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| Mortis' Power Base | |
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| Tweet Topic Started: Feb 4 2012, 01:21:37 PM (329 Views) | |
| Schmidt | Feb 4 2012, 01:21:37 PM Post #1 |
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A thread to keep track of any groups, businesses or individuals that Mortis controls or has influence over or has a working relationship with. I couldn't see any other subforum that was better suited for posting this. Corporation(s) Devereux Industries Type: Holding Company Leader: Mortis (de jure), Terut Anray (NPC) (de facto) Headquarters: Coruscant Size: Small Skills: Trade, Financial Services Prominent Member(s): Terut Anray (NPC) Notes: A company first established by Mortis some years ago as a holding company. It is run by Terut Anray, the only person who knows that someone else is in charge, and deals in buying and selling shares in other companies, as well as hardware of various types. It's purpose is to permit Mortis to buy things that would otherwise raise suspicions - such as starships - without drawing unwanted attention to himself. InterGalactic Banking Clan Type: Banking Conglomerate Leader: Unknown Headquarters: Muunlinst Size: Unknown (large) Skills: Finacial Services Prominent Member(s): Minath (NPC) Notes: A very large and powerful conglomerate of banking corporations, the IGBC is one of the few corporations to survive the period of Imperialization. Through his apprentice Avernus, Mortis controls the thoughts of one of the Ruling Council members, Minath, and through her funnels funding into a shell company under his control. Organization(s) Dread Guard Image: Dread Guard, Mortis and Shadow (Mortis is identified by his red cloak and Shadow by his purple, standard Dread Guard has black cloak) Type: Bodyguards Leader: Shadow Headquarters: Mobile [wherever Mortis is] Size: 19 Skills: Lightsaber combat, Dark Side of the Force, Protection Prominent Member(s): Shadow Notes: The nineteen most prominent and talented members of the Malevolence Cult, chosen to serve as Mortis' elite guardians. Undergoing more advanced training to bring them on par with a Sith, these protectors have unquestionable loyalty to Mortis and are afforded the best equipment available: each wields a lightsaber, wears unique armour and owns a starfighter. Though they usually travel with him, some are sent on assignments of importance, but there are always four by Mortis' side. Malevolence Cult Type: Cult Leader: Darth Mortis Headquarters: Mortis' Keep, Prakith Size: 10 cultists Skills: Telekinesis, Lightsaber Combat Prominent Member(s): None Notes: Originally served Darth Andeddu, converted to Mortis when he defeated Andeddu's revived spirit. Base intelligence but decent skill with the Dark Side and a lightsaber. Growing in talent thanks to Mortis' training. Zakkeg Squadron Type: Flotilla Leader: Mortis (de jure), Lucan Morr (NPC) (de facto) Headquarters: Gauntlett, Imperial I-class Star Destroyer Skills: Naval Combat, Patrol, Anti-Starfighter Prominent Member(s): Lucan Morr Notes: A small fleet designed more for defence than offence, the Zakkeg Squadron is named after the beast most commonly found on Dxun. The hard shell of the Zakkeg is a metaphor for the strong defensive capabilities of these eleven ships, which specialise in anti-starfighter combat but also more general naval warfare provided by the Star Destroyer. 214th Imperial Unit Type: Military Leader: Captain Tyrell (NPC) Headquarters: Raxus Prime Size: 100 Skills: General Combat, Security Prominent Members: None Notes: A group of soldiers loyal to the Sith, the 214th were placed under the command of Mortis by Colonel Gantrian Dakturus after the two entered into an alliance. Trained and disciplined, these soldiers are, however, loyal to Gantrian and present a possible threat to Mortis, and are most likely spying on him for Gantrian. Black Defilers Type: Mercenary Leader: Yuan'le (NPC) Headquarters: Central Station, Raxus Prime Size: 100 - 130 mercenaries Skills: General Combat, Demolition, Security Prominent Members: None Notes: A semi-large mercenary force Mortis was granted command of by Darth Furoris to use in capturing Raxus Prime. Remained loyal to Mortis despite him killing off two former leaders for incompetence. Currently guarding Central Station, orbital capital of Raxus Prime. Cadan's Cartel Type: Criminal Leader: Cadan the Hutt (NPC) Headquarters: Cadan's Palace, Nal Hutta Size: Unknown Skills: Mercenaries, Intelligence Gathering, Access to the Black Market Prominent Member(s): Unknown Notes: Cadan's Cartel was once immense, but was diminished by a ruthless assault by Barba the Hutt. Mortis killed Barba and, in turn, gained Cadan's alliance. The Cartel provides Mortis with information when he requires it, and mercenaries should he need them. Individual(s) Malcolm Araius: A criminal Mortis came across after nearly being killed by a modified rifle. Malcolm, the creator of said rifle, was contracted by Mortis to produce twenty suits of advanced armour and twenty crystal-less lightsabers for a very hefty sum, which he did. Mortis has promised Malcolm protection from the Sith Order, and the two now maintain a cordial business association. Cadan the Hutt (NPC): A hutt crime lord who employed Mortis to take out Barba, another crime lord using a Force-sensitive ally to take out his competition. When Mortis was successful he gained some influence with Cadan, and uses the hutt now as a source of information due to Cadan's contacts across the galaxy. Managed to take control of the Jaemus Shipyards after a raid by Mortis and Avernus. Minath (NPC): A muun businesswoman and member of the InterGalactic Banking Clan's Ruling Council (Council of Banking Clans). Mortis had his apprentice, Avernus, manipulated her mind so much that she eventually came to ally herself with the Sith willingly, albeit on a subconscious level. She provides financial support for the Sith when needed. Terut Anray (NPC): A neimoidian, this greedy but sound businessman is in charge of Devereux Industries, a holding company Mortis once set up. He knows the company is run by another - one he fears - so he does as instructed when given orders. Aside from that he merely makes sure everything in the company ticks over profitably. Planet(s) Raxus Prime: Mortis took control of Central Station, the planet's orbital capital, and cowed several jawa tribes on the surface into obedience. His mercenaries followed suit, and he now dominates the planet with his unofficial leadership. Mortis still has some difficulty on the surface - the jawas are mostly left to their own designs as long as they don't cause any problems - but overall retains control. He has now given control to Darth Infernus. Prakith: Until recently Mortis only exerted control unofficially through his cultists, but that changed when he enacted a complex scheme to take the administrator's authority. Using his cultists to infiltrate the three major cities, Mortis had the loved one's of the most senior officers kidnapped and rebellious officers killed, whilst one city had the communications grid shut down so they couldn't contact anyone. Mortis then marched on the administrator's estate, declared that he had been betrayed, and took his authority. Now he is officially the ruler of Prakith. Dromund Kaas: Long since forgotten about and abandoned, Mortis has begun rebuilding and recolonizing Dromund Kaas at the behest of the Dark Lord. Since he is the only Sith Lord he currently rules the planet unofficially, but he intends to ask the Dark Lord to make him the official ruler. Currently he is working on rebuilding the outposts, spaceport and Kaas City, and his apprentice is working to clear the Dark Temple. Edited by Schmidt, Jun 11 2012, 03:30:10 PM.
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1:37 PM Jul 11