. However, violence against girls, smaller kids, or adults generally has swift and severe consequences. Caesar can get busted by the prefects, teachers, police and even some townspeople. If this happens, the mission he is doing automatically fails, and most of Caesar's weapons are confiscated.

Caesar will also have an assortment of vehicles to operate mainly a skateboard, but also a scooter, a go-kart, a lawn mower (for money, and also to complete a detention and, towards the end of the game, some missions), and various bicycles. By passing shop classes, Caesar can build increasingly high-performance BMX bikes, OR motorized dirt-bikes and use them in either races or a bike park. The player can also alter Caesar's physical appearance to their liking by purchasing new clothes, haircuts, masks, or even tattoos.

Jimmy, Russell, and Petey are in the game, along with Zoe Taylor. At first, they are Caesar's enemies, but then they become his friends after the first chapter.

Plot:

The game once again takes place at Bullworth Academy, a fictional independent boarding school in the New England area of the United States. The school is located in the fictional town of Bullworth. The town is split into four separate boroughs plus the school, which are unlocked individually as the player progresses through the game. The town has different shops and has medical centers as well as police stations in the different boroughs of the town. There are some factories in the town like a tool factory, a meat packing plant and a chemical plant as well as a retirement home and an asylum. There are gangs all over the town, but they no longer become dangerous after player wins their respect collectively. The town also sits right next to an ocean inlet. The Carnival is also back in town, and you can go into the fun house more often.

* Chapter 1: A Not-So-Fresh-Start: Caesar arrives at Bullworth Academy and immediately runs into trouble with the Bullies (led by Russell). He meets Jimmy and Petey, and they start off good at first, but then things go bad. Zoey starts to resent Caesar for his cocky attitude, and Jimmy and Petey are angered by the fact that Caesar is attracting the attention of the girls. Caesar also meets a girl names Rose West, a beautiful girl whom Caesar starts to date (to Zoey's envy). Later, Russell, Zoey, and Petey become friends with Caesar again after he defeats Russell and Jimmy in "The Hole"...
* Chapter 2: Trust Fund Terrorists: Caesar is now more popular, but he must deal with the spoiled Preppies.
* Chapter 3: Pulling The Plug On The Amps.: As Christmas time comes around the corner, Caesar gets mixed with the wrath of Johnny Vincent, leader of the Metalheads, when Johnny's promiscuous girlfriend Lola falls in love with Caesar.
* Chapter 4: Athletic Curriculum: Caesar invokes the wrath of the Jocks after the cheerleaders pay more attention to him. Caesar decides to take on the Jocks, but in the beginning the nerds decide not to trust him, and he must earn their trust.
* Chapter 5: Caesar Must Die!: The townies have declared war on Caesar, and all the Bullworth students. The new headmaster is cracking down, and punishing the students, turning Bullworth into a totalitarian police state. The students all turn against Caesar, and each other. The Bullworth cliques are starting to turn on each other and Caesar due to petty differences. Caesar must keep the Bullworth cliques united, but at the same time stave off wave after wave of townie assaults deal with the sadistic new headmaster, and topple said new headmaster's regime once and for all. Caesar appeals to the townies for help.
* Chapter 6: Endless Summer: Caesar can tie up any loose ends, such as finishing races, finding collectibles, and exploring Bullworth town.

The MetalHeads have replaced the Greasers as a clique, but with the same students, all a year older.

Coach Burton is fired once again, and in jail. He is replaced by Coach Murdoch, a "Charles Atlas" type of man, in looks and personality.

Edna the chef is replaced by a pretty young redhead female cook, Vikki, whom the boys, and the male staff members, all drool over. She is not liked by the girls or the female staff, especially Miss Danvers. Vikki is an artistic, bohemian type, and is very beautiful, kind, talented, flirtatious, and a real hell cat. Whenever she gets Mr. Galloway's attention, Miss Philips gets VERY hostile towards her. They tend to cat fight occasionally, but other times they get along great. Vikki was expelled from Le Cordon Bleu cooking academy, for reasons known only by her. She dances, sings, acts, plays guitar and other instruments, paints, draws, writes, D.J.s, and composes. She is mostly seen in New Coventry where she resides, or sunbathing on the secret beach, the island beach, or the public beach in warm weather.

Rose West is a pretty new female student (resembling Erika Christenson), and the game's main antagonist this time. She dates Caesar in mid point of the first chapter, secretly poisoning Jimmy, Petey, and Zoe against Caesar. At the start of the second chapter, she betrays Caesar, dumps him, and then Rose dates one of the preppies, sicking them all on Caesar.



Caesar knows fighting moves, but they are not too effective, and the enemies he fights can block or dodge them half the time. He becomes better at executing them by helping a strange 17 year old student find electronic parts around the school and the town, in exchange for fighting lessons. As he re-learns each move, his attacks become 100% effective. Caesar can also improve his punching/kicking damage power by boxing at the preppy gym in matches. After the last electronic item is found, Caesar can open up a bonus side mission to help the mysterious 17 year old student in "an experiment" regarding the town hall clock tower, a lightning storm, and a strange, customized car racing down the main boulevard at almost 90 mph...

Attacks: Straight Kick, Knee Kick, Cobra Strike (eye jab by hand), Bell Clap (ear slap by hand), Elbow Strike, Foot Stomp.

Caesar learns in Gym Class Wrestling Lessons: Head Butt, Take Down, Knee Thrust (like in the first game with Jimmy)

Caesar also gains accuracy from winning in gym class dodge ball.


*more to come*
Edited by Julius Quasar, Jul 12 2011, 09:36 AM.
 
BallisticWaffles
Member Avatar
Frater Centurion
very good. i mean, VERY good. Only slight in this brilliant plan, is that it almost follows exactly the plot of the first game. Maybe you can use that magnificent mind of yours to think of a diffrent plot? Something like,

"a diffrent school is being built near by, lets trash the place!" "lulzorz okay!" or something to that extent
 
Julius Quasar
Member Avatar
CDF Commander of the Army
BallisticWaffles
Apr 24 2011, 11:16 AM
very good. i mean, VERY good. Only slight in this brilliant plan, is that it almost follows exactly the plot of the first game. Maybe you can use that magnificent mind of yours to think of a diffrent plot? Something like,

"a diffrent school is being built near by, lets trash the place!" "lulzorz okay!" or something to that extent
Perhaps so. I'm still working on a new plot. I got another one in mind, how about the Townies being the main antagonist, and their new leader (NOT Edgar, who has moved away)...

Dr. Crabblesnitch has been demoted, due to the Board of Trustees' disappointment in his handling of "The Gary Smith incident"...a new, mean headmaster has now taken over the school. The new headmaster is the main antagonist.

The new headmaster is reminiscent of the nasty warden from "The Shawshank Redemption", in looks and personality.
Edited by Julius Quasar, Jul 12 2011, 09:40 AM.
 
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