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The Quarry; Drakcol's Main Merchant House
Topic Started: Sep 12 2012, 09:41 AM (34 Views)
ToberDam
Administrator
[ * ]
As you walk into the store, you notice it alot cleaner than the rest of the city. The walls are lined with equipment that give you thoughts about how you could change your style up a bit

Merchant Talis: Hello hello Returned! Feel free to give a swing before you buy!



Inventory Expendables

Healing Balm: A universally made good. Restores 5 HP upon use
25 Marks

[Stackable]Healing Pill: A universally made medical pill. Restores 10 Health on use
Required level: 5
40 marks

Flask of Water: A flask of water to cool the nerves, restoring 5 MP
25 Marks

Flask of Purified Water: An cleaner flask of water to cool the nerves. Restores 10 MP
Required level: 5
40 Marks

Energy Shot: Originally invented from the Southerners, This shot restores 10 Energy
15 Marks

[Stackable]Energy Pill: An improved shot compressed down into a pill. Restores 20 Energy
40 Marks

Weapons

Novice's Blade/Crossbow: A surplus made blade/crossbow used by the common soldier
Weapon: + 2 STR
50 Marks

Novice's Rapier/Bow: A surplus made rapier/bow used by the common soldier
Weapon: +1 ACC
50 Marks

Learner's Stave: A commonly made staff used by the common soldier
Weapon: +1 ACC
Weapon: +1 STR
Required Faction: Friendly
50 Marks

Soldier's Blade/Crossbow: An uncommon blade/crossbow forged for an extra kick
Weapon: +5 STR
Required Level: 5
125 Marks

Adapt's Rapier/Bow: An uncommon rapier/bow forged for easier manageability
Weapon: +3 ACC
Required Faction: Friendly
Required Level: 5
125 Marks

Adapt's Light Polehammer: An uncommonly made hammer used for the right balance of things
Weapon: +4 STR
Weapon: +2 ACC
Required Faction: Noted
Required Level: 5
125 Marks

Main Body Armour

Novice's Leather Armour: A surplus suit made for fresh soldier.
Armour: +1 MDEF
Armoru: +1 STA
Armour: +1 AGI
100 Marks

Novice's Plate Armour: A surplus suit of plate for the fresh soldier. The extra weight is noticable
Armour: +2 MDEF
Armour: +2 STA
Armour: -2 AGI
100 marks

Learner's Chain Armour: A commonly made suit of Chainmail for new members of the Collective.
Armour: +2 MDEF
Armour: +1 STA
Required Faction: Friendly
100 Marks

Adapt's Leather: A commonly made Suit of Leather for the soldier
Armour: +3 MDEF
Armour: +2 AGI
Armour: +3 STA
Required Level: 5
150 Marks

Adapt's Plate Armour: A commonly made suit of plate. There is noticeable weight.
Armour: +5 MDEF
Armour: -4 AGI
Armour: +4 STA
Required Faction: Friendly
Required Level: 5
150 Marks

Adapt's Chain Armour: A commonly made suit of chainmail for members of the collective
Armour: +5 MDEF
Armour: +4 STA
Required Faction: Noted
Required Level: 5
150 Marks

Jewelry

Rusted Signet of Joy: A worn ring with a smiley face on it
Armour: +2 AGI
75 Marks

Rusted Signet of the Shield: A worn ring with a shield on it
Armour: +2 STA
75 Marks

Rusted Signet of the Ox: A worn ring with an ox on it
Armour: +2 STR
75 Marks

Rusted Signet of Focus: A worn ring with an eye on it
Armour: +2 ACC
75 Marks

Rusted Signet of Well-being: A worn ring with a figure of a man on it
Armour: +3 Health
75 Marks

Rusted Signet of Mental-Being: A worn ring with the figure of a woman on it
Armour: +3 MP
75 Marks

Signet of Joy: A ring with a smiley face on it
Armour: +3 AGI
100 Marks

Signet of the Shield: A ring with a shield on it
Armour: +3 STA
100 Marks

Signet of Ox: A ring with an ox on it
Armour: +3 STR
100 Marks

Signet of Focus: A ring with an eye on it
Armour: +3 ACC
100 Marks

Signet of Well-being: A ring with a figure of a man on it
Armour: +5 Health
100 Marks

Signet of Mental-Being: A ring with the figure of a woman on it
Armour: +5 MP
100 Marks


Sellback Rates:

Strangers - 25%
Friendly - 35%
Noted - 45%
Decorated - 55%
Honoured - 65%
Revered - 75%
Edited by ToberDam, Sep 12 2012, 08:01 PM.
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