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| Bannob Tahai | |
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| Tweet Topic Started: Jun 22 2012, 08:11:55 PM (117 Views) | |
| Layne | Jun 22 2012, 08:11:55 PM Post #1 |
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![]() Bith|Wookiepedia Name: Bannob Tahai Homeworld: Clak'dor VII' Nickname/Alias: Brother Equal Date of Birth: 33 ABY Faction: Independent Rank: Pirate/Scavenger Species: Bith Height: 5'7 Weight: 125 pounds Hair Color: No Hair Skin Color: Pale Pink Appearance: Bannob often wears bright color clothing, though he has been to known to wear black quite frequently as well and often mixed and match his choices. In addition to his clothing, he often wears a hat in the vein of a Fedora to try and distract from the size of his cranium even though it usually slides right off his head. His large black eyes also draw attention to his cranium since it seems as if sometimes as if he doesn't even seem to be alive. In addition to this, all Bith lack a natural nose which is big distinction from other humanoids. Instead of having a nose, his sense of smell is centered in the cheek area. Highly sensitive olfactory organs were hidden in the flaps of their cheeks, Bannob at one time had sought to try and add a body piercing to this area but found that it inhibited his sense of smell due to the process going wrong and has worked with a diminished sense of smell since then. Personality: Bannob is quite eclectic and enigmatic in his ways, often times seen as a joker he is not taken seriously unless it is by his crew members. Bannob can often be seen dancing while his crew works and even went as far to hire a musician to live on his ship so that he could be accompanied by music all the time. Despite this side of him, he is not ignorant. He can easily use any set of tools and is known for being able to repair things on his own ship and keep it going. Weaknesses and Strengths: Bannob's biggest strength is his ability to work with any kind of mechanical structure, from droids to a ship. He might not be the best at it, but he's able to do just enough to keep things going until an actual professional can get into it and fix it up. His other strength is centered around his ability to see things on a microscopic level, but then the problem with that is he is extremely near sighted. Things that most other species would be able to see, he would not be able to. Despite being able to manipulate any set of tools to do what he needs to do when it comes to mechanical workings, he has a problem with his gross motor skills which makes him appear highly uncoordinated. Another strength of his, is his ability to be fully aware of what is going on around him when he is in a resting trance. It has saved his life more then once. Equipment - DH-23 Outback blaster - Firelance Blaster Rifle - Comlink and Datapad Force Powers - None, non force sensitive - - History: Bannob was born on Clak'dor VII in the capital of Weogar and made it a point throughout his childhood, which was possible due to the use of genetic programs to ensure that one had the proper mate to be rather different then his brothers and sisters. Bannob often had a flair for the artistic side of things rather then the musical compared to his fellow kin. It was not unheard of for that to happen, even though he was selected through a program and incubated and taken care of via that method. As he grew older, he sunned most Bith beliefs and strayed far from the path that they followed and left home at an early age. His reasoning for this, he felt he was more educated then a lot of others and would be able to do what he wanted with out having to fear the galaxy at large. Once he found himself on a space station with nowhere to go and no way to get off of the platform, he turned to the traditional Bith fall back of music and managed to persuade a ship captain to let him board and then they departed for the Outer Rim where the grasp of the Federation was not as strong. With that in place, and his journey not even close to complete he continued to pay his way so to speak by performing where ever they would stop at, but each time he chose to rejoin the crew. It turned out that they were actually a crew of scavengers who would check abandoned ships for valuable supplies that they could use or to find anything that they could sell for credits and make themselves richer in the process of doing so. Once he realized the riches that they were making, he decided that he wanted to have more for himself and turned to the crew to try and take control away from the captain. The small crew rebelled with him, feeling that they were being ripped off by their leader when it come to their individual shares. Now that he had control of the small freighter, he decided that they needed to downsize and quickly executed two of his fellow cohorts. That left him and one cohort to run the ship which was a small G9 Rigger freighter. From there, they would begin to really scavenge looking to try and update their ship as they went in order to make it more powerful. But first in order to do that they needed to pick up a new crew and even though it would be cramped quarters for all of them it would at least be a start to a new criminal empire based around scavenging and pirating. With that they headed to the only place that they could think of considering their location and that was Ryloth, home of the Twi'lek slave trade. There they managed to pick up another crew member who would later end up departing them once they had gotten too Tatooine. Now there is where Bannob would try and rebuild his crew, he would have kept the others but if they were easily talked in to joining him to kill their previous employer they would do the same to him. Edited by Layne, Jun 22 2012, 10:06:49 PM.
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Also, Layne rules all. - The Vershyi And the pimp that is Layne - Sammi Yes, but Layne fucking terrorizes people in RP life and embalms people in real-life. - Brotz Bannab Tahai, Pirate/Scavenger, Independent Layne Driega, Terrorist/Mercenary, Independent | |
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1:14 PM Jul 11