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| Erost-Onan | |
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| Tweet Topic Started: Jan 20 2012, 05:10:47 PM (241 Views) | |
| Azanael | Jan 20 2012, 05:10:47 PM Post #1 |
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Erost-Onan Astrological Data Region: Unknown Regions Sector: Unnamed Sector System: Unnamed System Sun(s): Two; Erost and Onan.
Orbiting Bodies: Eleven, One Asteroid Belt.
Primary Planetary Data Name: Erost-Onan Four Class: Large Iron/Silicate, Terrestrial World Coordinates: -599x, -092y, 136z (F-10) Distance from Core: 600 parsecs, 29,340 light years Orbital Position: Fourth Orbital Period: 1046.67 days Rotational Period: 18.53 hrs at 19.16 degree axial tilt Moons: Anar (Natural, Habitable)
Diameter: 22,954.52 km (1.80 x Earth) Atmosphere: Breathable Climate: Varying; Tropical, Dry, Moderate, Continental, Polar. Gravity: 1.63 x Earth (Escape Velocity: 19.13km/s) Terrain Breakdown: 60% Land Mass. Varying; Mountains, Plains, Jungle, Forest, Desert. Land Area: 6.79 x Earth Surface Water: 40% Water (10% Ice) Composition: 32.4% oxygen, 26.3% silicon, 24.9% iron, 12.1% other heavy metals, 4.3% other light metals, trace other elements, crystal deposits. Points of Interest: - Crashed Ancient Rakatan Colony Seeder Ship (inoperable) - Crystal Valley and Volcano (Locally named: Crystal Towers) Societal Native Species: Eran, humanoid Native Animal Species: Various (birds, fish, mammals) Immigrated Species: None. Immigrated Animal Species: None. Official Language: Eran (Eranian) Secondary Language: Arcane (Wizards only) Government: Medieval Society, Meritocratic Monarchy Population Breakdown: - Approximately 39 million - 90% are distributed between three main centres of government, 10% nomadic - Many are force-sensitive; a society known as ‘Wizards’ has formed from them. Description of Primary Race(s): The Anar and Eran have metallic-hued skin (bronze, gold and silver among them), white hair, slightly pointed ears, and vivid eyes with colours of violets, reds, or yellows. Taller and considered to be more physically robust than humans, their adults have many tattoos of contrasting colours to their skin tone. These tattoos are mysterious in nature, usually inscribed by the hand of a Wizard. The Anar, who are more pure of blood, have dramatically curved, prominent horns stride their heads whilst the Eran, who have more human blood are often born without horns. The Eran do not have horns as large as the Anar though. Major Cities: - Agias, capital of Northern Mountainous Kingdom - Engon, capital of Western Seafaring Kingdom - Ibya, capital of Southern Jungle Kingdom Additional Information: Crashed Ancient Rakatan Colony Seeder Ship (inoperable) Local Knowledge: A great tower of metal rising up in the far distance out to the eastern sea, the remains of the Rakatan spaceship is not seen as such by the local populace. It is simply viewed as a mountain in the distance, rumoured to be the tower of a great wizard. It is thus given a wide berth by sailors and fishermen, and ignored in general by the rest of the planet’s populace. Historical Data: Whilst not much is known of Rakatan technology, it is evidenced here that they married force crystals with their technology, thus allowing them to control and power their technological systems through manipulations of the force. As such the Rakatan hyperdrives could only take ships safely to planets with a significant force signature. What brought the Rakata to the Erost-Onan system was the force signature of the Cave of Enlightenment located on the sole moon of Erost-Onan IV, Anar. Unfortunately, due to the inaccuracy of the hyperspace jump they arrived amid the Asteroid Field located in the same system. They managed to escape the asteroid field though they suffered major damage to the colony ship which was never designed for such quick manoeuvres necessary for navigating asteroid fields. It was a testament to the skill of the pilot of the vessel that they escaped alive. Limping onward, they made it into the orbit of Erost-Onan IV, only to then suffer catastrophic failures in their hybrid crystal systems. Instead of landing upon Anar, they crash landed on Erost-Onan IV, creating a massive rent in the planet’s surface with the landing. The ship finally came to a stop in the eastern habited region, in the ocean. The ships occupants were quickly evacuated and deposited safely on the shoreline. Few Rakata remained alive as most had been manning the ship’s controls; those that did were tenders of the slaves and had not suffered the brunt of the impact during landing. The ship quickly sunk into the ocean until only an eighth of the rear of the vessel was left above water. Crystal Valley (Locally named: Crystal Towers) Local Knowledge: The Crystal Valley is a great gash in the surface of the planet, separating the northern and southern regions of the largest continent and ending far into the eastern sea. The variety of crystals is astounding, no doubt containing many rare types; most have yet to even be discovered due to the dangerous nature of the valley and it’s hard to traverse terrain. It has been documented over the course of several thousands of years that the area covered by crystals has grown and continues to do so. The area is shared by all societies, though not overly valued as the crystals are in such quantity they are not as valuable as other rarer minerals that need to be manufactured on the planet. These crystals are, however, used frequently in jewellery and other ornamentation both for clothing and structures. The Wizards are the only ones who have an understanding of the potential of the crystals, having only recently discovered that they can be used in conjunction with their own magic in varying ways. Historical Data: The Crystal Valley, Volcano and surrounding areas was created roughly around 30,000 BBY during the height of the Infinite Empire. It is largely related to the crashed Rakatan Colony Ship which despite carrying thousands of humans to the planet also contained a remarkable machine that could create crystal formations. This machine was left active and continued to function, though at a greatly diminished capacity due to the lack of power, even when submerged by water. After several thousands of years the Crystal Creator ceased to function as the last vestiges of power were used up. What had been done was complete though, enough crystals and force connection had been infused to the region that the creation of crystals continued, though far slower still than the machine itself was capable. This ensured a slow, but progressive expansion of the crystal region, which happened to be the crater left by the ship’s landing which was large enough to be called a valley. Anar: The Cave of Enlightenment Local Knowledge: The popular theory is that it is simply an extremely dangerous cave that, once entered, kills the person instantly. The entrance to the cave is surrounded by crystal formations that are not naturally occurring but are of such strength that they cannot be removed. They glow with the presence of a force-sensitive and are enticing to the same. The area surrounding the cave is a lush rain forest with a hot spring waterfall cascading to either side. Despite the tranquillity of the location its aura within the force is not aligned solely to the light side, but is rather neutral though extremely powerful in nature; one might call it a neutral force nexus. The location has, over thousands and thousands of years, come to be a place of great ritualistic symbology. It is the site of almost all of the local inhabitants’ rituals and is considered the most sacred of grounds to all of the populace. Historical Data: In actual fact it is a creation of the Celestials much like the Pool of Knowledge though far more powerful, and far less so also; it was hypothesised that upon entering the cave one was subjected to seven tests the nature of which is unknown. Emerging successfully from these seven tests, one would find themselves in a chamber that contained the knowledge of the entire universe. Once the chamber had been entered one could not leave until they had achieved enlightenment. Once enlightenment was attained the subject transcended, becoming one with the universe, the force, and the Celestials. Though as none had ever returned it could never be confirmed or denied. This cave, though, exuded a very strong force signature; sufficient to bring the system to the notice of the Rakata. Rituals of the Eran and Anar These are only a few of the numerous rituals performed by the Anar and Eran throughout their lives: - When a child is born the Anar bring their child to the sacred area outside of the Cave of Enlightenment whilst the Eran bring their child to the sacred area inside the Crystal Towers. Here they are given their ‘child names’ which will remain with them until puberty and the day they are considered an adult. Whilst here the crystals will react if the child is force-sensitive, thus telling the Wizard preceding over the ritual if they have ‘the gift’, and how powerful that gift is. - Young adults are brought before a Wizard at the Cave of Enlightenment and Crystal Towers when it is time for them to be considered full members of their communities as adults. At this ritual they are allowed to choose a name by which they shall forever be known, their adult name. - Marriages take place here, presided over by a Wizard, before they and the gathering travel to the closest meeting hall for a feast and merriment. - Funerals begin here, where rites are said over the dead, then they are taken to the location of the tomb that has been opened/built for them. History: 50,000 BBY - Celestials create the cave of Enlightenment on Anar. 29,850 BBY - Rakatan Seeder Ship crashes on Erost-Onan IV, creating what would become the Crystal Valley, and seeding the planet with humanoid life. In an effort to finish their mission the Rakata took as many of the slave race (humans) as they could and travelled to Anar in small hyperspace incapable force-controlled spacecraft. It was here on Anar that they discovered a new race of tribal humanoids to enslave. Their attempt to conquer the new race was met with heavy resistance and they ultimately failed, losing their lives in the process. The Rakata on Erost-Onan and Anar were no more. The human slaves, now free and with some knowledge of how to pilot the spacecraft, travelled back to Erost-Onan, bringing with them many of the Anar and thus beginning a brotherhood of force-sensitives that would become The Wizards. The Eran (those from Erost-Onan) and the Anar (those from Anar) thus bred together, creating a race unique to the conditions of Anar and Erost-Onan. The histories of the Anar and Eran diverge here as their contact is limited to the Wizards alone. The Eran, whose blood was composed more of the human genes, and whose numbers were far greater developed into a thriving feudal society; a Meritocratic Monarchy. The Anar, whose bloodline was composed mostly of the original Anar blood, remained a tribal civilization. The Wizards did not wish to interfere in the progression of evolution of these two similar and yet uniquely separate species; thus they kept their own society apart, advising the leaders of these societies as appropriate and needed, guiding them only spiritually and not technologically. They moved amongst both of the races, finding those with force-sensitivity and training them in the mysteries of their craft which grew and evolved as did their society. The Wizards continued to possess the Rakata craft but failed to unlock the secrets of their construction; thus they remained the only means of travel between Erost-Onan and its moon, Anar. This state of the societies would develop over thousands and thousands of years, remaining untouched and undiscovered by the galaxy at large. |
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1:37 PM Jul 11